• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 13:28
CET 19:28
KST 03:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational12SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0
Community News
Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)25Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7
StarCraft 2
General
PhD study /w SC2 - help with a survey! herO wins SC2 All-Star Invitational Oliveira Would Have Returned If EWC Continued StarCraft 2 not at the Esports World Cup 2026 [Short Story] The Last GSL
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Potential Map Candidates Gypsy to Korea Fantasy's Q&A video BW General Discussion
Tourneys
[Megathread] Daily Proleagues Azhi's Colosseum - Season 2 Small VOD Thread 2.0 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Current Meta Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Canadian Politics Mega-thread NASA and the Private Sector
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Esports Advertising Shap…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3383 users

[HSC VIII] Day 3 - Page 69

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 67 68 69 70 71 180 Next
KalWarkov
Profile Blog Joined December 2011
Germany4126 Posts
November 16 2013 18:36 GMT
#1361
On November 17 2013 03:35 TheDwf wrote:
Show nested quote +
On November 17 2013 03:29 KalWarkov wrote:
please... you dont even know what ur talking about :/
fact of the matter is:
- protoss cant beat a army consisting of 25 ghosts, 20 vikings, 15 medivacs, mass scans
- terran has the hardest time getting to that army, because
- protoss is slightly favored in "normal" mid and lategame, when T has mostly MMM with some vikings and ghosts.

can we at least agree on that?

An army with ~6 Tempests and 7-8 Colossi + whatever ground is needed (mainly Stalkers/HTs) with Observers in Move command behind Colossi can easily decimate that precious army the Terran spent 10 minuts building. After that, your much faster remax, combined with the fact Terran is contained on 4 or 5 bases while Protoss has the rest of the map will allow you to win easily.


till i see this, i have to disagree. maybe if you add storm, cannons, and revelation into the mix. 7-8 colossi is overkill. he will just build even more vikings and then what :O
DiaBoLuS ** Sc2 - Protoss: 16x GM | Dota2 - Offlane Immortal | Wc3 - Undead decent level | Diablo nerd | Chess / Magnus fanboy | BVB | Agnostic***
Nebuchad
Profile Blog Joined December 2012
Switzerland12382 Posts
November 16 2013 18:36 GMT
#1362
On November 17 2013 03:36 stuchiu wrote:
Show nested quote +
On November 17 2013 03:35 KalWarkov wrote:
On November 17 2013 03:34 FeyFey wrote:
On November 17 2013 03:32 AlternativeEgo wrote:
On November 17 2013 03:30 stuchiu wrote:
On November 17 2013 03:30 TheDwf wrote:
On November 17 2013 03:28 Nebuchad wrote:
On November 17 2013 03:13 TheDwf wrote:
On November 17 2013 03:12 Nebuchad wrote:
On November 17 2013 03:09 TheDwf wrote:
[quote]
Protoss complaining about lategame TvP, how hilarious.


Yeah ToD should really play terran, he has the right mindset for it.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=267497


http://www.teamliquid.net/forum/viewmessage.php?topic_id=420599

Let us bury the hatchet and laugh at Zergs.


Soulkey single handidly making sure Zergs never get buffed.


Terran had that with Mvp but now when he have stepped down they get a 0.1 buff.


Even Thorzain managed to get us nerfed.


We win and get buffed!


Unless San wins, then you get 3 nerfs.


Omg, that's why San always chokes! He does it for the sake of our race.
No will to live, no wish to die
iSunrise
Profile Joined June 2011
3302 Posts
Last Edited: 2013-11-16 18:37:01
November 16 2013 18:36 GMT
#1363
On November 17 2013 03:34 y0su wrote:
Show nested quote +
On November 17 2013 03:33 iSunrise wrote:
On November 17 2013 03:31 Prog wrote:
On November 17 2013 03:28 iSunrise wrote:
On November 17 2013 03:21 Zarahtra wrote:
On November 17 2013 03:15 iSunrise wrote:
On November 17 2013 03:12 Zarahtra wrote:
On November 17 2013 03:11 miniskirt wrote:
On November 17 2013 03:11 Keeemy wrote:
FFS Tod, stop being such a whiner please.

can't he see his own mistakes, geez

Makes me a bit sad. I mean there are situations where I can understand being whiny, there are situations where your mistakes aren't really big so you don't notice them, but he was playing pretty damn bad, far below his skill level, so I expected him to be furious about himself, not Happy...

