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2012 G-Star HOTS Invitational - GOMTV event - Page 45

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 43 44 45 46 47 59 Next
Jehct
Profile Blog Joined July 2010
New Zealand9115 Posts
Last Edited: 2012-11-10 06:34:20
November 10 2012 06:32 GMT
#881
On November 10 2012 15:28 Laryleprakon wrote:
Show nested quote +
On November 10 2012 15:23 larse wrote:
On November 10 2012 15:18 Jehct wrote:
On November 10 2012 15:16 larse wrote:
It's not that Blizzard now can't get the job done. Yes, they can, but in a very mediocre way and has very mediocre results. It's a bunch of professional clerks but nothing more. People keep saying Blizzard is not the Blizzard anymore. I don't agree with them since many old people are still there but it's just in general they are turning into something very mediocre and uninspiring.

Except MoP was apparently really good, HotS seems to be addressing every major problem people had with SC2, and D3 has done nothing but improve into an incredibly solid successor to D2 (with a ton more to come).


MoP is controversial--it's not like that a super majority is satisfied. The consensus on D3 from a very positive community (reddit) is that it has done some great things but failed in some major ways (even with 1.0.5).


Compared to every expansion but BC MOP was the best and it seems to be doing really well.

So far I'm pretty pleased with HOTS and the extra features for everything outside the game that is being added, hopefully they keep listening to feedback and this game only improves.

Considering the past ~3 months, safe to say we finally have a Blizzard that's on our side. Community maps actively being sought out, global mode, levelling/casual friendly updates, social focus/fixes? And the fact they're actively trying to fix what people don't like about WoL (cu warhound)?

Think we can actually feel relaxed with the direction of things, finally.
On November 10 2012 15:31 larse wrote:
Show nested quote +
On November 10 2012 15:27 Jehct wrote:
On November 10 2012 15:25 felisconcolori wrote:
On November 10 2012 15:21 felisconcolori wrote:
So, protoss air is getting to be an actual option, if you have soul.


Well, until Corruptors show up. They still seem to be the end all be all of air superiority fighter.

It's more zerg production & income that makes corruptors good (+ their amazing upgrade scaling). Still a garbage, boring ass unit on any other race lol
On November 10 2012 15:25 larse wrote:
On November 10 2012 15:23 Jehct wrote:
On November 10 2012 15:19 Dodgin wrote:
I feel like Time Warp and Tempest could potentially be too strong when used together, although it won't be nearly as much of a problem as BL/infestor is since time warp is a slow and not a root, and tempest's don't fire broodlings that block unit pathing.

Ok maybe I spoke too soon.

With the way the corruptor works (so gd tanky and massable, + infestor support) pure air is never going to be good. Need that HT support. Time warp + storm should be ridiculous, though ^_^
On November 10 2012 15:23 larse wrote:
On November 10 2012 15:18 Jehct wrote:
On November 10 2012 15:16 larse wrote:
It's not that Blizzard now can't get the job done. Yes, they can, but in a very mediocre way and has very mediocre results. It's a bunch of professional clerks but nothing more. People keep saying Blizzard is not the Blizzard anymore. I don't agree with them since many old people are still there but it's just in general they are turning into something very mediocre and uninspiring.

Except MoP was apparently really good, HotS seems to be addressing every major problem people had with SC2, and D3 has done nothing but improve into an incredibly solid successor to D2 (with a ton more to come).


MoP is controversial--it's not like that a super majority is satisfied. The consensus on D3 from a very positive community (reddit) is that it has done some great things but failed in some major ways (even with 1.0.5).

No one is calling D3 a failure anymore, they just want shit like PvP/other stuff that has been announced as coming. Well, aside from the garbage story, that is.


I didn't say it's a failure.

"failed in some major ways" > the only thing people still legitimately call a failure is the plot.


LOL. I also said it has great things.

That's not what I said. It's something that get upvoted to the very top in reddit at one point. And their consensual complains are much more than plot.

it's not a failure ok?


