[SPL] MVP vs KT - Round 1 2014 - Page 35
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Killmouse
Austria5700 Posts
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fmod
Cayman Islands330 Posts
what? | ||
Caladan
Germany1238 Posts
On January 19 2014 22:53 fmod wrote: SC2 should have games like this more often. It's nice to see someone come back to good strategy and skill rather than some deathball vs deathball or build order losses. Too bad it rarely happens. Yeah. If we had these games more often, SC2 would be growing and not starving like it does atm. TvZ and TvT are really nice match ups to watch. Only problem is Protoss with its death ball mechanics, game play wise. | ||
gingerfluffmuff
Austria4570 Posts
actually thats brilliant, would stop all balance whining right there. | ||
Wildmoon
Thailand4189 Posts
On January 19 2014 22:56 Green_25 wrote: Holy shit best mech vs zerg game ever? Sick tank usage by Flash. Of course, he was really helped by the map, but still that was another level. That kind of mech is really fun to watch, just no mass raven and we are good. Flash should just never play bio again in sc2, he sucks at it. Go back to your roots son. Mvp | ||
orvinreyes
577 Posts
On January 19 2014 22:56 Loxley wrote: Sorry I can't call anyone in that game mediocre, flash was struggling against a solid playing DRG. DRG actually looked great early to mid game, but just failed so much at the tail-end | ||
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Destructicon
4713 Posts
On January 19 2014 22:55 ETisME wrote: not that i am complaining about this game though, great game, but skyterran needs to be a little harder to get imo. imagine more tank run bys etc It is hard to get into sky terran in general, however it works exceptionally well on that map because you can secure 5 bases easily. It has more to do with the map being crap than anything else. Way too much unneeded DRG bashing, he played really well most of the game, but what trully killed him was letting the tank runbys do so much damage, he should have kept his 10 mutas alive and used them to shut down harass. Flash couldn't afford to do runbys and also keep his vikings around those runbys. | ||
Bowzar
Sweden741 Posts
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Ammanas
Slovakia2166 Posts
On January 19 2014 22:58 Caladan wrote: Yeah. If we had these games more often, SC2 would be growing and not starving like it does atm. TvZ and TvT are really nice match ups to watch. Only problem is Protoss with its death ball mechanics, game play wise. Spectator wise you mean. Gameplay wise protoss is OKish, spectator wise it's mostly shit. Source: I am a Protoss player and Protoss fan. | ||
Green_25
Great Britain696 Posts
Good point, MVP is pretty good. But his mechanics aren't as good as Flash, unfortunately. | ||
VmY
Netherlands1286 Posts
On January 19 2014 22:57 Zheryn wrote: lol how can you say that when flash was playing mech? he was forced into swarm hosts by flash, and mech is still like 10 times more lame than swarm hosts. u wot m8 | ||
FFW_Rude
France10201 Posts
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Inflicted
Australia18228 Posts
On January 19 2014 22:57 ETisME wrote: except there is no counter to skyterran for zerg while mvp figured out raven transition at the end of wol. (it's almost impossible to buy enough time but there is still a possible stage of that transiiton possible while not possible for zerg to beat that deathball) I was mainly arguing for whether an undefeatable deathball should exist in sc2 Just wait for Symbol to play. | ||
Pangpootata
1838 Posts
On January 19 2014 22:56 Green_25 wrote: Holy shit best mech vs zerg game ever? Sick tank usage by Flash. Of course, he was really helped by the map, but still that was another level. That kind of mech is really fun to watch, just no mass raven and we are good. Flash should just never play bio again in sc2, he sucks at it. Go back to your roots son. So you think Flash should be the Fantasy of SC2? | ||
Ctesias
4595 Posts
On January 19 2014 22:57 Killmouse wrote: no interview or did i miss? I guess Barbie went home to celebrate after Prime actually won something. | ||
GumBa
United Kingdom31935 Posts
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Wildmoon
Thailand4189 Posts
On January 19 2014 22:59 Green_25 wrote: Good point, MVP is pretty good. But his mechanics aren't as good as Flash, unfortunately. I mean he has produce some mech games that are better than this. | ||
Green_25
Great Britain696 Posts
On January 19 2014 22:59 Ammanas wrote: Spectator wise you mean. Gameplay wise protoss is OKish, spectator wise it's mostly shit. Source: I am a Protoss player and Protoss fan. I like cheesy all-in style Protoss as a spectator, its entertaining and keeps things fresh. Deathball Protoss sucks pretty hard as a spectator though, the battles are all about composition usually. | ||
Swisslink
2949 Posts
On January 19 2014 22:56 FeyFey wrote: upgrades are to important in Sc2. Its not about 3/3 its about the Zerg having 0/0 air. No reason to build something if its 2 upgrade levels behind. The match started well, but the last bit was horrible to watch for me, bad decision after bad decision in my eyes. Whatelse should DRG build against the Vikings? You know... Zerg doesn't have that much of a choice to fight an air army :-? The game was great, one of the more entertaining mech games I've seen so far. But I REALLY hope, mech won't be the standard too soon, Swarmhosts are normally insanely boring to watch and to use, but beside Swarmhosts, Zerg has no answer to mech :-/ | ||
ETisME
12265 Posts
i would really really love a buff to overlord buff. imagine terran barely hanging on while transitioning and zerg kept flooding roaches etc to break the defense and eventually loses. more mid game harassment strategy from zerg would be really awesome | ||
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