He surely is furious about the whole situation.

You do realize that when you play SC2 games professionally on that level, there´s no marging for error and you can exploit the map however you like to your advantage. ToD just wasn´t prepared that Happy would do such a thing.

And ToD probably already thought he had won. Something like that would kill almost everyone´s mindset.

You are making it sound like Happy did something wrong on that tie game. ToD had options to actually win in that situation but didn't use it, he played bad, so it's frustrating to me that you make it sound that way. Happy played to win. The rules of the game are set before the game, fair has little to do with it. Anything can be made sound unfair with your logic, and building lifting would certainly go very very very low on my list of that whinefest.

It´s actually you who wants to read it like that. ToD just wasn´t prepared to compete at that "low" level of mindgames. If you know you lost, all you can do is try to exploit something, so you actually could turn it around. So he used the map to his advantage. There was nothing bad about how ToD played until this moment, ToD just wasn´t prepared for something like that, which you could clearly see when you just went in to kill the buildings.

It´s like the example I gave with CS.

If your enemy shots at you and you only have 2% health left, all you can do is run and hide or flat-out die. Now, a really "intelligent?" player would try to hide forever to not be caught. And if the other player doesn´t find him (he cannot kill him, can he?), it suddenly is a tie? That would be a first. I have never ever seen such a thing happen, because every pro player in CS would be ashamed of himself, and to good reason.


You never played CS, did you? If you just hide you lose because either you cannot stop the terrorists from getting the bomb ready, or you yourself cannot deploy the bomb. And still sometimes you need to hide to safe your weapon for the next round. Hence: Terrible example.

Dude, that was just an example when playing 1 vs. 1. Not the normal CS mode where you need to defuse the bomb. If you don´t like that example, use Quake deathmatch or something else. My point still stands.

So you're saying Happy should NOT have lifted off his buildings and tried to force a draw?

No, because that was the only situation where he could have tied the game, otherwise he would have lost. That´s exactly why he did it.
TheDwf
Profile Joined November 2011
France19747 Posts
November 16 2013 18:37 GMT
#1364
On November 17 2013 03:35 Nebuchad wrote:
Show nested quote +
On November 17 2013 03:33 iSunrise wrote:
On November 17 2013 03:31 Prog wrote:
On November 17 2013 03:28 iSunrise wrote:
On November 17 2013 03:21 Zarahtra wrote:
On November 17 2013 03:15 iSunrise wrote:
On November 17 2013 03:12 Zarahtra wrote:
On November 17 2013 03:11 miniskirt wrote:
On November 17 2013 03:11 Keeemy wrote:
FFS Tod, stop being such a whiner please.

can't he see his own mistakes, geez

Makes me a bit sad. I mean there are situations where I can understand being whiny, there are situations where your mistakes aren't really big so you don't notice them, but he was playing pretty damn bad, far below his skill level, so I expected him to be furious about himself, not Happy...

He surely is furious about the whole situation.

You do realize that when you play SC2 games professionally on that level, there´s no marging for error and you can exploit the map however you like to your advantage. ToD just wasn´t prepared that Happy would do such a thing.

And ToD probably already thought he had won. Something like that would kill almost everyone´s mindset.

You are making it sound like Happy did something wrong on that tie game. ToD had options to actually win in that situation but didn't use it, he played bad, so it's frustrating to me that you make it sound that way. Happy played to win. The rules of the game are set before the game, fair has little to do with it. Anything can be made sound unfair with your logic, and building lifting would certainly go very very very low on my list of that whinefest.

It´s actually you who wants to read it like that. ToD just wasn´t prepared to compete at that "low" level of mindgames. If you know you lost, all you can do is try to exploit something, so you actually could turn it around. So he used the map to his advantage. There was nothing bad about how ToD played until this moment, ToD just wasn´t prepared for something like that, which you could clearly see when you just went in to kill the buildings.

It´s like the example I gave with CS.

