• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:39
CEST 23:39
KST 06:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star5Team Liquid Map Contest #22 - The Finalists14[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers11Maestros of the Game 2 announced52026 GSL Tour plans announced14Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid22
StarCraft 2
General
Maestros of the Game 2 announced 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool MaNa leaves Team Liquid Team Liquid Map Contest #22 - The Finalists
Tourneys
RSL Revival: Season 5 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding 2026 GSL Season 1 Qualifiers Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
ASL21 Strategy, Pimpest Plays Discussions Data needed BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Ro16 Preview Pt2: All Star RepMastered™: replay sharing and analyzer site
Tourneys
[ASL21] Ro16 Group C [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro16 Group A
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Dawn of War IV Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Battle Aces/David Kim RTS Megathread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Reappraising The Situation T…
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1853 users

Axiom LOTV Mod Tournament - Page 27

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 25 26 27 28 29 32 Next All
HolydaKing
Profile Joined February 2010
21254 Posts
January 11 2015 18:39 GMT
#521
Why did he write "?", didn't he know ravagers destroy Force Fields? Because he had a fuck ton of sentries.
TheDwf
Profile Joined November 2011
France19747 Posts
January 11 2015 18:40 GMT
#522
On January 12 2015 03:39 HolydaKing wrote:
Why did he write "?", didn't he know ravagers destroy Force Fields? Because he had a fuck ton of sentries.

I would be very surprised if he somehow missed the number one ZvP LotV change.
[PkF] Wire
Profile Joined March 2013
France24238 Posts
January 11 2015 18:41 GMT
#523
On January 12 2015 03:39 Big J wrote:
Show nested quote +
On January 12 2015 03:36 KeksX wrote:
On January 12 2015 03:34 Big J wrote:
On January 12 2015 03:33 KeksX wrote:
On January 12 2015 03:33 DuduSC wrote:
On January 12 2015 03:33 TheDwf wrote:
Blargh, I really hope proxy Ravager doesn't become ZvP's bane bust


I really hope it does, finally zergs can attack early game


^ Agreed. No longer 10 minutes no rush games.

yeah, finally more information gambling. Finally all the matchups become more like PvP, the matchup everyone has been loving so much since 2010.


"Information gambling"? Do you even play SC2? Dealing with incomplete information is one of the core mechanics.

Also no one is saying that Ravagers will stay EXACTLY like they are now. Geez. Judging the balance based on the current state is something I'm not allowed to type on here.

Lol, you and DuduSC were the ones that commented: I really hope it does become like a roach/baneling bust

I didn't say a word about the balance of LotV in that comment, just about your retarted goals for the game.


I guess they don't know what a roach baneling bust is : an attack that, even perfectly scouted, can deal game ending damage without perfect control. Which is what everybody loves.
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2015-01-11 18:43:14
January 11 2015 18:41 GMT
#524
On January 12 2015 03:39 Big J wrote:
Show nested quote +
On January 12 2015 03:36 KeksX wrote:
On January 12 2015 03:34 Big J wrote:
On January 12 2015 03:33 KeksX wrote:
On January 12 2015 03:33 DuduSC wrote:
On January 12 2015 03:33 TheDwf wrote:
Blargh, I really hope proxy Ravager doesn't become ZvP's bane bust


I really hope it does, finally zergs can attack early game


^ Agreed. No longer 10 minutes no rush games.

yeah, finally more information gambling. Finally all the matchups become more like PvP, the matchup everyone has been loving so much since 2010.


"Information gambling"? Do you even play SC2? Dealing with incomplete information is one of the core mechanics.

Also no one is saying that Ravagers will stay EXACTLY like they are now. Geez. Judging the balance based on the current state is something I'm not allowed to type on here.

Lol, you and DuduSC were the ones that commented: I really hope it does become like a roach/baneling bust

I didn't say a word about the balance of LotV in that comment, just about your retarted goals for the game.


I agreed with the fact that the early game aggression potential is great. Because thats what Zerg lacks. Roach Baneling bust is just the perfect example of it because it is one of the few early game aggression plays zerg has that's actually viable.

I'm gonna ignore your second sentence.


On January 12 2015 03:41 [PkF] Wire wrote:
Show nested quote +
On January 12 2015 03:39 Big J wrote:
On January 12 2015 03:36 KeksX wrote:
On January 12 2015 03:34 Big J wrote:
On January 12 2015 03:33 KeksX wrote:
On January 12 2015 03:33 DuduSC wrote:
On January 12 2015 03:33 TheDwf wrote:
Blargh, I really hope proxy Ravager doesn't become ZvP's bane bust


I really hope it does, finally zergs can attack early game


^ Agreed. No longer 10 minutes no rush games.

yeah, finally more information gambling. Finally all the matchups become more like PvP, the matchup everyone has been loving so much since 2010.


