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[DreamHack] Valencia Day 1 2013 - Page 66

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 64 65 66 67 68 98 Next
DidYuhim
Profile Joined September 2011
Ukraine1905 Posts
Last Edited: 2013-07-19 19:59:24
July 19 2013 19:57 GMT
#1301
On July 20 2013 04:56 Sated wrote:
Show nested quote +
On July 20 2013 04:54 Arco wrote:
On July 20 2013 04:52 Sated wrote:
On July 20 2013 04:49 StarscreamG1 wrote:
Almost all people here are NUTS. WoL BL+infestor was weaker than this?!?!?!? You don't know how it is confronting 30 BL's with the only counter being Blink stalkers.

I never said that BL/Infestor was weaker, I said that I'd rather watch BL/Infestor. Both were foregone conclusions for a long time, but BL/Infestor would've ended the game much quicker.

At least you could 3 base all in instead of only 2 base allin.

Also, Vortex was an option, albeit arguably a weak one.

Broodlord/prenerf Fungal was more approachable than a ball of Locusts supported by Vipers and Static Defense.

Even more reasons to prefer watching BL/Infestor

Please, if I will be forced to watch that shit again, my eyes will bleed out.
I still need my eyesight.

BL/Infestor ended with Roro vs Symbol game, brood lords killing broodlings and broodlings killing broodlings and get killed by brood lords. I kinda feel for Tastosis for them to sound that excited over such an "entertainment".
Swiipii
Profile Joined January 2012
2195 Posts
July 19 2013 19:57 GMT
#1302
On July 20 2013 04:55 KingAlphard wrote:
Show nested quote +
On July 20 2013 04:53 Albinoswordfish wrote:
The problem here is with Protoss, not Swarm hosts. Protoss can't split their army up because Gateway units die to Spine Crawlers. Vipers destroy a Colossus based army because Protoss has to rely on their expensive units to do any damage at all. I've said this many times Blizzard needs to overhaul Protoss because a lot of macro game involving them is usually deathball vs deathball turtlefest.

StarDust tried all the game long to harass, but it isn't just possible when there are spores and spines everywhere and if you try to attack you get crushed by an endless stream of free units.

Stardust had 40 minutes to go for a voydrai switch. Instead he made tempests whithout thinking a sec. Stephano countered them and switched to BL. gg
babobbyj
Profile Joined June 2013
636 Posts
July 19 2013 19:57 GMT
#1303
On July 20 2013 04:55 GWdeathscythe wrote:
Is JD playing now?


yeah, http://www.twitch.tv/zombiegrub
Bad Ass Bobby Johnson, a.k.a. Valiante
Sated
Profile Blog Joined March 2011
England4983 Posts
July 19 2013 19:58 GMT
#1304
--- Nuked ---
Emzeeshady
Profile Blog Joined January 2012
Canada4203 Posts
July 19 2013 19:58 GMT
#1305
--- Nuked ---
biteMe
Profile Joined July 2010
Germany241 Posts
July 19 2013 19:58 GMT
#1306
On July 20 2013 04:55 Dingodile wrote:
what should stephano do to hold this?
even if didnt invest 7 drones but had 7 more roaches, no change at end.

easy.. just scout earlier and have more free supply by building more overlords earlier, dont get supply blocked while being pushed agains the wall
I am very mad because i am german. Also i hate web 2.0.
Aeromi
Profile Blog Joined August 2012
France14461 Posts
July 19 2013 19:58 GMT
#1307
Dayshi 2 - Tefel 1
Nice!!
https://twitter.com/DrAeromi | Updates on live tournaments: @StarCrafteSport
catabowl
Profile Joined November 2009
United States815 Posts
July 19 2013 19:59 GMT
#1308
Love how people are complaining about SH... They were never used for a good 6 months... now someone found a way to use them effectively... and it's all complain, complain, complain... lol
Jung! Myung! Hoooooooooooooooooon! #TeamPolt
BlackCompany
Profile Joined August 2012
Germany8388 Posts
July 19 2013 19:59 GMT
#1309
On July 20 2013 04:57 Swiipii wrote:
Show nested quote +
On July 20 2013 04:55 KingAlphard wrote:
On July 20 2013 04:53 Albinoswordfish wrote:
The problem here is with Protoss, not Swarm hosts. Protoss can't split their army up because Gateway units die to Spine Crawlers. Vipers destroy a Colossus based army because Protoss has to rely on their expensive units to do any damage at all. I've said this many times Blizzard needs to overhaul Protoss because a lot of macro game involving them is usually deathball vs deathball turtlefest.