If your enemy shots at you and you only have 2% health left, all you can do is run and hide or flat-out die. Now, a really "intelligent?" player would try to hide forever to not be caught. And if the other player doesn´t find him (he cannot kill him, can he?), it suddenly is a tie? That would be a first. I have never ever seen such a thing happen, because every pro player in CS would be ashamed of himself, and to good reason.


You never played CS, did you? If you just hide you lose because either you cannot stop the terrorists from getting the bomb ready, or you yourself cannot deploy the bomb. And still sometimes you need to hide to safe your weapon for the next round. Hence: Terrible example.

Dude, that was just an example when playing 1 vs. 1. Not the normal CS mode where you need to defuse the bomb. If you don´t like that example, use Quake deathmatch or something else. My point still stands.


One would have thought that being the SINGLE person in the whole thread who has a problem with flying buildings, you would after some time start to realize that you're on a mute point. But no. I admire your persistence.

It's not the flying buildings, IT'S THE MAP!
Faruko
Profile Joined April 2013
Chile34173 Posts
November 16 2013 18:37 GMT
#1365
Que buen español el de MoMan, alguien sabe porque ?

What a great spanish from MoMan, somebody knows why ?

His name is Emanuel Marquez, so im guessing Spaniard parents ?
Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
November 16 2013 18:37 GMT
#1366
On November 17 2013 03:36 Nebuchad wrote:
Show nested quote +
On November 17 2013 03:36 stuchiu wrote:
On November 17 2013 03:35 KalWarkov wrote:
On November 17 2013 03:34 FeyFey wrote:
On November 17 2013 03:32 AlternativeEgo wrote:
On November 17 2013 03:30 stuchiu wrote:
On November 17 2013 03:30 TheDwf wrote:
On November 17 2013 03:28 Nebuchad wrote:
On November 17 2013 03:13 TheDwf wrote:
On November 17 2013 03:12 Nebuchad wrote:
[quote]

Yeah ToD should really play terran, he has the right mindset for it.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=267497


http://www.teamliquid.net/forum/viewmessage.php?topic_id=420599

Let us bury the hatchet and laugh at Zergs.


Soulkey single handidly making sure Zergs never get buffed.


Terran had that with Mvp but now when he have stepped down they get a 0.1 buff.


Even Thorzain managed to get us nerfed.


We win and get buffed!


Unless San wins, then you get 3 nerfs.


Omg, that's why San always chokes! He does it for the sake of our race.


He died for your sins
Moderator
TheDwf
Profile Joined November 2011
France19747 Posts
November 16 2013 18:37 GMT
#1367
On November 17 2013 03:36 KalWarkov wrote:
Show nested quote +
On November 17 2013 03:35 TheDwf wrote:
On November 17 2013 03:29 KalWarkov wrote:
please... you dont even know what ur talking about :/
fact of the matter is:
- protoss cant beat a army consisting of 25 ghosts, 20 vikings, 15 medivacs, mass scans
- terran has the hardest time getting to that army, because
- protoss is slightly favored in "normal" mid and lategame, when T has mostly MMM with some vikings and ghosts.

can we at least agree on that?

An army with ~6 Tempests and 7-8 Colossi + whatever ground is needed (mainly Stalkers/HTs) with Observers in Move command behind Colossi can easily decimate that precious army the Terran spent 10 minuts building. After that, your much faster remax, combined with the fact Terran is contained on 4 or 5 bases while Protoss has the rest of the map will allow you to win easily.


till i see this, i have to disagree. maybe if you add storm, cannons, and revelation into the mix. 7-8 colossi is overkill. he will just build even more vikings and then what :O

Then watch aLive vs First on Whirlwind from Season 2 Finals.
TheOne26
Profile Joined June 2011
Australia142 Posts
November 16 2013 18:38 GMT
#1368
On November 17 2013 03:35 TheDwf wrote:
Show nested quote +
On November 17 2013 03:29 KalWarkov wrote:
please... you dont even know what ur talking about :/
fact of the matter is:
- protoss cant beat a army consisting of 25 ghosts, 20 vikings, 15 medivacs, mass scans
- terran has the hardest time getting to that army, because
- protoss is slightly favored in "normal" mid and lategame, when T has mostly MMM with some vikings and ghosts.

can we at least agree on that?

