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[DreamHack] Winter 2013 Day 2 Knock Out Rounds - Page 16

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 14 15 16 17 18 203 Next
Ctesias
Profile Joined December 2012
4595 Posts
November 29 2013 13:23 GMT
#301
Jaedong vs Innovation is on! Come on guys, let's stop bickering and start hyping!
Flash | Mvp
TheDwf
Profile Joined November 2011
France19747 Posts
November 29 2013 13:23 GMT
#302
On November 29 2013 22:22 Mozdk wrote:
Show nested quote +
On November 29 2013 22:21 TheDwf wrote:
On November 29 2013 22:20 DarkLordOlli wrote:
On November 29 2013 22:18 Qwerty85 wrote:
On November 29 2013 22:15 DarkLordOlli wrote:
On November 29 2013 22:07 Faust852 wrote:
On November 29 2013 22:05 Mozdk wrote:
On November 29 2013 22:03 Dragt wrote:
On November 29 2013 21:59 Mozdk wrote:
On November 29 2013 21:57 Squat wrote:
Immaculate control from taeja


Same for HerO... And there is the result.... Cannot get up a 3rd

Storms hitting nothing, Zealots stuck behind the Archons, colossus completly out of position. Hero is miles behind Taeja in control.


Storms hitting is not about the caster... It's about terran control and only terran control.

This was before collosi

Zealots stuck behind the sentry? Is that what you mean. There was no "stuck behind archon". And the sentry thing had no effect on the game as no damage was being dealt.


I know right, t'as why players like Dear almost never miss their storms. Don't be so biased and admit that HerO didn't play at the same level as Taeja.


Please actually watch Dear vs Taeja. Taeja was beating him too, then fucked up his army control and got stormed to oblivion when he wasn't watching.


This almost sounds like everything depends on the terran player in the matchup and protoss is just an observer in the game, playing as good as terran allows him.


It means that protoss is super volatile. You can demolish or lose a game depending on how well terran controls

Was it because of Protoss' "volatility" that HerO lost his first Oracle doing nothing, or regularly overextended with his Zealots?


Yeah defensive overextension. That's an actual thing!

Didn't you see his Zealots chasing bio for no reason beyond the Nexus' range?
TheBloodyDwarf
Profile Blog Joined March 2012
Finland7524 Posts
November 29 2013 13:24 GMT
#303
Oh Innovation is using Acer'Cella's account. That account is GM rank 128 70wins/20losses
Fusilero: "I still can't believe he did that, like dude what the fuck there's fandom and then there's what he did like holy shit. I still see it when I close my eyes." <- reaction to the original drunk santa post which later caught on
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
November 29 2013 13:24 GMT
#304
On November 29 2013 22:23 Mozdk wrote:
Show nested quote +
On November 29 2013 22:23 Nomzter wrote:
On November 29 2013 22:21 GWdeathscythe wrote:
On November 29 2013 22:19 deacon.frost wrote:
On November 29 2013 22:16 mikedebo wrote:
On November 29 2013 22:15 Nomzter wrote:
I think protoss should have a spell that deals more dmg if the enemy units are spread out :D


"chain lightning"

Speed buff for templars? :-) Amulet allows them to move quickly, kekeke :-)

what about blink templars? blink in and storm, I can even hear the korean casters screams "ooooohhhhhh blink stormuuuu".

Sounds like Dota


What is a dota?


A World of Warcraft expansion
Mark Munoz looks like Gretorp
mikedebo
Profile Joined December 2010
Canada4341 Posts
November 29 2013 13:24 GMT
#305
On November 29 2013 22:23 Nomzter wrote:
Show nested quote +
On November 29 2013 22:21 GWdeathscythe wrote:
On November 29 2013 22:19 deacon.frost wrote:
On November 29 2013 22:16 mikedebo wrote:
On November 29 2013 22:15 Nomzter wrote:
I think protoss should have a spell that deals more dmg if the enemy units are spread out :D


"chain lightning"

Speed buff for templars? :-) Amulet allows them to move quickly, kekeke :-)

what about blink templars? blink in and storm, I can even hear the korean casters screams "ooooohhhhhh blink stormuuuu".

