[SPL] Air Force ACE vs. KT Rolster - Page 19
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xxpack09
United States2160 Posts
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BLinD-RawR
ALLEYCAT BLUES50633 Posts
Lurkerling. | ||
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Sawamura
Malaysia7602 Posts
On May 22 2012 15:42 xxpack09 wrote: lol that drone was just sitting there forever... =.= He doesn't wanted to be mutated in to a building you know ? | ||
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CursOr
United States6335 Posts
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Dodgin
Canada39254 Posts
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opterown
Australia54784 Posts
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Sawamura
Malaysia7602 Posts
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Caihead
Canada8550 Posts
On May 22 2012 15:41 baubo wrote: If you want to give a very detailed breakdown of races, builds, player strategies, be my guest. I was just giving a general estimate. And yes, it applies to T/P more than Z, which doesn't get to saturate its bases due to its mechanics lack of queens. no... it doesn't saturate its bases due to lack of need for minerals, zerg in sc1 is completely gas dependent were 3 gas zerg is a completely different animal to 2 gas. Even in the late game with idle larvae and excess minerals its pointless to make more drones to saturate minerals | ||
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Dodgin
Canada39254 Posts
On May 22 2012 15:44 Sawamura wrote: FBh dead yet ? action didnt attack, just sitting outside the wall denying a third vultures out, lings have to run away. | ||
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Scarecrow
Korea (South)9172 Posts
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BLinD-RawR
ALLEYCAT BLUES50633 Posts
On May 22 2012 15:44 Sawamura wrote: FBh dead yet ? no, but action is going 3 hatch lurker. | ||
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Zanno
United States1484 Posts
On May 22 2012 15:41 Goldfish wrote: SC2 players, this may be crazy but watch this click. Probes > Drones > SCV in terms of mining rates. Also known as how Blizzard accidentally made SCBW balanced on their (relatively due to few balance patches) first try. correct the other major thing the sc2 players should know is diminishing returns hit a lot faster so you can have an equal count of workers but mine faster on 3base vs 2base less scientific isn't exactly the way i'd describe it, but rather there's no exact magic number to aim for because of how the saturation curve works, whereas as sc2 bases have a hard cap on how fast they can mine | ||
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xxpack09
United States2160 Posts
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opterown
Australia54784 Posts
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BLinD-RawR
ALLEYCAT BLUES50633 Posts
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Dodgin
Canada39254 Posts
lurkers morphing | ||
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GreYMisT
United States6736 Posts
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Fanatic-Templar
Canada5819 Posts
On May 22 2012 15:35 Sawamura wrote: Ace had boxer back than and his game was entertaining ![]() Sadly, I missed that period. When I started watching pro StarCraft, Oversky was the only player who could be relied upon to occasionally win for ACE. I remember the excitement when Anytime and Reach joined ACE and the team actually started going from 0-3s and 1-3s to a lot of Ace Match losses and even the rare wins. Ace was always entertaining, but it was mostly because nobody expected Yellow to beat Bisu but everyone wanted to see it, not because they were high calibre games. Ace was always entertaining, but it wasn't so much because of game quality, just because of the storyline. And I just don't have that much of an attachment to M18M, great, Piano, Canata, etc... Any way, the point here is that Oversky is a hero. | ||
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BLinD-RawR
ALLEYCAT BLUES50633 Posts
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J1.au
Australia3596 Posts
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