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[SPL] MVP vs KT - Round 1 2014 - Page 42

Forum Index > StarCraft 2 Tournaments
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Vasoline73
Profile Blog Joined February 2008
United States8203 Posts
January 20 2014 01:58 GMT
#821
The_Red_Viper

I just wanted to type it out like everyone else in this thread?
WombaT
Profile Blog Joined May 2010
Northern Ireland27480 Posts
January 20 2014 02:38 GMT
#822
People actually find that style of mech entertaining? It was high level for sure, I do feel DRG just needed a few Muta hitssquads earlier, being pulled apart while you expand laterally is a big weakness of his style, and Mutas could have prevented those hatch snipes.

I only saw the game v DRG, will check the Sniper VoD too.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
jotmang
Profile Joined October 2013
Korea (South)16 Posts
Last Edited: 2014-01-20 04:33:17
January 20 2014 04:32 GMT
#823
The mech games by Flash were some of the best games of SC2 ever. To think what would have been hadn't Dustin "I hate tanks" Browder in charge of development.

And remember boys and girls, Dustin Browder, David Kim, and Jay Wilson are in charge of 'Heroes of the Storm'. Buyers beware!
jotmang game is jotmang
WombaT
Profile Blog Joined May 2010
Northern Ireland27480 Posts
January 20 2014 04:36 GMT
#824
How in the name of Zeus were they some of the best SC2 games ever?
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
opterown *
Profile Blog Joined August 2011
Australia54785 Posts
January 20 2014 04:51 GMT
#825
because they were flash winning in relatively close/entertaining games, people who are fans of their player will call those some of the best game. i'm sure you'd list some HerO games as some of the best SC2 games ever, too.
ModeratorRetired LR Bonjwa
TL+ Member
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
January 20 2014 04:54 GMT
#826
you should hear olli arguing about the greatness of HerO games, sheesh
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
forsooth
Profile Joined February 2011
United States3648 Posts
January 20 2014 05:12 GMT
#827
On January 20 2014 13:36 Wombat_NI wrote:
How in the name of Zeus were they some of the best SC2 games ever?

I think people are just hyped because we saw some proper mech play breaking up the 4M monotony. And also it's Flash.

I suppose I can understand why some people like 4M, it's fast paced and stuff. But personally I rather dislike Blizzard's focus on extreme speed and mobility, and watching big clumps of marines run around the map for 15-30 minutes is only interesting every once in a while. It makes me miss the space control and meticulous, methodical attacks we saw in WoL TvZ before the queen patch ruined everything. I'll take the mech play with actual tech progression over "I make 4M and attack nonstop until one of us is dead" any day.
WombaT
Profile Blog Joined May 2010
Northern Ireland27480 Posts
January 20 2014 09:32 GMT
#828
Some HerO games are legit great games though :p

I watched the game vs Sniper and Flash completely dismantled him. Game vs DRG was closer, both were very WP by Flash, but all time great games they were not (IMO)
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
shadymmj
Profile Joined June 2010
1906 Posts
January 20 2014 10:47 GMT
#829
I'm not going to argue whether the games were highest level tvz or whatever, but today flash was able to show his true suffocating macro-based, tank heavy style of play, even if he was playing at 75% at best by my calculations.

This is the famous style that choked Jaedong to death with unbreakable tank lines on matchpoint. This is what demolished Zero 3-0 in the MSL finals (with a bio opening) with no solution in sight. This is all that the "defence master" Soulkey on electric circuit saw as he attempted to stop god: a line of tanks protected by a line of mines laid by a stream of vultures moving closer and closer to his base.

There is nothing a Zerg can do to win against this sort of perfect space controlling play. To add to that, Flash was floating half the cash of soulkey with almost double the income.

That is why some people think this "Carlsen style" of Terran chess should not be "allowed" in sc2. It just wins. But today we saw that it was fun, fresh and powerful.
There is no such thing is "e-sports". There is Brood War, and then there is crap for nerds.
Rollora
Profile Joined February 2012
2450 Posts
January 20 2014 23:27 GMT
#830
On January 20 2014 13:54 lichter wrote:
you should hear olli arguing about the greatness of HerO games, sheesh

havent seen ANY hero games being as entertaining as good tvzs. and this one was a good one. not the best maybe, but far more entertaining than laser/deathball or storm to win games.. the way protoss play may be balanced, but not entertaining
SunflowerSeeds
Profile Joined December 2013
90 Posts
January 21 2014 02:48 GMT
#831
Flash's style is always not so multitasking oriented, he's much more comfortable with macro, mech, and slow push. Mvp has the similar style.

But the hot terrans right now are all multitasking oriented, and they are young, such as Maru, Innovation and Baby. HotS definitely favors multitasking terran. Drops all over the maps are very entertaining, but it's still nice to see some traditional mech slow pushes.
Sanders
Profile Joined June 2010
97 Posts
January 21 2014 06:57 GMT
#832
Damn, anyone else finding the twitch.tv VOD skips the first 25 minutes of game 4?
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