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[Up/Down] Group E 2012 GSL Season 3 - Page 17

Forum Index > StarCraft 2 Tournaments
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Sareth
Profile Joined June 2011
Germany1008 Posts
May 25 2012 09:36 GMT
#321
what a game.
both players definitely code s worthy.
Full.tilt
Profile Blog Joined May 2010
United Kingdom1709 Posts
May 25 2012 09:36 GMT
#322
So many games, medivacs go unchallenged. So sad, it can't be the best way to play vs terran.
shr0ud
Profile Joined April 2011
Finland222 Posts
May 25 2012 09:36 GMT
#323
Wow, this game is really intense.
ragnorr
Profile Joined April 2011
Denmark6097 Posts
May 25 2012 09:36 GMT
#324
On May 25 2012 18:35 Dodgin wrote:
bb was never able to kill the medivacs, big mistake.

Yeah, having 12 medivacts for MKP is giving his units so much cost efficientcy
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
May 25 2012 09:36 GMT
#325
On May 25 2012 18:31 KristofferAG wrote:
Show nested quote +
On May 25 2012 18:28 KristofferAG wrote:
On May 25 2012 18:24 KristofferAG wrote:
On May 25 2012 18:21 KristofferAG wrote:
On May 25 2012 18:17 KristofferAG wrote:
(T)MarineKingPrime v (Z)BBoongBBoongPrime

MarineKing: 0W 0L
BBoongBBoong: 0W 0L


Map:
ESV ClouD Kingdom

5.00
(T)MarineKingPrime is spawning as the orange Terran in the 7 o'clock position.
(Z)BBoongBBoongPrime is spawning as the teal Zerg in the 1 o'clock position.

15 Hatch for B4.
Pool next.

MKP walling off with initial rax, CC on the high ground.
Gas on the way for both players.
MKP taking second gas.

Factory on the way for MKP, reactor on the Barracks.
Roach Warren on the way for B4.

10.00
Starport on the way for MKP, tech lab on the Factory next to it.
Moving CC to the expansion.

10 Roaches for B4 in production.
Banshee with Cloak on the way for MKP.
B4 starts Droning.

Roaches from B4 make it in, the Bunker doesn't get repaired, MKP pulls the Marines out as the bunker falls. Banshee arrives and starts shooting the Roaches. Roaches go into the mineral line and do some damage, MKP pulls SCVs, but they turn around and attack. The Roaches are cleaned up but get ~8 kills.

Banshee from MKP make it into the main of B4 with cloak,
Second Banshee goes into the natural, stopping mining completely.
3rd up for B4.

Banshee in the main falls.
Banshee on the natural falls.
Third Banshee on the third does some damage, but a Spore Crawler arrives to give detection. A few workers killed.

B4 tries to go for ling runby but marines stop them.
Lair for B4, 1/1 melee.
Stim, combat shields, 1/1 for MKP.


15.00
Another zergling runby catches the marines and gets good surface , killing all but three Marines. All the lings die. Nice supply depot placement from MKP, surrounding the Bunker.

Turrets going up for MKP as he takes a third.
Baneling Speed and Pathogen Glands on the way for b4. +2 carapace on the way.

2/2 on the way for MKP, taking both gas on the third.
Burrow and +2 melee attack for B4.

Siege tech and +1 mech attack started by MKP.
Hive tech started by B4.

I get dizzy when obs shows first-person view.
Lings try to run into the third of MKP, delaying th efourth CC building.


20.00
MKP pushes on the fourth of B4.
B4 sees MKP coming and runs in before siege-up, gets a decent fungal, but the majority of MKP's marines are in the back. As they arrive the banelings and lings of B4 fall. More Infestors arrive along with Queens, and nice fungals take out the Medivacs and marines, lings kill off the tanks.

3/3 on the way for MKP.
Overlord speed; Adrenal glands, 3/3 for B4.

MKP pushes north again, B4 tries to catch him off guard. Sieges up a bit late, but Marines come in from the right flanking the infestors, and everything for B4 falls rapidly, however MKP doesn't have more tanks.

+2 mech for MKP.

MKP pushes into the north base but more Infestors and lings arrive, everything is cleaned up again.
Macro Hatchery on the way for B4.

Ultralisks are out, armor upgrade on the way.


25.00
B4 catches MKP out, but his Infestors are a bit behind. nice fungals do keep the infantry still as B4's ultras get in, but MKp has GREAT control, killing a lot of Ultras and hurting others. Queens transfuse!

