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On July 20 2013 04:56 Sated wrote:Show nested quote +On July 20 2013 04:54 Arco wrote:On July 20 2013 04:52 Sated wrote:On July 20 2013 04:49 StarscreamG1 wrote: Almost all people here are NUTS. WoL BL+infestor was weaker than this?!?!?!? You don't know how it is confronting 30 BL's with the only counter being Blink stalkers. I never said that BL/Infestor was weaker, I said that I'd rather watch BL/Infestor. Both were foregone conclusions for a long time, but BL/Infestor would've ended the game much quicker. At least you could 3 base all in instead of only 2 base allin. Also, Vortex was an option, albeit arguably a weak one. Broodlord/prenerf Fungal was more approachable than a ball of Locusts supported by Vipers and Static Defense. Even more reasons to prefer watching BL/Infestor  Please, if I will be forced to watch that shit again, my eyes will bleed out. I still need my eyesight.
BL/Infestor ended with Roro vs Symbol game, brood lords killing broodlings and broodlings killing broodlings and get killed by brood lords. I kinda feel for Tastosis for them to sound that excited over such an "entertainment".
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On July 20 2013 04:55 KingAlphard wrote:Show nested quote +On July 20 2013 04:53 Albinoswordfish wrote: The problem here is with Protoss, not Swarm hosts. Protoss can't split their army up because Gateway units die to Spine Crawlers. Vipers destroy a Colossus based army because Protoss has to rely on their expensive units to do any damage at all. I've said this many times Blizzard needs to overhaul Protoss because a lot of macro game involving them is usually deathball vs deathball turtlefest. StarDust tried all the game long to harass, but it isn't just possible when there are spores and spines everywhere and if you try to attack you get crushed by an endless stream of free units. Stardust had 40 minutes to go for a voydrai switch. Instead he made tempests whithout thinking a sec. Stephano countered them and switched to BL. gg
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On July 20 2013 04:55 Dingodile wrote: what should stephano do to hold this? even if didnt invest 7 drones but had 7 more roaches, no change at end. easy.. just scout earlier and have more free supply by building more overlords earlier, dont get supply blocked while being pushed agains the wall
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Dayshi 2 - Tefel 1 Nice!!
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Love how people are complaining about SH... They were never used for a good 6 months... now someone found a way to use them effectively... and it's all complain, complain, complain... lol
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On July 20 2013 04:57 Swiipii wrote:Show nested quote +On July 20 2013 04:55 KingAlphard wrote:On July 20 2013 04:53 Albinoswordfish wrote: The problem here is with Protoss, not Swarm hosts. Protoss can't split their army up because Gateway units die to Spine Crawlers. Vipers destroy a Colossus based army because Protoss has to rely on their expensive units to do any damage at all. I've said this many times Blizzard needs to overhaul Protoss because a lot of macro game involving them is usually deathball vs deathball turtlefest. StarDust tried all the game long to harass, but it isn't just possible when there are spores and spines everywhere and if you try to attack you get crushed by an endless stream of free units. Stardust had 40 minutes to go for a voydrai switch. Instead he made tempests whithout thinking a sec. Stephano countered them and switched to BL. gg
Because VoidRays with their super long range can never be abducted and are really good at zoning out vipers. Brilliant idea.
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"7 gate doesn't care about map. 7 gate isn't racist."
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720p doesn't lag but 720p+ does, odd
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LOL a build with benefits
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Is this a guy and a girl casting?
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hahaha that was some good banter
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On July 20 2013 04:58 Sated wrote:Show nested quote +On July 20 2013 04:57 -KG- wrote:On July 20 2013 04:55 Sated wrote: I feel like Bel'shir is better for SH than this map. Stephano's game vs. ToD showed how hard it can be to use SH on this map. Only because of ToDs early 3rd base denial though. Even when he was like 6 bases against stephanos 3 he was struggling against the SH's. He was, but only because he stubbornly refused to get Colossi. I feel like a player with better control, and a player that isn't so stubborn, would've done a lot better.
True, that was a bit weird. Guess he got tired of getting his colo abducted all the time :D
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that benefits quotes goes straight to sc2qoutes.com
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On July 20 2013 04:53 imareaver3 wrote: Stephano outmacroing Stardust in a 40-minute positional game means Zerg is overpowered.
Stardust a-moving his way to victory despite his all-in build being scouted early just because Stephano missed one probe is a "good game."
At least admit they were both bad games...
he didnt outmacro anything, they were both on 4 bases at some points but fighting with free units makes you more effective
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On July 20 2013 04:58 Emzeeshady wrote: Tefel deserves to lose for going Roach/Hydra
It is just hilarious how many pros try it despite how bad Roach Hydra is.
It gets you into WCS Eu Ro16 premier league and lets you to win vs a DH champion. Guess that's a hard pill to swallow for all those people whining about "how bad roach hydra is".
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