I think you can't actually explain it at all.
[Code A] Ro48 Day 1 2012 GSL Season 3 - Page 88
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nkr
Sweden5451 Posts
I think you can't actually explain it at all. | ||
IMPrime
United States715 Posts
kinda hard not to clump when seeker missile has about 4 range | ||
Seany
Australia114 Posts
he is meta-gaming the balance whine, complaining about units that were never used.. Next step is using a PvZ as an example of terran UPness | ||
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Shellshock
United States97274 Posts
On June 26 2012 21:18 Probe1 wrote: Yeah now for the classic "Wear down your opponent in the second game" strategy. Pretty standard. I do it all the time on the ladder if I get someone twice in a row ![]() | ||
glzElectromaster
Japan2474 Posts
On June 26 2012 21:17 sevia wrote: Lesson learned: never let Freaky get 33 infestors. Unless you're SlayerS_Crank | ||
Zorgaz
Sweden2951 Posts
On June 26 2012 21:18 Shellshock1122 wrote: So I came in after this game was completely random infestor bs. Did bomber go for his sc2 variation of SK terran with MM + lots of ravens? Yeah he opened it up really cool and then transitioned to mass over 10 BC's with 3/3 upgrades. But infestors just killed everything | ||
ElephantBaby
United States1365 Posts
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SKYFISH_
Bulgaria990 Posts
On June 26 2012 21:15 HeroMystic wrote: I should also say those Ravens weren't cost-efficient at all. We've all been saying Ravens are terrible lategame, and Freaky showed why (splitting units). Maybe this'll get everyone to shut up about Ravens being the savior of Terran lategame. That said, I do agree Bomber should've made Ghosts. They're a far better unit vs Infestors. But that doesn't excuse the fact that Zerg can make 40+ Infestors and counter everything in the game. At that point not even Ghosts would've saved Bomber. I agree, ghosts would've been better, but not in the sense the poll suggested - lol why he no make ghost and counter all those infestorz lolz?!?!?! That being said, bio+bcs+ravens+ghosts is nearly impossible to control efficiently. | ||
Probe1
United States17920 Posts
On June 26 2012 21:19 Shellshock1122 wrote: Pretty standard. I do it all the time on the ladder if I get someone twice in a row ![]() We can all agree on the viability of this. | ||
IMPrime
United States715 Posts
On June 26 2012 21:17 LimitSEA wrote: Bomber didn't even build Ghosts, so I don't know why you're mentioning the Ghost nerf here. The only mention of Ghosts in reference to this game should be WHY DIDN'T HE MAKE GHOSTS. i think he means that if ghosts weren't nerfed so hard, bomber would've at least tried to make them. | ||
Koshi
Belgium38797 Posts
On June 26 2012 21:18 Shellshock1122 wrote: So I came in after this game was completely random infestor bs. Did bomber go for his sc2 variation of SK terran with MM + lots of ravens? MMM Ravens into Viking BC into big lead into lose to 40 infestors. | ||
pmp10
3239 Posts
I suppose if Bomber build ghosts the answer would be reapers. | ||
FidoDido
United States1292 Posts
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CtrlShiftAltGrrrrrrr
544 Posts
On June 26 2012 21:16 Azzur wrote: To those people talking about ghosts - ghosts would stand no chance against infestors seriously its disgusting to see so many ppl diss on bomber and pretend they understood this game how many of them have been in that situation in practice seriously. ghosts are bad vs infestors, movement speed is way too much u need scan, emp will never get more than 2/3 infestors and wont remove the energy and while snipe is good it doesnt deal with its ghosts are good with an army bomber should have turtled until max with few ghosts when he destroyed every base of freaky but that was still retarded. kill every tech every base 0 mining for zerg less supply bomber mines from 3 bases and it didnt matter | ||
rothsbury
Australia1654 Posts
On June 26 2012 21:17 Toadvine wrote: Honestly though, Infestors are a pretty stupid unit. Massing spellcasters should never be viable, much less as good as mass Infestor is. It's not good against correct response. Have you seen MKP's (demuslim has done this also) mass bio + medivac against infestor ling? The medivacs out-heal the fungal growth and it's really effective. The zerg then needs to include speed banelings (which cuts into infestors, so it's no longer mass infestor) and then the terran has to split well. It's not "herp derp mass infestor -> win" unless the terran plays badly. | ||
sinii
England989 Posts
On June 26 2012 21:18 rothsbury wrote: People whining about wolf - that gg timing was really fucking late. Just delaying it for viewers, freaky and gom production team for no good reason. Yeah there's "never give in, never surrender" but come the fucking on. Not giving up could well have been psychological. In which case if Bomber feels it may give him an advantage in game 3 he's well within his rights to draw the game out as long as he likes. Basically he knows his reasons and he's completely right to do what he thinks will work for him. | ||
habeck
1120 Posts
Why cant I? Why were everybody telling bomber to make ghosts? But he didnt, as he know, that they aren't as good as they used to be. In old times, Terran could mass Ghosts and win, just like Zerg did now with infestors. I wish ghosts werent that useless as they are now in TvZ | ||
ZenithM
France15952 Posts
On June 26 2012 21:18 rothsbury wrote: People whining about wolf - that gg timing was really fucking late. Just delaying it for viewers, freaky and gom production team for no good reason. Yeah there's "never give in, never surrender" but come the fucking on. I kinda agree. I think he was just collecting his thoughts, but it's oddly common for Terrans to wait until they have a single digit supply count to gg. Kinda ridiculous sometimes. | ||
Blaec
Australia4289 Posts
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Dosey
United States4505 Posts
On June 26 2012 21:01 Dosey wrote: Because it's the Terran way. We complain about buffs while refusing to use our nerfed units. Explained. | ||
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