"Information gambling"? Do you even play SC2? Dealing with incomplete information is one of the core mechanics.

Also no one is saying that Ravagers will stay EXACTLY like they are now. Geez. Judging the balance based on the current state is something I'm not allowed to type on here.

Lol, you and DuduSC were the ones that commented: I really hope it does become like a roach/baneling bust

I didn't say a word about the balance of LotV in that comment, just about your retarted goals for the game.


I guess they don't know what a roach baneling bust is : an attack that, even perfectly scouted, can deal game ending damage without perfect control. Which is what everybody loves.


If the control is correct and more things align then yes, but that applies to many other strategies by protoss and terran as well. Cannon rush, proxy bunker etc. If you wanted, you could say that about every strategy lol

Of course non-counterable play is bad, but early game aggression is something Zerg desperately needs.
olimoley
Profile Blog Joined January 2013
United States742 Posts
Last Edited: 2015-01-11 18:42:24
January 11 2015 18:42 GMT
#525
On January 12 2015 03:39 HolydaKing wrote:
Why did he write "?", didn't he know ravagers destroy Force Fields? Because he had a fuck ton of sentries.

pretty sure he knows, their '?' is like a stunned 'huh what the fuck just happened'
Events Manager, Team Liquid - Creator of OlimoLeague
Exarl25
Profile Joined November 2010
1887 Posts
January 11 2015 18:42 GMT
#526
Is anyone else thinking that with LotV maybe the unit roster will have grown a bit too large? Maybe a few units should get cut to trim things down a bit.
Nebuchad
Profile Blog Joined December 2012
Switzerland12449 Posts
January 11 2015 18:42 GMT
#527
On January 12 2015 03:41 [PkF] Wire wrote:
Show nested quote +
On January 12 2015 03:39 Big J wrote:
On January 12 2015 03:36 KeksX wrote:
On January 12 2015 03:34 Big J wrote:
On January 12 2015 03:33 KeksX wrote:
On January 12 2015 03:33 DuduSC wrote:
On January 12 2015 03:33 TheDwf wrote:
Blargh, I really hope proxy Ravager doesn't become ZvP's bane bust


I really hope it does, finally zergs can attack early game


^ Agreed. No longer 10 minutes no rush games.

yeah, finally more information gambling. Finally all the matchups become more like PvP, the matchup everyone has been loving so much since 2010.


"Information gambling"? Do you even play SC2? Dealing with incomplete information is one of the core mechanics.

Also no one is saying that Ravagers will stay EXACTLY like they are now. Geez. Judging the balance based on the current state is something I'm not allowed to type on here.

Lol, you and DuduSC were the ones that commented: I really hope it does become like a roach/baneling bust

I didn't say a word about the balance of LotV in that comment, just about your retarted goals for the game.


I guess they don't know what a roach baneling bust is : an attack that, even perfectly scouted, can deal game ending damage without perfect control. Which is what everybody loves.


That's every attack...
No will to live, no wish to die
[PkF] Wire
Profile Joined March 2013
France24238 Posts
January 11 2015 18:43 GMT
#528
On January 12 2015 03:42 Exarl25 wrote:
Is anyone else thinking that with LotV maybe the unit roster will have grown a bit too large? Maybe a few units should get cut to trim things down a bit.


I definitely do. That aspect has been worrying me since WoL came out with close to BW number of units. With the expansions the numbers were bound to get huge and I think the unit pool is clearly too big now, with too much interactions to handle.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
January 11 2015 18:43 GMT
#529
On January 12 2015 03:41 [PkF] Wire wrote:
Show nested quote +
On January 12 2015 03:39 Big J wrote:
On January 12 2015 03:36 KeksX wrote:
On January 12 2015 03:34 Big J wrote:
On January 12 2015 03:33 KeksX wrote:
On January 12 2015 03:33 DuduSC wrote:
On January 12 2015 03:33 TheDwf wrote:
Blargh, I really hope proxy Ravager doesn't become ZvP's bane bust


I really hope it does, finally zergs can attack early game


^ Agreed. No longer 10 minutes no rush games.

yeah, finally more information gambling. Finally all the matchups become more like PvP, the matchup everyone has been loving so much since 2010.


"Information gambling"? Do you even play SC2? Dealing with incomplete information is one of the core mechanics.

Also no one is saying that Ravagers will stay EXACTLY like they are now. Geez. Judging the balance based on the current state is something I'm not allowed to type on here.

Lol, you and DuduSC were the ones that commented: I really hope it does become like a roach/baneling bust

I didn't say a word about the balance of LotV in that comment, just about your retarted goals for the game.


I guess they don't know what a roach baneling bust is : an attack that, even perfectly scouted, can deal game ending damage without perfect control. Which is what everybody loves.

