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[IEM] New York Day 2 - Group A/B/C/D - Page 69

Forum Index > StarCraft 2 Tournaments
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Latto
Profile Joined April 2011
235 Posts
October 11 2013 19:36 GMT
#1361
I'd really like to see Terrans use ghosts a bit more flexibly..
In late game i.e. last game flash vs state we see a high number of ghosts (which is nice, not many terrans get ghosts in general) and Terrans have high gas while going bio, so putting that gas into ghosts is the way to go.

Then in an engagement vs Protoss, use the ghosts to land the emp's and snipe high temps best you can...
but then I'd like to see Terrans use those ghosts with left over energy to use mass snipes vs zealots, I know snipe does good vs zealots and why not, imo better than cloaking the ghosts (assuming they have obs) and reducing the amount of zealots would help loads in the engagement... why don't we ever see this?
Grumbels
Profile Blog Joined May 2009
Netherlands7032 Posts
October 11 2013 19:37 GMT
#1362
On October 12 2013 04:35 Tarrot wrote:
Show nested quote +
On October 12 2013 04:31 leo23 wrote:
On October 12 2013 04:30 DarkPlasmaBall wrote:
On October 12 2013 04:30 leo23 wrote:
haven't watched sc2 in a while.

glad foreigners are still going full foreigners


Glad people are still using that term wrong.


enlighten me



Full Foreigner is when you had such an advantage that you should've won, and then lost. State was at an advantage, but not nearly overwhelming enough for a full foreigner. That was a quarter, half foreigner at best.

see tlo vs hyun g3
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
October 11 2013 19:37 GMT
#1363
don't know how people can call it full foreigner :/ he rushed an engagement after some nice little pick offs with the time warps. every mistake that a foreign player makes vs a korean shouldn't be called full foreigner. save it for the really godawful ones.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
leo23
Profile Blog Joined November 2010
United States3075 Posts
October 11 2013 19:37 GMT
#1364
On October 12 2013 04:35 Tarrot wrote:
Show nested quote +
On October 12 2013 04:31 leo23 wrote:
On October 12 2013 04:30 DarkPlasmaBall wrote:
On October 12 2013 04:30 leo23 wrote:
haven't watched sc2 in a while.

glad foreigners are still going full foreigners


Glad people are still using that term wrong.


enlighten me



Full Foreigner is when you had such an advantage that you should've won, and then lost. State was at an advantage, but not nearly overwhelming enough for a full foreigner. That was a quarter, half foreigner at best.


pretty sure state had 2k in gas and even more in minerals, yet he throws two horrible time warps, two forcefields to choke his zealots and then keeps engaging... so yeah maybe half full foreigner... but let's just end this argument for the sake of the thread
banelings
tns
Profile Joined June 2011
1054 Posts
October 11 2013 19:37 GMT
#1365
Flash still not that dominant
firebathero miss u♥! http://youtu.be/AXkoG9GnpcM - 1998/11/30 to 2001/05/18 BW stabilized! - WoL v.alpha HotS v.beta LotD v.gamma... summer 2017 SC3 (sc1remastered)
TommyP
Profile Joined December 2011
United States6231 Posts
October 11 2013 19:37 GMT
#1366
Can't believe DRG did that much damage wow
#TheOneTrueDong
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
October 11 2013 19:37 GMT
#1367
On October 12 2013 04:37 Grumbels wrote:
Show nested quote +
On October 12 2013 04:35 Tarrot wrote:
On October 12 2013 04:31 leo23 wrote:
On October 12 2013 04:30 DarkPlasmaBall wrote:
On October 12 2013 04:30 leo23 wrote:
haven't watched sc2 in a while.

glad foreigners are still going full foreigners


Glad people are still using that term wrong.


enlighten me



Full Foreigner is when you had such an advantage that you should've won, and then lost. State was at an advantage, but not nearly overwhelming enough for a full foreigner. That was a quarter, half foreigner at best.

see tlo vs hyun g3

Or Tefel vs. Mvp
WriterRecently Necro'd (?)
DarkPlasmaBall
Profile Blog Joined March 2010
United States46223 Posts
October 11 2013 19:38 GMT
#1368
On October 12 2013 04:37 Gamegene wrote:
don't know how people can call it full foreigner :/ he rushed an engagement after some nice little pick offs with the time warps. every mistake that a foreign player makes vs a korean shouldn't be called full foreigner. save it for the really godawful ones.


