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[IEM] New York Day 2 - Group A/B/C/D - Page 70

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 68 69 70 71 72 161 Next
TheDwf
Profile Joined November 2011
France19747 Posts
October 11 2013 19:41 GMT
#1381
On October 12 2013 04:40 75 wrote:
Show nested quote +
On October 12 2013 04:38 NarutO wrote:
I don't see any reason to bash Flash here. He barely made mistakes. Against a Templar opening there isn't really a lot you can do, especially considering its BelShir which is very straight forward. Drops can only come from one side and attacks at the third base can be deflected quiet good as well.

Maybe people who have no clue about Terran or Protoss or the match up in particular should stop bashing players. State was ahead because the general opening allowed him to be save, get his third base up regardless and Flash couldn't really do shit. Usually if you cannot put down aggression against Protoss and deal no damage whatsoever, it results in Protoss being ahead, if you wasn't greedy to begin with.

Thats why he 'struggled' yet when you saw the fight, even though State fucked up, Flash still won convincingly, when he should not have won like that.

flash didnt play good. did he?

What did he do wrong according to you?
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
October 11 2013 19:41 GMT
#1382
I feel like we've seen more contaminate than normal at this tourney. I like it.
WriterRecently Necro'd (?)
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
October 11 2013 19:41 GMT
#1383
On October 12 2013 04:40 Daralii wrote:
Show nested quote +
On October 12 2013 04:39 Darkhoarse wrote:
On October 12 2013 04:38 TheDwf wrote:
On October 12 2013 04:36 Latto wrote:
I'd really like to see Terrans use ghosts a bit more flexibly..
In late game i.e. last game flash vs state we see a high number of ghosts (which is nice, not many terrans get ghosts in general) and Terrans have high gas while going bio, so putting that gas into ghosts is the way to go.

Then in an engagement vs Protoss, use the ghosts to land the emp's and snipe high temps best you can...
but then I'd like to see Terrans use those ghosts with left over energy to use mass snipes vs zealots, I know snipe does good vs zealots and why not, imo better than cloaking the ghosts (assuming they have obs) and reducing the amount of zealots would help loads in the engagement... why don't we ever see this?

Because Snipe does less damage than Ghosts' regular attack (vs Light targets) since the nerf; not to mention you wouldn't necessarily have spare apm to do that anyway.

Snipe was ridiculous before the nerf though. I mean mass snipes was the counter to everything late game TvZ.

Remember that one MVP game where he just went pure ghost and stomped ultra/infestor/brood lord?


Poor Julyzerg.
Moderator
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
October 11 2013 19:41 GMT
#1384
On October 12 2013 04:40 75 wrote:
Show nested quote +
On October 12 2013 04:38 NarutO wrote:
I don't see any reason to bash Flash here. He barely made mistakes. Against a Templar opening there isn't really a lot you can do, especially considering its BelShir which is very straight forward. Drops can only come from one side and attacks at the third base can be deflected quiet good as well.

Maybe people who have no clue about Terran or Protoss or the match up in particular should stop bashing players. State was ahead because the general opening allowed him to be save, get his third base up regardless and Flash couldn't really do shit. Usually if you cannot put down aggression against Protoss and deal no damage whatsoever, it results in Protoss being ahead, if you wasn't greedy to begin with.

Thats why he 'struggled' yet when you saw the fight, even though State fucked up, Flash still won convincingly, when he should not have won like that.

flash didnt play good. did he?


maybe people just have this expectation that if you're not completely smashing a foreign player, you're slumping. maybe people need to stop having such low expectations of other players. Flash didn't play bad at all it's just that State played solid.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
October 11 2013 19:41 GMT
#1385
On October 12 2013 04:40 75 wrote:
Show nested quote +
On October 12 2013 04:38 NarutO wrote:
I don't see any reason to bash Flash here. He barely made mistakes. Against a Templar opening there isn't really a lot you can do, especially considering its BelShir which is very straight forward. Drops can only come from one side and attacks at the third base can be deflected quiet good as well.

