On December 01 2012 08:36 TriZ wrote:
Where is Xigua vs Squirtle :o
Where is Xigua vs Squirtle :o
1-0 for Sq, currently in between games.
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Derrida
2885 Posts
On December 01 2012 08:36 TriZ wrote: Where is Xigua vs Squirtle :o 1-0 for Sq, currently in between games. | ||
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Tayar
United States1439 Posts
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oogieogie
United States3657 Posts
On December 01 2012 08:35 Maloreon wrote: Show nested quote + On December 01 2012 08:33 Snowbear wrote: On December 01 2012 08:31 FlyingTurtle wrote: On December 01 2012 08:29 Snowbear wrote: On December 01 2012 08:27 FlyingTurtle wrote: On December 01 2012 08:23 MasterKang wrote: On December 01 2012 08:22 Pandain wrote: On December 01 2012 08:19 Snowbear wrote: Can someone tell me why alive lost this one? I don't see his mistake ![]() His mid game timing got absolutely crushed and from there it was an uphill battle which he almost did but couldn't quite micro like the God you need to to make TvZ comebacks. But people probably forgot about that push and instead complain about balance. and why do terran lose 90% of games if their mid-game push doesn't do insane damage? hmm... Maybe because they invest majorly in the push and don't get up a nice infrastructure plus expansions? Maybe because pushes in general tend to hurt the player doing them if no damage is done? -__- But the question is, why didn't the push do damage? I saw good tank spread, siege, and splits. I don't see what alive could've done better with that push (not saying Z is imba guys, just wondering what alive did wrong!!!). It all depends on what the Zerg is investing in. Most zergs nowadays expect the pre-hive timing and focus on getting base defense and a strong defensive comp instead of getting more tech/expansions/macro infrastructure. If the Terran realizes that the Zerg is preparing in this manner, he can just scrap the push and tech/expand faster because the Zerg is investing in defense. And tech to what? Ravens? BOOM ultralisks are in the house! Battlecruisers? Ghosts? Thors??? There is a really good game played by Thorzain recently (amongst others) that shows how to play this endgame comp. I have the replay saved on my PC but too lazy to get up and link it. I'm not going to discuss this anymore since I don't want to participate in any balance discussion and get banned. ![]() I think there are solutions and they have already been shown by pros, it just takes a ton of patience to play the style and we probably won't see it consistently until well into HotS. Have you just started reading this thread? | ||
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Maloreon
United States911 Posts
On December 01 2012 08:35 oogieogie wrote: Show nested quote + On December 01 2012 08:34 projectChaos wrote: Zerg only finals incoming, but it is ok the numbers are showing balance. GOD DAMN IT BLIZZARD WHY DON'T YOU NERF LINGS/BANELINGS/MUTALISK..OH HELL JUST NERF EVERYTHING ZERG SINCE THEY SO OVERPOWERED rofl... not gonna lie this post made me lol irl. caps for moar power | ||
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IshinShishi
Japan6156 Posts
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Tsubbi
Germany7996 Posts
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Shellshock
United States97276 Posts
On December 01 2012 08:37 Tayar wrote: hasn't huk spent huge amounts of time in korea? both yoda and sniper seem to have no idea how he plays. because they are in GM ![]() | ||
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AlternativeEgo
Sweden17309 Posts
On December 01 2012 08:36 TriZ wrote: Where is Xigua vs Squirtle :o http://sv.twitch.tv/ignproleague3/popout | ||
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Jmanthedragonguy
Canada1202 Posts
On December 01 2012 08:36 TriZ wrote: Where is Xigua vs Squirtle :o stream 3 :o | ||
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andaylin
United States10830 Posts
On December 01 2012 08:35 oogieogie wrote: Show nested quote + On December 01 2012 08:34 projectChaos wrote: Zerg only finals incoming, but it is ok the numbers are showing balance. GOD DAMN IT BLIZZARD WHY DON'T YOU NERF LINGS/BANELINGS/MUTALISK..OH HELL JUST NERF EVERYTHING ZERG SINCE THEY SO OVERPOWERED It was funny the first time ![]() | ||
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ZerglingTwins
United States850 Posts
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Lukeeze[zR]
Switzerland6838 Posts
On December 01 2012 08:37 Godwrath wrote: Show nested quote + On December 01 2012 08:34 Makro wrote: On December 01 2012 08:33 HaXXspetten wrote: On December 01 2012 08:24 Lukeeze[zR] wrote: On December 01 2012 08:20 Godwrath wrote: On December 01 2012 08:19 Lukeeze[zR] wrote: On December 01 2012 08:17 SafeAsCheese wrote: On December 01 2012 08:17 Lukeeze[zR] wrote: lawl HSM Z makes 20 infestors, is OP T makes 3 ravens, HSM obviously sucks errrrr well fungal always connects \:D/ And how the fuck do you build 20 Ravens ? And why the fuck would you build 20 ravens anyway ? Because mass ravens is hilarious also happen to have this saved from a FFA I played with friends a long time ago ![]() ![]() split didn't exist in starcraft 2 when u took this screenshot? xD Neither feedback by the looks of it, but he is talking about hilarious, and yes they are. I wanted to ask how the fuck would you build 20 ravens on 1vs1 TvZ against a player who can actually punish you for that ? If your opponent has humour, you can do it. | ||
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Zeon0
Austria2995 Posts
