IPL Face Off: San Francisco Showdown - TAC3 Finals - Page…
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Yorbon
Netherlands4272 Posts
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Alpino
Brazil4390 Posts
On August 12 2012 03:45 kaokentake wrote: any high master terran/toss players here kinda not as "awestruck" as everyone else in this thread? first of all... wtf... if the toss simply a-moved in the final battle he would have won considering 30 extra zealots from his massive bank would warpin and join the fight soon... he backed off as vikings sniped collossi... wtf... i mean taeja is the best but im not as "omg omg giddly" as everyone here im mostly just thinking wtf how can a toss player be so clueless he spent 2000 minerals in cannons right before the final battle then runs away when a-moving and warping in zealots would have let him win taeja is impressive im not talking him down... just sayin that last game was no reason to drop your jaws If you wanna get all "who has the better rank is right" I'm sure Younghwa is more than High Master. | ||
Kznn
Brazil9072 Posts
On August 12 2012 03:49 Glurkenspurk wrote: I think Taeja is finally good enough to have that effect on people where his opponent get scared shitless when they play him so he has a double advantage. this. | ||
NarutO
Germany18839 Posts
On August 12 2012 03:47 Pandain wrote: This is unfair to say. Yes YongHwa choked, but he didn't choke through his own will. He choked because Taeja MADE him choke. When Taeja was about to lose his third, he managed to delay like a god. Like, positioning vikings so Young would have to move back for a couple seconds, than moving marines/maruders forward, lifting his cc to threaten a huge push, like Taeja managed to force so many moments where his opponets can make mistakes. Yes Youngwha choked, but don't take credit away from Taeja. Taeja did exactly everything he needed to to win that game. To be honest the positioning on his vikings is exactly what was bad about TaeJa's positioning at the 3rd base. He can park them on the cliff and Colossi won't do shit, but instead he parked them in open field where they can be killed or attacked at least. YongHwa choked so hard, its unbelievable. Losing 2 colossi against a nearly all marine/marauder force with no ghosts, he could have a-moved and at least let the colossi deal their damage before dying. Warping in 20+ zealots or at least having 4-5 templar as backup or as transition would have been the correct choice. TaeJa was very patient and his army control superb, but I would also say, YongHwa choked so hard that it was completely his loss. | ||
xi Tempest x
Scotland340 Posts
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n0ise
3452 Posts
is score 2-1 so far? | ||
Gorlin
United States2753 Posts
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Bjoernzor
Sweden159 Posts
Away with ye! | ||
Ucs
264 Posts
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MasterOfPuppets
Romania6942 Posts
SC2 is terrible because YongHwa failed to transition to HTs in time? Or because YongHwa waited too long to attack thereby nullifying any advantage? Or is it because he lost 2 colossi for free before eventually being forced to engage? How is any of the above the reason that SC2 is terrible? Some people -.- | ||
JacobShock
Denmark2485 Posts
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mambar
United States841 Posts
is hagiographic bullshit | ||
TheAnarchy
Chile1105 Posts
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FrostedMiniWheats
United States30730 Posts
On August 12 2012 03:51 Ucs wrote: If IM loses first best of 9, do they play a second best of 9? yep | ||
Alryk
United States2718 Posts
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Plansix
United States60190 Posts
On August 12 2012 03:47 Sabu113 wrote: The problem was the storm transition He had a small window to attack the third after which the deadspace meant that he would lose his collosi and with that his army would be traded with minimal damage besides mining time lost. He should have taken 2 bases in the time or had other tech going while he pressured there. Not having enough storms to chain them is a huge problem vs a maxed terran. This is why most protoss only go up to three colossi. 5 will get you a huge lead for a time, but the terran will just crush them down with way to many vikings. Using the vikings to focus down the nexus was really good too. It allowed Taeja to focus on holding the warp ins off. | ||
Iplaythings
Denmark9110 Posts
On August 12 2012 03:41 SeeKeR wrote: Guys It was not TaeJa who won that game It was YongHwa who choked hard and threw Please stop praising TaeJa so much. I love TaeJa too but that wasn't his victory I will praise the guy who can tell by a split second when he has the advantage over the guy who has a timing serves his army on a silver platter and then looses his colossi and quickly the game any day. Because a real pro knows exactly when he can end the game in standard scenarios, TaeJa did, Yonghwa didn't. If you wanna rag down on the defeated rather than praise the victor, go ahead but you're pulling attention away from the good what happened and focus on the bad that happend, it's kinda sad to see ![]() | ||
Doomwish
438 Posts
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Jockmcplop
United Kingdom9707 Posts
On August 12 2012 03:51 MasterOfPuppets wrote: SC2 is terrible because YongHwa failed to transition to HTs in time? Or because YongHwa waited too long to attack thereby nullifying any advantage? Or is it because he lost 2 colossi for free before eventually being forced to engage? How is any of the above the reason that SC2 is terrible? Some people -.- Its terrible because protoss average winrate vs T and Z isn't 100%. Duh | ||
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Ragnarork
France9034 Posts
On August 12 2012 03:47 Swiv wrote: it always take mistakes from the opponent to make a comeback happen. lets be happy is like "yeah taeja" and not like "boohh yongwha so bad" I do think that apart from the few mistakes, YongHwa played quite perfeclty in the early game, until the nice pressure on Taeja's Third allowing him to get ahead and take a 4th while denying Taeja's mining. Until then, his only error (well, if you call that an error) was to turn back with his colossi when taeja salvaged the bunkers. He could have end up winning quite easily. Imo YongHwa played very well, but made a few errors, allowing Taeja to come back (well, not giving the game though, it tooks Taeja great skill to do this). | ||
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