An army with ~6 Tempests and 7-8 Colossi + whatever ground is needed (mainly Stalkers/HTs) with Observers in Move command behind Colossi can easily decimate that precious army the Terran spent 10 minuts building. After that, your much faster remax, combined with the fact Terran is contained on 4 or 5 bases while Protoss has the rest of the map will allow you to win easily.

not to mention cannons + ht defending every base while warping in zealots/dts for runbys.

i've stopped replying to this guy since i can tell his game knowledge has peaked at plat league...or he could be trolling and making himself look dumb.
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
November 16 2013 18:39 GMT
#1369
On November 17 2013 03:37 TheDwf wrote:
Show nested quote +
On November 17 2013 03:36 KalWarkov wrote:
On November 17 2013 03:35 TheDwf wrote:
On November 17 2013 03:29 KalWarkov wrote:
please... you dont even know what ur talking about :/
fact of the matter is:
- protoss cant beat a army consisting of 25 ghosts, 20 vikings, 15 medivacs, mass scans
- terran has the hardest time getting to that army, because
- protoss is slightly favored in "normal" mid and lategame, when T has mostly MMM with some vikings and ghosts.

can we at least agree on that?

An army with ~6 Tempests and 7-8 Colossi + whatever ground is needed (mainly Stalkers/HTs) with Observers in Move command behind Colossi can easily decimate that precious army the Terran spent 10 minuts building. After that, your much faster remax, combined with the fact Terran is contained on 4 or 5 bases while Protoss has the rest of the map will allow you to win easily.


till i see this, i have to disagree. maybe if you add storm, cannons, and revelation into the mix. 7-8 colossi is overkill. he will just build even more vikings and then what :O

Then watch aLive vs First on Whirlwind from Season 2 Finals.


Someone remembers alive existed and played games. What is this?
Moderator
slowbacontron
Profile Joined October 2012
United States7722 Posts
November 16 2013 18:39 GMT
#1370
jjakji got the bunker up!!
jjakji fan
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
November 16 2013 18:39 GMT
#1371
On November 17 2013 03:36 KalWarkov wrote:
Show nested quote +
On November 17 2013 03:35 TheDwf wrote:
On November 17 2013 03:29 KalWarkov wrote:
please... you dont even know what ur talking about :/
fact of the matter is:
- protoss cant beat a army consisting of 25 ghosts, 20 vikings, 15 medivacs, mass scans
- terran has the hardest time getting to that army, because
- protoss is slightly favored in "normal" mid and lategame, when T has mostly MMM with some vikings and ghosts.

can we at least agree on that?

An army with ~6 Tempests and 7-8 Colossi + whatever ground is needed (mainly Stalkers/HTs) with Observers in Move command behind Colossi can easily decimate that precious army the Terran spent 10 minuts building. After that, your much faster remax, combined with the fact Terran is contained on 4 or 5 bases while Protoss has the rest of the map will allow you to win easily.


till i see this, i have to disagree. maybe if you add storm, cannons, and revelation into the mix. 7-8 colossi is overkill. he will just build even more vikings and then what :O


This is mostly speculation. Most late game scenarios play out with one big fight and in most games I saw, protoss wins that fight if terran is unable to do significant damage up to that point.

Those scenarios you guys mention happen so rarely that it is stupid to say who would win...
iSunrise
Profile Joined June 2011
3302 Posts
November 16 2013 18:39 GMT
#1372
On November 17 2013 03:37 TheDwf wrote:
Show nested quote +
On November 17 2013 03:35 Nebuchad wrote:
On November 17 2013 03:33 iSunrise wrote:
On November 17 2013 03:31 Prog wrote:
On November 17 2013 03:28 iSunrise wrote:
On November 17 2013 03:21 Zarahtra wrote:
On November 17 2013 03:15 iSunrise wrote:
On November 17 2013 03:12 Zarahtra wrote:
On November 17 2013 03:11 miniskirt wrote:
On November 17 2013 03:11 Keeemy wrote:
FFS Tod, stop being such a whiner please.

can't he see his own mistakes, geez

Makes me a bit sad. I mean there are situations where I can understand being whiny, there are situations where your mistakes aren't really big so you don't notice them, but he was playing pretty damn bad, far below his skill level, so I expected him to be furious about himself, not Happy...