Agreed. People are far too liberal with their use of the term.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
October 11 2013 19:38 GMT
#1369
I don't see any reason to bash Flash here. He barely made mistakes. Against a Templar opening there isn't really a lot you can do, especially considering its BelShir which is very straight forward. Drops can only come from one side and attacks at the third base can be deflected quiet good as well.

Maybe people who have no clue about Terran or Protoss or the match up in particular should stop bashing players. State was ahead because the general opening allowed him to be save, get his third base up regardless and Flash couldn't really do shit. Usually if you cannot put down aggression against Protoss and deal no damage whatsoever, it results in Protoss being ahead, if you wasn't greedy to begin with.

Thats why he 'struggled' yet when you saw the fight, even though State fucked up, Flash still won convincingly, when he should not have won like that.
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
TheDwf
Profile Joined November 2011
France19747 Posts
Last Edited: 2013-10-11 19:39:02
October 11 2013 19:38 GMT
#1370
On October 12 2013 04:36 Latto wrote:
I'd really like to see Terrans use ghosts a bit more flexibly..
In late game i.e. last game flash vs state we see a high number of ghosts (which is nice, not many terrans get ghosts in general) and Terrans have high gas while going bio, so putting that gas into ghosts is the way to go.

Then in an engagement vs Protoss, use the ghosts to land the emp's and snipe high temps best you can...
but then I'd like to see Terrans use those ghosts with left over energy to use mass snipes vs zealots, I know snipe does good vs zealots and why not, imo better than cloaking the ghosts (assuming they have obs) and reducing the amount of zealots would help loads in the engagement... why don't we ever see this?

Because Snipe does less damage than Ghosts' regular attack (vs Light targets) since the nerf; not to mention you wouldn't necessarily have spare apm to do that anyway.
pmp10
Profile Joined April 2012
3398 Posts
October 11 2013 19:39 GMT
#1371
On October 12 2013 04:36 Latto wrote:
I'd really like to see Terrans use ghosts a bit more flexibly..
In late game i.e. last game flash vs state we see a high number of ghosts (which is nice, not many terrans get ghosts in general) and Terrans have high gas while going bio, so putting that gas into ghosts is the way to go.

Then in an engagement vs Protoss, use the ghosts to land the emp's and snipe high temps best you can...
but then I'd like to see Terrans use those ghosts with left over energy to use mass snipes vs zealots, I know snipe does good vs zealots and why not, imo better than cloaking the ghosts (assuming they have obs) and reducing the amount of zealots would help loads in the engagement... why don't we ever see this?

Different micro priorities.
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
October 11 2013 19:39 GMT
#1372
On October 12 2013 04:38 TheDwf wrote:
Show nested quote +
On October 12 2013 04:36 Latto wrote:
I'd really like to see Terrans use ghosts a bit more flexibly..
In late game i.e. last game flash vs state we see a high number of ghosts (which is nice, not many terrans get ghosts in general) and Terrans have high gas while going bio, so putting that gas into ghosts is the way to go.

Then in an engagement vs Protoss, use the ghosts to land the emp's and snipe high temps best you can...
but then I'd like to see Terrans use those ghosts with left over energy to use mass snipes vs zealots, I know snipe does good vs zealots and why not, imo better than cloaking the ghosts (assuming they have obs) and reducing the amount of zealots would help loads in the engagement... why don't we ever see this?