Maybe people who have no clue about Terran or Protoss or the match up in particular should stop bashing players. State was ahead because the general opening allowed him to be save, get his third base up regardless and Flash couldn't really do shit. Usually if you cannot put down aggression against Protoss and deal no damage whatsoever, it results in Protoss being ahead, if you wasn't greedy to begin with.

Thats why he 'struggled' yet when you saw the fight, even though State fucked up, Flash still won convincingly, when he should not have won like that.

flash didnt play good. did he?


I didnt look at his ressources. I will follow this game more closely, but in my opinion Flash didn't play badly. He played very solid and while the first engagement was a bit shaky, there were really no big mistakes. He had defence set up, he had viking patrolling against warp prism, bunker at third, even with turret against dt. Walls with supply etc.

Personally I think it was a good game, but the name Flash has a god-status to it, so people expect him to bash down State in 3 1/2 minutes.
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
Latto
Profile Joined April 2011
235 Posts
October 11 2013 19:41 GMT
#1386
On October 12 2013 04:38 TheDwf wrote:
Show nested quote +
On October 12 2013 04:36 Latto wrote:
I'd really like to see Terrans use ghosts a bit more flexibly..
In late game i.e. last game flash vs state we see a high number of ghosts (which is nice, not many terrans get ghosts in general) and Terrans have high gas while going bio, so putting that gas into ghosts is the way to go.

Then in an engagement vs Protoss, use the ghosts to land the emp's and snipe high temps best you can...
but then I'd like to see Terrans use those ghosts with left over energy to use mass snipes vs zealots, I know snipe does good vs zealots and why not, imo better than cloaking the ghosts (assuming they have obs) and reducing the amount of zealots would help loads in the engagement... why don't we ever see this?

Because Snipe does less damage than Ghosts' regular attack (vs Light targets) since the nerf; not to mention you wouldn't necessarily have spare apm to do that anyway.

Oh, I didn't know that. I was aware the nerf to snipe and all but didn't realize it was that big of a change that the regular attack is more efficient.
And like someone else said, it takes away from regular micro so... I take back my thoughts [
Deleted User 137586
Profile Joined January 2011
7859 Posts
October 11 2013 19:41 GMT
#1387
On October 12 2013 04:41 Heartland wrote:
Show nested quote +
On October 12 2013 04:40 Daralii wrote:
On October 12 2013 04:39 Darkhoarse wrote:
On October 12 2013 04:38 TheDwf wrote:
On October 12 2013 04:36 Latto wrote:
I'd really like to see Terrans use ghosts a bit more flexibly..
In late game i.e. last game flash vs state we see a high number of ghosts (which is nice, not many terrans get ghosts in general) and Terrans have high gas while going bio, so putting that gas into ghosts is the way to go.

Then in an engagement vs Protoss, use the ghosts to land the emp's and snipe high temps best you can...
but then I'd like to see Terrans use those ghosts with left over energy to use mass snipes vs zealots, I know snipe does good vs zealots and why not, imo better than cloaking the ghosts (assuming they have obs) and reducing the amount of zealots would help loads in the engagement... why don't we ever see this?

Because Snipe does less damage than Ghosts' regular attack (vs Light targets) since the nerf; not to mention you wouldn't necessarily have spare apm to do that anyway.

Snipe was ridiculous before the nerf though. I mean mass snipes was the counter to everything late game TvZ.

Remember that one MVP game where he just went pure ghost and stomped ultra/infestor/brood lord?


I just remember all the Antiga Shipyard TvZ games where the pewpewpew sounds destroyed Zerg armies in the middle.


You mean Metalopolis.
Cry 'havoc' and let slip the dogs of war
Daralii
Profile Joined March 2010
United States16991 Posts
October 11 2013 19:42 GMT
#1388
On October 12 2013 04:41 Heartland wrote:
Show nested quote +
On October 12 2013 04:40 Daralii wrote:
On October 12 2013 04:39 Darkhoarse wrote:
On October 12 2013 04:38 TheDwf wrote:
On October 12 2013 04:36 Latto wrote:
I'd really like to see Terrans use ghosts a bit more flexibly..
In late game i.e. last game flash vs state we see a high number of ghosts (which is nice, not many terrans get ghosts in general) and Terrans have high gas while going bio, so putting that gas into ghosts is the way to go.