I didn't mean to imply you said it was a failure, I just meant to say the only 'major failure' left is the story (with everything else that bothers people being confirmed 'in development').

Also, saying reddit is a 'positive' community is pretty incorrect. It's a hivemind/bandwagon community - if anything, they're the ones that propagated the 'D3 IS A FUCKING AWFUL FAILURE' mentality.
"You seem to think about this game a lot"
fuzzylogic44
Profile Joined December 2011
Canada2633 Posts
November 10 2012 06:33 GMT
#882
On November 10 2012 15:31 sicueft wrote:
Show nested quote +
On November 10 2012 15:25 ragz_gt wrote:
That must be the most wasteful use of hide overlay ever.... so all units not move and just slow shoots at each other...

Apparently tempest is still auto lose T.T


This is the dumbest thing about HotS. Every "strong" unit is this slow, ranged, no-need-to-micro unit.


I've seen this said about the Tempest before. I find it bizarre since it's clearly one of the most control dependant units in the game. Positioning and target firing are critical for them to be useful.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
November 10 2012 06:34 GMT
#883
On November 10 2012 15:31 sicueft wrote:
Show nested quote +
On November 10 2012 15:25 ragz_gt wrote:
That must be the most wasteful use of hide overlay ever.... so all units not move and just slow shoots at each other...

Apparently tempest is still auto lose T.T


This is the dumbest thing about HotS. Every "strong" unit is this slow, ranged, no-need-to-micro unit.

I'm hoping they tweak Carrier micro to at least allow target switching within Interceptor leash range.

Then, we would have 2 very different options for Protoss air. Tempests for long-range, easy-to-use, low-DPS, and Carriers for long-range, hard-to-use, high-DPS.
ㅇㅅㅌㅅ
Jehct
Profile Blog Joined July 2010
New Zealand9115 Posts
Last Edited: 2012-11-10 06:38:19
November 10 2012 06:36 GMT
#884
On November 10 2012 15:33 fuzzylogic44 wrote:
Show nested quote +
On November 10 2012 15:31 sicueft wrote:
On November 10 2012 15:25 ragz_gt wrote:
That must be the most wasteful use of hide overlay ever.... so all units not move and just slow shoots at each other...

Apparently tempest is still auto lose T.T


This is the dumbest thing about HotS. Every "strong" unit is this slow, ranged, no-need-to-micro unit.


I've seen this said about the Tempest before. I find it bizarre since it's clearly one of the most control dependant units in the game. Positioning and target firing are critical for them to be useful.

And the huge synergy with the now micro-intensive oracle + HT's. Pretty ridiculous. Only thing that worries me is that Tempest + Colossus might be good. Don't let community hate fool you, the colossus is still the most boring unit in the game, bar fucking none; the infestor is just more frustrating/common at this point. At least neural & infestor harass makes for some really cool moments.
On November 10 2012 15:34 eviltomahawk wrote:
Show nested quote +
On November 10 2012 15:31 sicueft wrote:
On November 10 2012 15:25 ragz_gt wrote:
That must be the most wasteful use of hide overlay ever.... so all units not move and just slow shoots at each other...

Apparently tempest is still auto lose T.T


This is the dumbest thing about HotS. Every "strong" unit is this slow, ranged, no-need-to-micro unit.

I'm hoping they tweak Carrier micro to at least allow target switching within Interceptor leash range.

Then, we would have 2 very different options for Protoss air. Tempests for long-range, easy-to-use, low-DPS, and Carriers for long-range, hard-to-use, high-DPS.

Problem with carriers, even if they're microable, is that corruptors, by design, fucking rape them. High base armor + armor upgrade takes priority (because of broodlords)? Your 70 dps 500 resource units now do about 40, and take 50% extra damage too.

