[Code S] RO32 Group A 2013 GSL Season 2 - Page 60
Forum Index > StarCraft 2 Tournaments |
iXphobos
Germany1464 Posts
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Dodgin
Canada39254 Posts
On April 04 2013 19:26 Trumpstyle wrote: This UI is horrible it's way to big. Remove it, impossible to enjoy the game with it I'm pretty sure it takes up less screen space overall | ||
mrRoflpwn
United States2618 Posts
On April 04 2013 19:26 Trumpstyle wrote: This UI is horrible it's way to big. Remove it, impossible to enjoy the game with it You realize it takes up less space than the normal UI.... | ||
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Shellshock
United States97274 Posts
On April 04 2013 19:23 Shellshock1122 wrote: 1:40 rax first for Bomber gateway first for Creator gas for Bomber 2:00 gas for Creator Cybernetics core for Creator 3:00 reaper started for bomber 2nd gas for Creator zealot for Creator CC on the low ground for Bomber reactor for Bomber sentry for Creator 4:00 reaper jumps into the main of Creator and starts kiting the zealot reaper leaves as the sentry spawns mothership core for Creator 2nd rax for Bomber bunker at the natural choke for bomber Nexus for Creator 5:00 robo for Creator tech lab on 2nd rax for Bomber no cheese pizza. Artosis bursts into tears reaper scouts the main of Creator stim research started for Bomber hallucinated phoenix scouts the main of Bomber 6:00 observer for Creator mothership core flying around the middle of the map 2 more gates for Creator 2nd gas for Bomber ebay for Bomber factory for Bomber 7:00 2 more bunkers going up for bomber Robotics bay for Creator 2 more gas for Creator Bomber cancels his 2 extra bunkers double forge for Creator +1 attack started for bomber another rax for bomber starport for Bomber 8:00 bomber goes up to 4 gas 1-1 started for Creator Marauder production started for bomber Colossus production started for Creator 9:00 combat shields started for Bomber double medivac production started for Bomber Bomber going up to 5 rax 3 more gates for Creator 10:00 Twilight council for Creator Bomber starting to push across the map with his first 2 medivacs +1 armor started for Bomber concussive shells for bomber 1 marine in a medivac boosts into the main and drops to stim and scout 3rd base started at the central location for bomber Bomber backs off | ||
TheKefka
Croatia11752 Posts
On April 04 2013 19:25 Greenei wrote: omg how can they not analyse this further. this was a nice little mindgame going on there. creator builds the pylon kamikazestyle so that the bunkers are forced but because bomber SEES THE OBSERVERBLUR he cancels them! because tastless didnt't play multiplayer since warpgate got nerfed in wol and artosis is too busy with figuring stuff out still | ||
xuanzue
Colombia1747 Posts
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RogerChillingworth
2781 Posts
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snotboogie
Australia3550 Posts
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Scarecrow
Korea (South)9172 Posts
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Daralii
United States16991 Posts
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RogerChillingworth
2781 Posts
On April 04 2013 19:27 xuanzue wrote: 11 mins and no engage yet. those maps are awful well daybreak shouldnt be in the pool so...yeah | ||
Killmouse
Austria5700 Posts
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Weirdkid
Singapore2431 Posts
On April 04 2013 19:23 pdd wrote: The boxes are way too big. Especially the production tab. Really makes it look like 640x480. Haha ya that's true. The bigger numbers are good though. The bottom right thingy looks kinda cool, but it just doesn't feel as smooth overall as the old one haha. Maybe it just takes getting used to | ||
Talack
Canada2742 Posts
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Breach_hu
Hungary2431 Posts
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Zorgaz
Sweden2951 Posts
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LimitSEA
Australia9580 Posts
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opterown
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Australia54784 Posts
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Lorning
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Belgica34432 Posts
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Qikz
United Kingdom12022 Posts
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