Euh yeah i actually would like that scouting something isn't enough to hold it without good control (obviously the attacker should need good control as well though).
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
January 11 2015 18:44 GMT
#530
On January 12 2015 03:43 [PkF] Wire wrote:
Show nested quote +
On January 12 2015 03:42 Exarl25 wrote:
Is anyone else thinking that with LotV maybe the unit roster will have grown a bit too large? Maybe a few units should get cut to trim things down a bit.


I definitely do. That aspect has been worrying me since WoL came out with close to BW number of units. With the expansions the numbers were bound to get huge and I think the unit pool is clearly too big now, with too much interactions to handle.

Why is this a bad thing? I never get that. More options, more dynamic gameplay...
Neosteel Enthusiast
TheDwf
Profile Joined November 2011
France19747 Posts
January 11 2015 18:44 GMT
#531
On January 12 2015 03:41 KeksX wrote:
Show nested quote +
On January 12 2015 03:39 Big J wrote:
On January 12 2015 03:36 KeksX wrote:
On January 12 2015 03:34 Big J wrote:
On January 12 2015 03:33 KeksX wrote:
On January 12 2015 03:33 DuduSC wrote:
On January 12 2015 03:33 TheDwf wrote:
Blargh, I really hope proxy Ravager doesn't become ZvP's bane bust


I really hope it does, finally zergs can attack early game


^ Agreed. No longer 10 minutes no rush games.

yeah, finally more information gambling. Finally all the matchups become more like PvP, the matchup everyone has been loving so much since 2010.


"Information gambling"? Do you even play SC2? Dealing with incomplete information is one of the core mechanics.

Also no one is saying that Ravagers will stay EXACTLY like they are now. Geez. Judging the balance based on the current state is something I'm not allowed to type on here.

Lol, you and DuduSC were the ones that commented: I really hope it does become like a roach/baneling bust

I didn't say a word about the balance of LotV in that comment, just about your retarted goals for the game.


I agreed with the fact that the early game aggression potential is great. Because thats what Zerg lacks. Roach Baneling bust is just the perfect example of it because it is one of the few early game aggression plays zerg has that's actually viable.

I'm gonna ignore your second sentence.

Aggression doesn't have to take the form of attacks that are so powerful they can constantly rival with standard—and actually define it to a large extent. The model of pressure is superior. Low-medium risks for low-medium rewards rather than "miss it from one inch and you're instantly gone".
[PkF] Wire
Profile Joined March 2013
France24238 Posts
January 11 2015 18:45 GMT
#532
On January 12 2015 03:44 FueledUpAndReadyToGo wrote:
Show nested quote +
On January 12 2015 03:43 [PkF] Wire wrote:
On January 12 2015 03:42 Exarl25 wrote:
Is anyone else thinking that with LotV maybe the unit roster will have grown a bit too large? Maybe a few units should get cut to trim things down a bit.


I definitely do. That aspect has been worrying me since WoL came out with close to BW number of units. With the expansions the numbers were bound to get huge and I think the unit pool is clearly too big now, with too much interactions to handle.

Why is this a bad thing? I never get that. More options, more dynamic gameplay...


Depends what you are aiming for. If you just want fun things, it's definitely great, but if you're trying to settle what is going to be THE competitive RTS for the 5-10 next years, you want something elegant and balanced. Which is easier to achieve with fewer units.
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2015-01-11 18:46:32
January 11 2015 18:45 GMT
#533
On January 12 2015 03:44 TheDwf wrote:
Show nested quote +
On January 12 2015 03:41 KeksX wrote:
On January 12 2015 03:39 Big J wrote:
On January 12 2015 03:36 KeksX wrote:
On January 12 2015 03:34 Big J wrote:
On January 12 2015 03:33 KeksX wrote:
On January 12 2015 03:33 DuduSC wrote:
On January 12 2015 03:33 TheDwf wrote:
Blargh, I really hope proxy Ravager doesn't become ZvP's bane bust


I really hope it does, finally zergs can attack early game


^ Agreed. No longer 10 minutes no rush games.

yeah, finally more information gambling. Finally all the matchups become more like PvP, the matchup everyone has been loving so much since 2010.


"Information gambling"? Do you even play SC2? Dealing with incomplete information is one of the core mechanics.

Also no one is saying that Ravagers will stay EXACTLY like they are now. Geez. Judging the balance based on the current state is something I'm not allowed to type on here.

Lol, you and DuduSC were the ones that commented: I really hope it does become like a roach/baneling bust

I didn't say a word about the balance of LotV in that comment, just about your retarted goals for the game.


I agreed with the fact that the early game aggression potential is great. Because thats what Zerg lacks. Roach Baneling bust is just the perfect example of it because it is one of the few early game aggression plays zerg has that's actually viable.

I'm gonna ignore your second sentence.

Aggression doesn't have to take the form of attacks that are so powerful they can constantly rival with standard—and actually define it to a large extent. The model of pressure is superior. Low-medium risks for low-medium rewards rather than "miss it from one inch and you're instantly gone".


