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[Code S] Ro16 Group B: 2012 GSL Season 4 - Page 53

Forum Index > StarCraft 2 Tournaments
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Prev 1 51 52 53 54 55 113 Next
No balance whine
DrPandaPhD
Profile Joined November 2011
5188 Posts
September 27 2012 11:24 GMT
#1041
On September 27 2012 20:23 An2quamaraN wrote:
Show nested quote +
On September 27 2012 20:20 NightOfTheDead wrote:
Stop whining, Leenock picked the map for his strategy, so toss cant move freely around broods. He got composition he wanted. He planned this strat. He did it. Whining is annoying as shit.


You are implying that he chosen to never get a fourth, lose his expansions ~ 5 times, play against a 6 base protoss and get outplayed overall? That was also part of his plan?


Using the expanions as a decoy to get his army up on the 3 bases. Note that HerO never had a chance to attack his 3 main bases cause he was so distracted by what Leenock was constantly doing at other places on the map.
리노크 👑
Maloreon
Profile Joined May 2012
United States911 Posts
September 27 2012 11:24 GMT
#1042
Leenock picked that map because he's just got insane control and decisions in late game fights, I've seen him do this in dozens of games. He also picks that map vs. Terran for the same reason.

Protoss player does lots of great harassment all game and then plays HORRIBLY in major engagement and loses... this happens in EVERY matchup dudes. u mad?
Leenock, Gumiho, Life, Flash, Parting, Scarlett
mcmartini
Profile Blog Joined December 2010
Australia1972 Posts
September 27 2012 11:24 GMT
#1043
On September 27 2012 20:22 Psychobabas wrote:
Show nested quote +
On September 27 2012 20:19 TheKK wrote:
How many times did Leenock lose his 4th? He never got to mine from it... Ridiculous



At least 4 times.

So it all depends on vortex from 1 unique unit. Nice design Blizzard.

Hero units are so good, lets make hero thor :D :/ I am so saddened by what I currently see in HotS (I know hero thor isn't in it anymore btw and am update just making a comment about their initial thoughts) but 97% of the threads I read regarding changes and units with abilities all sounds like something from a MOBA game haha.
I just want to say I have 370 APM - Liquid'Tyler SotG 14-12-2011 "I mean it's too bad you can't be paid to be, you know, a chicken shit fucking whiny bitch on the internet or we would have lots of rich community members" Nick "Tasteless" Plott
Talho
Profile Joined August 2010
Belgium592 Posts
Last Edited: 2012-09-27 11:25:18
September 27 2012 11:24 GMT
#1044
I hope this is fixed in HoTS, not a balance whine, but end-game PvZ is always resolving around that 1 vortex.
You can get outplayed whole game and in the end it comes down to that vortex again, on both sides.

before they even thought about PvZ and new units in HoTS, this problem should have been a priority.
MeLo
Profile Joined August 2010
Australia192 Posts
September 27 2012 11:25 GMT
#1045
On September 27 2012 20:23 budar wrote:
Amazing play by Leenock in that engagement to be honest. But still, this is the reason why I was pissed when the mothership was announced to be in this game in the first place (or any other "hero unit"). The whole reason why PvZ lategame is retarded is because the mothership is the most god awful unit ever. The whole dynamic around vortex is just dumb, and I think pretty much everyone agrees with that. I was super disappointed when they decided to keep the mothership (and vortex) in HotS.

I'm aware Protoss can't do anything else to counter broodlord/infestor, but the whole point is that with the mothership out, another way would emerge either trough metagame changes or balance changes. Keep in mind that Zerg actually can't do anything else lategame than go broodlord/infestor either because everything else is completely worthless against the "deathball".


Could make it harder to get Broordlord/Infestor.

It seems too easy these days to just mass spines and sit there.
boxman22
Profile Blog Joined October 2011
Canada430 Posts
September 27 2012 11:25 GMT
#1046
On September 27 2012 20:23 MangoMountain wrote:
Show nested quote +
On September 27 2012 20:20 Shkudde wrote:
That was just wrong :\
Leenock got outplayed the whole game long, Hero fucks up one time and everything goes down the drain...

