[WCS EU] Ro32 Group G Premier Season 1 2014 - Page 45
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boxerfred
Germany8360 Posts
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Squat
Sweden7978 Posts
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Lorning
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Belgica34432 Posts
Poll: Recommend Final Match Game 2? ★- Do not see this game no matter what (8) ★★- Not recommended unless you have nothing better to do (3) ★★★- Good game (7) ★★★★- Highly recommended game (7) ★★★★★- One of the best games this season (0) 25 total votes Your vote: Recommend Final Match Game 2? (Vote): ★- Do not see this game no matter what Poll: Recommend Final Match Game 3? ★- Do not see this game no matter what (3) ★★- Not recommended unless you have nothing better to do (4) ★★★- Good game (1) ★★★★- Highly recommended game (1) ★★★★★- One of the best games this season (0) 9 total votes Your vote: Recommend Final Match Game 3? (Vote): ★- Do not see this game no matter what | ||
BIRDKNIFE
United States73 Posts
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Holloworb
Norway345 Posts
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Skynx
Turkey7150 Posts
On March 05 2014 05:42 Skynx wrote: 22:00 Snute (199) - Hasu (165) Hasu loses units in mids, more tempests. Snute does some ling harras all around. 24:00 Snute (200) - Hasu (134) Spire on the way, 4-6 tempests on the field. Hasu has trouble defending. 26:00 Snute (192) - Hasu (137) Vipers are good, free colossus! Hasu starvin' for dollars. Snute still on 4 base but good bank. I'm tired and hungry, TL;DR: Snute gona win with swarmhosts and advance, ewww. | ||
geokilla
Canada8218 Posts
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vult
United States9399 Posts
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VmY
Netherlands1286 Posts
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boxerfred
Germany8360 Posts
On March 05 2014 05:43 boxerfred wrote: Don't want to take anything away from Snute, but seriously, playing Lategame as Zerg with 6 gas and without a fifth so far seems a bit strange. Swarm hosts are really ruining ZvP. Let me explain before I get a warning for balance whine: basically, Snute went allin on that. Swarm Host allin with 4k gas banked, that's how it feels. Dunno if I like the meta so far. | ||
DeG3n
Germany130 Posts
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NarutO
Germany18839 Posts
On March 05 2014 05:44 VmY wrote: What did Hasu say? Anyway well played Snute! Congratulations. Very well played, gg | ||
Niko_Thien
Germany2671 Posts
On March 05 2014 05:44 VmY wrote: What did Hasu say? Anyway well played Snute! "congratz, very well played, good job" | ||
FeyFey
Germany10114 Posts
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VmY
Netherlands1286 Posts
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Dodgin
Canada39254 Posts
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JyB
France466 Posts
I just don't like the design of it and don't understand how it made its way into the game. | ||
Squat
Sweden7978 Posts
On March 05 2014 05:44 boxerfred wrote: Let me explain before I get a warning for balance whine: basically, Snute went allin on that. Swarm Host allin with 4k gas banked, that's how it feels. Dunno if I like the meta so far. Not at all, he was taking a fifth and gradually secured map control. Zerg can sit on 4 bases for a loooong time with this army comp, Snute was never in danger of mining out or blowing his bank in this game. He was ahead and in full control the whole game. That was pretty much as immaculate as a SH game will look. | ||
Serinox
Germany5224 Posts
On March 05 2014 05:45 VmY wrote: Did you guys manage to read it that quickly? But thanks! They showed it longer on the German stream (that NarutO casts on ![]() | ||
FeyFey
Germany10114 Posts
On March 05 2014 05:46 JyB wrote: The concept of infinite free units in a RTS is really weird. Snute did use the unit really well. I just don't like the design of it and don't understand how it made its way into the game. Maybe because free units exist since Warcraft 1 and kept on sticking around in Blizzard games. Usually they have a drawback though, but the weakspot of swarmhosts is easy to negate if you are pretty good in general. Need to make spines and spores slower then units even on creep, so the static defense has to pull back before everything is burning and suddenly swarmhosts aren't as problematic anymore, or Broodlords or Infested Terrans. And you don't need an super range unit that one shots them x3. | ||
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