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On May 09 2013 05:36 Mangooze wrote:Watching a game for 55 minutes, then having the end without sound and 5fps.  i'm glad it wasn't just me. Twitch really needs to allocate more resources to sc2 streams. There isn't even any LoL going on right now.
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Zerg has become this race where they can just make this castle of defense, viper abducts all units that can bust defense, into SH that kill all major gas units then Roaches or whatever can handle the rest, Corrupters finish the air. No need to ever kill a building. Going to not watch ZvP anymore if this is the metagame.
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On May 09 2013 05:38 Crownlol wrote: Twitch has gotten real, real bad lately.
not twitchs fault is the streaming pc/ crew/ etc all other wcs streams work fine also everything stream on wcs eu lags 320-720 xD
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Sorry to repeat the question, but how did BK beat Stephano.
Also, is everyone else lacking sound?
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On May 09 2013 05:38 Benjamin99 wrote: And people said no-one is going to watch none-korean starcraft and we got 60k viewers in a ro16 match insane RO32 actually!
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video is flawless for me now but there still is no sound. anyone else?
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On May 09 2013 05:39 SCST wrote:Show nested quote +On May 09 2013 05:37 _SpiRaL_ wrote: Wow am I even in the minority that thought that was great? Sure if every game was like that it would be boring perhaps but it was such a war of attrition, starvation, positioning, control, economy and resource management. Loved it tbh. Nope I also really enjoyed the game and thought it was great. Just because the game isn't played exactly how you "think" it should be played doesn't mean it isn't great for spectators. The viewership jumped from 30k - 55k during that game. I'd say it was a huge success. Viewership jumped because of the names playing that terrible game.
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Grubby should have built 15 Tempests and the rest archon/Templar. Would have been gg.
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Would be awesome if they got the sound back on the stream. Really It would be great.
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On May 09 2013 05:38 heartagram wrote: How come we haven't been seeing the "unbeatable" air army a lot of people talked about when HOTS came out, especially in long games? I am barely seeing any tempests/voidrays and have not seen a single Carrier in HOTS. Voidray/tempest: See Flying, Trap, Stats games. Carrier: see Stork
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On May 09 2013 05:36 CoR wrote:Show nested quote +On May 09 2013 05:35 Swords wrote: HOLY SHIT GRUBBY, STOP USING TIMEWARP ON AIR UNITS, IT DOESN'T WORK!
sorry, that's been driving me nuts all game. dude he DIDNT!!!! he used it on the locust/whatever below always 1 second BEFORE the mothership dies ... so next time think and it wont be driving your nuts  better make a 99% useless timewarp then let it die with 200 energy
He was using it on corruptors before Stephano even had a critical mass of Swarmhosts that game. He did it repeatedly directly on corruptors with no units under them when he only had tech for mothership cores.
His MC/MS control that game was abysmal, between time warping air units and refusing to use recall when he overextended it looked like he didn't know how to use the unit at all.
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Fiddler's Green42661 Posts
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On May 09 2013 05:38 Benjamin99 wrote: And people said no-one is going to watch none-korean starcraft and we got 60k viewers in a ro16 match insane
ro32 , even moar insanity!
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Fenrax
United States5018 Posts
On May 09 2013 05:39 SCST wrote:Show nested quote +On May 09 2013 05:37 _SpiRaL_ wrote: Wow am I even in the minority that thought that was great? Sure if every game was like that it would be boring perhaps but it was such a war of attrition, starvation, positioning, control, economy and resource management. Loved it tbh. Nope I also really enjoyed the game and thought it was great. Just because the game isn't played exactly how you "think" it should be played doesn't mean it isn't great for spectators. The viewership jumped from 30k - 55k during that game. I'd say it was a huge success.
I enjoyed it, too. For the same reasons. I wouldn't mind if most PvZs went this way.
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On May 09 2013 05:38 heartagram wrote: How come we haven't been seeing the "unbeatable" air army a lot of people talked about when HOTS came out, especially in long games? I am barely seeing any tempests/voidrays and have not seen a single Carrier in HOTS. Well guess Grubby doesn't know how to play it or something. Revelation would've been so kick ass in the lategame there, where he could be sniping the infestors and vipers without stephano being able to do much. There were many things in that game Grubby did well, but he didn't seem to know what to do in the lategame.
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On May 09 2013 05:36 Benjamin99 wrote: hehe Yes. Stephano!!!! 1 more!
Hehe, the only die hard fan not complaining about the boredom of the game
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On May 09 2013 05:40 Schelim wrote: video is flawless for me now but there still is no sound. anyone else? Video stuttering. Audio is dead.
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On May 09 2013 05:39 -_- wrote: Sorry to repeat the question, but how did BK beat Stephano.
Also, is everyone else lacking sound? Without lube or spit.
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On May 09 2013 05:39 CoR wrote:Show nested quote +On May 09 2013 05:38 stuchiu wrote:On May 09 2013 05:36 udgnim wrote:On May 09 2013 05:34 s3rp wrote: If i was Grubby i'd just sit in my base and wait for Stephano to attack . He threw away way too much with trying to be aggresive before. Grubby can't turtle Stephano would eventually inch up his Swarm Hosts and put Grubby on a clock it's the Protoss's job to figure out how to break the SH siege once Zerg has enough SHs, Infestors, and Corrupters to turtle Vortex would actually be a solution to this Zerg turtle play but Vortex is gone in HotS 12 tempests, 2 oracles for revelation, hts/collosus and a mothership could probably out siege this. I think. nice idea, not working  corrupters make to much dmg vs tempest and tempest not enough vs corrupter, so you viper them into your army and kill them they rly expensive and you need the voids to block, its just ... no possible 
I've been saying this all the time. Carriers beat Corruptors. I think Grubby needs to max out on Carriers
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Can anyone hear the casters speak?
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