Because Snipe does less damage than Ghosts' regular attack (vs Light targets) since the nerf; not to mention you wouldn't necessarily have spare apm to do that anyway.

Snipe was ridiculous before the nerf though. I mean mass snipes was the counter to everything late game TvZ.
WriterRecently Necro'd (?)
Daralii
Profile Joined March 2010
United States16991 Posts
October 11 2013 19:40 GMT
#1373
On October 12 2013 04:39 Darkhoarse wrote:
Show nested quote +
On October 12 2013 04:38 TheDwf wrote:
On October 12 2013 04:36 Latto wrote:
I'd really like to see Terrans use ghosts a bit more flexibly..
In late game i.e. last game flash vs state we see a high number of ghosts (which is nice, not many terrans get ghosts in general) and Terrans have high gas while going bio, so putting that gas into ghosts is the way to go.

Then in an engagement vs Protoss, use the ghosts to land the emp's and snipe high temps best you can...
but then I'd like to see Terrans use those ghosts with left over energy to use mass snipes vs zealots, I know snipe does good vs zealots and why not, imo better than cloaking the ghosts (assuming they have obs) and reducing the amount of zealots would help loads in the engagement... why don't we ever see this?

Because Snipe does less damage than Ghosts' regular attack (vs Light targets) since the nerf; not to mention you wouldn't necessarily have spare apm to do that anyway.

Snipe was ridiculous before the nerf though. I mean mass snipes was the counter to everything late game TvZ.

Remember that one MVP game where he just went pure ghost and stomped ultra/infestor/brood lord?
Fear is freedom! Subjugation is liberation! Contradiction is truth!
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
October 11 2013 19:40 GMT
#1374
On October 12 2013 04:37 Darkhoarse wrote:
Show nested quote +
On October 12 2013 04:37 Grumbels wrote:
On October 12 2013 04:35 Tarrot wrote:
On October 12 2013 04:31 leo23 wrote:
On October 12 2013 04:30 DarkPlasmaBall wrote:
On October 12 2013 04:30 leo23 wrote:
haven't watched sc2 in a while.

glad foreigners are still going full foreigners


Glad people are still using that term wrong.


enlighten me



Full Foreigner is when you had such an advantage that you should've won, and then lost. State was at an advantage, but not nearly overwhelming enough for a full foreigner. That was a quarter, half foreigner at best.

see tlo vs hyun g3

Or Tefel vs. Mvp


That game defines the term
Mark Munoz looks like Gretorp
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
October 11 2013 19:40 GMT
#1375
On October 12 2013 04:40 Daralii wrote:
Show nested quote +
On October 12 2013 04:39 Darkhoarse wrote:
On October 12 2013 04:38 TheDwf wrote:
On October 12 2013 04:36 Latto wrote:
I'd really like to see Terrans use ghosts a bit more flexibly..
In late game i.e. last game flash vs state we see a high number of ghosts (which is nice, not many terrans get ghosts in general) and Terrans have high gas while going bio, so putting that gas into ghosts is the way to go.

Then in an engagement vs Protoss, use the ghosts to land the emp's and snipe high temps best you can...
but then I'd like to see Terrans use those ghosts with left over energy to use mass snipes vs zealots, I know snipe does good vs zealots and why not, imo better than cloaking the ghosts (assuming they have obs) and reducing the amount of zealots would help loads in the engagement... why don't we ever see this?

Because Snipe does less damage than Ghosts' regular attack (vs Light targets) since the nerf; not to mention you wouldn't necessarily have spare apm to do that anyway.

Snipe was ridiculous before the nerf though. I mean mass snipes was the counter to everything late game TvZ.

Remember that one MVP game where he just went pure ghost and stomped ultra/infestor/brood lord?

