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[DreamHack] Winter 2013 Day 2 Knock Out Rounds - Page 18

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 16 17 18 19 20 203 Next
Squat
Profile Joined September 2013
Sweden7978 Posts
November 29 2013 13:32 GMT
#341
Innovation not looking very happy.
"Digital. They have digital. What is digital?" - Donald J Trump
Nebuchad
Profile Blog Joined December 2012
Switzerland12407 Posts
November 29 2013 13:33 GMT
#342
On November 29 2013 22:30 Mozdk wrote:
Show nested quote +
On November 29 2013 22:28 TheDwf wrote:
On November 29 2013 22:25 Mozdk wrote:
On November 29 2013 22:23 TheDwf wrote:
On November 29 2013 22:22 Mozdk wrote:
On November 29 2013 22:21 TheDwf wrote:
On November 29 2013 22:20 DarkLordOlli wrote:
On November 29 2013 22:18 Qwerty85 wrote:
On November 29 2013 22:15 DarkLordOlli wrote:
On November 29 2013 22:07 Faust852 wrote:
[quote]

I know right, t'as why players like Dear almost never miss their storms. Don't be so biased and admit that HerO didn't play at the same level as Taeja.


Please actually watch Dear vs Taeja. Taeja was beating him too, then fucked up his army control and got stormed to oblivion when he wasn't watching.


This almost sounds like everything depends on the terran player in the matchup and protoss is just an observer in the game, playing as good as terran allows him.


It means that protoss is super volatile. You can demolish or lose a game depending on how well terran controls

Was it because of Protoss' "volatility" that HerO lost his first Oracle doing nothing, or regularly overextended with his Zealots?


Yeah defensive overextension. That's an actual thing!

Didn't you see his Zealots chasing bio for no reason beyond the Nexus' range?


The are melee units. If you keep them back eventually they are all gone... Terran units have range. Meaning they can fire from a distance. It's hard to figure out, but I promise you, that once you get that, you will understand more about the matchup.

Precisely, because they're melee units, there's zero point chasing ranged units beyond your base when you're in a defensive posture. Once you get this, maybe you can drop your snide attitude and understand that HerO lost because of his own mistakes.



So standing still having 8 marines and 12 marauders shooting at your units while nexus overcharge doesn't keep up with medivac heal... Is that what you recommend? Is that how you'd play PvT?

We're done. Cannot handle this.


And he meant that zealots shouldn't have left the range of the overcharge... What's hard to understand?
No will to live, no wish to die
PanzerElite
Profile Joined May 2012
540 Posts
November 29 2013 13:33 GMT
#343
Innovation needed to play more economical with 2 tanks to protect
.
Insoleet
Profile Joined May 2012
France1806 Posts
November 29 2013 13:33 GMT
#344
JD has so many powerful all-ins... And they are all so different and hard to prepare for, hard to read. It must be very scary to face him...
Technique
Profile Joined March 2010
Netherlands1542 Posts
November 29 2013 13:33 GMT
#345
That was not a all in anyway... don't always listen to the casters.
If you think you're good, you suck. If you think you suck, you're getting better.
Swiipii
Profile Joined January 2012
2195 Posts
November 29 2013 13:34 GMT
#346
On November 29 2013 22:33 PanzerElite wrote:
Innovation needed to play more economical with 2 tanks to protect
.

Or just don't sacrifice his entire army when he's leading in ups and equal in economy?
PanzerElite
Profile Joined May 2012
540 Posts
November 29 2013 13:34 GMT
#347
On November 29 2013 22:33 Insoleet wrote:
JD has so many powerful all-ins... And they are all so different and hard to prepare for, hard to read. It must be very scary to face him...

Bomber smacks him down ez.
NicksonReyes
Profile Blog Joined May 2010
Philippines4431 Posts
November 29 2013 13:34 GMT
#348
On November 29 2013 22:30 Mozdk wrote:
Show nested quote +
On November 29 2013 22:28 TheDwf wrote:
On November 29 2013 22:25 Mozdk wrote:
On November 29 2013 22:23 TheDwf wrote:
On November 29 2013 22:22 Mozdk wrote:
On November 29 2013 22:21 TheDwf wrote:
On November 29 2013 22:20 DarkLordOlli wrote:
On November 29 2013 22:18 Qwerty85 wrote:
On November 29 2013 22:15 DarkLordOlli wrote:
On November 29 2013 22:07 Faust852 wrote:
[quote]

I know right, t'as why players like Dear almost never miss their storms. Don't be so biased and admit that HerO didn't play at the same level as Taeja.


Please actually watch Dear vs Taeja. Taeja was beating him too, then fucked up his army control and got stormed to oblivion when he wasn't watching.


This almost sounds like everything depends on the terran player in the matchup and protoss is just an observer in the game, playing as good as terran allows him.


It means that protoss is super volatile. You can demolish or lose a game depending on how well terran controls

Was it because of Protoss' "volatility" that HerO lost his first Oracle doing nothing, or regularly overextended with his Zealots?


Yeah defensive overextension. That's an actual thing!

Didn't you see his Zealots chasing bio for no reason beyond the Nexus' range?


The are melee units. If you keep them back eventually they are all gone... Terran units have range. Meaning they can fire from a distance. It's hard to figure out, but I promise you, that once you get that, you will understand more about the matchup.

Precisely, because they're melee units, there's zero point chasing ranged units beyond your base when you're in a defensive posture. Once you get this, maybe you can drop your snide attitude and understand that HerO lost because of his own mistakes.



