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[BaseTradeTV] WTB European - Day 2

Forum Index > StarCraft 2 Tournaments
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Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
Last Edited: 2014-09-06 07:46:51
September 06 2014 07:46 GMT
#1
[image loading]

Saturday, Sep 06 3:00pm GMT (GMT+00:00)

(Wiki)Who's The Best European

Announcement and more info: Click here


[image loading]
uk BaseTradeTV | de TaKeTV

Casters: Rifkin & ZombieGrub


[image loading]
Group C
Saturday, Sep 06 3:00pm GMT (GMT+00:00)

[image loading] [image loading]
(Z)Starbuck vs (T)InZaNe


[image loading] [image loading]
(P)MaNa vs (P)Welmu



Group D
Saturday, Sep 06 8:00pm GMT (GMT+00:00)

[image loading] [image loading]
(Z)PiG vs Yunga


[image loading] [image loading]
(P)ToD vs (Z)TargA



[image loading]
http://wiki.teamliquid.net/starcraft2/Who's_The_Best_European#Group_Stage


[image loading]
+ Show Spoiler +
Will be putting the best games here



[image loading]
Here
Community News
TL+ Member
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
Last Edited: 2014-09-06 07:49:15
September 06 2014 07:46 GMT
#2
Poll: Advances from group C?

MaNa & Welmu (5)
 
38%

Starbuck & Welmu (4)
 
31%

Starbuck & MaNa (2)
 
15%

Starbuck & InZaNe (1)
 
8%

InZaNe & MaNa (1)
 
8%

InZaNe & Welmu (0)
 
0%

13 total votes

Your vote: Advances from group C?

(Vote): Starbuck & InZaNe
(Vote): Starbuck & MaNa
(Vote): Starbuck & Welmu
(Vote): InZaNe & MaNa
(Vote): InZaNe & Welmu
(Vote): MaNa & Welmu


Poll: Advances from group D?

PiG & ToD (4)
 
33%

ToD & TargA (4)
 
33%

PiG & TargA (3)
 
25%

PiG & Yunga (1)
 
8%

Yunga & ToD (0)
 
0%

Yunga & TargA (0)
 
0%

12 total votes

Your vote: Advances from group D?

(Vote): PiG & Yunga
(Vote): PiG & ToD
(Vote): PiG & TargA
(Vote): Yunga & ToD
(Vote): Yunga & TargA
(Vote): ToD & TargA

Community News
TL+ Member
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
September 06 2014 14:45 GMT
#3
Live soon
Community News
TL+ Member
GumBa
Profile Blog Joined July 2012
United Kingdom31935 Posts
September 06 2014 14:46 GMT
#4
Gonna be interesting
To all the haters: you deserve to witness many, many more Serral victories, worthy of the godlike player he is.
GumBa
Profile Blog Joined July 2012
United Kingdom31935 Posts
September 06 2014 15:02 GMT
#5
Is it bad that I dont really know who Inzane is?
To all the haters: you deserve to witness many, many more Serral victories, worthy of the godlike player he is.
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
September 06 2014 15:05 GMT
#6
Starbuck/Welmu ToD/Targa
WriterRecently Necro'd (?)
Ej_
Profile Blog Joined January 2013
47656 Posts
Last Edited: 2014-09-06 15:09:50
September 06 2014 15:09 GMT
#7
Welmu/MaNa
Targa/ToD
"Technically the dictionary has zero authority on the meaning or words" - Rodya
GumBa
Profile Blog Joined July 2012
United Kingdom31935 Posts
September 06 2014 15:16 GMT
#8
Double spire`? LEEEENOCCCCCK
To all the haters: you deserve to witness many, many more Serral victories, worthy of the godlike player he is.
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12968 Posts
September 06 2014 15:18 GMT
#9
Given the results of yesterday I'm gonna go with InZaNe/MaNa and PiG/Yunga.
Undead1993
Profile Joined January 2012
Germany17651 Posts
September 06 2014 15:35 GMT
#10
?? where is naruto with take's stream :o
SEKO SEKO SEKO SEKO SEKO
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
September 06 2014 15:37 GMT
#11
On September 07 2014 00:35 Undead1993 wrote:
?? where is naruto with take's stream :o

I guess they're casting WCS soon
Community News
TL+ Member
Undead1993
Profile Joined January 2012
Germany17651 Posts
Last Edited: 2014-09-06 15:42:37
September 06 2014 15:42 GMT
#12
On September 07 2014 00:37 Lorning wrote:
Show nested quote +
On September 07 2014 00:35 Undead1993 wrote:
?? where is naruto with take's stream :o

I guess they're casting WCS soon

oh right, i wish we could get rid of tournaments overshadowing each other, next week dh and kespa cup as well >.<
SEKO SEKO SEKO SEKO SEKO
Yorkie
Profile Blog Joined December 2012
United States12612 Posts
September 06 2014 15:42 GMT
#13
I'm sure this has been said, but it kinda sucks that the best European had to cancel his participation in the Who's the best European tournament.
Hwang Kang Hooooooooooo. Follow mah boy Shellshock @Shellshock1122
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
September 06 2014 15:48 GMT
#14
Haha Welmu. I have faith in Mana at this point
WriterRecently Necro'd (?)
vult
Profile Blog Joined February 2012
United States9400 Posts
September 06 2014 15:50 GMT
#15
Gogo Welmu, MaNa, ToD, and Targa!
I used to play random, but for you I play very specifically.
Yorkie
Profile Blog Joined December 2012
United States12612 Posts
September 06 2014 16:08 GMT
#16
Nicely done Mana ezpz
Hwang Kang Hooooooooooo. Follow mah boy Shellshock @Shellshock1122
Pyloss
Profile Joined August 2011
Germany1515 Posts
September 06 2014 17:04 GMT
#17
Weird game that was.

Congartz Mana for the 4-0!
<3 sOs, Parting, Mana, Honor, TaKe, Mcanning<3
Luolis
Profile Blog Joined May 2012
Finland7103 Posts
September 06 2014 17:26 GMT
#18
Oh god is welmu gonna throw this?=
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
D-light
Profile Joined April 2012
Finland7364 Posts
September 06 2014 17:38 GMT
#19
On September 07 2014 02:26 Luolis wrote:
Oh god is welmu gonna throw this?=

Fortunately not.

Was quite the game though and made me nervous at times for Welmu.
why even
D-light
Profile Joined April 2012
Finland7364 Posts
September 06 2014 17:49 GMT
#20
Yeah okay Mana was the sure thing and it was 50/50 with Welmu and Starbuck.

Was quite an interesting series. Execution for Starbuck could have been a bit better with his cheese though like moving the overlord to creep his spire.
why even
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
September 06 2014 20:31 GMT
#21
This game ...
Community News
TL+ Member
pigmanbear
Profile Blog Joined August 2011
Angola2010 Posts
September 06 2014 20:32 GMT
#22
Has Stephano re-retired or what? How isn't he in a tournament like this? The whole situation w/ MeltDown seems weird to me.
Xoronius
Profile Joined July 2011
Germany6362 Posts
September 06 2014 20:33 GMT
#23
On September 07 2014 05:32 pigmanbear wrote:
Has Stephano re-retired or what? How isn't he in a tournament like this? The whole situation w/ MeltDown seems weird to me.

He never un-retired, he is still attending a university and is still not playing sc2 full time. Meltdown just sponsers him as a part time player.
Rollora
Profile Joined February 2012
2450 Posts
September 06 2014 20:34 GMT
#24
that was the worst I have seen in a long time.
Not the game itself (well basically this could have easily gone in Terrans favor, but if you watch the game and know everything and sit back and have time to think about it, it is easy to judge), because there were like 5 ways he could have won the basetrade.

But the casting or more like the decision making of the casters/referees or whatever you want to call them.
Waiting for the players what happens and MAYBE resume from replay? MAYBE giving the point to one player? MAYBE regame? "because we can make up the rules now"

Well I only watch the games because of the players, cause well ... there is some room to make the casting more entertaining and also informative
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
September 06 2014 20:39 GMT
#25
On September 07 2014 05:34 Rollora wrote:
that was the worst I have seen in a long time.
Not the game itself (well basically this could have easily gone in Terrans favor, but if you watch the game and know everything and sit back and have time to think about it, it is easy to judge), because there were like 5 ways he could have won the basetrade.