Or from another point of view, leenock makes an insane comeback through awesome unit control and decision making. Fuck the negativity in this community, god damn.

SC2 is shit because there's no way for comebacks. SC2 is shit because there are comebacks.
shadowy
Profile Blog Joined August 2010
Bulgaria305 Posts
September 27 2012 11:25 GMT
#1047
Only real mistake from Hero was not going for the base trade. He had the bases and the economy to abuse Leenock's immobile Brood/Infestor.

Still, loosing a game after such massive lead must be painful. Hero fighting!
[Fear the leather Gracket!] // ¯\_(ツ)_/¯ // Liquid'Hero hwaiting!
DazZle.
Profile Joined February 2011
United States56 Posts
September 27 2012 11:25 GMT
#1048
This game was so sad to watch. Leenock got outplayed / out maneuvered all game. At some points he looked silly moving all his army in 1 control group for 1 drop.

Doesn't matter if zerg can't get their 4th base as long as they turtle long enough to get their infestor blood deathball.

I would be raging so hard if I was Hero.

Btw im a terran player
TheRidd
Profile Joined January 2011
713 Posts
September 27 2012 11:25 GMT
#1049
On September 27 2012 20:23 Insoleet wrote:
Show nested quote +
On September 27 2012 20:18 Dali. wrote:
On September 27 2012 20:17 Scarlett` wrote:
zerg player way ahead, gets half his broodlords vortexed and insta loses
protoss players "spread your broods"

protoss player way ahead, lets his mothership get neuraled, gets three quarters his army vortexed and insta loses
protoss players "zerg op :3"


Scarlett dropping madddddd truth.


Scarlett is so right haha

She admits the matchup is a joke... both ways around. At least this is the way i see the post.
Arco
Profile Joined September 2009
United States2090 Posts
September 27 2012 11:25 GMT
#1050
Antiga Shipyard needs to be scrapped from the map pool, not enough room to maneuver around that Zerg deathball and kill it. Not to mention, Mothership vs Neural Parasite is stupid.
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
September 27 2012 11:25 GMT
#1051
On September 27 2012 20:23 S_SienZ wrote:
Show nested quote +
On September 27 2012 20:22 Fragile51 wrote:
On September 27 2012 20:20 Asha` wrote:
At least P and Z get to know how T feel all the goddamn time =D


Everyone complaining about PvZ, asha still finds a way to slip in a complaint about terran xD

coz tbh for a Terran its incredibly amusing to see Ps make the EXACT complaints that many have been making bout TvP


PvT is 1: Not broken and 2: Doesn't hinge on a single gimmicky ability.
MagmaPunch
Profile Joined November 2011
Bulgaria536 Posts
September 27 2012 11:25 GMT
#1052
I play zerg, but fuck, no one should win when he is outplayed that hard ;/
Aut viam inveniam, aut faciam.
Emuking
Profile Joined June 2012
United States144 Posts
September 27 2012 11:25 GMT
#1053
this is why i quit playing sc2 as protoss; pvz matchup lategame is stupid, pvp more colosus wins and dont die to 4 gate, pvt switch between storm and colosus and deflect all drops. PvT is the most skillful match but terran so strong in that matchup anyway with its ridiculous mobility; protoss needs sensor towers to stop those giant doomdrops. uninstall til HotS
When you want to succeed as bad as you want to breath, then you'll be successful.
Havik_
Profile Joined November 2011
United States5585 Posts
September 27 2012 11:25 GMT
#1054
Hero could have just walked in and killed Leenock long before BLs we're out, so that's on him. He had ample opportunity to just smash him, but he sat back and teched. Bad call.
"An opinion is only as good as the evidence that backs it up."- William O'Malley, S.J.
Olli
Profile Blog Joined February 2012
Austria24417 Posts
September 27 2012 11:25 GMT
#1055
Been saying that PvZ is a joke for a long time.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
PardonYou
Profile Blog Joined March 2010
United States1360 Posts
Last Edited: 2012-09-27 11:27:42
September 27 2012 11:25 GMT
#1056
I haven't played Random in like six months, so I don't know how PvZ matchup should play out, but I'd have to say that Hero gave up the game by not doing more multi attacks to try and destroy important buildings in Leenocks base. No whine from me.