On December 01 2012 08:35 Maloreon wrote: Show nested quote + On December 01 2012 08:33 Snowbear wrote: On December 01 2012 08:31 FlyingTurtle wrote: On December 01 2012 08:29 Snowbear wrote: On December 01 2012 08:27 FlyingTurtle wrote: On December 01 2012 08:23 MasterKang wrote: On December 01 2012 08:22 Pandain wrote: On December 01 2012 08:19 Snowbear wrote: Can someone tell me why alive lost this one? I don't see his mistake ![]() His mid game timing got absolutely crushed and from there it was an uphill battle which he almost did but couldn't quite micro like the God you need to to make TvZ comebacks. But people probably forgot about that push and instead complain about balance. and why do terran lose 90% of games if their mid-game push doesn't do insane damage? hmm... Maybe because they invest majorly in the push and don't get up a nice infrastructure plus expansions? Maybe because pushes in general tend to hurt the player doing them if no damage is done? -__- But the question is, why didn't the push do damage? I saw good tank spread, siege, and splits. I don't see what alive could've done better with that push (not saying Z is imba guys, just wondering what alive did wrong!!!). It all depends on what the Zerg is investing in. Most zergs nowadays expect the pre-hive timing and focus on getting base defense and a strong defensive comp instead of getting more tech/expansions/macro infrastructure. If the Terran realizes that the Zerg is preparing in this manner, he can just scrap the push and tech/expand faster because the Zerg is investing in defense. And tech to what? Ravens? BOOM ultralisks are in the house! Battlecruisers? Ghosts? Thors??? There is a really good game played by Thorzain recently (amongst others) that shows how to play this endgame comp. I have the replay saved on my PC but too lazy to get up and link it. I'm not going to discuss this anymore since I don't want to participate in any balance discussion and get banned. ![]() I think there are solutions and they have already been shown by pros, it just takes a ton of patience to play the style and we probably won't see it consistently until well into HotS. do you mean the 1h20min game on Cloud Kingdom vs Targa? | ||
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andaylin
United States10830 Posts
On December 01 2012 08:38 ZerglingTwins wrote: Hyun and Sniper are tired, GSL finals will be TvT!!! That would be amazing. Best matchup by far | ||
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DasHawk
Denmark362 Posts
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Godwrath
Spain10155 Posts
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Fenrax
United States5018 Posts
On December 01 2012 08:34 projectChaos wrote: Zerg only finals incoming, but it is ok the numbers are showing balance. Yeah, thats the most important thing. And if not, Infested Terran EGGS will get nerfed trololol. | ||
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Sumahi
Guam5609 Posts
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-_-
United States7081 Posts
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Maloreon
United States911 Posts
On December 01 2012 08:37 oogieogie wrote: Show nested quote + On December 01 2012 08:35 Maloreon wrote: On December 01 2012 08:33 Snowbear wrote: On December 01 2012 08:31 FlyingTurtle wrote: On December 01 2012 08:29 Snowbear wrote: On December 01 2012 08:27 FlyingTurtle wrote: On December 01 2012 08:23 MasterKang wrote: On December 01 2012 08:22 Pandain wrote: On December 01 2012 08:19 Snowbear wrote: Can someone tell me why alive lost this one? I don't see his mistake ![]() His mid game timing got absolutely crushed and from there it was an uphill battle which he almost did but couldn't quite micro like the God you need to to make TvZ comebacks. But people probably forgot about that push and instead complain about balance. and why do terran lose 90% of games if their mid-game push doesn't do insane damage? hmm... Maybe because they invest majorly in the push and don't get up a nice infrastructure plus expansions? Maybe because pushes in general tend to hurt the player doing them if no damage is done? -__- But the question is, why didn't the push do damage? I saw good tank spread, siege, and splits. I don't see what alive could've done better with that push (not saying Z is imba guys, just wondering what alive did wrong!!!). It all depends on what the Zerg is investing in. Most zergs nowadays expect the pre-hive timing and focus on getting base defense and a strong defensive comp instead of getting more tech/expansions/macro infrastructure. If the Terran realizes that the Zerg is preparing in this manner, he can just scrap the push and tech/expand faster because the Zerg is investing in defense. And tech to what? Ravens? BOOM ultralisks are in the house! Battlecruisers? Ghosts? Thors??? There is a really good game played by Thorzain recently (amongst others) that shows how to play this endgame comp. I have the replay saved on my PC but too lazy to get up and link it. I'm not going to discuss this anymore since I don't want to participate in any balance discussion and get banned. ![]() I think there are solutions and they have already been shown by pros, it just takes a ton of patience to play the style and we probably won't see it consistently until well into HotS. Have you just started reading this thread? I have read the last two days. Lots of people get temp banned (including me) in other LR's for similar discussion and rightly so for derailing the discussion. Anyways I'm done, I just hope people can see that are are more options for all races in end-game. Mostly it is a combination of tech choice + unit control. | ||
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