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United States97274 Posts
On October 23 2013 03:30 FrvPssn wrote: ridiculous game, but strangely I want to know who will win, and how he'd win it :O Firecake should whittle Mana down eventually. I don't think Mana can win this game without a major mistake by the zerg
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This is making me want to watch LoL
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On October 23 2013 03:29 Darkhoarse wrote: How exactly can this game end if neither player a moves into the other's army?
The amount of ressources is not unlimited and every unit lost decreases the ressource count, so it will end, but when ? that's another question
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On October 23 2013 03:31 Darkhoarse wrote: Why the hell is he not making units? he has available supply and a massive bank... If you mean mana it's because he wants supply open for warp ins.
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Wouldn't Carrier be much, much better than more Tempests??
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United States23455 Posts
On October 23 2013 03:33 Squat wrote:Show nested quote +On October 23 2013 03:31 Darkhoarse wrote: Why the hell is he not making units? he has available supply and a massive bank... If you mean mana it's because he wants supply open for warp ins. Ok I can see that. But it's going to take a ridiculous number of zealot warp ins to break any spine groups.
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The game should end when there's no more resource available, and the one who has more resource win...
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This observer is amazing, manages to jump to the base just as it's killed.
Ok I can see that. But it's going to take a ridiculous number of zealot warp ins to break any spine groups. I personally think harassment warp ins in this situation are a terrible idea, even if you kill an expo, wtf kind of difference does it make if the zerg has 15k/10k bank, he'll just rebuild a 300 mineral hatch after the protoss wastes 1500+ minerals killing it.
Thing is, Mana has more or less no good options here, this is probably the most broken playstyle in the game.
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United States23455 Posts
On October 23 2013 03:34 CruelZeratul wrote: Wouldn't Carrier be much, much better than more Tempests?? Tempest range makes them pretty good at breaking defensive positions like this.
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This game is boring as hell....
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so now where playing SC tycoon it appears? question, is it even possible for firezerg to spend 19k minerals?
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On October 23 2013 03:32 Crownlol wrote: This is making me want to watch LoL Then just go do that? No need to cry about it here.
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Didn't someone suggest a "I win button" that should cost 20k minerals and 10k gas? We could use one here.
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MaNa seems to be trying... a bit. Firecake is in full defensive mode, he does pretty much nothing apart from occasional DT yo-yos. I wonder if MaNa could get a draw.
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United States23455 Posts
They should be careful... A high quality pizza in NYC could run you $100
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On October 23 2013 03:35 Darkhoarse wrote:Show nested quote +On October 23 2013 03:34 CruelZeratul wrote: Wouldn't Carrier be much, much better than more Tempests?? Tempest range makes them pretty good at breaking defensive positions like this.
Yeah, but you could easily cut some and add some Carrier. At least I would think so.
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ok guys i have to go get something. so i'm sure the game will end in the next couple of minutes!!
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I want one of them activate kamikaze mode then remax in 30sec....
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On October 23 2013 03:36 pmp10 wrote: Didn't someone suggest a "I win button" that should cost 20k minerals and 10k gas? We could use one here. I think it was suggested during the last ZvP FireCake played...
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This has got to be one of the worst games of SC2 ever played.
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