But the casting or more like the decision making of the casters/referees or whatever you want to call them.
Waiting for the players what happens and MAYBE resume from replay? MAYBE giving the point to one player? MAYBE regame? "because we can make up the rules now"

Well I only watch the games because of the players, cause well ... there is some room to make the casting more entertaining and also informative

what exactly happened? I missed it.
Moderatorshe/her
TL+ Member
Circumstance
Profile Blog Joined March 2014
United States11403 Posts
September 06 2014 20:40 GMT
#26
One Zealot and one Probe for SEVEN SCVs. That was amazing.
The world is better when every background has a chance.
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
September 06 2014 20:41 GMT
#27
On September 07 2014 05:40 Circumstance wrote:
One Zealot and one Probe for SEVEN SCVs. That was amazing.

That was so badly handled. Seriously pretty sure I might have done better.
Moderatorshe/her
TL+ Member
Strela
Profile Joined October 2011
Netherlands1896 Posts
September 06 2014 20:42 GMT
#28
On September 07 2014 05:41 The_Templar wrote:
Show nested quote +
On September 07 2014 05:40 Circumstance wrote:
One Zealot and one Probe for SEVEN SCVs. That was amazing.

That was so badly handled. Seriously pretty sure I might have done better.

Too bad you didnt manage to qualify.
Rollora
Profile Joined February 2012
2450 Posts
September 06 2014 20:44 GMT
#29
On September 07 2014 05:39 The_Templar wrote:
Show nested quote +
On September 07 2014 05:34 Rollora wrote:
that was the worst I have seen in a long time.
Not the game itself (well basically this could have easily gone in Terrans favor, but if you watch the game and know everything and sit back and have time to think about it, it is easy to judge), because there were like 5 ways he could have won the basetrade.

But the casting or more like the decision making of the casters/referees or whatever you want to call them.
Waiting for the players what happens and MAYBE resume from replay? MAYBE giving the point to one player? MAYBE regame? "because we can make up the rules now"

Well I only watch the games because of the players, cause well ... there is some room to make the casting more entertaining and also informative

what exactly happened? I missed it.

it was a weird basetrade and, and the terran lifted the building to a corner the protoss couldn't reach it (and had no base left, no air units but an army, compared to terrans 0 Units), and they (Casters) were discussing what to do now... I mean like resume the replay from a certain point or so. And not just draw and regame.

Circumstance
Profile Blog Joined March 2014
United States11403 Posts
September 06 2014 20:48 GMT
#30
Rifkin so BM, stealing Bly's hashtag for ToD.
The world is better when every background has a chance.
ZombieGrub
Profile Blog Joined May 2011
United States695 Posts
September 06 2014 20:48 GMT
#31
I thought it was pretty obvious what we do, wait for the players to agree to draw and regame. Isn't that how all these draws play out?
Commentator"Defeat is the acceptance of my own laziness." - SlayerS_'Boxer'
brickrd
Profile Blog Joined March 2014
United States4894 Posts
September 06 2014 20:49 GMT
#32
On September 07 2014 05:48 ZombieGrub wrote:
I thought it was pretty obvious what we do, wait for the players to agree to draw and regame. Isn't that how all these draws play out?

thats what seems standard to me... i dont think ive ever seen a game resumed from replay because of a draw o_O
TL+ Member
Rollora
Profile Joined February 2012
2450 Posts
Last Edited: 2014-09-06 20:57:31
September 06 2014 20:54 GMT
#33
On September 07 2014 05:48 ZombieGrub wrote:
I thought it was pretty obvious what we do, wait for the players to agree to draw and regame. Isn't that how all these draws play out?

Jessica that was maybe what you thought, but not what Rifkin was talking about.

Besides: sorry about the flame, I was too enraged/emotional

Plus: if I am allowed to make a suggestion, maybe one can get into a more "powerful" observing rule, meaning being able to kick other observers if they drop out. Guess it is very annoying for the Pro's playing and for some viewers as well, waiting 1 minute in front of the screen, while nothing happens.

If not... well then fill the 60 secs with a random bad joke, like Tastosis do
LuckyGnomTV
Profile Blog Joined July 2009
Russian Federation367 Posts
Last Edited: 2014-09-06 21:03:50
September 06 2014 21:02 GMT
#34
So, I wrote in a BaseTradeTV chat that Yunga's real nickname is ddooomm and hes banned at almost every russian league because he was caught maphacking for a lot of times. The biggest russian team league has a hackers list with evidences and ID links of "starcraft://profile/" type. So if player will change his nickname, but will keep his battle.net account you still will be able to see if it is him or not, The most funny thing here is that one of this links shows him, you just click on a link and you got Yunga's account open in starcraft. And now you should be ready for what happened litterally a seconds ago: Rifking said "well we never saw this guy, hes playing so top notch starcraft" and I got "You are banned from talking in basetradetv for 586". Nice guys, I guess the best way to live in this world is never try to help anyone.
Rollora
Profile Joined February 2012
2450 Posts
Last Edited: 2014-09-06 21:19:15
September 06 2014 21:04 GMT
#35
On September 07 2014 06:02 LuckyGnomTV wrote:
So, I wrote in a BaseTradeTV chat that Yunga's real nickname is ddooomm and hes banned at almost every russian league because he was caught maphacking for a lot of times. The biggest russian team league has a hackers list with evidences and ID links of "starcraft://profile/" type. So if player will change his nickname, but will keep his battle.net account you still will be able to see if it is him or not, The most funny thing here is that one of this links shows him, you just click on a link and you got Yunga's account open in starcraft. And now you should be ready for what happened litterally a seconds ago: Rifking say "well we never saw this guy, hes playing so top notch starcraft" and I got "You are banned from talking in basetradetv for 586". Nice guys, I guess the best way to live in this world is never try to help anyone.

Guess you get unbanned, if you provide us with links, because then the evidence is more clear and ZombieGrub/Jessica is reading this thread as you can see above

hmm happened again, that "Doom" is lagging, why would he join the game after he already got knocked out?
Circumstance
Profile Blog Joined March 2014
United States11403 Posts
September 06 2014 21:40 GMT
#36
ToD vs. PiG. Pretty sure the last time these 2 played, it wound up in the "Worst games ever" thread because neither one knew they were playing on a 4-player map.
The world is better when every background has a chance.
brickrd
Profile Blog Joined March 2014
United States4894 Posts
September 06 2014 21:50 GMT
#37
ive been seeing more and more toss micro their warp prisms and save 4 zealots at a time with pickups instead of just warping in and forgetting them. really cool stuff i always like seeing the racial skill ceilings stretched
TL+ Member
Faefae
Profile Joined June 2014
2203 Posts
September 06 2014 21:57 GMT
#38
On September 07 2014 06:40 Circumstance wrote:
ToD vs. PiG. Pretty sure the last time these 2 played, it wound up in the "Worst games ever" thread because neither one knew they were playing on a 4-player map.

That was that proxy gate on wrong positions ? :D
ForGG. 29/11/2014
Rollora
Profile Joined February 2012
2450 Posts
September 06 2014 22:00 GMT
#39
On September 07 2014 06:50 brickrd wrote:
ive been seeing more and more toss micro their warp prisms and save 4 zealots at a time with pickups instead of just warping in and forgetting them. really cool stuff i always like seeing the racial skill ceilings stretched

This is puzzluing me since the early SC2 days of 2010: In order to win, Terran has to pickup every drop again and again. Can't be that hard, right?
But the other races didn't really drop micro at all. Like it doesn't matter, I win anyways if I throw away 400 minerals (4 zealots) or whatever.
Really what bugged me ever since (one of many things) and the only thing I can think of is, that it really wasn't necessary for the win yet.
But yeah, It is cool to see that finally at the pro level, although I did that ever since and never understood why it shouldn't be possible for them. But well, I started of as terran, now I do it even with Zerg.
brickrd
Profile Blog Joined March 2014
United States4894 Posts
September 06 2014 22:03 GMT
#40
On September 07 2014 07:00 Rollora wrote:
Show nested quote +
On September 07 2014 06:50 brickrd wrote:
ive been seeing more and more toss micro their warp prisms and save 4 zealots at a time with pickups instead of just warping in and forgetting them. really cool stuff i always like seeing the racial skill ceilings stretched

This is puzzluing me since the early SC2 days of 2010: In order to win, Terran has to pickup every drop again and again. Can't be that hard, right?
But the other races didn't really drop micro at all. Like it doesn't matter, I win anyways if I throw away 400 minerals (4 zealots) or whatever.
Really what bugged me ever since (one of many things) and the only thing I can think of is, that it really wasn't necessary for the win yet.
But yeah, It is cool to see that finally at the pro level, although I did that ever since and never understood why it shouldn't be possible for them. But well, I started of as terran, now I do it even with Zerg.