Carriers could really use an upgrade that lets them bypass armor, replacing the "lets get all my interceptors fungal'd" upgrade. That + micro-friendlyness = good unit.
"You seem to think about this game a lot"
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
November 10 2012 06:38 GMT
#885
Man, the ads for the Korean stream are AWESOME.

So much better than the mediocre music and static score screens that the GSL/GSTL English stream has.
ㅇㅅㅌㅅ
fuzzylogic44
Profile Joined December 2011
Canada2633 Posts
November 10 2012 06:39 GMT
#886
On November 10 2012 15:36 Jehct wrote:
Show nested quote +
On November 10 2012 15:33 fuzzylogic44 wrote:
On November 10 2012 15:31 sicueft wrote:
On November 10 2012 15:25 ragz_gt wrote:
That must be the most wasteful use of hide overlay ever.... so all units not move and just slow shoots at each other...

Apparently tempest is still auto lose T.T


This is the dumbest thing about HotS. Every "strong" unit is this slow, ranged, no-need-to-micro unit.


I've seen this said about the Tempest before. I find it bizarre since it's clearly one of the most control dependant units in the game. Positioning and target firing are critical for them to be useful.

And the huge synergy with the now micro-intensive oracle + HT's. Pretty ridiculous. Only thing that worries me is that Tempest + Colossus might be good. Don't let community hate fool you, the colossus is still the most boring unit in the game, bar fucking none; the infestor is just more frustrating/common at this point. At least neural & infestor harass makes for some really cool moments.
Yeah I agree. When SC2 alpha info came out and I saw the Colossus I jizzed in my pants cuz it was so cool. But that has long since worn of and what it does for actual gameplay is pretty awful.

I don't mind them actually when there are just a few and you have to micro them against vikings etc, but the big blob of them is second only to infestors as the worst thing in SC2 right now.
larse
Profile Blog Joined March 2012
1611 Posts
November 10 2012 06:39 GMT
#887
On November 10 2012 15:32 Jehct wrote:
Show nested quote +
On November 10 2012 15:28 Laryleprakon wrote:
On November 10 2012 15:23 larse wrote:
On November 10 2012 15:18 Jehct wrote:
On November 10 2012 15:16 larse wrote:
It's not that Blizzard now can't get the job done. Yes, they can, but in a very mediocre way and has very mediocre results. It's a bunch of professional clerks but nothing more. People keep saying Blizzard is not the Blizzard anymore. I don't agree with them since many old people are still there but it's just in general they are turning into something very mediocre and uninspiring.

Except MoP was apparently really good, HotS seems to be addressing every major problem people had with SC2, and D3 has done nothing but improve into an incredibly solid successor to D2 (with a ton more to come).


MoP is controversial--it's not like that a super majority is satisfied. The consensus on D3 from a very positive community (reddit) is that it has done some great things but failed in some major ways (even with 1.0.5).


Compared to every expansion but BC MOP was the best and it seems to be doing really well.

So far I'm pretty pleased with HOTS and the extra features for everything outside the game that is being added, hopefully they keep listening to feedback and this game only improves.

Considering the past ~3 months, safe to say we finally have a Blizzard that's on our side. Community maps actively being sought out, global mode, levelling/casual friendly updates, social focus/fixes? And the fact they're actively trying to fix what people don't like about WoL (cu warhound)?

Think we can actually feel relaxed with the direction of things, finally.
Show nested quote +
On November 10 2012 15:31 larse wrote:
On November 10 2012 15:27 Jehct wrote:
On November 10 2012 15:25 felisconcolori wrote:
On November 10 2012 15:21 felisconcolori wrote:
So, protoss air is getting to be an actual option, if you have soul.


Well, until Corruptors show up. They still seem to be the end all be all of air superiority fighter.

