both players definitely code s worthy.
[Up/Down] Group E 2012 GSL Season 3 - Page 17
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Sareth
Germany1008 Posts
both players definitely code s worthy. | ||
Full.tilt
United Kingdom1709 Posts
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shr0ud
Finland222 Posts
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ragnorr
Denmark6097 Posts
On May 25 2012 18:35 Dodgin wrote: bb was never able to kill the medivacs, big mistake. Yeah, having 12 medivacts for MKP is giving his units so much cost efficientcy | ||
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KristofferAG
Norway25712 Posts
On May 25 2012 18:31 KristofferAG wrote: 25.00 B4 catches MKP out, but his Infestors are a bit behind. nice fungals do keep the infantry still as B4's ultras get in, but MKp has GREAT control, killing a lot of Ultras and hurting others. Queens transfuse! MKP keeps rallying in, keeping B4 at bay as more and more Marines, marauders and tanks arrive. B4 takes top left base. MKP has +3 mech on the way, getting another factory. MKP pushes B4 back! MKP catches a huge amount of Overlords misrallied, killing ~8, huge supply block on B4! B4 catches MKp unsieged again! The tanks manage tos iege up, HUGE fungals on the entire army of MKP, Ultras clean up the entire army of MKP! MKp takes a fourth. 30.00 MKP wants bottom right bu Overlords are creeping it. B4 atches MKP out of position again and unsieged, huge fungals go down, but MKP has a great concave with Thors in the back hammering the Ultras. MKP pushes b4 back! MKP takes bottom right. B4 takes the base north of MKP's main. MKP moves up on the right side of the map, B4 catches him out of position again, huge fungals go down and MKP's army is annihilated, but all the Medivacs make it out with one of the Thors. Ultras run to the bottom right base and forces a lift, most of the SCVs make it out. Burrowed infestors try to harass the third of MKP but are taken out quickly. MKP pushes towards the north again, splits amazingly and fungals miss a lot of the armyk, the Ultralisks fall immediately and banelings morph a bit too late, B4 pulls back but MKP gives chase. Fourth of B4 goes down! | ||
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Poopi
France12779 Posts
Lol ask DRG or Stephano ![]() | ||
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opterown
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Australia54784 Posts
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roymarthyup
1442 Posts
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Vindicare605
United States16056 Posts
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Dwelf
Netherlands365 Posts
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Popkiller
3415 Posts
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Fragile51
Netherlands15767 Posts
On May 25 2012 18:37 roymarthyup wrote: ROFL mkp is onto something here. just dont siege up your tanks and they pwn even harder unsieged tanks have higher DPS then sieged tanks, so i guess they are better vs ultras when unsieged | ||
Gumbotwins
Netherlands256 Posts
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scr
Hungary1025 Posts
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Hiea
Denmark1538 Posts
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Logros
Netherlands9913 Posts
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clusen
Germany8702 Posts
On May 25 2012 18:35 Poopi wrote: It's ridiculous how MKP can't do shit because the zerg composition is too strong. Wtf is that It's ridiculous how you whine, MKP did not have the best engagements, is down in economy and still wins. | ||
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Poopi
France12779 Posts
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FrostedMiniWheats
United States30730 Posts
B4 could have had that if he gradually worked towards broods. Ultras aren't as bad as people think, but I think their effectiveness is only found in delicate timing windows and for tech switches. B4 just continuously pumped them ;; | ||
Jumbled
1543 Posts
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