He surely is furious about the whole situation.

You do realize that when you play SC2 games professionally on that level, there´s no marging for error and you can exploit the map however you like to your advantage. ToD just wasn´t prepared that Happy would do such a thing.

And ToD probably already thought he had won. Something like that would kill almost everyone´s mindset.

You are making it sound like Happy did something wrong on that tie game. ToD had options to actually win in that situation but didn't use it, he played bad, so it's frustrating to me that you make it sound that way. Happy played to win. The rules of the game are set before the game, fair has little to do with it. Anything can be made sound unfair with your logic, and building lifting would certainly go very very very low on my list of that whinefest.

It´s actually you who wants to read it like that. ToD just wasn´t prepared to compete at that "low" level of mindgames. If you know you lost, all you can do is try to exploit something, so you actually could turn it around. So he used the map to his advantage. There was nothing bad about how ToD played until this moment, ToD just wasn´t prepared for something like that, which you could clearly see when you just went in to kill the buildings.

It´s like the example I gave with CS.

If your enemy shots at you and you only have 2% health left, all you can do is run and hide or flat-out die. Now, a really "intelligent?" player would try to hide forever to not be caught. And if the other player doesn´t find him (he cannot kill him, can he?), it suddenly is a tie? That would be a first. I have never ever seen such a thing happen, because every pro player in CS would be ashamed of himself, and to good reason.


You never played CS, did you? If you just hide you lose because either you cannot stop the terrorists from getting the bomb ready, or you yourself cannot deploy the bomb. And still sometimes you need to hide to safe your weapon for the next round. Hence: Terrible example.

Dude, that was just an example when playing 1 vs. 1. Not the normal CS mode where you need to defuse the bomb. If you don´t like that example, use Quake deathmatch or something else. My point still stands.


One would have thought that being the SINGLE person in the whole thread who has a problem with flying buildings, you would after some time start to realize that you're on a mute point. But no. I admire your persistence.

It's not the flying buildings, IT'S THE MAP!

Looks like I have a perfectly valid point, otherwise you guys wouldn´t have given up to argue against it.
KalWarkov
Profile Blog Joined December 2011
Germany4126 Posts
November 16 2013 18:39 GMT
#1373
On November 17 2013 03:37 TheDwf wrote:
Show nested quote +
On November 17 2013 03:36 KalWarkov wrote:
On November 17 2013 03:35 TheDwf wrote:
On November 17 2013 03:29 KalWarkov wrote:
please... you dont even know what ur talking about :/
fact of the matter is:
- protoss cant beat a army consisting of 25 ghosts, 20 vikings, 15 medivacs, mass scans
- terran has the hardest time getting to that army, because
- protoss is slightly favored in "normal" mid and lategame, when T has mostly MMM with some vikings and ghosts.

can we at least agree on that?

An army with ~6 Tempests and 7-8 Colossi + whatever ground is needed (mainly Stalkers/HTs) with Observers in Move command behind Colossi can easily decimate that precious army the Terran spent 10 minuts building. After that, your much faster remax, combined with the fact Terran is contained on 4 or 5 bases while Protoss has the rest of the map will allow you to win easily.


till i see this, i have to disagree. maybe if you add storm, cannons, and revelation into the mix. 7-8 colossi is overkill. he will just build even more vikings and then what :O

Then watch aLive vs First on Whirlwind from Season 2 Finals.


did alive really have 20/20/20 ghost viking medivac yet? or was he still mostly on mmm? did he use mass scans?
but then again. even if so, its just as hard if not harder for P to get to a storm / colossus / tempest /observer only army than the T doom army :D
whatever, ill just watch and enjoy now. im just sick of gold players telling you that T cant win lategame vs P. thats not the reason T loses more often than not nowadays.
DiaBoLuS ** Sc2 - Protoss: 16x GM | Dota2 - Offlane Immortal | Wc3 - Undead decent level | Diablo nerd | Chess / Magnus fanboy | BVB | Agnostic***
Heartland
Profile Blog Joined May 2012
Sweden24593 Posts
November 16 2013 18:40 GMT
#1374
On November 17 2013 03:39 stuchiu wrote:
Show nested quote +
On November 17 2013 03:37 TheDwf wrote:
On November 17 2013 03:36 KalWarkov wrote:
On November 17 2013 03:35 TheDwf wrote:
On November 17 2013 03:29 KalWarkov wrote:
please... you dont even know what ur talking about :/
fact of the matter is:
- protoss cant beat a army consisting of 25 ghosts, 20 vikings, 15 medivacs, mass scans
- terran has the hardest time getting to that army, because
- protoss is slightly favored in "normal" mid and lategame, when T has mostly MMM with some vikings and ghosts.

can we at least agree on that?