It's more zerg production & income that makes corruptors good (+ their amazing upgrade scaling). Still a garbage, boring ass unit on any other race lol
On November 10 2012 15:25 larse wrote:
On November 10 2012 15:23 Jehct wrote:
On November 10 2012 15:19 Dodgin wrote:
I feel like Time Warp and Tempest could potentially be too strong when used together, although it won't be nearly as much of a problem as BL/infestor is since time warp is a slow and not a root, and tempest's don't fire broodlings that block unit pathing.

Ok maybe I spoke too soon.

With the way the corruptor works (so gd tanky and massable, + infestor support) pure air is never going to be good. Need that HT support. Time warp + storm should be ridiculous, though ^_^
On November 10 2012 15:23 larse wrote:
On November 10 2012 15:18 Jehct wrote:
On November 10 2012 15:16 larse wrote:
It's not that Blizzard now can't get the job done. Yes, they can, but in a very mediocre way and has very mediocre results. It's a bunch of professional clerks but nothing more. People keep saying Blizzard is not the Blizzard anymore. I don't agree with them since many old people are still there but it's just in general they are turning into something very mediocre and uninspiring.

Except MoP was apparently really good, HotS seems to be addressing every major problem people had with SC2, and D3 has done nothing but improve into an incredibly solid successor to D2 (with a ton more to come).


MoP is controversial--it's not like that a super majority is satisfied. The consensus on D3 from a very positive community (reddit) is that it has done some great things but failed in some major ways (even with 1.0.5).

No one is calling D3 a failure anymore, they just want shit like PvP/other stuff that has been announced as coming. Well, aside from the garbage story, that is.


I didn't say it's a failure.

"failed in some major ways" > the only thing people still legitimately call a failure is the plot.


LOL. I also said it has great things.

That's not what I said. It's something that get upvoted to the very top in reddit at one point. And their consensual complains are much more than plot.

it's not a failure ok?


I didn't mean to imply you said it was a failure, I just meant to say the only 'major failure' left is the story (with everything else that bothers people being confirmed 'in development').

Also, saying reddit is a 'positive' community is pretty incorrect. It's a hivemind/bandwagon community - if anything, they're the ones that propagated the 'D3 IS A FUCKING AWFUL FAILURE' mentality.


1. Yeah, they get the things done, as I said. But they do it in a very mediocre, uninspiring way. A few example may be the 1.5 UI, Custom map interview blog articles don't have a single screenshots, etc. They are better recently but they still don't get what should be necessary units, balance, and strategies for HOTS. It's quite easy to figure out in fact.

2. I think reddit is the most positive D3 community. Others are like making Jay Wilson look like Hitler everyday.
Jehct
Profile Blog Joined July 2010
New Zealand9115 Posts
November 10 2012 06:43 GMT
#888
On November 10 2012 15:39 larse wrote:
Show nested quote +
On November 10 2012 15:32 Jehct wrote:
On November 10 2012 15:28 Laryleprakon wrote:
On November 10 2012 15:23 larse wrote:
On November 10 2012 15:18 Jehct wrote:
On November 10 2012 15:16 larse wrote:
It's not that Blizzard now can't get the job done. Yes, they can, but in a very mediocre way and has very mediocre results. It's a bunch of professional clerks but nothing more. People keep saying Blizzard is not the Blizzard anymore. I don't agree with them since many old people are still there but it's just in general they are turning into something very mediocre and uninspiring.

Except MoP was apparently really good, HotS seems to be addressing every major problem people had with SC2, and D3 has done nothing but improve into an incredibly solid successor to D2 (with a ton more to come).


MoP is controversial--it's not like that a super majority is satisfied. The consensus on D3 from a very positive community (reddit) is that it has done some great things but failed in some major ways (even with 1.0.5).


Compared to every expansion but BC MOP was the best and it seems to be doing really well.

So far I'm pretty pleased with HOTS and the extra features for everything outside the game that is being added, hopefully they keep listening to feedback and this game only improves.

Considering the past ~3 months, safe to say we finally have a Blizzard that's on our side. Community maps actively being sought out, global mode, levelling/casual friendly updates, social focus/fixes? And the fact they're actively trying to fix what people don't like about WoL (cu warhound)?