So standing still having 8 marines and 12 marauders shooting at your units while nexus overcharge doesn't keep up with medivac heal... Is that what you recommend? Is that how you'd play PvT?

We're done. Cannot handle this.

Charge though? I missed the game so I'm not sure if he already had charge when he overextended his zealots. Typically protosses retreat until the charge cooldown is done.
"Start yo" -FlaSh
lystier
Profile Blog Joined August 2013
China877 Posts
November 29 2013 13:34 GMT
#349
Jaedong is so good.
Startale forever.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
November 29 2013 13:34 GMT
#350
On November 29 2013 22:33 Technique wrote:
That was not a all in anyway... don't always listen to the casters.

Well without any upgrades it was a bit risky, no?^^
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Mozdk
Profile Joined October 2010
Denmark6989 Posts
November 29 2013 13:34 GMT
#351
On November 29 2013 22:33 Insoleet wrote:
JD has so many powerful all-ins... And they are all so different and hard to prepare for, hard to read. It must be very scary to face him...


This one was very hard to read. Very unusual play by JD.
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
PanzerElite
Profile Joined May 2012
540 Posts
November 29 2013 13:34 GMT
#352
On November 29 2013 22:34 Swiipii wrote:
Show nested quote +
On November 29 2013 22:33 PanzerElite wrote:
Innovation needed to play more economical with 2 tanks to protect
.

Or just don't sacrifice his entire army when he's leading in ups and equal in economy?

2/2 on the way vs 0/0 would have been even better.
TheDwf
Profile Joined November 2011
France19747 Posts
November 29 2013 13:34 GMT
#353
On November 29 2013 22:34 Swiipii wrote:
Show nested quote +
On November 29 2013 22:33 PanzerElite wrote:
Innovation needed to play more economical with 2 tanks to protect
.

Or just don't sacrifice his entire army when he's leading in ups and equal in economy?

Obviously he didn't realize Jaedong was going for a 0/0 all-in.
GWdeathscythe
Profile Joined November 2012
Brazil1091 Posts
November 29 2013 13:34 GMT
#354
On November 29 2013 22:33 Technique wrote:
That was not a all in anyway... don't always listen to the casters.

Yeah. He just saw Bogus bleeding and went for the final blow.
JD is BONJWA!
samurai80
Profile Joined November 2011
Japan4225 Posts
November 29 2013 13:36 GMT
#355
On November 29 2013 22:30 Mozdk wrote:
Show nested quote +
On November 29 2013 22:28 TheDwf wrote:
On November 29 2013 22:25 Mozdk wrote:
On November 29 2013 22:23 TheDwf wrote:
On November 29 2013 22:22 Mozdk wrote:
On November 29 2013 22:21 TheDwf wrote:
On November 29 2013 22:20 DarkLordOlli wrote:
On November 29 2013 22:18 Qwerty85 wrote:
On November 29 2013 22:15 DarkLordOlli wrote:
On November 29 2013 22:07 Faust852 wrote:
[quote]

I know right, t'as why players like Dear almost never miss their storms. Don't be so biased and admit that HerO didn't play at the same level as Taeja.


Please actually watch Dear vs Taeja. Taeja was beating him too, then fucked up his army control and got stormed to oblivion when he wasn't watching.


This almost sounds like everything depends on the terran player in the matchup and protoss is just an observer in the game, playing as good as terran allows him.


It means that protoss is super volatile. You can demolish or lose a game depending on how well terran controls

Was it because of Protoss' "volatility" that HerO lost his first Oracle doing nothing, or regularly overextended with his Zealots?


Yeah defensive overextension. That's an actual thing!

Didn't you see his Zealots chasing bio for no reason beyond the Nexus' range?


The are melee units. If you keep them back eventually they are all gone... Terran units have range. Meaning they can fire from a distance. It's hard to figure out, but I promise you, that once you get that, you will understand more about the matchup.

Precisely, because they're melee units, there's zero point chasing ranged units beyond your base when you're in a defensive posture. Once you get this, maybe you can drop your snide attitude and understand that HerO lost because of his own mistakes.



So standing still having 8 marines and 12 marauders shooting at your units while nexus overcharge doesn't keep up with medivac heal... Is that what you recommend? Is that how you'd play PvT?

We're done. Cannot handle this.

Mozdk you've got TheDwf on your back, you're doomed believe me ^^
Strela
Profile Joined October 2011
Netherlands1896 Posts
November 29 2013 13:36 GMT
#356
On November 29 2013 22:33 Technique wrote:
That was not a all in anyway... don't always listen to the casters.

Why should we listen to you?
Squat
Profile Joined September 2013
Sweden7978 Posts
November 29 2013 13:37 GMT
#357
Double hatch before pool. Interesting.
"Digital. They have digital. What is digital?" - Donald J Trump
Schelim
Profile Blog Joined January 2011
Austria11528 Posts
November 29 2013 13:37 GMT
#358
Incontrol wants the dong
TY <3 Cure <3 Inno <3 Special <3
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
November 29 2013 13:37 GMT
#359
Cross position frost is probably bad for JD and very good for Inno. Due to Inno being the better late game player (imo)
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Aeromi
Profile Blog Joined August 2012
France14461 Posts
Last Edited: 2013-11-29 13:38:40
November 29 2013 13:38 GMT
#360
It's over, right ? I mean INnoVation killed 5 drones with two reapers.
https://twitter.com/DrAeromi | Updates on live tournaments: @StarCrafteSport
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