i usually assume its just most pros preferring to use their multitasking elsewhere and not thinking its worth it until someone comes along and does really well with it. i think Zest is who comes to mind for me when i think of the surge of zealot drop micro. when the best players show off their skills i guess it motivates people to try things they doubted before ? idk but its fun to watch the game evolve in small ways even with a pretty set meta
TL+ Member
brickrd
Profile Blog Joined March 2014
United States4894 Posts
September 06 2014 22:10 GMT
#41
pig floating 3k
TL+ Member
Faefae
Profile Joined June 2014
2203 Posts
September 06 2014 22:24 GMT
#42
ToD can't win, right? Pig can't throw this game, right ??
ForGG. 29/11/2014
Rollora
Profile Joined February 2012
2450 Posts
Last Edited: 2014-09-06 22:30:58
September 06 2014 22:29 GMT
#43
On September 07 2014 07:03 brickrd wrote:
Show nested quote +
On September 07 2014 07:00 Rollora wrote:
On September 07 2014 06:50 brickrd wrote:
ive been seeing more and more toss micro their warp prisms and save 4 zealots at a time with pickups instead of just warping in and forgetting them. really cool stuff i always like seeing the racial skill ceilings stretched

This is puzzluing me since the early SC2 days of 2010: In order to win, Terran has to pickup every drop again and again. Can't be that hard, right?
But the other races didn't really drop micro at all. Like it doesn't matter, I win anyways if I throw away 400 minerals (4 zealots) or whatever.
Really what bugged me ever since (one of many things) and the only thing I can think of is, that it really wasn't necessary for the win yet.
But yeah, It is cool to see that finally at the pro level, although I did that ever since and never understood why it shouldn't be possible for them. But well, I started of as terran, now I do it even with Zerg.

i usually assume its just most pros preferring to use their multitasking elsewhere and not thinking its worth it until someone comes along and does really well with it. i think Zest is who comes to mind for me when i think of the surge of zealot drop micro. when the best players show off their skills i guess it motivates people to try things they doubted before ? idk but its fun to watch the game evolve in small ways even with a pretty set meta

They should listen to whiners then more often
I know several things like this that are really strong and don't require THAT much of APM and so on...
On September 07 2014 07:24 Faefae wrote:
ToD can't win, right? Pig can't throw this game, right ??

anything can happen but yeah, free could eventually wear Tod down
Circumstance
Profile Blog Joined March 2014
United States11403 Posts
September 06 2014 22:30 GMT
#44
On September 07 2014 06:57 Faefae wrote:
Show nested quote +
On September 07 2014 06:40 Circumstance wrote:
ToD vs. PiG. Pretty sure the last time these 2 played, it wound up in the "Worst games ever" thread because neither one knew they were playing on a 4-player map.

That was that proxy gate on wrong positions ? :D


Yep. It was at a Dreamhack, last year. ToD goes for the proxy 2-gate on the cross spawn, says "wtf not cross only" after the Zealots see no hatch, PiG responds "oh wtf", and they re-gamed.

I'm replying now because the post was mentioned on stream, and I wanted to give context.
The world is better when every background has a chance.
Rollora
Profile Joined February 2012
2450 Posts
September 06 2014 22:31 GMT
#45
On September 07 2014 07:30 Circumstance wrote:
Show nested quote +
On September 07 2014 06:57 Faefae wrote:
On September 07 2014 06:40 Circumstance wrote:
ToD vs. PiG. Pretty sure the last time these 2 played, it wound up in the "Worst games ever" thread because neither one knew they were playing on a 4-player map.

That was that proxy gate on wrong positions ? :D


Yep. It was at a Dreamhack, last year. ToD goes for the proxy 2-gate on the cross spawn, says "wtf not cross only" after the Zealots see no hatch, PiG responds "oh wtf", and they re-gamed.

I'm replying now because the post was mentioned on stream, and I wanted to give context.

heard it too after reading your post, still interested in the vod, if you have it (maybe a link or so) ?
Faefae
Profile Joined June 2014
2203 Posts
September 06 2014 22:33 GMT
#46
This game is reallllly painful D:
ForGG. 29/11/2014
Alchemik
Profile Joined March 2014
Poland7124 Posts
September 06 2014 22:34 GMT
#47
what did ToD say at the end?
rotta
Profile Joined December 2011
5585 Posts
September 06 2014 22:35 GMT
#48
I tune in to see an Aussie playing, huh...

Welmu The Best European
don't wall off against random
KaneMX
Profile Joined August 2014
Germany151 Posts
September 06 2014 22:35 GMT
#49
On September 07 2014 07:34 Alchemik wrote:
what did ToD say at the end?


"I have no idea"

"how you zergs"

"enjoy playing sc2"

"wp"

"gg"
TokO: "Starcraft 2 is after all a game of 'being the bigger dick' to the opponent."
Rollora
Profile Joined February 2012
2450 Posts
Last Edited: 2014-09-06 22:36:58
September 06 2014 22:35 GMT
#50
"No idea how you Zerg have fun playing SC2"
Hahaha I love you ToD ♥

But: I wonder the same thing... about protoss.
Compared to the other races it always feels like there is less "to do", therefore being less entertaining to play.
yubo56
Profile Joined May 2014
687 Posts
September 06 2014 22:35 GMT
#51
On September 07 2014 07:34 Alchemik wrote:
what did ToD say at the end?


"no idea how you zergs have fun playing this game.. gg wp"

French salt, but so real. I miss good zvp haha
Jung Yoon Jong fighting, even after retirement! Feel better soon.
Alchemik
Profile Joined March 2014
Poland7124 Posts
September 06 2014 22:36 GMT
#52
ah, alright, ToD was just being stupid as earlier today, okay then. thanks
SmileZerg
Profile Joined March 2012
United States543 Posts
September 06 2014 22:37 GMT
#53
On September 07 2014 07:35 yubo56 wrote:
Show nested quote +
On September 07 2014 07:34 Alchemik wrote:
what did ToD say at the end?


"no idea how you zergs have fun playing this game.. gg wp"

French salt, but so real. I miss good zvp haha

There never was good ZvP in SC2. Colossus ruined the matchup. Colossus ruins every vP matchup, honestly.
"Show me your teeth."
Faefae
Profile Joined June 2014
2203 Posts
September 06 2014 22:37 GMT
#54
Yeah.. Seeing this kind of game of SH turtle is terrible. Playing against it is worst. PLaying with it is decent-ish when you win
ForGG. 29/11/2014
Circumstance
Profile Blog Joined March 2014
United States11403 Posts
September 06 2014 22:37 GMT
#55
On September 07 2014 07:31 Rollora wrote:
Show nested quote +
On September 07 2014 07:30 Circumstance wrote:
On September 07 2014 06:57 Faefae wrote:
On September 07 2014 06:40 Circumstance wrote:
ToD vs. PiG. Pretty sure the last time these 2 played, it wound up in the "Worst games ever" thread because neither one knew they were playing on a 4-player map.

That was that proxy gate on wrong positions ? :D


Yep. It was at a Dreamhack, last year. ToD goes for the proxy 2-gate on the cross spawn, says "wtf not cross only" after the Zealots see no hatch, PiG responds "oh wtf", and they re-gamed.

I'm replying now because the post was mentioned on stream, and I wanted to give context.

heard it too after reading your post, still interested in the vod, if you have it (maybe a link or so) ?


Courtesy of the "Worst Games of SC2 History" thread:
The world is better when every background has a chance.
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
Last Edited: 2014-09-06 22:40:52
September 06 2014 22:38 GMT
#56
--- Nuked ---
Rollora
Profile Joined February 2012
2450 Posts
September 06 2014 22:40 GMT
#57
On September 07 2014 07:36 Alchemik wrote:
ah, alright, ToD was just being stupid as earlier today, okay then. thanks

stupid?
I'd say emotional.
You must play Zerg then, but then again you don't know how frustrating it is, to lose against a Unit that spawns free units (and not doing anything besides that, nothing for the game, not harassing etc (not saying that happened here, but happened way too often to me on ladder)) and therefore its so hard to actually hurt the zerg etc.
Free units is still a stupid Idea to mee and SH make the game really boring compared to actually work for the win, or as the perspective of he watcher, see working one for the win.
Alchemik
Profile Joined March 2014
Poland7124 Posts
September 06 2014 22:43 GMT
#58
On September 07 2014 07:40 Rollora wrote:
Show nested quote +
On September 07 2014 07:36 Alchemik wrote:
ah, alright, ToD was just being stupid as earlier today, okay then. thanks

stupid?
I'd say emotional.
You must play Zerg then, but then again you don't know how frustrating it is, to lose against a Unit that spawns free units (and not doing anything besides that, nothing for the game, not harassing etc (not saying that happened here, but happened way too often to me on ladder)) and therefore its so hard to actually hurt the zerg etc.
Free units is still a stupid Idea to mee and SH make the game really boring compared to actually work for the win, or as the perspective of he watcher, see working one for the win.

