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[WCS EU] Ro16 Group B Premier Season 1 2014 - Page 56

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 54 55 56 57 58 70 Next
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
March 26 2014 21:03 GMT
#1101
I saw Goody beat Patience on Habitation with tank, hellbat mine.
I would love to see another mech game.
Niko_Thien
Profile Joined September 2011
Germany2671 Posts
March 26 2014 21:03 GMT
#1102
On March 27 2014 06:02 DJHelium wrote:
Who's Grubby talking to?

Looks like Blysk.
@Niko_Thien on twitter!
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
March 26 2014 21:04 GMT
#1103
On March 27 2014 06:01 Lorning wrote:
Poll: Recommend Losers' Match Game 1?

★- Do not see this game no matter what (1)
 
2%

★★- Not recommended unless you have nothing better to do (1)
 
2%

★★★- Good game (4)
 
7%

★★★★- Highly recommended game (11)
 
20%

★★★★★- One of the best games this season (37)
 
69%

54 total votes

Your vote: Recommend Losers' Match Game 1?

(Vote): ★- Do not see this game no matter what
(Vote): ★★- Not recommended unless you have nothing better to do
(Vote): ★★★- Good game
(Vote): ★★★★- Highly recommended game
(Vote): ★★★★★- One of the best games this season


Community News
TL+ Member
Big J
Profile Joined March 2011
Austria16289 Posts
March 26 2014 21:04 GMT
#1104
On March 27 2014 06:01 TheAnarchy wrote:
Grubby was all the game behind. This tech wont actually work in even conditions


He wasn't behind, don't let the supply blind you.
It's like a Terran roach max, you are supposed to be up in supply if you only make 100/0/2 units from reactors.

Grubby just made bad compositions and took extremly bad engagements, like his first attack with 3 Colossi.
Skynx
Profile Blog Joined January 2013
Turkey7150 Posts
March 26 2014 21:04 GMT
#1105
Dat tourmanteur
"When seagulls follow the troller, it is because they think sardines will be thrown into the sea. Thank you very much" - King Cantona | STX 4 eva
NovaMB
Profile Joined February 2013
Germany9534 Posts
March 26 2014 21:05 GMT
#1106
Cool, map removals next Ladder season:
Polar Night
Yeonsu
Daedalus Point
Heavy Rain
Aeromi
Profile Blog Joined August 2012
France14460 Posts
March 26 2014 21:05 GMT
#1107
Guys : http://us.battle.net/sc2/en/blog/13480732
https://twitter.com/DrAeromi | Updates on live tournaments: @StarCrafteSport
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
March 26 2014 21:05 GMT
#1108
On March 27 2014 06:05 NovaMB wrote:
Cool, map removals next Ladder season:
Polar Night
Yeonsu
Daedalus Point
Heavy Rain

Yeonsu gone. Fucking finally
Community News
TL+ Member
NovaMB
Profile Joined February 2013
Germany9534 Posts
March 26 2014 21:06 GMT
#1109
On March 27 2014 06:05 Lorning wrote:
Show nested quote +
On March 27 2014 06:05 NovaMB wrote:
Cool, map removals next Ladder season:
Polar Night
Yeonsu
Daedalus Point
Heavy Rain

Yeonsu gone. Fucking finally

King Sejong Station in, also a 3-player map
MasterOfPuppets
Profile Blog Joined March 2011
Romania6942 Posts
March 26 2014 21:06 GMT
#1110
Mvp
"my shaft scares me too" - strenx 2014
TheAnarchy
Profile Joined January 2010
Chile1105 Posts
March 26 2014 21:06 GMT
#1111
On March 27 2014 06:04 Big J wrote:
Show nested quote +
On March 27 2014 06:01 TheAnarchy wrote:
Grubby was all the game behind. This tech wont actually work in even conditions


He wasn't behind, don't let the supply blind you.
It's like a Terran roach max, you are supposed to be up in supply if you only make 100/0/2 units from reactors.

Grubby just made bad compositions and took extremly bad engagements, like his first attack with 3 Colossi.