Sounds like Dota


You should just be able to morph a high templar with a tempest into a high tempchon and it can fly and cast storms at tempest range
I NEED A PHOTOSYNTHESIS! ||| 'airtoss' is an anagram of 'artosis' ||| SANGHOOOOOO ||| "No Korea? No problem. I have internet." -- Stardust
Olli
Profile Blog Joined February 2012
Austria24420 Posts
November 29 2013 13:24 GMT
#306
On November 29 2013 22:21 TheDwf wrote:
Show nested quote +
On November 29 2013 22:20 DarkLordOlli wrote:
On November 29 2013 22:18 Qwerty85 wrote:
On November 29 2013 22:15 DarkLordOlli wrote:
On November 29 2013 22:07 Faust852 wrote:
On November 29 2013 22:05 Mozdk wrote:
On November 29 2013 22:03 Dragt wrote:
On November 29 2013 21:59 Mozdk wrote:
On November 29 2013 21:57 Squat wrote:
Immaculate control from taeja


Same for HerO... And there is the result.... Cannot get up a 3rd

Storms hitting nothing, Zealots stuck behind the Archons, colossus completly out of position. Hero is miles behind Taeja in control.


Storms hitting is not about the caster... It's about terran control and only terran control.

This was before collosi

Zealots stuck behind the sentry? Is that what you mean. There was no "stuck behind archon". And the sentry thing had no effect on the game as no damage was being dealt.


I know right, t'as why players like Dear almost never miss their storms. Don't be so biased and admit that HerO didn't play at the same level as Taeja.


Please actually watch Dear vs Taeja. Taeja was beating him too, then fucked up his army control and got stormed to oblivion when he wasn't watching.


This almost sounds like everything depends on the terran player in the matchup and protoss is just an observer in the game, playing as good as terran allows him.


It means that protoss is super volatile. You can demolish or lose a game depending on how well terran controls

Was it because of Protoss' "volatility" that HerO lost his first Oracle doing nothing, or regularly overextended with his Zealots?


I'm not talking about this game. Also before you start whining - volatility works both ways. Protoss wins dumb games because of it just as much as they lose them
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Mozdk
Profile Joined October 2010
Denmark6989 Posts
November 29 2013 13:25 GMT
#307
On November 29 2013 22:23 TheDwf wrote:
Show nested quote +
On November 29 2013 22:22 Mozdk wrote:
On November 29 2013 22:21 TheDwf wrote:
On November 29 2013 22:20 DarkLordOlli wrote:
On November 29 2013 22:18 Qwerty85 wrote:
On November 29 2013 22:15 DarkLordOlli wrote:
On November 29 2013 22:07 Faust852 wrote:
On November 29 2013 22:05 Mozdk wrote:
On November 29 2013 22:03 Dragt wrote:
On November 29 2013 21:59 Mozdk wrote:
[quote]

Same for HerO... And there is the result.... Cannot get up a 3rd

Storms hitting nothing, Zealots stuck behind the Archons, colossus completly out of position. Hero is miles behind Taeja in control.


Storms hitting is not about the caster... It's about terran control and only terran control.

This was before collosi

Zealots stuck behind the sentry? Is that what you mean. There was no "stuck behind archon". And the sentry thing had no effect on the game as no damage was being dealt.


I know right, t'as why players like Dear almost never miss their storms. Don't be so biased and admit that HerO didn't play at the same level as Taeja.


Please actually watch Dear vs Taeja. Taeja was beating him too, then fucked up his army control and got stormed to oblivion when he wasn't watching.


This almost sounds like everything depends on the terran player in the matchup and protoss is just an observer in the game, playing as good as terran allows him.


It means that protoss is super volatile. You can demolish or lose a game depending on how well terran controls

Was it because of Protoss' "volatility" that HerO lost his first Oracle doing nothing, or regularly overextended with his Zealots?


Yeah defensive overextension. That's an actual thing!

Didn't you see his Zealots chasing bio for no reason beyond the Nexus' range?


The are melee units. If you keep them back eventually they are all gone... Terran units have range. Meaning they can fire from a distance. It's hard to figure out, but I promise you, that once you get that, you will understand more about the matchup.
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
November 29 2013 13:25 GMT
#308
On November 29 2013 22:21 crappen wrote:
Show nested quote +
On November 29 2013 22:19 deacon.frost wrote:
On November 29 2013 22:16 mikedebo wrote:
On November 29 2013 22:15 Nomzter wrote:
I think protoss should have a spell that deals more dmg if the enemy units are spread out :D


"chain lightning"

Speed buff for templars? :-) Amulet allows them to move quickly, kekeke :-)


Storm Dance, when activated, for the next 6 seconds, abilites costs no mana and templar is cloaked. 1min cooldown.