Think we can actually feel relaxed with the direction of things, finally.
On November 10 2012 15:31 larse wrote:
On November 10 2012 15:27 Jehct wrote:
On November 10 2012 15:25 felisconcolori wrote:
On November 10 2012 15:21 felisconcolori wrote:
So, protoss air is getting to be an actual option, if you have soul.


Well, until Corruptors show up. They still seem to be the end all be all of air superiority fighter.

It's more zerg production & income that makes corruptors good (+ their amazing upgrade scaling). Still a garbage, boring ass unit on any other race lol
On November 10 2012 15:25 larse wrote:
On November 10 2012 15:23 Jehct wrote:
On November 10 2012 15:19 Dodgin wrote:
I feel like Time Warp and Tempest could potentially be too strong when used together, although it won't be nearly as much of a problem as BL/infestor is since time warp is a slow and not a root, and tempest's don't fire broodlings that block unit pathing.

Ok maybe I spoke too soon.

With the way the corruptor works (so gd tanky and massable, + infestor support) pure air is never going to be good. Need that HT support. Time warp + storm should be ridiculous, though ^_^
On November 10 2012 15:23 larse wrote:
On November 10 2012 15:18 Jehct wrote:
On November 10 2012 15:16 larse wrote:
It's not that Blizzard now can't get the job done. Yes, they can, but in a very mediocre way and has very mediocre results. It's a bunch of professional clerks but nothing more. People keep saying Blizzard is not the Blizzard anymore. I don't agree with them since many old people are still there but it's just in general they are turning into something very mediocre and uninspiring.

Except MoP was apparently really good, HotS seems to be addressing every major problem people had with SC2, and D3 has done nothing but improve into an incredibly solid successor to D2 (with a ton more to come).


MoP is controversial--it's not like that a super majority is satisfied. The consensus on D3 from a very positive community (reddit) is that it has done some great things but failed in some major ways (even with 1.0.5).

No one is calling D3 a failure anymore, they just want shit like PvP/other stuff that has been announced as coming. Well, aside from the garbage story, that is.


I didn't say it's a failure.

"failed in some major ways" > the only thing people still legitimately call a failure is the plot.


LOL. I also said it has great things.

That's not what I said. It's something that get upvoted to the very top in reddit at one point. And their consensual complains are much more than plot.

it's not a failure ok?


I didn't mean to imply you said it was a failure, I just meant to say the only 'major failure' left is the story (with everything else that bothers people being confirmed 'in development').

Also, saying reddit is a 'positive' community is pretty incorrect. It's a hivemind/bandwagon community - if anything, they're the ones that propagated the 'D3 IS A FUCKING AWFUL FAILURE' mentality.


1. Yeah, they get the things done, as I said. But they do it in a very mediocre, uninspiring way. A few example may be the 1.5 UI, Custom map interview blog articles don't have a single screenshots, etc. They are better recently but they still don't get what should be necessary units, balance, and strategies for HOTS. It's quite easy to figure out in fact.

2. I think reddit is the most positive D3 community. Others are like making Jay Wilson look like Hitler everyday.

reddit was the first to make jay wilson look like hitler (after that facebook post - talk about invasion of privacy?).

You want them to hype up beta shit that is still being worked on? When SC2 was still in alpha they did that, and I'm guessing they decided to focus on actually fucking developing things this time, cos the opinions of people who haven't gotten to play with stuff are less than worthless.