MKP keeps rallying in, keeping B4 at bay as more and more Marines, marauders and tanks arrive.
B4 takes top left base.
MKP has +3 mech on the way, getting another factory.

MKP pushes B4 back!
MKP catches a huge amount of Overlords misrallied, killing ~8, huge supply block on B4!

B4 catches MKp unsieged again! The tanks manage tos iege up, HUGE fungals on the entire army of MKP, Ultras clean up the entire army of MKP!

MKp takes a fourth.



30.00
MKP wants bottom right bu Overlords are creeping it.
B4 atches MKP out of position again and unsieged, huge fungals go down, but MKP has a great concave with Thors in the back hammering the Ultras. MKP pushes b4 back!

MKP takes bottom right.
B4 takes the base north of MKP's main.

MKP moves up on the right side of the map, B4 catches him out of position again, huge fungals go down and MKP's army is annihilated, but all the Medivacs make it out with one of the Thors.

Ultras run to the bottom right base and forces a lift, most of the SCVs make it out.
Burrowed infestors try to harass the third of MKP but are taken out quickly.

MKP pushes towards the north again, splits amazingly and fungals miss a lot of the armyk, the Ultralisks fall immediately and banelings morph a bit too late, B4 pulls back but MKP gives chase. Fourth of B4 goes down!

@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
Poopi
Profile Blog Joined November 2010
France12986 Posts
May 25 2012 09:36 GMT
#326
On May 25 2012 18:35 FataLe wrote:
Show nested quote +
On May 25 2012 18:35 Poopi wrote:
It's ridiculous how MKP can't do shit because the zerg composition is too strong. Wtf is that

You're not biased at all.

Lol ask DRG or Stephano
WriterMaru
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
May 25 2012 09:36 GMT
#327
bbbb has such great fungals
ModeratorRetired LR Bonjwa
TL+ Member
roymarthyup
Profile Joined April 2010
1442 Posts
May 25 2012 09:37 GMT
#328
ROFL mkp is onto something here. just dont siege up your tanks and they pwn even harder
Vindicare605
Profile Blog Joined August 2011
United States16124 Posts
May 25 2012 09:37 GMT
#329
woooooooooooooooooooooooooooooooo MKP!!!!!
aka: KTVindicare the Geeky Bartender
Dwelf
Profile Joined September 2009
Netherlands365 Posts
May 25 2012 09:37 GMT
#330
Pffhew balance of power is still okay
k
Popkiller
Profile Blog Joined March 2012
3415 Posts
May 25 2012 09:37 GMT
#331
BB he's in your base.
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
May 25 2012 09:37 GMT
#332
On May 25 2012 18:37 roymarthyup wrote:
ROFL mkp is onto something here. just dont siege up your tanks and they pwn even harder


unsieged tanks have higher DPS then sieged tanks, so i guess they are better vs ultras when unsieged
Gumbotwins
Profile Joined October 2011
Netherlands256 Posts
Last Edited: 2012-05-25 09:38:13
May 25 2012 09:38 GMT
#333
Marineking is like one of thouse Hell lifesteal blue mobs who simply just wont die.
Polt, MMA, MVP. Terran triforce!
scr
Profile Joined May 2011
Hungary1025 Posts
May 25 2012 09:38 GMT
#334
never killing 10+ medivacs cost B4 the game
Try again, fail better.
Hiea
Profile Joined March 2012
Denmark1538 Posts
May 25 2012 09:38 GMT
#335
I'm so impressed by BboongBboong, he rarely ever lost his infestors like every other zerg does.
Logros
Profile Joined September 2010
Netherlands9913 Posts
May 25 2012 09:38 GMT
#336
BBBB is not going down without a fight.
clusen
Profile Joined May 2010
Germany8702 Posts
May 25 2012 09:38 GMT
#337
On May 25 2012 18:35 Poopi wrote:
It's ridiculous how MKP can't do shit because the zerg composition is too strong. Wtf is that

It's ridiculous how you whine, MKP did not have the best engagements, is down in economy and still wins.
Poopi
Profile Blog Joined November 2010
France12986 Posts
May 25 2012 09:38 GMT
#338
I hope BB wilm beat MMA, need more Prime in code S
WriterMaru
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
May 25 2012 09:38 GMT
#339
hell of a game =o

B4 could have had that if he gradually worked towards broods. Ultras aren't as bad as people think, but I think their effectiveness is only found in delicate timing windows and for tech switches. B4 just continuously pumped them ;;
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Jumbled
Profile Joined September 2010
1543 Posts
May 25 2012 09:38 GMT
#340
The interesting thing was that neither could afford the resources they needed to do a tech switch.
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