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ALLEYCAT BLUES50632 Posts
On May 22 2012 15:37 Fionn wrote: KTLizzy's plan is to field Flash/Action, win both and make it so Lizzy doesn't have to play!
Genius strategic moves.
obvious move by coach lee.
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Action is going to turn this dumbasses pooter inside out.
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On May 22 2012 15:37 Fionn wrote: KTLizzy's plan is to field Flash/Action, win both and make it so Lizzy doesn't have to play!
Genius strategic moves. I love how KT is suddenly revolving around Lizzy. xD
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FBH vs zerg is very often good. He's a big adept of SK Terran <3
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On May 22 2012 15:37 Scarecrow wrote:Show nested quote +On May 22 2012 15:34 xxpack09 wrote:On May 22 2012 15:32 Sawamura wrote:On May 22 2012 15:31 xxpack09 wrote:On May 22 2012 15:29 Goldfish wrote:On May 22 2012 15:27 xxpack09 wrote: wow, everyone voting 4 or 5 stars? That game was pretty meh tbh, there was some cool goon micro but flash just totally rolled Compared to other Hybrid PL BW games, that was easily 4-5 stars IMO. Plus SC2 players get to see BW Carriers in action. Yeah but if you compare it to last PL finals, that's a 2 star game at best. Comparing it to the rest of hybrid PL doesn't seem like a good standard. It doesn't come close to 2010 standard. I guess I can at least be thankful it wasn't a badly executed cheese or cheese vs badly executed defense. But yeah.... I really hope OSL is better than this :/ It was a decent game, especially for ACE. You guys are getting way too nostalgic and forgetting the many mediocre/terrible games they've played in proleague in past years.
I didn't know you could be nostalgic for 2 months ago
but anyway onto game 2! cross spots again
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Am I the only one or did anyone else see only like 10 people in the crowd :S
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On May 22 2012 15:37 Fionn wrote: KTLizzy's plan is to field Flash/Action, win both and make it so Lizzy doesn't have to play!
Genius strategic moves.
Noticed this for Flash too. KT fielded him in the 3rd SC2 slot so he has a chance not to play.
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On May 22 2012 15:38 Archers_bane wrote: Am I the only one or did anyone else see only like 10 people in the crowd :S
It's a work/school day, so there aren't gonna be a lot of people there.
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On May 22 2012 15:38 Archers_bane wrote: Am I the only one or did anyone else see only like 10 people in the crowd :S I wonder why that happened...hm..lol
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ALLEYCAT BLUES50632 Posts
On May 22 2012 15:38 Archers_bane wrote: Am I the only one or did anyone else see only like 10 people in the crowd :S it was less yesterday.
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On May 22 2012 15:38 Archers_bane wrote: Am I the only one or did anyone else see only like 10 people in the crowd :S Maybe they should try giving away free pizza?
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On May 22 2012 15:38 Archers_bane wrote: Am I the only one or did anyone else see only like 10 people in the crowd :S
It's because of the timeslot and It's a work/school day I think, at least that's what we want to believe.
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Roo spotted in the crowd, I miss him he had so much promise
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On May 22 2012 15:38 Archers_bane wrote: Am I the only one or did anyone else see only like 10 people in the crowd :S
It's being played during school / work hours in korea. Expect a bigger crowd for the OSL because it's in the evening.
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On May 22 2012 15:38 Archers_bane wrote: Am I the only one or did anyone else see only like 10 people in the crowd :S who would attend in the middle of afternoon work hour anyway?
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United States23455 Posts
Don't worry about audience till Proleague moves back to their normal prime time slots on weekdays. If it's at night and still 20 people show up, then they have a problem.
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On May 22 2012 15:37 Caihead wrote:Show nested quote +On May 22 2012 15:35 baubo wrote:On May 22 2012 15:26 tianGO wrote: In a normal late game scenario how much supply is taken by workers? (like in sc2 is something like 70 or so workers until you start saccing if needed). Full worker saturation is about 2.5x mineral patches. 3x workers for gas per expansion. And players generally fully saturate 3 bases at most, as in they do not fully saturate at 4+ bases. So ~70 supply seems about right for BW too. That said, I find that BW races and even progamers of the same race tend to vary a lot more in terms of worker count. Some progamers control worker count very carefully, while others tend to make a lot of them. So it's less scientific IMO. SC1 worker count is less scientific? >_> go watch zergs play
SC2 players, this may be crazy but watch this click.
Probes > Drones > SCV in terms of mining rates. Also known as how Blizzard accidentally made SCBW balanced on their (relatively due to few balance patches) first try.
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ALLEYCAT BLUES50632 Posts
standard openings, FBH 14cc and Action 3 hatch
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On May 22 2012 15:37 Caihead wrote:Show nested quote +On May 22 2012 15:35 baubo wrote:On May 22 2012 15:26 tianGO wrote: In a normal late game scenario how much supply is taken by workers? (like in sc2 is something like 70 or so workers until you start saccing if needed). Full worker saturation is about 2.5x mineral patches. 3x workers for gas per expansion. And players generally fully saturate 3 bases at most, as in they do not fully saturate at 4+ bases. So ~70 supply seems about right for BW too. That said, I find that BW races and even progamers of the same race tend to vary a lot more in terms of worker count. Some progamers control worker count very carefully, while others tend to make a lot of them. So it's less scientific IMO. SC1 worker count is less scientific? >_> go watch zergs play
If you want to give a very detailed breakdown of races, builds, player strategies, be my guest. I was just giving a general estimate. And yes, it applies to T/P more than Z, which doesn't get to saturate its bases due to its mechanics lack of queens.
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