An army with ~6 Tempests and 7-8 Colossi + whatever ground is needed (mainly Stalkers/HTs) with Observers in Move command behind Colossi can easily decimate that precious army the Terran spent 10 minuts building. After that, your much faster remax, combined with the fact Terran is contained on 4 or 5 bases while Protoss has the rest of the map will allow you to win easily.


till i see this, i have to disagree. maybe if you add storm, cannons, and revelation into the mix. 7-8 colossi is overkill. he will just build even more vikings and then what :O

Then watch aLive vs First on Whirlwind from Season 2 Finals.


Someone remembers alive existed and played games. What is this?


A very forgotten entry on the drinking game list!
slowbacontron
Profile Joined October 2012
United States7722 Posts
November 16 2013 18:41 GMT
#1375
Oracle too fast to die to marines
jjakji fan
KalWarkov
Profile Blog Joined December 2011
Germany4126 Posts
November 16 2013 18:41 GMT
#1376
On November 17 2013 03:39 Qwerty85 wrote:
Show nested quote +
On November 17 2013 03:36 KalWarkov wrote:
On November 17 2013 03:35 TheDwf wrote:
On November 17 2013 03:29 KalWarkov wrote:
please... you dont even know what ur talking about :/
fact of the matter is:
- protoss cant beat a army consisting of 25 ghosts, 20 vikings, 15 medivacs, mass scans
- terran has the hardest time getting to that army, because
- protoss is slightly favored in "normal" mid and lategame, when T has mostly MMM with some vikings and ghosts.

can we at least agree on that?

An army with ~6 Tempests and 7-8 Colossi + whatever ground is needed (mainly Stalkers/HTs) with Observers in Move command behind Colossi can easily decimate that precious army the Terran spent 10 minuts building. After that, your much faster remax, combined with the fact Terran is contained on 4 or 5 bases while Protoss has the rest of the map will allow you to win easily.


till i see this, i have to disagree. maybe if you add storm, cannons, and revelation into the mix. 7-8 colossi is overkill. he will just build even more vikings and then what :O


This is mostly speculation. Most late game scenarios play out with one big fight and in most games I saw, protoss wins that fight if terran is unable to do significant damage up to that point.

Those scenarios you guys mention happen so rarely that it is stupid to say who would win...


but happy does it literally every 2nd game.
and most terrans just dont seem to feel the urge to learn how to use the super army.
whatever. pvt is def. not unwinnable for T in lategame. saying that is just plain stupid
DiaBoLuS ** Sc2 - Protoss: 16x GM | Dota2 - Offlane Immortal | Wc3 - Undead decent level | Diablo nerd | Chess / Magnus fanboy | BVB | Agnostic***
Makro
Profile Joined March 2011
France16890 Posts
November 16 2013 18:41 GMT
#1377
On November 17 2013 03:37 Faruko wrote:
Que buen español el de MoMan, alguien sabe porque ?

What a great spanish from MoMan, somebody knows why ?

His name is Emanuel Marquez, so im guessing Spaniard parents ?


spaniard root yes
Matthew 5:10 "Blessed are those who are persecuted because of shitposting, for theirs is the kingdom of heaven".
TL+ Member
slowbacontron
Profile Joined October 2012
United States7722 Posts
November 16 2013 18:41 GMT
#1378
jjakji really doing a nice job holding off the oracle!
jjakji fan
DJHelium
Profile Joined December 2010
Sweden13480 Posts
November 16 2013 18:42 GMT
#1379
Haha wow I'm so nervous, heart is beating like crazy. jj looking good so far.
#1 player in the world atm: J-god | Follow me on twitter! @DJHelium
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
November 16 2013 18:42 GMT
#1380
On November 17 2013 03:39 KalWarkov wrote:
Show nested quote +
On November 17 2013 03:37 TheDwf wrote:
On November 17 2013 03:36 KalWarkov wrote:
On November 17 2013 03:35 TheDwf wrote:
On November 17 2013 03:29 KalWarkov wrote:
please... you dont even know what ur talking about :/
fact of the matter is:
- protoss cant beat a army consisting of 25 ghosts, 20 vikings, 15 medivacs, mass scans
- terran has the hardest time getting to that army, because
- protoss is slightly favored in "normal" mid and lategame, when T has mostly MMM with some vikings and ghosts.

