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[DreamHack] Winter 2013 Day 2 Knock Out Rounds - Page 19

Forum Index > StarCraft 2 Tournaments
Post a Reply
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TheDwf
Profile Joined November 2011
France19747 Posts
November 29 2013 13:38 GMT
#361
Glad to see Jaedong's gamble backfire so badly.
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
November 29 2013 13:38 GMT
#362
Oh dear 0.O Poor Dong
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Swiipii
Profile Joined January 2012
2195 Posts
November 29 2013 13:38 GMT
#363
Innovation isn't playing Protoss JD :p
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
November 29 2013 13:38 GMT
#364
Jaedong is a lifetime behind now 0.O
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Kasaraki
Profile Blog Joined May 2012
Denmark7115 Posts
November 29 2013 13:38 GMT
#365
Haha this game.
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
November 29 2013 13:38 GMT
#366
Great start by Inno
TheDwf
Profile Joined November 2011
France19747 Posts
November 29 2013 13:39 GMT
#367
On November 29 2013 22:38 Aeromi wrote:
It's over, right ? I mean INnoVation killed 5 drones with two reapers.

He'll probably all-in and still manage to win with some bane bust. /:
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
November 29 2013 13:39 GMT
#368
Jaedong getting bopped
Liquipedia"Expert"
Scarecrow
Profile Blog Joined July 2009
Korea (South)9172 Posts
Last Edited: 2013-11-29 13:40:02
November 29 2013 13:39 GMT
#369
On November 29 2013 22:33 Technique wrote:
That was not a all in anyway... don't always listen to the casters.

It was definitely an all-in (just an unorthodox one), there's no coming back 0-0 vs 2-2 if he doesnt cripple Inno
Yhamm is the god of predictions
Destructicon
Profile Blog Joined September 2011
4713 Posts
November 29 2013 13:39 GMT
#370
That was very nearly a bop. Wasn't expecting this, ok looks like JD is far, far behind now.
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
liberate71
Profile Joined October 2011
Australia10252 Posts
November 29 2013 13:39 GMT
#371
hahahahah InControl is the fucking best
Minelord Stimfestor, also known as karma.
Kasaraki
Profile Blog Joined May 2012
Denmark7115 Posts
November 29 2013 13:40 GMT
#372
These panic lings aren't doing anything.
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
November 29 2013 13:40 GMT
#373
JD is dead.
SoSexy
Profile Blog Joined February 2011
Italy3725 Posts
November 29 2013 13:40 GMT
#374
Wtf is JD doing!
Dating thread on TL LUL
Technique
Profile Joined March 2010
Netherlands1542 Posts
November 29 2013 13:40 GMT
#375
On November 29 2013 22:36 Strela wrote:
Show nested quote +
On November 29 2013 22:33 Technique wrote:
That was not a all in anyway... don't always listen to the casters.

Why should we listen to you?

Touché.
If you think you're good, you suck. If you think you suck, you're getting better.
TheDwf
Profile Joined November 2011
France19747 Posts
November 29 2013 13:40 GMT
#376
On November 29 2013 22:36 samurai80 wrote:
Show nested quote +
On November 29 2013 22:30 Mozdk wrote:
On November 29 2013 22:28 TheDwf wrote:
On November 29 2013 22:25 Mozdk wrote:
On November 29 2013 22:23 TheDwf wrote:
On November 29 2013 22:22 Mozdk wrote:
On November 29 2013 22:21 TheDwf wrote:
On November 29 2013 22:20 DarkLordOlli wrote:
On November 29 2013 22:18 Qwerty85 wrote:
On November 29 2013 22:15 DarkLordOlli wrote:
[quote]

Please actually watch Dear vs Taeja. Taeja was beating him too, then fucked up his army control and got stormed to oblivion when he wasn't watching.


This almost sounds like everything depends on the terran player in the matchup and protoss is just an observer in the game, playing as good as terran allows him.


It means that protoss is super volatile. You can demolish or lose a game depending on how well terran controls

Was it because of Protoss' "volatility" that HerO lost his first Oracle doing nothing, or regularly overextended with his Zealots?


Yeah defensive overextension. That's an actual thing!

Didn't you see his Zealots chasing bio for no reason beyond the Nexus' range?


The are melee units. If you keep them back eventually they are all gone... Terran units have range. Meaning they can fire from a distance. It's hard to figure out, but I promise you, that once you get that, you will understand more about the matchup.

Precisely, because they're melee units, there's zero point chasing ranged units beyond your base when you're in a defensive posture. Once you get this, maybe you can drop your snide attitude and understand that HerO lost because of his own mistakes.



So standing still having 8 marines and 12 marauders shooting at your units while nexus overcharge doesn't keep up with medivac heal... Is that what you recommend? Is that how you'd play PvT?

We're done. Cannot handle this.

Mozdk you've got TheDwf on your back, you're doomed believe me ^^

Haha. I don't forget, I don't forgive!
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
November 29 2013 13:40 GMT
#377
Oh wow Jaedong even tried to counter and failed. Even further behind you go!
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
ETisME
Profile Blog Joined April 2011
12482 Posts
November 29 2013 13:41 GMT
#378
dun worry, according to thedwf, zerg can just drone one round and he is back into the game
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Mozdk
Profile Joined October 2010
Denmark6989 Posts
November 29 2013 13:41 GMT
#379
On November 29 2013 22:40 TheDwf wrote:
Show nested quote +
On November 29 2013 22:36 samurai80 wrote:
On November 29 2013 22:30 Mozdk wrote:
On November 29 2013 22:28 TheDwf wrote:
On November 29 2013 22:25 Mozdk wrote:
On November 29 2013 22:23 TheDwf wrote:
On November 29 2013 22:22 Mozdk wrote:
On November 29 2013 22:21 TheDwf wrote:
On November 29 2013 22:20 DarkLordOlli wrote:
On November 29 2013 22:18 Qwerty85 wrote:
[quote]

This almost sounds like everything depends on the terran player in the matchup and protoss is just an observer in the game, playing as good as terran allows him.


It means that protoss is super volatile. You can demolish or lose a game depending on how well terran controls

Was it because of Protoss' "volatility" that HerO lost his first Oracle doing nothing, or regularly overextended with his Zealots?


Yeah defensive overextension. That's an actual thing!

Didn't you see his Zealots chasing bio for no reason beyond the Nexus' range?


The are melee units. If you keep them back eventually they are all gone... Terran units have range. Meaning they can fire from a distance. It's hard to figure out, but I promise you, that once you get that, you will understand more about the matchup.

Precisely, because they're melee units, there's zero point chasing ranged units beyond your base when you're in a defensive posture. Once you get this, maybe you can drop your snide attitude and understand that HerO lost because of his own mistakes.



So standing still having 8 marines and 12 marauders shooting at your units while nexus overcharge doesn't keep up with medivac heal... Is that what you recommend? Is that how you'd play PvT?

We're done. Cannot handle this.

Mozdk you've got TheDwf on your back, you're doomed believe me ^^

Haha. I don't forget, I don't forgive!


Never give up. Never surrender
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
lystier
Profile Blog Joined August 2013
China877 Posts
November 29 2013 13:41 GMT
#380
Those hellions...
Startale forever.
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