yes, stupid

you can tell the same about Protoss late-game, when you lose to it it just feels stupid and no-skill, even though it isn't, just like with SH
plus, without SH there's no way to really fight that army, so yeah, it's not like they're not needed
Faefae
Profile Joined June 2014
2203 Posts
Last Edited: 2014-09-06 22:44:40
September 06 2014 22:44 GMT
#59
Can confirm playing against SH is the worst feeling in the world though
Even worse than playing against colossus/phoenix :p
ForGG. 29/11/2014
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
September 06 2014 22:45 GMT
#60
--- Nuked ---
Alchemik
Profile Joined March 2014
Poland7124 Posts
September 06 2014 22:47 GMT
#61
On September 07 2014 07:45 SatedSC2 wrote:
Show nested quote +
On September 07 2014 07:43 Alchemik wrote:
On September 07 2014 07:40 Rollora wrote:
On September 07 2014 07:36 Alchemik wrote:
ah, alright, ToD was just being stupid as earlier today, okay then. thanks

stupid?
I'd say emotional.
You must play Zerg then, but then again you don't know how frustrating it is, to lose against a Unit that spawns free units (and not doing anything besides that, nothing for the game, not harassing etc (not saying that happened here, but happened way too often to me on ladder)) and therefore its so hard to actually hurt the zerg etc.
Free units is still a stupid Idea to mee and SH make the game really boring compared to actually work for the win, or as the perspective of he watcher, see working one for the win.

yes, stupid

you can tell the same about Protoss late-game, when you lose to it it just feels stupid and no-skill, even though it isn't, just like with SH
plus, without SH there's no way to really fight that army, so yeah, it's not like they're not needed

Swarm Hosts aren't needed, Zerg players just aren't experimenting because Swarm Hosts are currently the path of least resistance...

of course they are needed, the other way is playing with mutas and never letting Protoss get to that deathball (outside of doing all-ins, of course)
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
Last Edited: 2014-09-06 22:54:36
September 06 2014 22:50 GMT
#62
--- Nuked ---
Faefae
Profile Joined June 2014
2203 Posts
September 06 2014 22:53 GMT
#63
oh god no.... not again pig :'(
ForGG. 29/11/2014
Alchemik
Profile Joined March 2014
Poland7124 Posts
September 06 2014 22:54 GMT
#64
On September 07 2014 07:50 SatedSC2 wrote:
Show nested quote +
On September 07 2014 07:47 Alchemik wrote:
On September 07 2014 07:45 SatedSC2 wrote:
On September 07 2014 07:43 Alchemik wrote:
On September 07 2014 07:40 Rollora wrote:
On September 07 2014 07:36 Alchemik wrote:
ah, alright, ToD was just being stupid as earlier today, okay then. thanks

stupid?
I'd say emotional.
You must play Zerg then, but then again you don't know how frustrating it is, to lose against a Unit that spawns free units (and not doing anything besides that, nothing for the game, not harassing etc (not saying that happened here, but happened way too often to me on ladder)) and therefore its so hard to actually hurt the zerg etc.
Free units is still a stupid Idea to mee and SH make the game really boring compared to actually work for the win, or as the perspective of he watcher, see working one for the win.

yes, stupid

you can tell the same about Protoss late-game, when you lose to it it just feels stupid and no-skill, even though it isn't, just like with SH
plus, without SH there's no way to really fight that army, so yeah, it's not like they're not needed

Swarm Hosts aren't needed, Zerg players just aren't experimenting because Swarm Hosts are currently the path of least resistance...

of course they are needed, the other way is playing with mutas and never letting Protoss get to that deathball (outside of doing all-ins, of course)

I guess people like Scarlett winning games by going double-upgraded Ultralisks into Queen/Ultralisk/Infestor/Brood Lord has never happened? There are other options, whether you care to acknowledge their existence or not.

of course that GAMES have happened, they even might be more interesting to watch, but that doesn't mean it's something that's actually in any way better or something

there also was a game where NesTea won with lair and spine crawler rush in GSL, that does not mean it's very good
Boucot
Profile Blog Joined October 2011
France15997 Posts
September 06 2014 22:56 GMT
#65
This... is a weird game.
Former SC2 writer for Millenium - twitter.com/Boucot
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
September 06 2014 22:56 GMT
#66
--- Nuked ---
brickrd
Profile Blog Joined March 2014
United States4894 Posts
September 06 2014 22:57 GMT
#67
On September 07 2014 07:35 KaneMX wrote:
Show nested quote +
On September 07 2014 07:34 Alchemik wrote:
what did ToD say at the end?


"I have no idea"

"how you zergs"

"enjoy playing sc2"

"wp"

"gg"

we dont enjoy going swarm hosts but we dislike losing more

On September 07 2014 07:37 SmileZerg wrote:
Show nested quote +
On September 07 2014 07:35 yubo56 wrote:
On September 07 2014 07:34 Alchemik wrote:
what did ToD say at the end?


"no idea how you zergs have fun playing this game.. gg wp"

French salt, but so real. I miss good zvp haha

There never was good ZvP in SC2. Colossus ruined the matchup. Colossus ruins every vP matchup, honestly.

tbh its templar. there are counters to colossus but the only counter to deathball+templar is swarm hosts or a really good ultra/brood timing which is very hard to do
TL+ Member
Alchemik
Profile Joined March 2014
Poland7124 Posts
Last Edited: 2014-09-06 22:59:27
September 06 2014 22:58 GMT
#68
On September 07 2014 07:56 SatedSC2 wrote:
Show nested quote +
On September 07 2014 07:54 Alchemik wrote:
On September 07 2014 07:50 SatedSC2 wrote:
On September 07 2014 07:47 Alchemik wrote:
On September 07 2014 07:45 SatedSC2 wrote:
On September 07 2014 07:43 Alchemik wrote:
On September 07 2014 07:40 Rollora wrote:
On September 07 2014 07:36 Alchemik wrote:
ah, alright, ToD was just being stupid as earlier today, okay then. thanks

stupid?
I'd say emotional.
You must play Zerg then, but then again you don't know how frustrating it is, to lose against a Unit that spawns free units (and not doing anything besides that, nothing for the game, not harassing etc (not saying that happened here, but happened way too often to me on ladder)) and therefore its so hard to actually hurt the zerg etc.
Free units is still a stupid Idea to mee and SH make the game really boring compared to actually work for the win, or as the perspective of he watcher, see working one for the win.

yes, stupid

you can tell the same about Protoss late-game, when you lose to it it just feels stupid and no-skill, even though it isn't, just like with SH
plus, without SH there's no way to really fight that army, so yeah, it's not like they're not needed

Swarm Hosts aren't needed, Zerg players just aren't experimenting because Swarm Hosts are currently the path of least resistance...

of course they are needed, the other way is playing with mutas and never letting Protoss get to that deathball (outside of doing all-ins, of course)

I guess people like Scarlett winning games by going double-upgraded Ultralisks into Queen/Ultralisk/Infestor/Brood Lord has never happened? There are other options, whether you care to acknowledge their existence or not.

of course that GAMES have happened, they even might be more interesting to watch, but that doesn't mean it's something that's actually in any way better or something

Doesn't matter if it's better, just that it can exist. You can beat Protoss "deathballs" without going Swarm Hosts. That's my only point.

what's the point in playing something that's worse when the money come into play and you need to win, though?

a Terran could technically go mass marine medivac in the late-game to fight Zerg's late-game army and I'm sure he'd win few games vs worse player, but that doesn't make it very good and there's kinda no reason to do it
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
Last Edited: 2014-09-06 23:00:59
September 06 2014 22:59 GMT
#69
--- Nuked ---
Alchemik
Profile Joined March 2014
Poland7124 Posts
Last Edited: 2014-09-06 23:03:40
September 06 2014 23:03 GMT
#70
On September 07 2014 07:59 SatedSC2 wrote:
Show nested quote +
On September 07 2014 07:58 Alchemik wrote:
On September 07 2014 07:56 SatedSC2 wrote:
On September 07 2014 07:54 Alchemik wrote:
On September 07 2014 07:50 SatedSC2 wrote:
On September 07 2014 07:47 Alchemik wrote:
On September 07 2014 07:45 SatedSC2 wrote:
On September 07 2014 07:43 Alchemik wrote:
On September 07 2014 07:40 Rollora wrote:
On September 07 2014 07:36 Alchemik wrote:
ah, alright, ToD was just being stupid as earlier today, okay then. thanks

stupid?
I'd say emotional.
You must play Zerg then, but then again you don't know how frustrating it is, to lose against a Unit that spawns free units (and not doing anything besides that, nothing for the game, not harassing etc (not saying that happened here, but happened way too often to me on ladder)) and therefore its so hard to actually hurt the zerg etc.
Free units is still a stupid Idea to mee and SH make the game really boring compared to actually work for the win, or as the perspective of he watcher, see working one for the win.