I can't think of any particular 'necessary' unit niche that's missing in HotS now. Could you give any examples of what you think is missing? In it's current state it's a skirmish-heavy, action packed game much more akin to broodwar, as opposed to the stalemate/deathballing macro of WoL.
"You seem to think about this game a lot"
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
November 10 2012 06:44 GMT
#889
parting and effort playing again? is this something different or just another bo1?
fuzzylogic44
Profile Joined December 2011
Canada2633 Posts
November 10 2012 06:44 GMT
#890
Schedule says "interview match" maybe they talk while playing/
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
November 10 2012 06:45 GMT
#891
On November 10 2012 15:44 fuzzylogic44 wrote:
Schedule says "interview match" maybe they talk while playing/

I don't see any microphones in their booths, though. Hmmm...
ㅇㅅㅌㅅ
Ljas
Profile Joined July 2012
Finland725 Posts
November 10 2012 06:46 GMT
#892
Looks like the winner plays Flash.
Rance
Profile Joined April 2012
Canada18 Posts
November 10 2012 06:46 GMT
#893
parting vs effort 4th match since they all tied.. winner goes on to face Flash
fuzzylogic44
Profile Joined December 2011
Canada2633 Posts
November 10 2012 06:47 GMT
#894
On November 10 2012 15:46 Rance wrote:
parting vs effort 4th match since they all tied.. winner goes on to face Flash


But why does Flash get a bye if he had the same record? And since when is this a tournament
GTR
Profile Blog Joined September 2004
51679 Posts
November 10 2012 06:48 GMT
#895
did effort just give up or something
Commentator
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
November 10 2012 06:48 GMT
#896
lol effort

nice baneling bust ;o
fuzzylogic44
Profile Joined December 2011
Canada2633 Posts
November 10 2012 06:48 GMT
#897
lol fail bust
fuzzylogic44
Profile Joined December 2011
Canada2633 Posts
November 10 2012 06:49 GMT
#898
MS core seems good for shutting down zerg shenanigans like that
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
November 10 2012 06:52 GMT
#899
So that's what the new Nydus alert for spectators looks like.
ㅇㅅㅌㅅ
larse
Profile Blog Joined March 2012
1611 Posts
November 10 2012 06:55 GMT
#900
On November 10 2012 15:43 Jehct wrote:
Show nested quote +
On November 10 2012 15:39 larse wrote:
On November 10 2012 15:32 Jehct wrote:
On November 10 2012 15:28 Laryleprakon wrote:
On November 10 2012 15:23 larse wrote:
On November 10 2012 15:18 Jehct wrote:
On November 10 2012 15:16 larse wrote:
It's not that Blizzard now can't get the job done. Yes, they can, but in a very mediocre way and has very mediocre results. It's a bunch of professional clerks but nothing more. People keep saying Blizzard is not the Blizzard anymore. I don't agree with them since many old people are still there but it's just in general they are turning into something very mediocre and uninspiring.

Except MoP was apparently really good, HotS seems to be addressing every major problem people had with SC2, and D3 has done nothing but improve into an incredibly solid successor to D2 (with a ton more to come).


MoP is controversial--it's not like that a super majority is satisfied. The consensus on D3 from a very positive community (reddit) is that it has done some great things but failed in some major ways (even with 1.0.5).


Compared to every expansion but BC MOP was the best and it seems to be doing really well.

So far I'm pretty pleased with HOTS and the extra features for everything outside the game that is being added, hopefully they keep listening to feedback and this game only improves.

Considering the past ~3 months, safe to say we finally have a Blizzard that's on our side. Community maps actively being sought out, global mode, levelling/casual friendly updates, social focus/fixes? And the fact they're actively trying to fix what people don't like about WoL (cu warhound)?

Think we can actually feel relaxed with the direction of things, finally.
On November 10 2012 15:31 larse wrote:
On November 10 2012 15:27 Jehct wrote:
On November 10 2012 15:25 felisconcolori wrote:
On November 10 2012 15:21 felisconcolori wrote:
So, protoss air is getting to be an actual option, if you have soul.


Well, until Corruptors show up. They still seem to be the end all be all of air superiority fighter.