StarDust tried all the game long to harass, but it isn't just possible when there are spores and spines everywhere and if you try to attack you get crushed by an endless stream of free units.

Stardust had 40 minutes to go for a voydrai switch. Instead he made tempests whithout thinking a sec. Stephano countered them and switched to BL. gg


Because VoidRays with their super long range can never be abducted and are really good at zoning out vipers. Brilliant idea.
DarkPlasmaBall
Profile Blog Joined March 2010
United States46145 Posts
July 19 2013 19:59 GMT
#1310
"7 gate doesn't care about map. 7 gate isn't racist."
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
THELEHGOTERRAN
Profile Joined August 2011
United States1837 Posts
July 19 2013 19:59 GMT
#1311
720p doesn't lag but 720p+ does, odd
IMMVP // HIKARU NAKAMURA // DEREK JETER // GARETH BALE
Die4Ever
Profile Joined August 2010
United States17738 Posts
July 19 2013 19:59 GMT
#1312
LOL a build with benefits
"Expert" mods4ever.com
DidYuhim
Profile Joined September 2011
Ukraine1905 Posts
July 19 2013 20:00 GMT
#1313
On July 20 2013 04:57 babobbyj wrote:
Show nested quote +
On July 20 2013 04:55 GWdeathscythe wrote:
Is JD playing now?


yeah, http://www.twitch.tv/zombiegrub

Is this a guy and a girl casting?
Schelim
Profile Blog Joined January 2011
Austria11528 Posts
July 19 2013 20:00 GMT
#1314
hahaha that was some good banter
TY <3 Cure <3 Inno <3 Special <3
-KG-
Profile Joined October 2012
Denmark1219 Posts
July 19 2013 20:00 GMT
#1315
On July 20 2013 04:58 Sated wrote:
Show nested quote +
On July 20 2013 04:57 -KG- wrote:
On July 20 2013 04:55 Sated wrote:
I feel like Bel'shir is better for SH than this map. Stephano's game vs. ToD showed how hard it can be to use SH on this map.



Only because of ToDs early 3rd base denial though. Even when he was like 6 bases against stephanos 3 he was struggling against the SH's.

He was, but only because he stubbornly refused to get Colossi. I feel like a player with better control, and a player that isn't so stubborn, would've done a lot better.


True, that was a bit weird. Guess he got tired of getting his colo abducted all the time :D
~~(,,ºº>
Noonius
Profile Joined April 2012
Estonia17413 Posts
July 19 2013 20:00 GMT
#1316
that benefits quotes goes straight to sc2qoutes.com
Terran forever | Maru hater forever
Extenz
Profile Joined October 2011
Italy822 Posts
July 19 2013 20:00 GMT
#1317
On July 20 2013 04:53 imareaver3 wrote:
Stephano outmacroing Stardust in a 40-minute positional game means Zerg is overpowered.

Stardust a-moving his way to victory despite his all-in build being scouted early just because Stephano missed one probe is a "good game."

At least admit they were both bad games...


he didnt outmacro anything, they were both on 4 bases at some points but fighting with free units makes you more effective
scypio
Profile Joined December 2011
Poland2127 Posts
July 19 2013 20:00 GMT
#1318
On July 20 2013 04:58 Emzeeshady wrote:
Tefel deserves to lose for going Roach/Hydra

It is just hilarious how many pros try it despite how bad Roach Hydra is.


It gets you into WCS Eu Ro16 premier league and lets you to win vs a DH champion. Guess that's a hard pill to swallow for all those people whining about "how bad roach hydra is".
I play random | I like Hots | INnoVation | sOs | Tefel TOP1!
mythandier
Profile Joined January 2011
United States828 Posts
July 19 2013 20:01 GMT
#1319
probe out again, gg
Emzeeshady
Profile Blog Joined January 2012
Canada4203 Posts
July 19 2013 20:01 GMT
#1320
--- Nuked ---
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