On September 27 2012 20:25 Arco wrote:
Antiga Shipyard needs to be scrapped from the map pool, not enough room to maneuver around that Zerg deathball and kill it.


I've been saying that for a long time. I just don't like the map positionally, especially center expansions.
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
September 27 2012 11:25 GMT
#1057
On September 27 2012 20:23 MangoMountain wrote:
Show nested quote +
On September 27 2012 20:20 Shkudde wrote:
That was just wrong :\
Leenock got outplayed the whole game long, Hero fucks up one time and everything goes down the drain...

Or from another point of view, leenock makes an insane comeback through awesome unit control and decision making. Fuck the negativity in this community, god damn.


Yep. People also seem to forget that Leenock is one of the very top tier Zergs, if not THE one.
Such a beautiful execution in the end. This doesn't happen very often, not at this top GSL level especially.

Oh well, the "I'm done with SC2" whiners are a joy to watch, not just today but also tomorrow when they're back.
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
shabby
Profile Joined March 2010
Norway6402 Posts
September 27 2012 11:25 GMT
#1058
On September 27 2012 20:24 BuuurN wrote:
Show nested quote +
On September 27 2012 20:20 NightOfTheDead wrote:
Stop whining, Leenock picked the map for his strategy, so toss cant move freely around broods. He got composition he wanted. He planned this strat. He did it. Whining is annoying as shit.


Clearly Leenock planned for HerO to destroy his bases repeatedly and be stuck on 3 base whole game so he could do 1 massive all in. Clearly...


All of you disregard it because he lost bases. Sure, losing bases sucks, but the fact remains that he had 6 secure gas the entire game and got the composition he needed to win.
Jaedong, Gumibear, Leenock, Byun
TheDwf
Profile Joined November 2011
France19747 Posts
Last Edited: 2012-09-27 11:26:28
September 27 2012 11:25 GMT
#1059
On September 27 2012 20:23 Dosey wrote:
Show nested quote +
On September 27 2012 20:21 TheDwf wrote:
On September 27 2012 20:20 Dosey wrote:
On September 27 2012 20:17 Scarlett` wrote:
zerg player way ahead, gets half his broodlords vortexed and insta loses
protoss players "spread your broods"

protoss player way ahead, lets his mothership get neuraled, gets three quarters his army vortexed and insta loses
protoss players "zerg op :3"

It wasn't an insta lose either though. HerO had ample opportunity to win that even after the vortex but instead just sat in a corner while not rebuilding any tech structures. It's like he mentally collapsed the moment the vortex hit.

He had nothing to destroy such a high BL/Infestor count...

He had a bank and blink stalkers vs a slow Broodfestor army. The base racers dream. Oh and a Mothership, which has a nifty retreat ability called mass recall o_O

You mean moving Spines which can safely hide beneath your BL army?
NightOfTheDead
Profile Joined August 2009
Lithuania1711 Posts
September 27 2012 11:26 GMT
#1060
On September 27 2012 20:23 An2quamaraN wrote:
Show nested quote +
On September 27 2012 20:20 NightOfTheDead wrote:
Stop whining, Leenock picked the map for his strategy, so toss cant move freely around broods. He got composition he wanted. He planned this strat. He did it. Whining is annoying as shit.


You are implying that he chosen to never get a fourth, lose his expansions ~ 5 times, play against a 6 base protoss and get outplayed overall? That was also part of his plan?


If he wanted to get a fourth so badly, he definitely would NOT chosen this map. He practised it a lot for sure.
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