Then in an engagement vs Protoss, use the ghosts to land the emp's and snipe high temps best you can...
but then I'd like to see Terrans use those ghosts with left over energy to use mass snipes vs zealots, I know snipe does good vs zealots and why not, imo better than cloaking the ghosts (assuming they have obs) and reducing the amount of zealots would help loads in the engagement... why don't we ever see this?

Because Snipe does less damage than Ghosts' regular attack (vs Light targets) since the nerf; not to mention you wouldn't necessarily have spare apm to do that anyway.

Snipe was ridiculous before the nerf though. I mean mass snipes was the counter to everything late game TvZ.

Remember that one MVP game where he just went pure ghost and stomped ultra/infestor/brood lord?


I just remember all the Antiga Shipyard TvZ games where the pewpewpew sounds destroyed Zerg armies in the middle.

The game in particular I'm thinking of was on... Metalopolis, I think. It was dirty.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
October 11 2013 19:42 GMT
#1389
On October 12 2013 04:40 TheDwf wrote:
Show nested quote +
On October 12 2013 04:39 Darkhoarse wrote:
On October 12 2013 04:38 TheDwf wrote:
On October 12 2013 04:36 Latto wrote:
I'd really like to see Terrans use ghosts a bit more flexibly..
In late game i.e. last game flash vs state we see a high number of ghosts (which is nice, not many terrans get ghosts in general) and Terrans have high gas while going bio, so putting that gas into ghosts is the way to go.

Then in an engagement vs Protoss, use the ghosts to land the emp's and snipe high temps best you can...
but then I'd like to see Terrans use those ghosts with left over energy to use mass snipes vs zealots, I know snipe does good vs zealots and why not, imo better than cloaking the ghosts (assuming they have obs) and reducing the amount of zealots would help loads in the engagement... why don't we ever see this?

Because Snipe does less damage than Ghosts' regular attack (vs Light targets) since the nerf; not to mention you wouldn't necessarily have spare apm to do that anyway.

Snipe was ridiculous before the nerf though. I mean mass snipes was the counter to everything late game TvZ.

Why are you discussing 2011 TvZ balance?

Because I'm silly and live in the past.
WriterRecently Necro'd (?)
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
October 11 2013 19:42 GMT
#1390
On October 12 2013 04:41 TheDwf wrote:
Show nested quote +
On October 12 2013 04:40 75 wrote:
On October 12 2013 04:38 NarutO wrote:
I don't see any reason to bash Flash here. He barely made mistakes. Against a Templar opening there isn't really a lot you can do, especially considering its BelShir which is very straight forward. Drops can only come from one side and attacks at the third base can be deflected quiet good as well.

Maybe people who have no clue about Terran or Protoss or the match up in particular should stop bashing players. State was ahead because the general opening allowed him to be save, get his third base up regardless and Flash couldn't really do shit. Usually if you cannot put down aggression against Protoss and deal no damage whatsoever, it results in Protoss being ahead, if you wasn't greedy to begin with.

Thats why he 'struggled' yet when you saw the fight, even though State fucked up, Flash still won convincingly, when he should not have won like that.

flash didnt play good. did he?

What did he do wrong according to you?


An American got to the late game with him on even terms, he must've done something wrong
Moderator
b0ub0u
Profile Joined September 2009
Canada445 Posts
Last Edited: 2013-10-11 19:42:52
October 11 2013 19:42 GMT
#1391
lol @ that Marine scout
In the swarm we trust
ReMinD_
Profile Joined May 2013
Croatia846 Posts
October 11 2013 19:43 GMT
#1392
Loled at that Marine.
Parting: Well, even I can make better maps than these.
sage_francis
Profile Joined December 2006
France1823 Posts
October 11 2013 19:43 GMT
#1393
elegant way to scout
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
October 11 2013 19:43 GMT
#1394
And Curious is somehow still in this game. Wtf.
Moderator
Deleted User 137586
Profile Joined January 2011
7859 Posts
October 11 2013 19:43 GMT
#1395
On October 12 2013 04:42 stuchiu wrote:
Show nested quote +
On October 12 2013 04:41 TheDwf wrote:
On October 12 2013 04:40 75 wrote:
On October 12 2013 04:38 NarutO wrote:
I don't see any reason to bash Flash here. He barely made mistakes. Against a Templar opening there isn't really a lot you can do, especially considering its BelShir which is very straight forward. Drops can only come from one side and attacks at the third base can be deflected quiet good as well.