Also don't forget, that the storm doesn't do any friendly fire in this mode! And the 2nd upgrade allows templar to fly, since he's hovering above the land all the time :-) And the 2nd upgrade will be called... hmmm... don't know. But the icon for it will be can of red bull!!!! And it takes 1 shield for activating! :-)

Also I don't know who is my player in this game... probably Innovation, closest to Bomber
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Aeromi
Profile Blog Joined August 2012
France14461 Posts
November 29 2013 13:26 GMT
#309
Acer can't buy an account to INnoVation ? Please Kaoru.
https://twitter.com/DrAeromi | Updates on live tournaments: @StarCrafteSport
TheDwf
Profile Joined November 2011
France19747 Posts
November 29 2013 13:26 GMT
#310
On November 29 2013 22:24 DarkLordOlli wrote:
Show nested quote +
On November 29 2013 22:21 TheDwf wrote:
On November 29 2013 22:20 DarkLordOlli wrote:
On November 29 2013 22:18 Qwerty85 wrote:
On November 29 2013 22:15 DarkLordOlli wrote:
On November 29 2013 22:07 Faust852 wrote:
On November 29 2013 22:05 Mozdk wrote:
On November 29 2013 22:03 Dragt wrote:
On November 29 2013 21:59 Mozdk wrote:
On November 29 2013 21:57 Squat wrote:
Immaculate control from taeja


Same for HerO... And there is the result.... Cannot get up a 3rd

Storms hitting nothing, Zealots stuck behind the Archons, colossus completly out of position. Hero is miles behind Taeja in control.


Storms hitting is not about the caster... It's about terran control and only terran control.

This was before collosi

Zealots stuck behind the sentry? Is that what you mean. There was no "stuck behind archon". And the sentry thing had no effect on the game as no damage was being dealt.


I know right, t'as why players like Dear almost never miss their storms. Don't be so biased and admit that HerO didn't play at the same level as Taeja.


Please actually watch Dear vs Taeja. Taeja was beating him too, then fucked up his army control and got stormed to oblivion when he wasn't watching.


This almost sounds like everything depends on the terran player in the matchup and protoss is just an observer in the game, playing as good as terran allows him.


It means that protoss is super volatile. You can demolish or lose a game depending on how well terran controls

Was it because of Protoss' "volatility" that HerO lost his first Oracle doing nothing, or regularly overextended with his Zealots?


I'm not talking about this game. Also before you start whining - volatility works both ways. Protoss wins dumb games because of it just as much as they lose them

I'm not the one "whining" here.
mikedebo
Profile Joined December 2010
Canada4341 Posts
November 29 2013 13:27 GMT
#311
shush everyone, we're watching tvz now
I NEED A PHOTOSYNTHESIS! ||| 'airtoss' is an anagram of 'artosis' ||| SANGHOOOOOO ||| "No Korea? No problem. I have internet." -- Stardust
Olli
Profile Blog Joined February 2012
Austria24420 Posts
November 29 2013 13:28 GMT
#312
On November 29 2013 22:26 TheDwf wrote:
Show nested quote +
On November 29 2013 22:24 DarkLordOlli wrote:
On November 29 2013 22:21 TheDwf wrote:
On November 29 2013 22:20 DarkLordOlli wrote:
On November 29 2013 22:18 Qwerty85 wrote:
On November 29 2013 22:15 DarkLordOlli wrote:
On November 29 2013 22:07 Faust852 wrote:
On November 29 2013 22:05 Mozdk wrote:
On November 29 2013 22:03 Dragt wrote:
On November 29 2013 21:59 Mozdk wrote:
[quote]

Same for HerO... And there is the result.... Cannot get up a 3rd

Storms hitting nothing, Zealots stuck behind the Archons, colossus completly out of position. Hero is miles behind Taeja in control.


Storms hitting is not about the caster... It's about terran control and only terran control.

This was before collosi

Zealots stuck behind the sentry? Is that what you mean. There was no "stuck behind archon". And the sentry thing had no effect on the game as no damage was being dealt.