Pretty sure that was against Nestea at Blizzcon.
WriterRecently Necro'd (?)
75
Profile Joined December 2012
Germany4057 Posts
October 11 2013 19:40 GMT
#1376
On October 12 2013 04:38 NarutO wrote:
I don't see any reason to bash Flash here. He barely made mistakes. Against a Templar opening there isn't really a lot you can do, especially considering its BelShir which is very straight forward. Drops can only come from one side and attacks at the third base can be deflected quiet good as well.

Maybe people who have no clue about Terran or Protoss or the match up in particular should stop bashing players. State was ahead because the general opening allowed him to be save, get his third base up regardless and Flash couldn't really do shit. Usually if you cannot put down aggression against Protoss and deal no damage whatsoever, it results in Protoss being ahead, if you wasn't greedy to begin with.

Thats why he 'struggled' yet when you saw the fight, even though State fucked up, Flash still won convincingly, when he should not have won like that.

flash didnt play good. did he?
yo twitch, as long as I can watch 480p lagfree I'm happy
Deleted User 137586
Profile Joined January 2011
7859 Posts
October 11 2013 19:40 GMT
#1377
Nice move by State - walked down with 2 stalkers and found a reaper that Flash wasn't microing... -_-
Cry 'havoc' and let slip the dogs of war
TheDwf
Profile Joined November 2011
France19747 Posts
October 11 2013 19:40 GMT
#1378
On October 12 2013 04:39 Darkhoarse wrote:
Show nested quote +
On October 12 2013 04:38 TheDwf wrote:
On October 12 2013 04:36 Latto wrote:
I'd really like to see Terrans use ghosts a bit more flexibly..
In late game i.e. last game flash vs state we see a high number of ghosts (which is nice, not many terrans get ghosts in general) and Terrans have high gas while going bio, so putting that gas into ghosts is the way to go.

Then in an engagement vs Protoss, use the ghosts to land the emp's and snipe high temps best you can...
but then I'd like to see Terrans use those ghosts with left over energy to use mass snipes vs zealots, I know snipe does good vs zealots and why not, imo better than cloaking the ghosts (assuming they have obs) and reducing the amount of zealots would help loads in the engagement... why don't we ever see this?

Because Snipe does less damage than Ghosts' regular attack (vs Light targets) since the nerf; not to mention you wouldn't necessarily have spare apm to do that anyway.

Snipe was ridiculous before the nerf though. I mean mass snipes was the counter to everything late game TvZ.

Why are you discussing 2011 TvZ balance?
Frex
Profile Joined March 2012
Finland888 Posts
October 11 2013 19:41 GMT
#1379
I wish IEM would show the players once in a while during the game.
Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
October 11 2013 19:41 GMT
#1380
On October 12 2013 04:40 Daralii wrote:
Show nested quote +
On October 12 2013 04:39 Darkhoarse wrote:
On October 12 2013 04:38 TheDwf wrote:
On October 12 2013 04:36 Latto wrote:
I'd really like to see Terrans use ghosts a bit more flexibly..
In late game i.e. last game flash vs state we see a high number of ghosts (which is nice, not many terrans get ghosts in general) and Terrans have high gas while going bio, so putting that gas into ghosts is the way to go.

Then in an engagement vs Protoss, use the ghosts to land the emp's and snipe high temps best you can...
but then I'd like to see Terrans use those ghosts with left over energy to use mass snipes vs zealots, I know snipe does good vs zealots and why not, imo better than cloaking the ghosts (assuming they have obs) and reducing the amount of zealots would help loads in the engagement... why don't we ever see this?

Because Snipe does less damage than Ghosts' regular attack (vs Light targets) since the nerf; not to mention you wouldn't necessarily have spare apm to do that anyway.

Snipe was ridiculous before the nerf though. I mean mass snipes was the counter to everything late game TvZ.

Remember that one MVP game where he just went pure ghost and stomped ultra/infestor/brood lord?


I just remember all the Antiga Shipyard TvZ games where the pewpewpew sounds destroyed Zerg armies in the middle.
Prev 1 67 68 69 70 71 161 Next
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