Maybe people who have no clue about Terran or Protoss or the match up in particular should stop bashing players. State was ahead because the general opening allowed him to be save, get his third base up regardless and Flash couldn't really do shit. Usually if you cannot put down aggression against Protoss and deal no damage whatsoever, it results in Protoss being ahead, if you wasn't greedy to begin with.

Thats why he 'struggled' yet when you saw the fight, even though State fucked up, Flash still won convincingly, when he should not have won like that.

flash didnt play good. did he?

What did he do wrong according to you?


An American got to the late game with him on even terms, he must've done something wrong



Who let you out of the underworld?
Cry 'havoc' and let slip the dogs of war
Derez
Profile Blog Joined January 2011
Netherlands6068 Posts
October 11 2013 19:43 GMT
#1396
On October 12 2013 04:39 Darkhoarse wrote:
Show nested quote +
On October 12 2013 04:38 TheDwf wrote:
On October 12 2013 04:36 Latto wrote:
I'd really like to see Terrans use ghosts a bit more flexibly..
In late game i.e. last game flash vs state we see a high number of ghosts (which is nice, not many terrans get ghosts in general) and Terrans have high gas while going bio, so putting that gas into ghosts is the way to go.

Then in an engagement vs Protoss, use the ghosts to land the emp's and snipe high temps best you can...
but then I'd like to see Terrans use those ghosts with left over energy to use mass snipes vs zealots, I know snipe does good vs zealots and why not, imo better than cloaking the ghosts (assuming they have obs) and reducing the amount of zealots would help loads in the engagement... why don't we ever see this?

Because Snipe does less damage than Ghosts' regular attack (vs Light targets) since the nerf; not to mention you wouldn't necessarily have spare apm to do that anyway.

Snipe was ridiculous before the nerf though. I mean mass snipes was the counter to everything late game TvZ.

Remember how there was pretty much only a single player that could actually execute the transition at the highest level and how nerfing it pretty much removed any gameplay beyond BL/Infestor.
PhoenixVoid
Profile Blog Joined December 2011
Canada32740 Posts
October 11 2013 19:43 GMT
#1397
Curious and DRG have a gentlemen's agreement to make the game back-and-forth for the crowd.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
October 11 2013 19:44 GMT
#1398
On October 12 2013 04:43 Derez wrote:
Show nested quote +
On October 12 2013 04:39 Darkhoarse wrote:
On October 12 2013 04:38 TheDwf wrote:
On October 12 2013 04:36 Latto wrote:
I'd really like to see Terrans use ghosts a bit more flexibly..
In late game i.e. last game flash vs state we see a high number of ghosts (which is nice, not many terrans get ghosts in general) and Terrans have high gas while going bio, so putting that gas into ghosts is the way to go.

Then in an engagement vs Protoss, use the ghosts to land the emp's and snipe high temps best you can...
but then I'd like to see Terrans use those ghosts with left over energy to use mass snipes vs zealots, I know snipe does good vs zealots and why not, imo better than cloaking the ghosts (assuming they have obs) and reducing the amount of zealots would help loads in the engagement... why don't we ever see this?

Because Snipe does less damage than Ghosts' regular attack (vs Light targets) since the nerf; not to mention you wouldn't necessarily have spare apm to do that anyway.

Snipe was ridiculous before the nerf though. I mean mass snipes was the counter to everything late game TvZ.

Remember how there was pretty much only a single player that could actually execute the transition at the highest level and how nerfing it pretty much removed any gameplay beyond BL/Infestor.

wut
WriterRecently Necro'd (?)
fishb00n
Profile Joined October 2011
Germany607 Posts
October 11 2013 19:44 GMT
#1399
why is the DRG game so even after that dmg in early :O
playnice
Profile Joined October 2011
Malaysia299 Posts
October 11 2013 19:44 GMT
#1400
DRG vs Curious looks so much like Life vs Hyun's game earlier
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