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[WCS EU] Ro32 Group G Premier Season 1 2014 - Page 43

Forum Index > StarCraft 2 Tournaments
Post a Reply
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Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
March 04 2014 20:20 GMT
#841
Poll: Recommend Final Match Game 1?

★- Do not see this game no matter what (0)
 
0%

★★- Not recommended unless you have nothing better to do (0)
 
0%

★★★- Good game (6)
 
43%

★★★★- Highly recommended game (7)
 
50%

★★★★★- One of the best games this season (1)
 
7%

14 total votes

Your vote: Recommend Final Match Game 1?

(Vote): ★- Do not see this game no matter what
(Vote): ★★- Not recommended unless you have nothing better to do
(Vote): ★★★- Good game
(Vote): ★★★★- Highly recommended game
(Vote): ★★★★★- One of the best games this season

Community News
TL+ Member
Olli
Profile Blog Joined February 2012
Austria24422 Posts
March 04 2014 20:20 GMT
#842
Snute is looking good!
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Snijjer
Profile Joined September 2011
United States989 Posts
Last Edited: 2014-03-04 20:22:13
March 04 2014 20:21 GMT
#843
Zerg once again finding finishing against Hasu is difficult.
Zheryn
Profile Joined December 2010
Sweden3653 Posts
March 04 2014 20:21 GMT
#844
On March 05 2014 05:19 Wertheron wrote:
God an entertaining ZvP... is it possible ?


Well watching a protoss lose then have to wait through the 15 minute death animation isn't that entertaining for me atleast.
hundred thousand krouner
vult
Profile Blog Joined February 2012
United States9400 Posts
March 04 2014 20:21 GMT
#845
That was a cool game by Snute, so aggressive and spoony.

Also cool to see Infested Terrans win the game for once since they were nerfed to the ground.
I used to play random, but for you I play very specifically.
Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
March 04 2014 20:21 GMT
#846
On March 05 2014 05:20 DarkLordOlli wrote:
Snute is looking good!


He always does *dreamy sigh*
Grumbels
Profile Blog Joined May 2009
Netherlands7032 Posts
March 04 2014 20:21 GMT
#847
Tbh, I feel like Hasuobs wouldn't even be competitive if the game had limited unit selection. Maybe it's a silly thought, but he's so calculated with his army control that I don't think he would cope well with more twitchy play where you have to micro a lot of units individually very quickly.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Squat
Profile Joined September 2013
Sweden7978 Posts
March 04 2014 20:22 GMT
#848
On March 05 2014 05:19 Wertheron wrote:
God an entertaining ZvP... is it possible ?

Honestly it's mostly because Snute is just way better than Hasu. He can do this because his mechanics and control allow him to stay in Hasu's face and trade decently. Against a really good defensive toss all that will accomplish is to get all your units stuck in FF and killed.

Letting Snute take 4 bases and macro freely after losing your third twice is not going to work.
"Digital. They have digital. What is digital?" - Donald J Trump
Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
March 04 2014 20:22 GMT
#849
On March 05 2014 05:21 Grumbels wrote:
Tbh, I feel like Hasuobs wouldn't even be competitive if the game had limited unit selection. Maybe it's a silly thought, but he's so calculated with his army control that I don't think he would cope well with more twitchy play where you have to micro a lot of units individually very quickly.


It's not like he won national tournaments in a game revolving around individually microed units!
Ramiz1989
Profile Joined July 2012
12124 Posts
March 04 2014 20:23 GMT
#850
On March 05 2014 05:19 Heartland wrote:
Show nested quote +
On March 05 2014 05:17 Ramiz1989 wrote:
On March 05 2014 05:15 Grumbels wrote:
I've never ever seen a protoss player split his sentries when facing fungal. You would think that they could, if only they were used to microing their units.

To be honest, casters usually aren't microed that way. Not saying that they shouldn't, but I barely saw anyone microing their casters apart from knowing to land good spells and to back off when needed.


You have to micro Templars a lot

And yet again, most of the pros still got their Templars in one group, barely any of them spreads them. I know you have to micro them back and forth so they don't get sniped, same as Vipers and Infestors, but no they don't really spread them so they don't get caught by AoE.

And that is what that guy was talking about, majority of players just don't spread their spell casters.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
arkedos
Profile Joined July 2011
Germany1426 Posts
March 04 2014 20:23 GMT
#851
On March 05 2014 05:21 Grumbels wrote:
Tbh, I feel like Hasuobs wouldn't even be competitive if the game had limited unit selection. Maybe it's a silly thought, but he's so calculated with his army control that I don't think he would cope well with more twitchy play where you have to micro a lot of units individually very quickly.