He was behind because he didnt scout the third expantion and made many mistakes in the early game. The game could lasted 15 mins with bio and scv pull
Arthayze
Profile Joined January 2014
France108 Posts
March 26 2014 21:06 GMT
#1112
Am I a bad person for having more fun watching this than GSL's semis today ?
Lifuuuuu
y0su
Profile Blog Joined September 2011
Finland7871 Posts
March 26 2014 21:06 GMT
#1113
On March 27 2014 06:05 NovaMB wrote:
Cool, map removals next Ladder season:
Polar Night
Yeonsu
Daedalus Point
Heavy Rain

source?
DJHelium
Profile Joined December 2010
Sweden13480 Posts
March 26 2014 21:06 GMT
#1114
On March 27 2014 06:05 NovaMB wrote:
Cool, map removals next Ladder season:
Polar Night
Yeonsu
Daedalus Point
Heavy Rain


Yes Alterzim stays!


...said no-one

I would like to see them swap all maps between every season!
#1 player in the world atm: J-god | Follow me on twitter! @DJHelium
sharkie
Profile Blog Joined April 2012
Austria18413 Posts
March 26 2014 21:06 GMT
#1115
On March 27 2014 06:06 Arthayze wrote:
Am I a bad person for having more fun watching this than GSL's semis today ?


nope
NovaMB
Profile Joined February 2013
Germany9534 Posts
March 26 2014 21:06 GMT
#1116
On March 27 2014 06:06 y0su wrote:
Show nested quote +
On March 27 2014 06:05 NovaMB wrote:
Cool, map removals next Ladder season:
Polar Night
Yeonsu
Daedalus Point
Heavy Rain

source?

http://us.battle.net/sc2/en/blog/13480732
DJHelium
Profile Joined December 2010
Sweden13480 Posts
March 26 2014 21:07 GMT
#1117
On March 27 2014 06:06 Arthayze wrote:
Am I a bad person for having more fun watching this than GSL's semis today ?


I think there's very few who enjoyed the GSL semis more than this.
#1 player in the world atm: J-god | Follow me on twitter! @DJHelium
Undead1993
Profile Joined January 2012
Germany17651 Posts
March 26 2014 21:07 GMT
#1118
On March 27 2014 06:06 NovaMB wrote:
Show nested quote +
On March 27 2014 06:05 Lorning wrote:
On March 27 2014 06:05 NovaMB wrote:
Cool, map removals next Ladder season:
Polar Night
Yeonsu
Daedalus Point
Heavy Rain

Yeonsu gone. Fucking finally

King Sejong Station in, also a 3-player map

LOL gl on king sejong station terrans
SEKO SEKO SEKO SEKO SEKO
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
Last Edited: 2014-03-26 21:07:56
March 26 2014 21:07 GMT
#1119
On March 27 2014 06:06 NovaMB wrote:
Show nested quote +
On March 27 2014 06:06 y0su wrote:
On March 27 2014 06:05 NovaMB wrote:
Cool, map removals next Ladder season:
Polar Night
Yeonsu
Daedalus Point
Heavy Rain

source?

http://us.battle.net/sc2/en/blog/13480732

"Merry Go Round LE"

oh god
Community News
TL+ Member
Sissors
Profile Joined March 2012
1395 Posts
March 26 2014 21:07 GMT
#1120
On March 27 2014 06:01 pmp10 wrote:
Show nested quote +
On March 27 2014 05:59 Zprit wrote:
Why build the unit that is the reason for mech not working in TvP since it hard counters the mech army when you could run around like a headless chicken...

Immortals wouldn't help him there.
First there were too many hellions and then the tank count was too large.

Did you see that single immortal which poked forward? And how much damage it absorbed?

Immortals are extremely good, so are archons. Zealots reasonable, not great in first wave, but you need something with your minerals, and new warpins are extremely strong since by then the hellbats should be gone.

I mech every TvP, and sorry but to me it seemed Grubby was running around without a clue what to do. He made all the wrong units, only with mass sentry his composition would have been worse.

Air can counter this, but then the correct air (so no voids, but tempests). However you need a whole bunch before that works, and lets face it, Grubby wasn't in a position to hide any air, he needed everything to defend.

Ground wise, mass immortal, sentry, archon. Now from a Grubby I expect more, but for a regular player, just split them up into two groups. That is the only important thing to remember: Split them in two groups, a-move from different direction, gg. For a Grubby the same but with a better concave. Both archons, immortals and zealots rip through tanks, you only need one hole in the defense and the tanks all die. And no matter how fun this was to watch, Daisy showed plenty of holes in the defense.

That this worked without either ravens or ghosts shows for me that Grubby just had no clue on where to start with countering it. Also with the extra stalkers/colossi added, that is just plain bad.
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