[WCS] Global Finals 2014 Day 2 - Page 49
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FueledUpAndReadyToGo
Netherlands30548 Posts
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The_Templar
your Country52797 Posts
On November 08 2014 02:56 DarkLordOlli wrote: https://twitter.com/shindags HUGE changes, less workers per base for example! LURKERS ARE REAL!! Fewer mineral fields, or different saturation? | ||
Keeemy
Finland7855 Posts
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SetGuitarsToKill
Canada28396 Posts
On November 08 2014 02:56 Aeromi wrote: BW ECONOMY BOYS!!!! | ||
Ej_
47656 Posts
<333333333333333 | ||
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The_Templar
your Country52797 Posts
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PhoenixVoid
Canada32740 Posts
On November 08 2014 02:56 Aeromi wrote: https://twitter.com/TL_Olli/status/530780793434804226 Blizzard listened! Economy changes are really good, less three base turtling and more aggressive expansions hopefully. | ||
Superbanana
2369 Posts
On November 08 2014 02:56 Aeromi wrote: https://twitter.com/TL_Olli/status/530780793434804226 Holy Cow! WTF. After telling us that not a lot would change they actually decided to re-design the game?! o_O | ||
Ketch
Netherlands7285 Posts
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TheBloodyDwarf
Finland7524 Posts
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SetGuitarsToKill
Canada28396 Posts
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REyeM
2674 Posts
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Lorning
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Belgica34432 Posts
Flying locusts ![]() ![]() ![]() | ||
eviltomahawk
United States11135 Posts
On November 08 2014 02:57 Ej_ wrote: OMG BROOD WAR ECONOMY??? <333333333333333 Holy shit, I got a biochemistry problem set that I'm not even 10% of the way done and it's due in 5 hours but man I just can't keep off this hype it's too much woooah | ||
GumBa
United Kingdom31935 Posts
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Deathstar
9150 Posts
On November 08 2014 02:58 REyeM wrote: Flash and Jaedong confirmed bonjwas in 2015! lol no | ||
Ej_
47656 Posts
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FrostedMiniWheats
United States30730 Posts
OMFG! I was hoping more for major design changes like this more than new units. I honestly hope it's only like 3 new units and an overhaul of the game and existing units. | ||
TheDougler
Canada8304 Posts
You know what? Fuck it, I can't blame them for sticking with what works. People like Banelings. People have had mixed feelings on widow mines but since the last patch people like them. Might as well give some sort of a mine unit to protoss. And if it's some peice in an epic scheme to do away with forcefields and sentries then count me in! (And it very well may be. I mean it's not like protoss needs more AOE, mines are defensive units by nature. I'm not gonna get my hopes up, but there's a logic to it). | ||
H8
Czech Republic563 Posts
On November 08 2014 02:56 DarkLordOlli wrote: https://twitter.com/shindags HUGE changes, less workers per base for example! LURKERS ARE REAL!! Lurkeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeers! | ||
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