Nah I don't think so. There was limited unit selection in wc3 too. And if it was like this he would have practiced this.
love esports - hate homophobia
Skynx
Profile Blog Joined January 2013
Turkey7150 Posts
March 04 2014 20:23 GMT
#852
Game 2
(Z)Snute vs. (P)HasuObs

Map: Frost

Snute Spawns: Bottom Right

Hasu Spawns: Top Right
"When seagulls follow the troller, it is because they think sardines will be thrown into the sea. Thank you very much" - King Cantona | STX 4 eva
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
March 04 2014 20:24 GMT
#853
On March 05 2014 05:21 Grumbels wrote:
Tbh, I feel like Hasuobs wouldn't even be competitive if the game had limited unit selection. Maybe it's a silly thought, but he's so calculated with his army control that I don't think he would cope well with more twitchy play where you have to micro a lot of units individually very quickly.


Wasn't Hasu a WC3 player or something?
AdministratorBreak the chains
Wertheron
Profile Joined October 2011
France439 Posts
March 04 2014 20:24 GMT
#854
On March 05 2014 05:21 Zheryn wrote:
Show nested quote +
On March 05 2014 05:19 Wertheron wrote:
God an entertaining ZvP... is it possible ?


Well watching a protoss lose then have to wait through the 15 minute death animation isn't that entertaining for me atleast.


Yaeh, no big suspense but lot of actions, it change from 2 deathball into "one fight a move".
And as a zerg, i love protoss death animation :p
Squat
Profile Joined September 2013
Sweden7978 Posts
March 04 2014 20:26 GMT
#855
Hasu's micro is not bad, but his multitasking and mechanics are not on the level of Snute's. Snute would be well advised to open safely here and go mutas if Hasu does not go SG.
"Digital. They have digital. What is digital?" - Donald J Trump
Skynx
Profile Blog Joined January 2013
Turkey7150 Posts
March 04 2014 20:27 GMT
#856
On March 05 2014 05:23 Skynx wrote:
Game 2
(Z)Snute vs. (P)HasuObs

Map: Frost

Snute Spawns: Bottom Right

Hasu Spawns: Top Right


2:00 Snute (15) - Hasu (15)
15 pool vs. Nexus 1st.

3:00 Snute (15) - Hasu (17)
Natural for snute vs gateway

4:00 Snute (21) - Hasu (25)
Gas taken by Snute. Hasu takes double gas, zealos msc on the way.

5:00 Snute (31) - Hasu (31)
3rd on the way for Snute and ling speed. 2 more gates and forge for Hasu.
"When seagulls follow the troller, it is because they think sardines will be thrown into the sea. Thank you very much" - King Cantona | STX 4 eva
jakethesnake
Profile Blog Joined May 2011
Canada4948 Posts
March 04 2014 20:29 GMT
#857
Pretty decent FF trap there. Not the most efficient, but still got quite a few lings.
Community Newsjjakji || jjakji || jjakji || jjakji || jjakji || jjakji || jjakji nshoseo.jpg
Ramiz1989
Profile Joined July 2012
12124 Posts
March 04 2014 20:29 GMT
#858
On March 05 2014 05:24 Zealously wrote:
Show nested quote +
On March 05 2014 05:21 Grumbels wrote:
Tbh, I feel like Hasuobs wouldn't even be competitive if the game had limited unit selection. Maybe it's a silly thought, but he's so calculated with his army control that I don't think he would cope well with more twitchy play where you have to micro a lot of units individually very quickly.


Wasn't Hasu a WC3 player or something?

Yes, but people are prizing "WC3's micro" way too much, since microing in WC3 and army control wasn't too hard, it was definitely easier than in SCBW, especially because WC3 is a lot slower game.

And he wasn't among the best WC3 players.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Squat
Profile Joined September 2013
Sweden7978 Posts
March 04 2014 20:30 GMT
#859
Don't think I've ever seen a nexus successfully denied with lings if the toss has 6-7 sentries there. It's just a waste of larva and minerals imo.
"Digital. They have digital. What is digital?" - Donald J Trump
Morbidius
Profile Joined November 2010
Brazil3449 Posts
March 04 2014 20:30 GMT
#860
Who knew one day everyone would be begging to see infestors be played.
Has foreign StarCraft hit rock bottom?
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