yes, stupid

you can tell the same about Protoss late-game, when you lose to it it just feels stupid and no-skill, even though it isn't, just like with SH
plus, without SH there's no way to really fight that army, so yeah, it's not like they're not needed

Swarm Hosts aren't needed, Zerg players just aren't experimenting because Swarm Hosts are currently the path of least resistance...

of course they are needed, the other way is playing with mutas and never letting Protoss get to that deathball (outside of doing all-ins, of course)

I guess people like Scarlett winning games by going double-upgraded Ultralisks into Queen/Ultralisk/Infestor/Brood Lord has never happened? There are other options, whether you care to acknowledge their existence or not.

of course that GAMES have happened, they even might be more interesting to watch, but that doesn't mean it's something that's actually in any way better or something

Doesn't matter if it's better, just that it can exist. You can beat Protoss "deathballs" without going Swarm Hosts. That's my only point.

what's the point in playing something that's worse when the money come into play and you need to win, though?

I don't believe I ever said that Zerg players are wrong to go Swarm Host..?

All I am saying is that Zerg can deal with "deathballs" without the need for Swarm Host: They are not a "required" unit and I just think that the game would be better if they didn't exist. Replace them with Lurkers. Easy.

well, that's a pretty bad argument tbh. just because you can win a game without going SH vs the late-game Protoss army, doesn't mean you can actually do that reliably and that it's good


plus, how do you deal with Zerg's horrible AA if there are lurkers instead of SH?
brickrd
Profile Blog Joined March 2014
United States4894 Posts
September 06 2014 23:04 GMT
#71
On September 07 2014 08:03 Alchemik wrote:
Show nested quote +
On September 07 2014 07:59 SatedSC2 wrote:
On September 07 2014 07:58 Alchemik wrote:
On September 07 2014 07:56 SatedSC2 wrote:
On September 07 2014 07:54 Alchemik wrote:
On September 07 2014 07:50 SatedSC2 wrote:
On September 07 2014 07:47 Alchemik wrote:
On September 07 2014 07:45 SatedSC2 wrote:
On September 07 2014 07:43 Alchemik wrote:
On September 07 2014 07:40 Rollora wrote:
[quote]
stupid?
I'd say emotional.
You must play Zerg then, but then again you don't know how frustrating it is, to lose against a Unit that spawns free units (and not doing anything besides that, nothing for the game, not harassing etc (not saying that happened here, but happened way too often to me on ladder)) and therefore its so hard to actually hurt the zerg etc.
Free units is still a stupid Idea to mee and SH make the game really boring compared to actually work for the win, or as the perspective of he watcher, see working one for the win.

yes, stupid

you can tell the same about Protoss late-game, when you lose to it it just feels stupid and no-skill, even though it isn't, just like with SH
plus, without SH there's no way to really fight that army, so yeah, it's not like they're not needed

Swarm Hosts aren't needed, Zerg players just aren't experimenting because Swarm Hosts are currently the path of least resistance...

of course they are needed, the other way is playing with mutas and never letting Protoss get to that deathball (outside of doing all-ins, of course)

I guess people like Scarlett winning games by going double-upgraded Ultralisks into Queen/Ultralisk/Infestor/Brood Lord has never happened? There are other options, whether you care to acknowledge their existence or not.

of course that GAMES have happened, they even might be more interesting to watch, but that doesn't mean it's something that's actually in any way better or something

Doesn't matter if it's better, just that it can exist. You can beat Protoss "deathballs" without going Swarm Hosts. That's my only point.

what's the point in playing something that's worse when the money come into play and you need to win, though?

I don't believe I ever said that Zerg players are wrong to go Swarm Host..?

All I am saying is that Zerg can deal with "deathballs" without the need for Swarm Host: They are not a "required" unit and I just think that the game would be better if they didn't exist. Replace them with Lurkers. Easy.

well, that's a pretty bad argument tbh. just because you can win a game without going SH vs the late-game Protoss army, doesn't mean you can actually do that reliably


plus, how do you deal with Zerg's horrible AA if there are lurkers instead of SH?

lets not start this. toss players have an insane prejudice against SH and because 1/50 games zerg wins in lategame with ultras and brood lords they take that as proof that zerg players "choose" to "abuse" SH, kind of like how protoss "abuses" terran with colossus or terran "abuses" zerg with widow mines
TL+ Member
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
September 06 2014 23:05 GMT
#72
--- Nuked ---
brickrd
Profile Blog Joined March 2014
United States4894 Posts
September 06 2014 23:07 GMT
#73
On September 07 2014 08:05 SatedSC2 wrote:
Show nested quote +
On September 07 2014 08:03 Alchemik wrote:
On September 07 2014 07:59 SatedSC2 wrote:
On September 07 2014 07:58 Alchemik wrote:
On September 07 2014 07:56 SatedSC2 wrote:
On September 07 2014 07:54 Alchemik wrote:
On September 07 2014 07:50 SatedSC2 wrote:
On September 07 2014 07:47 Alchemik wrote:
On September 07 2014 07:45 SatedSC2 wrote:
On September 07 2014 07:43 Alchemik wrote:
[quote]
yes, stupid

you can tell the same about Protoss late-game, when you lose to it it just feels stupid and no-skill, even though it isn't, just like with SH
plus, without SH there's no way to really fight that army, so yeah, it's not like they're not needed

Swarm Hosts aren't needed, Zerg players just aren't experimenting because Swarm Hosts are currently the path of least resistance...

of course they are needed, the other way is playing with mutas and never letting Protoss get to that deathball (outside of doing all-ins, of course)

I guess people like Scarlett winning games by going double-upgraded Ultralisks into Queen/Ultralisk/Infestor/Brood Lord has never happened? There are other options, whether you care to acknowledge their existence or not.

of course that GAMES have happened, they even might be more interesting to watch, but that doesn't mean it's something that's actually in any way better or something

Doesn't matter if it's better, just that it can exist. You can beat Protoss "deathballs" without going Swarm Hosts. That's my only point.

what's the point in playing something that's worse when the money come into play and you need to win, though?

I don't believe I ever said that Zerg players are wrong to go Swarm Host..?

All I am saying is that Zerg can deal with "deathballs" without the need for Swarm Host: They are not a "required" unit and I just think that the game would be better if they didn't exist. Replace them with Lurkers. Easy.

well, that's a pretty bad argument tbh. just because you can win a game without going SH vs the late-game Protoss army, doesn't mean you can actually do that reliably and that it's good

plus, how do you deal with Zerg's horrible AA if there are lurkers instead of SH?

We wouldn't know that until Zerg is forced to try. I really don't believe that Zerg is in as bad a spot vs. "deathballs" as they think they are. What do Swarm Hosts - a unit that can't shoot up - have to do with anti-air..?

due to locusts swarm hosts deal with ground more cost efficiently than roach/hydra or melee, allowing zerg to use supply on anti air. thats what reduced the void ray component of the meta deathball. at the beginning of hots zerg was still trying to fight colossus/void with roach/hydra/queen/infestor and getting slaughtered until the SH meta developed
TL+ Member
Faefae
Profile Joined June 2014
2203 Posts
September 06 2014 23:08 GMT
#74
Ahahahahaahahahah i'm dying of laughing omg this hatch ;D
ForGG. 29/11/2014
Faefae
Profile Joined June 2014
2203 Posts
September 06 2014 23:09 GMT
#75
omg ToD lost now D:
ForGG. 29/11/2014
Rollora
Profile Joined February 2012
2450 Posts
September 06 2014 23:09 GMT
#76
On September 07 2014 07:43 Alchemik wrote:
Show nested quote +
On September 07 2014 07:40 Rollora wrote:
On September 07 2014 07:36 Alchemik wrote:
ah, alright, ToD was just being stupid as earlier today, okay then. thanks

stupid?
I'd say emotional.
You must play Zerg then, but then again you don't know how frustrating it is, to lose against a Unit that spawns free units (and not doing anything besides that, nothing for the game, not harassing etc (not saying that happened here, but happened way too often to me on ladder)) and therefore its so hard to actually hurt the zerg etc.
Free units is still a stupid Idea to mee and SH make the game really boring compared to actually work for the win, or as the perspective of he watcher, see working one for the win.

yes, stupid

you can tell the same about Protoss late-game, when you lose to it it just feels stupid and no-skill, even though it isn't, just like with SH
plus, without SH there's no way to really fight that army, so yeah, it's not like they're not needed

no actually the really are not needed that way, sorry. There weren't needed in WoL or BroodLord Winfestor as the game was also called. And I am 100% sure they don't need to be this stupid free units. Energy? Yes. Lurker-Like? Yes.
But free units that not only crawl over half the map AND can shoot...
And there are so many situations where, when the zerg has swarm hosts he can play so safe... too safe. It is too hard to actually do something about them then.
I also hate these forever-taking Mech vs SH games...