To have that kind of play you need new concepts of units though, because it's impossible to achieve with HotS units without breaking the later game. So introducing a new unit with the potential to have that is great.

And the Ravager has a lot of potential for that kind of thing, because it's questionable whether it's effectiveness stays the same over time.
[PkF] Wire
Profile Joined March 2013
France24238 Posts
January 11 2015 18:46 GMT
#534
On January 12 2015 03:44 TheDwf wrote:
Show nested quote +
On January 12 2015 03:41 KeksX wrote:
On January 12 2015 03:39 Big J wrote:
On January 12 2015 03:36 KeksX wrote:
On January 12 2015 03:34 Big J wrote:
On January 12 2015 03:33 KeksX wrote:
On January 12 2015 03:33 DuduSC wrote:
On January 12 2015 03:33 TheDwf wrote:
Blargh, I really hope proxy Ravager doesn't become ZvP's bane bust


I really hope it does, finally zergs can attack early game


^ Agreed. No longer 10 minutes no rush games.

yeah, finally more information gambling. Finally all the matchups become more like PvP, the matchup everyone has been loving so much since 2010.


"Information gambling"? Do you even play SC2? Dealing with incomplete information is one of the core mechanics.

Also no one is saying that Ravagers will stay EXACTLY like they are now. Geez. Judging the balance based on the current state is something I'm not allowed to type on here.

Lol, you and DuduSC were the ones that commented: I really hope it does become like a roach/baneling bust

I didn't say a word about the balance of LotV in that comment, just about your retarted goals for the game.


I agreed with the fact that the early game aggression potential is great. Because thats what Zerg lacks. Roach Baneling bust is just the perfect example of it because it is one of the few early game aggression plays zerg has that's actually viable.

I'm gonna ignore your second sentence.

Aggression doesn't have to take the form of attacks that are so powerful they can constantly rival with standard—and actually define it to a large extent. The model of pressure is superior. Low-medium risks for low-medium rewards rather than "miss it from one inch and you're instantly gone".


Couldn't have said it better -think I tried to convey the same idea quite awkwardly in a previous post.
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
Last Edited: 2015-01-11 18:47:07
January 11 2015 18:46 GMT
#535
The only LotV build Crank knows is tempests lol. Impact seems the better player at improvising.
Neosteel Enthusiast
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
January 11 2015 18:47 GMT
#536
9 minute hive O.O
Moderatorshe/her
TL+ Member
AWalker9
Profile Blog Joined August 2013
United Kingdom7229 Posts
January 11 2015 18:47 GMT
#537
yay SH's
soOjwa has returned to smite all that stand in his way
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
January 11 2015 18:47 GMT
#538
On January 12 2015 03:47 The_Templar wrote:
9 minute hive O.O

Destiny gonna have a great time in LotV it seems.
[PkF] Wire
Profile Joined March 2013
France24238 Posts
January 11 2015 18:47 GMT
#539
Swarm hosts ! Let's see what they're able to achieve in that form.
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
January 11 2015 18:48 GMT
#540
Hahaha Impact, what are you doing ;_;
Moderatorshe/her
TL+ Member
Prev 1 25 26 27 28 29 32 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 21m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 166
StarCraft: Brood War
Mini 366
910 38
NaDa 19
Dota 2
monkeys_forever61
League of Legends
JimRising 277
Super Smash Bros
PPMD37
Heroes of the Storm
Liquid`Hasu509
Other Games
summit1g10341
Grubby4710
FrodaN843
RotterdaM597
shahzam442
C9.Mang0205
Pyrionflax169
Trikslyr154
KnowMe146
Organizations
Other Games
BasetradeTV640
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• davetesta2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• blackmanpl 57
• Eskiya23 8
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie1206
• Scarra963
• Shiphtur230
Upcoming Events
RSL Revival
4h 21m
GSL
10h 21m
Afreeca Starleague
12h 21m
Barracks vs Leta
Royal vs Light
WardiTV Map Contest Tou…
13h 21m
RSL Revival
1d 12h
Replay Cast
2 days
The PondCast
2 days
KCM Race Survival
2 days
WardiTV Map Contest Tou…
2 days
CranKy Ducklings
3 days
[ Show More ]
Escore
3 days
RSL Revival
3 days
WardiTV Map Contest Tou…
4 days
Universe Titan Cup
4 days
Rogue vs Percival
Ladder Legends
4 days
uThermal 2v2 Circuit
4 days
BSL
4 days
Sparkling Tuna Cup
5 days
WardiTV Map Contest Tou…
5 days
Ladder Legends
5 days
BSL
5 days
Replay Cast
6 days
Replay Cast
6 days
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Escore Tournament S2: W3
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Proleague 2026-04-20
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.