can we at least agree on that?

An army with ~6 Tempests and 7-8 Colossi + whatever ground is needed (mainly Stalkers/HTs) with Observers in Move command behind Colossi can easily decimate that precious army the Terran spent 10 minuts building. After that, your much faster remax, combined with the fact Terran is contained on 4 or 5 bases while Protoss has the rest of the map will allow you to win easily.


till i see this, i have to disagree. maybe if you add storm, cannons, and revelation into the mix. 7-8 colossi is overkill. he will just build even more vikings and then what :O

Then watch aLive vs First on Whirlwind from Season 2 Finals.


did alive really have 20/20/20 ghost viking medivac yet? or was he still mostly on mmm? did he use mass scans?
but then again. even if so, its just as hard if not harder for P to get to a storm / colossus / tempest /observer only army than the T doom army :D
whatever, ill just watch and enjoy now. im just sick of gold players telling you that T cant win lategame vs P. thats not the reason T loses more often than not nowadays.


T loses cause blink stalkers own Yeonsu, Polar Night, DW and Akilon. Or they can proxy oracle. Or they can get mass zealots and kill everything. Or they can get to ht collosus. Or they can do a fake 3 base, but actual 2 base collosus 7 gateway blink all-in. Or they can d an immortal bust. Basically Protoss have 7 options to Terrans 1.
Moderator
Prev 1 67 68 69 70 71 180 Next
Please log in or register to reply.
Live Events Refresh
BSL 21
15:00
NKorea Champ Playoff Final Day
Mihu vs XuanXuan
Bonyth vs Dewalt
ZZZero.O421
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech155
SteadfastSC 143
Rex 66
StarCraft: Brood War
Rain 2998
Sea 1685
EffOrt 616
Mini 546
ZZZero.O 421
Shuttle 203
ggaemo 164
firebathero 133
hero 125
Shine 16
[ Show more ]
HiyA 10
Terrorterran 8
Noble 8
Dota 2
qojqva2791
Counter-Strike
fl0m4424
byalli411
kRYSTAL_0
Super Smash Bros
hungrybox1090
Mew2King37
Heroes of the Storm
Khaldor528
Other Games
FrodaN2231
Liquid`RaSZi2190
Grubby1879
B2W.Neo753
Liquid`Hasu171
Beastyqt167
XaKoH 114
KnowMe40
Organizations
Other Games
EGCTV1756
gamesdonequick882
StarCraft 2
angryscii 22
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• HeavenSC 144
• LUISG 16
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• Kozan
• IndyKCrew
StarCraft: Brood War
• HerbMon 18
• Pr0nogo 11
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 7717
League of Legends
• Jankos3598
• TFBlade1303
Other Games
• imaqtpie1536
• Shiphtur234
Upcoming Events
Replay Cast
5h 32m
Wardi Open
19h 32m
Monday Night Weeklies
22h 32m
OSC
1d 5h
Replay Cast
1d 14h
WardiTV Invitational
1d 19h
Replay Cast
2 days
WardiTV Invitational
2 days
The PondCast
3 days
HomeStory Cup
4 days
[ Show More ]
Korean StarCraft League
5 days
HomeStory Cup
5 days
Replay Cast
6 days
HomeStory Cup
6 days
Liquipedia Results

Completed

Proleague 2026-01-24
OSC Championship Season 13
Tektek Cup #1

Ongoing

C-Race Season 1
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Proleague 2026-01-25
Rongyi Cup S3
Underdog Cup #3
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025

Upcoming

Escore Tournament S1: W6
Escore Tournament S1: W7
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.