And I hate this last game already, because without SH Tod would have won 100x already
Alchemik
Profile Joined March 2014
Poland7124 Posts
Last Edited: 2014-09-06 23:10:51
September 06 2014 23:10 GMT
#77
On September 07 2014 08:05 SatedSC2 wrote:
Show nested quote +
On September 07 2014 08:03 Alchemik wrote:
On September 07 2014 07:59 SatedSC2 wrote:
On September 07 2014 07:58 Alchemik wrote:
On September 07 2014 07:56 SatedSC2 wrote:
On September 07 2014 07:54 Alchemik wrote:
On September 07 2014 07:50 SatedSC2 wrote:
On September 07 2014 07:47 Alchemik wrote:
On September 07 2014 07:45 SatedSC2 wrote:
On September 07 2014 07:43 Alchemik wrote:
[quote]
yes, stupid

you can tell the same about Protoss late-game, when you lose to it it just feels stupid and no-skill, even though it isn't, just like with SH
plus, without SH there's no way to really fight that army, so yeah, it's not like they're not needed

Swarm Hosts aren't needed, Zerg players just aren't experimenting because Swarm Hosts are currently the path of least resistance...

of course they are needed, the other way is playing with mutas and never letting Protoss get to that deathball (outside of doing all-ins, of course)

I guess people like Scarlett winning games by going double-upgraded Ultralisks into Queen/Ultralisk/Infestor/Brood Lord has never happened? There are other options, whether you care to acknowledge their existence or not.

of course that GAMES have happened, they even might be more interesting to watch, but that doesn't mean it's something that's actually in any way better or something

Doesn't matter if it's better, just that it can exist. You can beat Protoss "deathballs" without going Swarm Hosts. That's my only point.

what's the point in playing something that's worse when the money come into play and you need to win, though?

I don't believe I ever said that Zerg players are wrong to go Swarm Host..?

All I am saying is that Zerg can deal with "deathballs" without the need for Swarm Host: They are not a "required" unit and I just think that the game would be better if they didn't exist. Replace them with Lurkers. Easy.

well, that's a pretty bad argument tbh. just because you can win a game without going SH vs the late-game Protoss army, doesn't mean you can actually do that reliably and that it's good

plus, how do you deal with Zerg's horrible AA if there are lurkers instead of SH?

We wouldn't know that until Zerg is forced to try. I really don't believe that Zerg is in as bad a spot vs. "deathballs" as they think they are. What do Swarm Hosts - a unit that can't shoot up - have to do with anti-air..?

you used Scarlett as an example of something else than SH working vs Protoss. alright, why do you think she uses them now, then? and if you say something like "it's easier", I'm gonna laugh

......Swarm Hosts are long-ranged units, while lurkers aren't. it means they can attack while being on creep, protected by spores, which are NEEDED for anti-air, since Zerg's AA is horrible. + what brickrd said
plus, lurkers don't even have enough range to reach siege tanks
Anlo
Profile Joined December 2013
Sweden485 Posts
September 06 2014 23:11 GMT
#78
This game, these games. Madness.
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
September 06 2014 23:11 GMT
#79
--- Nuked ---
Boucot
Profile Blog Joined October 2011
France15997 Posts
September 06 2014 23:11 GMT
#80
ToD could have won about 77 times now I think.
Former SC2 writer for Millenium - twitter.com/Boucot
pigmanbear
Profile Blog Joined August 2011
Angola2010 Posts
September 06 2014 23:12 GMT
#81
Wow ToD is such a whiny bitch
KaneMX
Profile Joined August 2014
Germany151 Posts
September 06 2014 23:12 GMT
#82
Tasty tasty tears.
TokO: "Starcraft 2 is after all a game of 'being the bigger dick' to the opponent."
Faefae
Profile Joined June 2014
2203 Posts
September 06 2014 23:12 GMT
#83
Swarm Host ness
oh god
ForGG. 29/11/2014
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
September 06 2014 23:12 GMT
#84
Poot ToD
Community News
TL+ Member
[PkF] Wire
Profile Joined March 2013
France24192 Posts
September 06 2014 23:13 GMT
#85
Hilarious. The mistake/minute ratio was amazing in this game. Hated and loved it.
Hider
Profile Blog Joined May 2010
Denmark9371 Posts
September 06 2014 23:13 GMT
#86
Really entertaining game, but the level of play is still sad. Tod throughout the entire game kept spewing units when he could have saved them, and Pigs Mutalisk-conrol was pretty terrible.
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
September 06 2014 23:13 GMT
#87
--- Nuked ---
Faefae
Profile Joined June 2014
2203 Posts
September 06 2014 23:13 GMT
#88
I hate the complaining but man... I'd be so mad if i had to play these games.... God blizzard remove them please
ForGG. 29/11/2014
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
September 06 2014 23:14 GMT
#89
VODs here
http://www.teamliquid.net/forum/sc2-tournaments/119948-small-sc2-vod-thread?page=25#494
Community News
TL+ Member
Anlo
Profile Joined December 2013
Sweden485 Posts
September 06 2014 23:14 GMT
#90
ToD could have won that 100 times but man losing all those units vs locust just breaks my soul.

Congrats to PiG!
Captacha
Profile Joined September 2014
United States1 Post
September 06 2014 23:14 GMT
#91
le tod so salty
brickrd
Profile Blog Joined March 2014
United States4894 Posts
September 06 2014 23:14 GMT
#92
On September 07 2014 08:12 pigmanbear wrote:
Wow ToD is such a whiny bitch

wow, maybe cool it? i dont think that level of personal attacks on a player is necessary

tod is quite outspoken but he is mostly a reasonable guy, a whiny bitch is someone like avilo. im sure every toss gets frustrated about SH. i know i cry about forcefields after my ladder games
TL+ Member
Rollora
Profile Joined February 2012
2450 Posts
September 06 2014 23:16 GMT
#93
On September 07 2014 07:47 Alchemik wrote:
Show nested quote +
On September 07 2014 07:45 SatedSC2 wrote:
On September 07 2014 07:43 Alchemik wrote:
On September 07 2014 07:40 Rollora wrote:
On September 07 2014 07:36 Alchemik wrote:
ah, alright, ToD was just being stupid as earlier today, okay then. thanks

stupid?
I'd say emotional.
You must play Zerg then, but then again you don't know how frustrating it is, to lose against a Unit that spawns free units (and not doing anything besides that, nothing for the game, not harassing etc (not saying that happened here, but happened way too often to me on ladder)) and therefore its so hard to actually hurt the zerg etc.
Free units is still a stupid Idea to mee and SH make the game really boring compared to actually work for the win, or as the perspective of he watcher, see working one for the win.

yes, stupid

you can tell the same about Protoss late-game, when you lose to it it just feels stupid and no-skill, even though it isn't, just like with SH
plus, without SH there's no way to really fight that army, so yeah, it's not like they're not needed

Swarm Hosts aren't needed, Zerg players just aren't experimenting because Swarm Hosts are currently the path of least resistance...

of course they are needed, the other way is playing with mutas and never letting Protoss get to that deathball (outside of doing all-ins, of course)

Constant harassement and wearing down the opponent, not waiting for the deathball might help?
There are hundred other things Zerg can do. Not the lame "I lean back and do nothing for the game" SH style.

brickrd
Profile Blog Joined March 2014
United States4894 Posts
Last Edited: 2014-09-06 23:18:30
September 06 2014 23:16 GMT
#94
On September 07 2014 08:13 Faefae wrote:
I hate the complaining but man... I'd be so mad if i had to play these games.... God blizzard remove them please

then zerg can go back to being mad about failing to break any competent toss who plays defensively up to 3-4 bases and then having useless supply of lair units and going yolo basetrade

i agree swarm hosts can go but they need a replacement or redesign, not a nerf or straight removal

