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On March 05 2014 05:27 Skynx wrote:2:00 Snute (15) - Hasu (15) 15 pool vs. Nexus 1st. 3:00 Snute (15) - Hasu (17) Natural for snute vs gateway 4:00 Snute (21) - Hasu (25) Gas taken by Snute. Hasu takes double gas, zealos msc on the way. 5:00 Snute (31) - Hasu (31) 3rd on the way for Snute and ling speed. 2 more gates and forge for Hasu.
7:00 Snute (52) - Hasu (47) Lair, roach warren and spores. +1 getting chronod, twillight on the way
8:00 Snute (76) - Hasu (64) Lings for snute. Hasu has loads of sentries.
9:00 Snute (88) - Hasu (72) Hasu secures 3rd, forcefields good vs. lings yo
10:00 Snute (106) - Hasu (78) Melee upgrades for Snute, aswell as swam hosts. Robo, +2 and blink halfway done.
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East Gorteau22261 Posts
On March 05 2014 05:29 Ramiz1989 wrote:Show nested quote +On March 05 2014 05:24 Zealously wrote:On March 05 2014 05:21 Grumbels wrote: Tbh, I feel like Hasuobs wouldn't even be competitive if the game had limited unit selection. Maybe it's a silly thought, but he's so calculated with his army control that I don't think he would cope well with more twitchy play where you have to micro a lot of units individually very quickly. Wasn't Hasu a WC3 player or something? Yes, but people are prizing "WC3's micro" way too much, since microing in WC3 and army control wasn't too hard, it was definitely easier than in SCBW, especially because WC3 is a lot slower game. And he wasn't among the best WC3 players.
I've never watched or played any significant amount of WC3, but surely the description "more twitchy play where you have to micro a lot of units individually very quickly" fits WC3?
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Hasu must be singing with joy on the inside after seeing those locusts.
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Snute donating lings left and right.
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On March 05 2014 05:31 Heartland wrote: how did mvp look today? Dominating.
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On March 05 2014 05:31 Skynx wrote:Show nested quote +On March 05 2014 05:27 Skynx wrote:On March 05 2014 05:23 Skynx wrote:Game 2 Snute vs. HasuObsMap: Frost Snute Spawns: Bottom Right Hasu Spawns: Top Right 2:00 Snute (15) - Hasu (15) 15 pool vs. Nexus 1st. 3:00 Snute (15) - Hasu (17) Natural for snute vs gateway 4:00 Snute (21) - Hasu (25) Gas taken by Snute. Hasu takes double gas, zealos msc on the way. 5:00 Snute (31) - Hasu (31) 3rd on the way for Snute and ling speed. 2 more gates and forge for Hasu. 7:00 Snute (52) - Hasu (47) Lair, roach warren and spores. +1 getting chronod, twillight on the way 8:00 Snute (76) - Hasu (64) Lings for snute. Hasu has loads of sentries. 9:00 Snute (88) - Hasu (72) Hasu secures 3rd, forcefields good vs. lings yo 10:00 Snute (106) - Hasu (78) Melee upgrades for Snute, aswell as swam hosts. Robo, +2 and blink halfway done.
12:00 Snute (146) - Hasu (105) Robo bay and +3 attack for hasu. Swarm hosts for Snute.
13:00 Snute (164) - Hasu (128) Warp prism on the way, 4th taken by Snute.
14:00 Snute (180) - Hasu (152) Double colossus while 2-2 and hive on the way for snute, defends his 4th.
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On March 05 2014 05:24 Zealously wrote:Show nested quote +On March 05 2014 05:21 Grumbels wrote: Tbh, I feel like Hasuobs wouldn't even be competitive if the game had limited unit selection. Maybe it's a silly thought, but he's so calculated with his army control that I don't think he would cope well with more twitchy play where you have to micro a lot of units individually very quickly. Wasn't Hasu a WC3 player or something? Do you know anything about WC3? The 20 army supply in WC3 does not strain the same way 140 army supply in SC2 would. And the micro is more about timing, precision and control than speed.
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Zerg plays this kind of like BW mech, an almost unbreakable defensive bastion and then launch ling raiding parties all over the map, analogous to vulture harass, kind of.
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On March 05 2014 05:31 Zealously wrote:Show nested quote +On March 05 2014 05:29 Ramiz1989 wrote:On March 05 2014 05:24 Zealously wrote:On March 05 2014 05:21 Grumbels wrote: Tbh, I feel like Hasuobs wouldn't even be competitive if the game had limited unit selection. Maybe it's a silly thought, but he's so calculated with his army control that I don't think he would cope well with more twitchy play where you have to micro a lot of units individually very quickly. Wasn't Hasu a WC3 player or something? Yes, but people are prizing "WC3's micro" way too much, since microing in WC3 and army control wasn't too hard, it was definitely easier than in SCBW, especially because WC3 is a lot slower game. And he wasn't among the best WC3 players. I've never watched or played any significant amount of WC3, but surely the description "more twitchy play where you have to micro a lot of units individually very quickly" fits WC3? If you put quickly under " ", then yes, since units had between 300 and 1300 HP, and do like 30-70 dmg while game speed is significantly slower than BW, let alone SC2, so, yeah... WC3 emphasized Hero control and strategies resolving around certain heroes a lot more than unit control and macro.
