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On November 08 2014 03:02 REyeM wrote: They shouldn't have fucking allowed people to demo test their game before they've made the official announcments TBH! People spoiling everything.. IDK about f*cking spoilers XD
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On November 08 2014 03:02 Zealously wrote:Show nested quote +On November 08 2014 03:01 SetGuitarsToKill wrote:On November 08 2014 02:59 Zealously wrote: Yo SGTK are you happy yet I mildly amused, yes JK FUCKING HYPE Hey let's make a deal, if you make any debbie downer comments about the state of the game this weekend after this i ban you 
Ever? I don't know, but I can do that for this weekend for sure.
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On November 08 2014 03:02 DarkLordOlli wrote:Misspelled HERP
DERP
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On November 08 2014 03:01 The_Templar wrote: What sort of unit name is HERC HERCULES! HERCULES! HERCULES!
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I guess swarmhost is gone and replaced by lurker and another flying locust thing? I am really not sure about lurker, it didn't feel that special in the campaign
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your Country52797 Posts
On November 08 2014 03:03 Die4Ever wrote:HERCULES! HERCULES! HERCULES! First thing I thought of :D
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But really... Flying locust. No. What. No.
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Fiddler's Green42661 Posts
On November 08 2014 03:02 The_Templar wrote:His changes haven't gone through yet though 
The fact that he got Blizzard to change an actual fundamental mechanic is crazy. Even crazier than the time I shamed them into streaming all 8 matches on the main stage for Blizzcon.
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On November 08 2014 03:00 PhoenixVoid wrote:Show nested quote +On November 08 2014 02:58 TheBloodyDwarf wrote: I don't know if I should be happy or sad. Never played sc1/bw BW economy was less workers but they mined more so more workers per base was inefficient, hence encouraging expanding outside your comfort zone and less on turtling like in SC2 where you can be mining efficiently off 60-70 workers on three base compared to BW when you needed 4-5. This is a great change because it means more aggression and expanding, less turtling and passive playstyles. But I like turtling
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East Gorteau22261 Posts
On November 08 2014 03:03 SetGuitarsToKill wrote:Show nested quote +On November 08 2014 03:02 Zealously wrote:On November 08 2014 03:01 SetGuitarsToKill wrote:On November 08 2014 02:59 Zealously wrote: Yo SGTK are you happy yet I mildly amused, yes JK FUCKING HYPE Hey let's make a deal, if you make any debbie downer comments about the state of the game this weekend after this i ban you  Ever? I don't know, but I can do that for this weekend for sure.
This doesn't apply to absolutely shitty games, disconnects or whoever you're cheering for losing. But any comments about SC2 dying or anything of the sort and BOOM
hype :D
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Bear in mind the game isn't even in beta yet, a lot of this might not make it into the final game/be radically different
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On November 08 2014 03:03 stuchiu wrote:Show nested quote +On November 08 2014 03:02 The_Templar wrote:On November 08 2014 03:01 stuchiu wrote:On November 08 2014 02:56 DarkLordOlli wrote:https://twitter.com/shindagsHUGE changes, less workers per base for example! LURKERS ARE REAL!! All Hail Lalush His changes haven't gone through yet though  The fact that he got Blizzard to change an actual fundamental mechanic is crazy. Even crazier than the time I shamed them into streaming all 8 matches on the main stage for Blizzcon. tbh I have an incling it could have been Starbow's work to some extent. I've heard soe of the Blizz employees really liked the mod
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United Kingdom31935 Posts
On November 08 2014 03:04 Larkin wrote: Bear in mind the game isn't even in beta yet, a lot of this might not make it into the final game/be radically different The fundamental ideas are cool though
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Flying locusts....c'mon Blizz just give up the scourge already
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On November 08 2014 03:04 Larkin wrote: Bear in mind the game isn't even in beta yet, a lot of this might not make it into the final game/be radically different Could be for the better. I like the Widow Mine. At least we don't have Shredders, Replicators, and Protoss on surfboards.
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On November 08 2014 03:04 Zealously wrote:Show nested quote +On November 08 2014 03:03 SetGuitarsToKill wrote:On November 08 2014 03:02 Zealously wrote:On November 08 2014 03:01 SetGuitarsToKill wrote:On November 08 2014 02:59 Zealously wrote: Yo SGTK are you happy yet I mildly amused, yes JK FUCKING HYPE Hey let's make a deal, if you make any debbie downer comments about the state of the game this weekend after this i ban you  Ever? I don't know, but I can do that for this weekend for sure. This doesn't apply to absolutely shitty games, disconnects or whoever you're cheering for losing. But any comments about SC2 dying or anything of the sort and BOOM hype :D
Who? Me? I'm not that much of a dead game shitter, just a "fuck everything when my player loses" guy.
HYPE
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On November 08 2014 03:03 FueledUpAndReadyToGo wrote: But really... Flying locust. No. What. No. To be honest, if they make them flying, they are going to either cost minerals(which is something I would like) or be a lot weaker.
I AM HYPED! :O
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On November 08 2014 03:04 Larkin wrote: Bear in mind the game isn't even in beta yet, a lot of this might not make it into the final game/be radically different Yeah but if they want to change the game's basic mechanics they will do it I think, even if it's not exactly like what they announce this weekend
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Hope we can see the new system more clearly in the 2v2 matches or some explanation game. Some token new units, new economy. is it enough for sc2?
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On November 08 2014 03:05 FrostedMiniWheats wrote: Flying locusts....c'mon Blizz just give up the scourge already I've been a proponent that Corruptors can morph into super Scourge.
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