It's more zerg production & income that makes corruptors good (+ their amazing upgrade scaling). Still a garbage, boring ass unit on any other race lol
On November 10 2012 15:25 larse wrote:
On November 10 2012 15:23 Jehct wrote:
On November 10 2012 15:19 Dodgin wrote:
I feel like Time Warp and Tempest could potentially be too strong when used together, although it won't be nearly as much of a problem as BL/infestor is since time warp is a slow and not a root, and tempest's don't fire broodlings that block unit pathing.

Ok maybe I spoke too soon.

With the way the corruptor works (so gd tanky and massable, + infestor support) pure air is never going to be good. Need that HT support. Time warp + storm should be ridiculous, though ^_^
On November 10 2012 15:23 larse wrote:
On November 10 2012 15:18 Jehct wrote:
On November 10 2012 15:16 larse wrote:
It's not that Blizzard now can't get the job done. Yes, they can, but in a very mediocre way and has very mediocre results. It's a bunch of professional clerks but nothing more. People keep saying Blizzard is not the Blizzard anymore. I don't agree with them since many old people are still there but it's just in general they are turning into something very mediocre and uninspiring.

Except MoP was apparently really good, HotS seems to be addressing every major problem people had with SC2, and D3 has done nothing but improve into an incredibly solid successor to D2 (with a ton more to come).


MoP is controversial--it's not like that a super majority is satisfied. The consensus on D3 from a very positive community (reddit) is that it has done some great things but failed in some major ways (even with 1.0.5).

No one is calling D3 a failure anymore, they just want shit like PvP/other stuff that has been announced as coming. Well, aside from the garbage story, that is.


I didn't say it's a failure.

"failed in some major ways" > the only thing people still legitimately call a failure is the plot.


LOL. I also said it has great things.

That's not what I said. It's something that get upvoted to the very top in reddit at one point. And their consensual complains are much more than plot.

it's not a failure ok?


I didn't mean to imply you said it was a failure, I just meant to say the only 'major failure' left is the story (with everything else that bothers people being confirmed 'in development').

Also, saying reddit is a 'positive' community is pretty incorrect. It's a hivemind/bandwagon community - if anything, they're the ones that propagated the 'D3 IS A FUCKING AWFUL FAILURE' mentality.


1. Yeah, they get the things done, as I said. But they do it in a very mediocre, uninspiring way. A few example may be the 1.5 UI, Custom map interview blog articles don't have a single screenshots, etc. They are better recently but they still don't get what should be necessary units, balance, and strategies for HOTS. It's quite easy to figure out in fact.

2. I think reddit is the most positive D3 community. Others are like making Jay Wilson look like Hitler everyday.

reddit was the first to make jay wilson look like hitler (after that facebook post - talk about invasion of privacy?).

You want them to hype up beta shit that is still being worked on? When SC2 was still in alpha they did that, and I'm guessing they decided to focus on actually fucking developing things this time, cos the opinions of people who haven't gotten to play with stuff are less than worthless.

I can't think of any particular 'necessary' unit niche that's missing in HotS now. Could you give any examples of what you think is missing? In it's current state it's a skirmish-heavy, action packed game much more akin to broodwar, as opposed to the stalemate/deathballing macro of WoL.


OK. I didn't do an extensive research on this topic but something has just come to mind that for example can make immortal work.

1. Widow mine becomes a mine maker that makes free or unfree mines. (resolve the common criticisms of mines take up huge supply)

2. Incorporate some features from warhound into hellbat and make it an independent unit. So that it can fend off chargelot (like what they do right now) at the same time weaken protoss mech. It can move at 2.81 speed (like warhound) instead of 2.25. It can have slightly more HP. It definitely needs to remove bio tag due to archon's bonus damage. It can have a secondary attack (like warhound in a way but not so OP)

3. Immortal's shield can be reduced to 80. So Terran mech can be more viable. At the same time Protoss doesn't need to worry too much about 111 build because of the mama core. Also, PvZ can be changed to get out of the boring 3 immortal all-ins, while making Zerg's late-game not so impossible to deal with (tempest is a great solution and I love it).
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