[SPL] SK Telecom T1 vs. Samsung KHAN R6 - Page 13
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Taryssa
United States1628 Posts
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aZealot
New Zealand5447 Posts
On June 17 2013 17:08 WigglingSquid wrote: SC2 devs are strongly focusing their design updates on the "spectacular" end of the skill spectrum, which requires mad micro and speed, but there is little effort to improve or extend the strategic side of the game. Some players end up at a disadvantage for this. Thanks for the response. Yes, I suppose that is true. It is regrettable, from both a player and viewer perspective. But, I suppose the inherent design of SC2 does favour speed, mobility and, as you say, mad micro. I doubt it can be changed in any substantive way, even for LOTV. Too many sunk costs and a well furrowed design path to turn back, or even turn aside. | ||
FetTerBender
Germany1393 Posts
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PVJ
Hungary5212 Posts
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Olli
Austria24417 Posts
On June 17 2013 17:13 FetTerBender wrote: Anyone else is getting the subscribe to proleague overlay on random occasions without switching to a higher quality? :o Hit that F5 | ||
Sein
United States1811 Posts
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Daswollvieh
5553 Posts
On June 17 2013 17:10 Yello wrote: Das Woll-Vieh would be 'The wool-cattle', which could be interpreted as a sheep :D or you pronounce it slightly different, then it's 'that's what we want' in a dialect http://unblocker.yt/ works for me with Opera and Chrome Thanks so much! Just in time for the gg! ![]() | ||
Lunareste
United States3596 Posts
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THELEHGOTERRAN
United States1837 Posts
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Dodgin
Canada39254 Posts
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Ctesias
4595 Posts
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xuanzue
Colombia1747 Posts
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Heartland
Sweden24578 Posts
On June 17 2013 17:12 aZealot wrote: Thanks for the response. Yes, I suppose that is true. It is regrettable, from both a player and viewer perspective. But, I suppose the inherent design of SC2 does favour speed, mobility and, as you say, mad micro. I doubt it can be changed in any substantive way, even for LOTV. Too many sunk costs and a well furrowed design path to turn back, or even turn aside. To be fair I think sc2 is actually a less microable game than BW due to the high damage output of units. It's harder to dance forward to take out key units and retreat. It's tougher to micro a smaller army to destroy a bigger one due to death balls and clumping, but also because of the damage thing. Sc2 rather seems to reward perfect timings and compositions. | ||
jinorazi
Korea (South)4948 Posts
i guess i'm staying up for bisu | ||
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lichter
1001 YEARS KESPAJAIL22272 Posts
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Olli
Austria24417 Posts
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NightOfTheDead
Lithuania1711 Posts
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therabit
795 Posts
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Ysellian
Netherlands9029 Posts
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Heartland
Sweden24578 Posts
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