On September 07 2014 08:16 Rollora wrote:
Show nested quote +
On September 07 2014 07:47 Alchemik wrote:
On September 07 2014 07:45 SatedSC2 wrote:
On September 07 2014 07:43 Alchemik wrote:
On September 07 2014 07:40 Rollora wrote:
On September 07 2014 07:36 Alchemik wrote:
ah, alright, ToD was just being stupid as earlier today, okay then. thanks

stupid?
I'd say emotional.
You must play Zerg then, but then again you don't know how frustrating it is, to lose against a Unit that spawns free units (and not doing anything besides that, nothing for the game, not harassing etc (not saying that happened here, but happened way too often to me on ladder)) and therefore its so hard to actually hurt the zerg etc.
Free units is still a stupid Idea to mee and SH make the game really boring compared to actually work for the win, or as the perspective of he watcher, see working one for the win.

yes, stupid

you can tell the same about Protoss late-game, when you lose to it it just feels stupid and no-skill, even though it isn't, just like with SH
plus, without SH there's no way to really fight that army, so yeah, it's not like they're not needed

Swarm Hosts aren't needed, Zerg players just aren't experimenting because Swarm Hosts are currently the path of least resistance...

of course they are needed, the other way is playing with mutas and never letting Protoss get to that deathball (outside of doing all-ins, of course)

Constant harassement and wearing down the opponent, not waiting for the deathball might help?
There are hundred other things Zerg can do. Not the lame "I lean back and do nothing for the game" SH style.


get back to me when toss are opening templar pvt because it's more honorable and skillful than colossus XD
TL+ Member
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
September 06 2014 23:18 GMT
#95
--- Nuked ---
Alchemik
Profile Joined March 2014
Poland7124 Posts
Last Edited: 2014-09-06 23:19:37
September 06 2014 23:18 GMT
#96
On September 07 2014 08:16 Rollora wrote:
Show nested quote +
On September 07 2014 07:47 Alchemik wrote:
On September 07 2014 07:45 SatedSC2 wrote:
On September 07 2014 07:43 Alchemik wrote:
On September 07 2014 07:40 Rollora wrote:
On September 07 2014 07:36 Alchemik wrote:
ah, alright, ToD was just being stupid as earlier today, okay then. thanks

stupid?
I'd say emotional.
You must play Zerg then, but then again you don't know how frustrating it is, to lose against a Unit that spawns free units (and not doing anything besides that, nothing for the game, not harassing etc (not saying that happened here, but happened way too often to me on ladder)) and therefore its so hard to actually hurt the zerg etc.
Free units is still a stupid Idea to mee and SH make the game really boring compared to actually work for the win, or as the perspective of he watcher, see working one for the win.

yes, stupid

you can tell the same about Protoss late-game, when you lose to it it just feels stupid and no-skill, even though it isn't, just like with SH
plus, without SH there's no way to really fight that army, so yeah, it's not like they're not needed

Swarm Hosts aren't needed, Zerg players just aren't experimenting because Swarm Hosts are currently the path of least resistance...

of course they are needed, the other way is playing with mutas and never letting Protoss get to that deathball (outside of doing all-ins, of course)

Constant harassement and wearing down the opponent, not waiting for the deathball might help?
There are hundred other things Zerg can do. Not the lame "I lean back and do nothing for the game" SH style.


so Zerg is supposed to play like Terran, but without Terran's harassment possibilities

sounds legit


On September 07 2014 08:18 SatedSC2 wrote:
Show nested quote +
On September 07 2014 08:16 brickrd wrote:
On September 07 2014 08:13 Faefae wrote:
I hate the complaining but man... I'd be so mad if i had to play these games.... God blizzard remove them please

then zerg can go back to being made about failing to break any competent toss who plays defensively up to 3-4 bases and then having useless supply of lair units and going yolo basetrade

i agree swarm hosts can go but they need a replacement or redesign, not a nerf or straight removal

It's possible to beat "deathballs" without Swarm Hosts. Stop repeating a lie.

if you can beat late-game Protoss without SH, you could win the game 50 times before that, since you're a way better player (or are using something gimmicky which your opponent never played against and can't handle)
Rollora
Profile Joined February 2012
2450 Posts
Last Edited: 2014-09-06 23:22:38
September 06 2014 23:19 GMT
#97
On September 07 2014 08:14 Lorning wrote:
VODs here
http://www.teamliquid.net/forum/sc2-tournaments/119948-small-sc2-vod-thread?page=25#494

Thx Now I can rewatch that again
On September 07 2014 08:18 Alchemik wrote:
Show nested quote +
On September 07 2014 08:16 Rollora wrote:
On September 07 2014 07:47 Alchemik wrote:
On September 07 2014 07:45 SatedSC2 wrote:
On September 07 2014 07:43 Alchemik wrote:
On September 07 2014 07:40 Rollora wrote:
On September 07 2014 07:36 Alchemik wrote:
ah, alright, ToD was just being stupid as earlier today, okay then. thanks

stupid?
I'd say emotional.
You must play Zerg then, but then again you don't know how frustrating it is, to lose against a Unit that spawns free units (and not doing anything besides that, nothing for the game, not harassing etc (not saying that happened here, but happened way too often to me on ladder)) and therefore its so hard to actually hurt the zerg etc.
Free units is still a stupid Idea to mee and SH make the game really boring compared to actually work for the win, or as the perspective of he watcher, see working one for the win.

yes, stupid

you can tell the same about Protoss late-game, when you lose to it it just feels stupid and no-skill, even though it isn't, just like with SH
plus, without SH there's no way to really fight that army, so yeah, it's not like they're not needed

Swarm Hosts aren't needed, Zerg players just aren't experimenting because Swarm Hosts are currently the path of least resistance...

of course they are needed, the other way is playing with mutas and never letting Protoss get to that deathball (outside of doing all-ins, of course)

Constant harassement and wearing down the opponent, not waiting for the deathball might help?
There are hundred other things Zerg can do. Not the lame "I lean back and do nothing for the game" SH style.


so Zerg is supposed to play like Terran, but without Terran's harassment possibilities

sounds legit

don't make a fool of yourself.
Are you really saying Zerg cannot harass? How about ling runbys. Forcing the opponent into one part of the map while attacking the other. Baneling runbys into natural or baneling drop out of overlord? Mutalisk harassement, or like a HT Stormdrop a double fungal drop or "runby"?
Its not like the only thing that Zerg can do is to max out and a -move. Maybe thats how 90% of the players (sub Diamond) play it, but only because you can get to dia without much of that.
Yhamm
Profile Blog Joined December 2012
France7248 Posts
September 06 2014 23:19 GMT
#98
err, VortiX vs MarineLord? they were in the same group T_T
LiquipediaWe will have only each other at the last
brickrd
Profile Blog Joined March 2014
United States4894 Posts
September 06 2014 23:20 GMT
#99
On September 07 2014 08:18 SatedSC2 wrote:
Show nested quote +
On September 07 2014 08:16 brickrd wrote:
On September 07 2014 08:13 Faefae wrote:
I hate the complaining but man... I'd be so mad if i had to play these games.... God blizzard remove them please

then zerg can go back to being made about failing to break any competent toss who plays defensively up to 3-4 bases and then having useless supply of lair units and going yolo basetrade

i agree swarm hosts can go but they need a replacement or redesign, not a nerf or straight removal

It's possible to beat "deathballs" without Swarm Hosts. Stop repeating a lie.

excuse me? what "lie?" can you quote what "lie" i "repeated"? i stated a factual observation about how lair aggression turns out if protoss plays a cautious game o_O is there a hidden part of my post that says "it is impossible to beat deathballs without swarm hosts"?

hard to believe you're not salty about SH when you're picking invisible arguments like that
TL+ Member
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
Last Edited: 2014-09-06 23:20:45
September 06 2014 23:20 GMT
#100
--- Nuked ---
Boucot
Profile Blog Joined October 2011
France15997 Posts
September 06 2014 23:21 GMT
#101
On September 07 2014 08:19 Yhamm wrote:
err, VortiX vs MarineLord? they were in the same group T_T