Also, this is coming from the guy that played WC3 a lot more than SCBW.
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Snute love crackling: i like it !
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This isnt the greatest map to go swarm hosts... eh?
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What is it that Kaelaris does when he suddenly gets the camera to the bottom right? He's done it a few times, I don't know how lol.
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On March 05 2014 05:33 Skynx wrote:Show nested quote +On March 05 2014 05:31 Skynx wrote:On March 05 2014 05:27 Skynx wrote:On March 05 2014 05:23 Skynx wrote:Game 2 Snute vs. HasuObsMap: Frost Snute Spawns: Bottom Right Hasu Spawns: Top Right 2:00 Snute (15) - Hasu (15) 15 pool vs. Nexus 1st. 3:00 Snute (15) - Hasu (17) Natural for snute vs gateway 4:00 Snute (21) - Hasu (25) Gas taken by Snute. Hasu takes double gas, zealos msc on the way. 5:00 Snute (31) - Hasu (31) 3rd on the way for Snute and ling speed. 2 more gates and forge for Hasu. 7:00 Snute (52) - Hasu (47) Lair, roach warren and spores. +1 getting chronod, twillight on the way 8:00 Snute (76) - Hasu (64) Lings for snute. Hasu has loads of sentries. 9:00 Snute (88) - Hasu (72) Hasu secures 3rd, forcefields good vs. lings yo 10:00 Snute (106) - Hasu (78) Melee upgrades for Snute, aswell as swam hosts. Robo, +2 and blink halfway done. 12:00 Snute (146) - Hasu (105) Robo bay and +3 attack for hasu. Swarm hosts for Snute. 13:00 Snute (164) - Hasu (128) Warp prism on the way, 4th taken by Snute. 14:00 Snute (180) - Hasu (152) Double colossus while 2-2 and hive on the way for snute, defends his 4th.
16:00 Snute (200) - Hasu (164) More expansions for Hasu, he dances in mid and gets dark shrine. More static D for Snute.
18:00 Snute (200) - Hasu (165) 3-3 adrenal glands for Snute. Hasu gaining some ground, fleet beacon and +1 air on the way. Vipers arrive, Hasu recalls from Snute's 4th.
20:00 Snute (180) - Hasu (160) Snute has big bank, damn liquid money! Tempests on the way, swarmhosts start to deal dmg, 3-3 done.
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Snute needs a spire here, pronto.
Edit: make double spire and start 1-1 air asap imo.
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This game is pretty cool by Snute
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On March 05 2014 05:38 Skynx wrote:Show nested quote +On March 05 2014 05:33 Skynx wrote:On March 05 2014 05:31 Skynx wrote:On March 05 2014 05:27 Skynx wrote:On March 05 2014 05:23 Skynx wrote:Game 2 Snute vs. HasuObsMap: Frost Snute Spawns: Bottom Right Hasu Spawns: Top Right 2:00 Snute (15) - Hasu (15) 15 pool vs. Nexus 1st. 3:00 Snute (15) - Hasu (17) Natural for snute vs gateway 4:00 Snute (21) - Hasu (25) Gas taken by Snute. Hasu takes double gas, zealos msc on the way. 5:00 Snute (31) - Hasu (31) 3rd on the way for Snute and ling speed. 2 more gates and forge for Hasu. 7:00 Snute (52) - Hasu (47) Lair, roach warren and spores. +1 getting chronod, twillight on the way 8:00 Snute (76) - Hasu (64) Lings for snute. Hasu has loads of sentries. 9:00 Snute (88) - Hasu (72) Hasu secures 3rd, forcefields good vs. lings yo 10:00 Snute (106) - Hasu (78) Melee upgrades for Snute, aswell as swam hosts. Robo, +2 and blink halfway done. 12:00 Snute (146) - Hasu (105) Robo bay and +3 attack for hasu. Swarm hosts for Snute. 13:00 Snute (164) - Hasu (128) Warp prism on the way, 4th taken by Snute. 14:00 Snute (180) - Hasu (152) Double colossus while 2-2 and hive on the way for snute, defends his 4th. 16:00 Snute (200) - Hasu (164) More expansions for Hasu, he dances in mid and gets dark shrine. More static D for Snute. 18:00 Snute (200) - Hasu (165) 3-3 adrenal glands for Snute. Hasu gaining some ground, fleet beacon and +1 air on the way. Vipers arrive, Hasu recalls from Snute's 4th. 20:00 Snute (180) - Hasu (160) Snute has big bank, damn liquid money! Tempests on the way, swarmhosts start to deal dmg, 3-3 done.
22:00 Snute (199) - Hasu (165) Hasu loses units in mids, more tempests. Snute does some ling harras all around.
24:00 Snute (200) - Hasu (134) Spire on the way, 4-6 tempests on the field. Hasu has trouble defending.
26:00 Snute (192) - Hasu (137) Vipers are good, free colossus! Hasu starvin' for dollars. Snute still on 4 base but good bank.
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On March 05 2014 05:37 Snijjer wrote: This isnt the greatest map to go swarm hosts... eh?
You can't take a 4th as zerg playing SH on this map, but protoss players have the habit of just throwing away units constantly vs 4 base zerg.
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And people were surprised that Hasu all-inned every game.
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