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Axiom LOTV Mod Tournament - Page 28

Forum Index > StarCraft 2 Tournaments
Post a Reply
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[PkF] Wire
Profile Joined March 2013
France24239 Posts
Last Edited: 2015-01-11 18:49:11
January 11 2015 18:48 GMT
#541
Lol when I saw locusts rallied at tempests I thought they could attack air now

(and it seems Impact thought the same thing !)
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
January 11 2015 18:49 GMT
#542
On January 12 2015 03:46 [PkF] Wire wrote:
Show nested quote +
On January 12 2015 03:44 TheDwf wrote:
On January 12 2015 03:41 KeksX wrote:
On January 12 2015 03:39 Big J wrote:
On January 12 2015 03:36 KeksX wrote:
On January 12 2015 03:34 Big J wrote:
On January 12 2015 03:33 KeksX wrote:
On January 12 2015 03:33 DuduSC wrote:
On January 12 2015 03:33 TheDwf wrote:
Blargh, I really hope proxy Ravager doesn't become ZvP's bane bust


I really hope it does, finally zergs can attack early game


^ Agreed. No longer 10 minutes no rush games.

yeah, finally more information gambling. Finally all the matchups become more like PvP, the matchup everyone has been loving so much since 2010.


"Information gambling"? Do you even play SC2? Dealing with incomplete information is one of the core mechanics.

Also no one is saying that Ravagers will stay EXACTLY like they are now. Geez. Judging the balance based on the current state is something I'm not allowed to type on here.

Lol, you and DuduSC were the ones that commented: I really hope it does become like a roach/baneling bust

I didn't say a word about the balance of LotV in that comment, just about your retarted goals for the game.


I agreed with the fact that the early game aggression potential is great. Because thats what Zerg lacks. Roach Baneling bust is just the perfect example of it because it is one of the few early game aggression plays zerg has that's actually viable.

I'm gonna ignore your second sentence.

Aggression doesn't have to take the form of attacks that are so powerful they can constantly rival with standard—and actually define it to a large extent. The model of pressure is superior. Low-medium risks for low-medium rewards rather than "miss it from one inch and you're instantly gone".


Couldn't have said it better -think I tried to convey the same idea quite awkwardly in a previous post.



You gotta consider that for that to achieve, you need to tweak not only new stuff but all existing stuff. Realtiy check here: Do you really think Blizzard is going to do that?

If Blizzard introduces low-risk low-reward units, people just won't use them.
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
January 11 2015 18:49 GMT
#543
Poor impact lol
Neosteel Enthusiast
Musicus
Profile Joined August 2011
Germany23580 Posts
January 11 2015 18:49 GMT
#544
oh no Impact thinks the locusts can attack air with the upgrade? :D
Maru and Serral are probably top 5.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
January 11 2015 18:49 GMT
#545
poor impact haha
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
January 11 2015 18:49 GMT
#546
roflmao, omg what a bad game xD
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
bartus88
Profile Blog Joined October 2010
Netherlands491 Posts
January 11 2015 18:50 GMT
#547
This tempest stuff is really boring to watch.
Random master race
Quateras
Profile Joined August 2012
Germany867 Posts
Last Edited: 2015-01-11 18:50:53
January 11 2015 18:50 GMT
#548
Slightly disappointed that impact doesnt even know that the swarmhosts cant hit air lol :D
"If you don't know where you are going, you can never get lost."
digmouse
Profile Blog Joined November 2010
China6331 Posts
January 11 2015 18:50 GMT
#549
Impact clearly played too much HotS campaign.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
January 11 2015 18:50 GMT
#550
WHATTTTTT
Neosteel Enthusiast
Pontius Pirate
Profile Blog Joined August 2013
United States1557 Posts
January 11 2015 18:50 GMT
#551
Oh god, this is so terrible, lol
"I had to close the door so my parents wouldn't judge me." - ZombieGrub during the ShitfaceTradeTV stream
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
January 11 2015 18:50 GMT
#552
LOL that was surprisingly effective
ModeratorI am still alive, somehow
TL+ Member
AWalker9
Profile Blog Joined August 2013
United Kingdom7229 Posts
January 11 2015 18:51 GMT
#553
The SH will crush
soOjwa has returned to smite all that stand in his way
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
January 11 2015 18:51 GMT
#554
These swarmhosts seem fun though
Moderator
Musicus
Profile Joined August 2011
Germany23580 Posts
January 11 2015 18:51 GMT
#555
looool that locust dps :D
Maru and Serral are probably top 5.
digmouse
Profile Blog Joined November 2010
China6331 Posts
January 11 2015 18:51 GMT
#556
wtf
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
January 11 2015 18:51 GMT
#557
David Kim pls. Remove SH already
Neosteel Enthusiast
[PkF] Wire
Profile Joined March 2013
France24239 Posts
January 11 2015 18:51 GMT
#558
On January 12 2015 03:49 KeksX wrote:
Show nested quote +
On January 12 2015 03:46 [PkF] Wire wrote:
On January 12 2015 03:44 TheDwf wrote:
On January 12 2015 03:41 KeksX wrote:
On January 12 2015 03:39 Big J wrote:
On January 12 2015 03:36 KeksX wrote:
On January 12 2015 03:34 Big J wrote:
On January 12 2015 03:33 KeksX wrote:
On January 12 2015 03:33 DuduSC wrote:
On January 12 2015 03:33 TheDwf wrote:
Blargh, I really hope proxy Ravager doesn't become ZvP's bane bust


I really hope it does, finally zergs can attack early game


^ Agreed. No longer 10 minutes no rush games.

yeah, finally more information gambling. Finally all the matchups become more like PvP, the matchup everyone has been loving so much since 2010.


"Information gambling"? Do you even play SC2? Dealing with incomplete information is one of the core mechanics.

Also no one is saying that Ravagers will stay EXACTLY like they are now. Geez. Judging the balance based on the current state is something I'm not allowed to type on here.

Lol, you and DuduSC were the ones that commented: I really hope it does become like a roach/baneling bust

I didn't say a word about the balance of LotV in that comment, just about your retarted goals for the game.


I agreed with the fact that the early game aggression potential is great. Because thats what Zerg lacks. Roach Baneling bust is just the perfect example of it because it is one of the few early game aggression plays zerg has that's actually viable.

I'm gonna ignore your second sentence.

Aggression doesn't have to take the form of attacks that are so powerful they can constantly rival with standard—and actually define it to a large extent. The model of pressure is superior. Low-medium risks for low-medium rewards rather than "miss it from one inch and you're instantly gone".


Couldn't have said it better -think I tried to convey the same idea quite awkwardly in a previous post.



You gotta consider that for that to achieve, you need to tweak not only new stuff but all existing stuff. Realtiy check here: Do you really think Blizzard is going to do that?

If Blizzard introduces low-risk low-reward units, people just won't use them.


A lot of builds are already built around pressuring the opponent at precise timings to control their economic growth. I don't think that would be hard to achieve if mothership core was removed.
DJHelium
Profile Joined December 2010
Sweden13480 Posts
January 11 2015 18:51 GMT
#559
"What the fuck!?"
#1 player in the world atm: J-god | Follow me on twitter! @DJHelium
royalroadweed
Profile Joined April 2013
United States8301 Posts
January 11 2015 18:52 GMT
#560
What was that about swarmhost play dying?
"Nerfing Toss can just make them stronger"
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