I know right, t'as why players like Dear almost never miss their storms. Don't be so biased and admit that HerO didn't play at the same level as Taeja.


Please actually watch Dear vs Taeja. Taeja was beating him too, then fucked up his army control and got stormed to oblivion when he wasn't watching.


This almost sounds like everything depends on the terran player in the matchup and protoss is just an observer in the game, playing as good as terran allows him.


It means that protoss is super volatile. You can demolish or lose a game depending on how well terran controls

Was it because of Protoss' "volatility" that HerO lost his first Oracle doing nothing, or regularly overextended with his Zealots?


I'm not talking about this game. Also before you start whining - volatility works both ways. Protoss wins dumb games because of it just as much as they lose them

I'm not the one "whining" here.


You're also not addressing my points so not sure what you're doing.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
TheDwf
Profile Joined November 2011
France19747 Posts
November 29 2013 13:28 GMT
#313
On November 29 2013 22:25 Mozdk wrote:
Show nested quote +
On November 29 2013 22:23 TheDwf wrote:
On November 29 2013 22:22 Mozdk wrote:
On November 29 2013 22:21 TheDwf wrote:
On November 29 2013 22:20 DarkLordOlli wrote:
On November 29 2013 22:18 Qwerty85 wrote:
On November 29 2013 22:15 DarkLordOlli wrote:
On November 29 2013 22:07 Faust852 wrote:
On November 29 2013 22:05 Mozdk wrote:
On November 29 2013 22:03 Dragt wrote:
[quote]
Storms hitting nothing, Zealots stuck behind the Archons, colossus completly out of position. Hero is miles behind Taeja in control.


Storms hitting is not about the caster... It's about terran control and only terran control.

This was before collosi

Zealots stuck behind the sentry? Is that what you mean. There was no "stuck behind archon". And the sentry thing had no effect on the game as no damage was being dealt.


I know right, t'as why players like Dear almost never miss their storms. Don't be so biased and admit that HerO didn't play at the same level as Taeja.


Please actually watch Dear vs Taeja. Taeja was beating him too, then fucked up his army control and got stormed to oblivion when he wasn't watching.


This almost sounds like everything depends on the terran player in the matchup and protoss is just an observer in the game, playing as good as terran allows him.


It means that protoss is super volatile. You can demolish or lose a game depending on how well terran controls

Was it because of Protoss' "volatility" that HerO lost his first Oracle doing nothing, or regularly overextended with his Zealots?


Yeah defensive overextension. That's an actual thing!

Didn't you see his Zealots chasing bio for no reason beyond the Nexus' range?


The are melee units. If you keep them back eventually they are all gone... Terran units have range. Meaning they can fire from a distance. It's hard to figure out, but I promise you, that once you get that, you will understand more about the matchup.

Precisely, because they're melee units, there's zero point chasing ranged units beyond your base when you're in a defensive posture. Once you get this, maybe you can drop your snide attitude and understand that HerO lost because of his own mistakes.
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
Last Edited: 2013-11-29 13:30:24
November 29 2013 13:30 GMT
#314
LOL
Wow the DONG is so good. Kill all army without a single baneling? LOL
And 0-0 vs 1-1 LOL wtf
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
mikedebo
Profile Joined December 2010
Canada4341 Posts
November 29 2013 13:30 GMT
#315
hahahah apollo is really jacked about this game
I NEED A PHOTOSYNTHESIS! ||| 'airtoss' is an anagram of 'artosis' ||| SANGHOOOOOO ||| "No Korea? No problem. I have internet." -- Stardust
Aeromi
Profile Blog Joined August 2012
France14461 Posts
November 29 2013 13:30 GMT
#316
(Z)Jaedong 1 - 0 (T)INnoVation
https://twitter.com/DrAeromi | Updates on live tournaments: @StarCrafteSport
Davkaus
Profile Joined October 2013
United Kingdom368 Posts
November 29 2013 13:30 GMT
#317
Wow, Innovation's control is absolutely horrible.
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
November 29 2013 13:30 GMT
#318
Oh boy... firewall failed.
ETisME
Profile Blog Joined April 2011
12482 Posts
November 29 2013 13:30 GMT
#319
AWWWWW YEAHHHHHHH JD!!!!!!
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Ketch
Profile Joined October 2010
Netherlands7285 Posts
November 29 2013 13:30 GMT
#320
That JD face nice!
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