Yeah, I don't want that match either. Put MlorD vs DeMusliM please.
Former SC2 writer for Millenium - twitter.com/Boucot
Alchemik
Profile Joined March 2014
Poland7124 Posts
September 06 2014 23:21 GMT
#102
On September 07 2014 08:20 SatedSC2 wrote:
Show nested quote +
On September 07 2014 08:18 Alchemik wrote:
On September 07 2014 08:16 Rollora wrote:
On September 07 2014 07:47 Alchemik wrote:
On September 07 2014 07:45 SatedSC2 wrote:
On September 07 2014 07:43 Alchemik wrote:
On September 07 2014 07:40 Rollora wrote:
On September 07 2014 07:36 Alchemik wrote:
ah, alright, ToD was just being stupid as earlier today, okay then. thanks

stupid?
I'd say emotional.
You must play Zerg then, but then again you don't know how frustrating it is, to lose against a Unit that spawns free units (and not doing anything besides that, nothing for the game, not harassing etc (not saying that happened here, but happened way too often to me on ladder)) and therefore its so hard to actually hurt the zerg etc.
Free units is still a stupid Idea to mee and SH make the game really boring compared to actually work for the win, or as the perspective of he watcher, see working one for the win.

yes, stupid

you can tell the same about Protoss late-game, when you lose to it it just feels stupid and no-skill, even though it isn't, just like with SH
plus, without SH there's no way to really fight that army, so yeah, it's not like they're not needed

Swarm Hosts aren't needed, Zerg players just aren't experimenting because Swarm Hosts are currently the path of least resistance...

of course they are needed, the other way is playing with mutas and never letting Protoss get to that deathball (outside of doing all-ins, of course)

Constant harassement and wearing down the opponent, not waiting for the deathball might help?
There are hundred other things Zerg can do. Not the lame "I lean back and do nothing for the game" SH style.


so Zerg is supposed to play like Terran, but without Terran's harassment possibilities

sounds legit

"Without Terran harassment capabilities"

Mutalisks.

that's exactly what I said before - you can either go SH, or try to play with muta/corruptor, like soO
brickrd
Profile Blog Joined March 2014
United States4894 Posts
September 06 2014 23:22 GMT
#103
On September 07 2014 08:20 SatedSC2 wrote:
Show nested quote +
On September 07 2014 08:18 Alchemik wrote:
On September 07 2014 08:16 Rollora wrote:
On September 07 2014 07:47 Alchemik wrote:
On September 07 2014 07:45 SatedSC2 wrote:
On September 07 2014 07:43 Alchemik wrote:
On September 07 2014 07:40 Rollora wrote:
On September 07 2014 07:36 Alchemik wrote:
ah, alright, ToD was just being stupid as earlier today, okay then. thanks

stupid?
I'd say emotional.
You must play Zerg then, but then again you don't know how frustrating it is, to lose against a Unit that spawns free units (and not doing anything besides that, nothing for the game, not harassing etc (not saying that happened here, but happened way too often to me on ladder)) and therefore its so hard to actually hurt the zerg etc.
Free units is still a stupid Idea to mee and SH make the game really boring compared to actually work for the win, or as the perspective of he watcher, see working one for the win.

yes, stupid

you can tell the same about Protoss late-game, when you lose to it it just feels stupid and no-skill, even though it isn't, just like with SH
plus, without SH there's no way to really fight that army, so yeah, it's not like they're not needed

Swarm Hosts aren't needed, Zerg players just aren't experimenting because Swarm Hosts are currently the path of least resistance...

of course they are needed, the other way is playing with mutas and never letting Protoss get to that deathball (outside of doing all-ins, of course)

Constant harassement and wearing down the opponent, not waiting for the deathball might help?
There are hundred other things Zerg can do. Not the lame "I lean back and do nothing for the game" SH style.


so Zerg is supposed to play like Terran, but without Terran's harassment possibilities

sounds legit


On September 07 2014 08:18 SatedSC2 wrote:
On September 07 2014 08:16 brickrd wrote:
On September 07 2014 08:13 Faefae wrote:
I hate the complaining but man... I'd be so mad if i had to play these games.... God blizzard remove them please

then zerg can go back to being made about failing to break any competent toss who plays defensively up to 3-4 bases and then having useless supply of lair units and going yolo basetrade

i agree swarm hosts can go but they need a replacement or redesign, not a nerf or straight removal

It's possible to beat "deathballs" without Swarm Hosts. Stop repeating a lie.

if you can beat late-game Protoss without SH, you could win the game 50 times before that, since you're a way better player (or are using something gimmicky which your opponent never played against and can't handle)

"Without Terran harassment capabilities"

Mutalisks.

before the SH meta fully evolved when muta switch was hugely popular most toss said that was OP as well. lol. protoss rules for zerg: use weak, mid tech units that don't age well into the lategame or you're lazy and abusive. meanwhile i'll be rushing colossus as fast as possible
TL+ Member
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
Last Edited: 2014-09-06 23:25:46
September 06 2014 23:24 GMT
#104
--- Nuked ---
Boucot
Profile Blog Joined October 2011
France15997 Posts
Last Edited: 2014-09-06 23:26:08
September 06 2014 23:25 GMT
#105
ROFL

Former SC2 writer for Millenium - twitter.com/Boucot
Faefae
Profile Joined June 2014
2203 Posts
September 06 2014 23:27 GMT
#106
well thats weird bracket :D
What not having both group rule + seed ? Anyway good luck Mlord !
ForGG. 29/11/2014
Rollora
Profile Joined February 2012
2450 Posts
September 06 2014 23:27 GMT
#107
On September 07 2014 08:20 SatedSC2 wrote:
Show nested quote +
On September 07 2014 08:18 Alchemik wrote:
On September 07 2014 08:16 Rollora wrote:
On September 07 2014 07:47 Alchemik wrote:
On September 07 2014 07:45 SatedSC2 wrote:
On September 07 2014 07:43 Alchemik wrote:
On September 07 2014 07:40 Rollora wrote:
On September 07 2014 07:36 Alchemik wrote:
ah, alright, ToD was just being stupid as earlier today, okay then. thanks

stupid?
I'd say emotional.
You must play Zerg then, but then again you don't know how frustrating it is, to lose against a Unit that spawns free units (and not doing anything besides that, nothing for the game, not harassing etc (not saying that happened here, but happened way too often to me on ladder)) and therefore its so hard to actually hurt the zerg etc.
Free units is still a stupid Idea to mee and SH make the game really boring compared to actually work for the win, or as the perspective of he watcher, see working one for the win.

yes, stupid

you can tell the same about Protoss late-game, when you lose to it it just feels stupid and no-skill, even though it isn't, just like with SH
plus, without SH there's no way to really fight that army, so yeah, it's not like they're not needed

Swarm Hosts aren't needed, Zerg players just aren't experimenting because Swarm Hosts are currently the path of least resistance...

of course they are needed, the other way is playing with mutas and never letting Protoss get to that deathball (outside of doing all-ins, of course)

Constant harassement and wearing down the opponent, not waiting for the deathball might help?
There are hundred other things Zerg can do. Not the lame "I lean back and do nothing for the game" SH style.


so Zerg is supposed to play like Terran, but without Terran's harassment possibilities

sounds legit

"Without Terran harassment capabilities"

Mutalisks.

Lings. Banelings. Roach runbys, Baneling drops, throw in some infestors or infested terrans, fungal on workers, and many many more things.
The fact that these strats aren't used anymore shows, that SH makes the game easier and less entertaining for some, because you need to do less for the victory, get lazy.
Or why is it he mentions Terran as a good harassement race, but actually zerg can easily manage to keep the Terran in base with mutas? so he can't even go out?`And when he finally moves out 200 banelings await you

Not complaining, just saying Zerg has every tool required to harass. Especially drops aren't seen anymore, but only race with free dropships -> Zerg.
Protoss has walled in? Well hello there are 16 Zerglings out of 1 Overlord in your main. GL.
(not yet talking about getting all 16 lings out again, after forcing a warpin or army moving back from the toss, cause that would require a single click, which seems too much for some zergs out there).
And I repeat: i play zerg, it is not hard to do at all.
Xoronius
Profile Joined July 2011
Germany6362 Posts
September 06 2014 23:32 GMT
#108
On September 07 2014 08:25 Boucot wrote:
ROFL
https://twitter.com/Rif_kingz/status/508394679893630976
https://twitter.com/Rif_kingz/status/508395317583425536

Wait, what? Just switch Marinelord and Vortix and you have a legit bracket. There is no point in going full ONOG here.
Faefae
Profile Joined June 2014
2203 Posts
Last Edited: 2014-09-06 23:40:22
September 06 2014 23:40 GMT
#109
Yeah i don't understand either. I think Rifkin was too exhausted, looks like he though that both rules of 'not playing someone in groupstage' and 'seed 1 vs seed 2' could not be applyed at the same time :
ForGG. 29/11/2014
Yhamm
Profile Blog Joined December 2012
France7248 Posts
September 06 2014 23:55 GMT
#110
meh, that doesnt make any sense
LiquipediaWe will have only each other at the last
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