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On May 22 2012 15:26 tianGO wrote: In a normal late game scenario how much supply is taken by workers? (like in sc2 is something like 70 or so workers until you start saccing if needed).
Full worker saturation is about 2.5x mineral patches. 3x workers for gas per expansion. And players generally fully saturate 3 bases at most, as in they do not fully saturate at 4+ bases. So ~70 supply seems about right for BW too. That said, I find that BW races and even progamers of the same race tend to vary a lot more in terms of worker count. Some progamers control worker count very carefully, while others tend to make a lot of them. So it's less scientific IMO.
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Hopefully Dustin Browder is watching and will not remove the Carrier (IMO the Carrier and the Tempest can easily coexist).
It's not in DotA there aren't 10 heroes with generally the same stuff.
Also in fighting games, Ryu and Ken coexist.
Also it's not like keeping the Carrier would break the game either.
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opterown
Australia54784 Posts
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On May 22 2012 15:35 xxpack09 wrote:Show nested quote +On May 22 2012 15:34 IshinShishi wrote:On May 22 2012 15:33 Bebop07 wrote:On May 22 2012 15:28 J1.au wrote:On May 22 2012 15:27 mnesthes wrote: Just watched my first game of BW in months imo the quality of BW games in general has taken a dive thanks to the introduction of SC2 It really has, I've found it hard to enjoy BW any more. That they're using the same maps as last season makes it even worse. The game has become stale. Same. Been watching since 2005..and imo the game has been stagnant for a while. Just isnt the excitement of nal_ra vs savior, reach, Xellos, all the oldtimers. They weren't in the end as good as some of these guys now, but the games sure were more exciting. Although I do think late game tvz mech transition is awesome. Kinda like chess, except it only 10 years for bw to become stale compared to centuries :O. BW stale???? stale????? Did you watch the last PL finals??
Meh Anything compared to sc2 now day is stale lol majority of the sc2 fans will agree with me because graphics > anything.
User was warned for this post
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Meh, all I want is to see HiyA play again... Too bad he lost in the OSL...
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lol what is FBH theme song ?
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On May 22 2012 15:34 IshinShishi wrote:Show nested quote +On May 22 2012 15:33 Bebop07 wrote:On May 22 2012 15:28 J1.au wrote:On May 22 2012 15:27 mnesthes wrote: Just watched my first game of BW in months imo the quality of BW games in general has taken a dive thanks to the introduction of SC2 It really has, I've found it hard to enjoy BW any more. That they're using the same maps as last season makes it even worse. The game has become stale. Same. Been watching since 2005..and imo the game has been stagnant for a while. Just isnt the excitement of nal_ra vs savior, reach, Xellos, all the oldtimers. They weren't in the end as good as some of these guys now, but the games sure were more exciting. Although I do think late game tvz mech transition is awesome. Kinda like chess, except it only 10 years for bw to become stale compared to centuries :O. BW strategies (tvz noticeably) has been evolving..
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is audience waaay smaller than usual? >.>
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On May 22 2012 15:34 xxpack09 wrote:Show nested quote +On May 22 2012 15:32 Sawamura wrote:On May 22 2012 15:31 xxpack09 wrote:On May 22 2012 15:29 Goldfish wrote:On May 22 2012 15:27 xxpack09 wrote: wow, everyone voting 4 or 5 stars? That game was pretty meh tbh, there was some cool goon micro but flash just totally rolled Compared to other Hybrid PL BW games, that was easily 4-5 stars IMO. Plus SC2 players get to see BW Carriers in action. Yeah but if you compare it to last PL finals, that's a 2 star game at best. Comparing it to the rest of hybrid PL doesn't seem like a good standard. It doesn't come close to 2010 standard. I guess I can at least be thankful it wasn't a badly executed cheese or cheese vs badly executed defense. But yeah.... I really hope OSL is better than this :/ It was a decent game, especially for ACE. You guys are getting way too nostalgic and forgetting the many mediocre/terrible games they've played in proleague in past years.
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Japan11286 Posts
FBH vs Action
Might be good
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HOLY OBJECTIONS!! Firebathero with Phoenix Wright as his theme!! Once again, he never ceases to impress me.
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ALLEYCAT BLUES50632 Posts
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United States23455 Posts
KTLizzy's plan is to field Flash/Action, win both and make it so Lizzy doesn't have to play!
Genius strategic moves.
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On May 22 2012 15:36 whirlpool wrote: lol what is FBH theme song ? Something from the Phoenix Wright soundtrack lmao.
Action up next!
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On May 22 2012 15:35 xxpack09 wrote:Show nested quote +On May 22 2012 15:34 IshinShishi wrote:On May 22 2012 15:33 Bebop07 wrote:On May 22 2012 15:28 J1.au wrote:On May 22 2012 15:27 mnesthes wrote: Just watched my first game of BW in months imo the quality of BW games in general has taken a dive thanks to the introduction of SC2 It really has, I've found it hard to enjoy BW any more. That they're using the same maps as last season makes it even worse. The game has become stale. Same. Been watching since 2005..and imo the game has been stagnant for a while. Just isnt the excitement of nal_ra vs savior, reach, Xellos, all the oldtimers. They weren't in the end as good as some of these guys now, but the games sure were more exciting. Although I do think late game tvz mech transition is awesome. Kinda like chess, except it only 10 years for bw to become stale compared to centuries :O. BW stale???? stale????? Did you watch the last PL finals?? Those were good, but that magic is gone for me I once had. More I think about it thats probably what it is. Maybe some people out there still feel the way I used to.
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On May 22 2012 15:35 baubo wrote:Show nested quote +On May 22 2012 15:26 tianGO wrote: In a normal late game scenario how much supply is taken by workers? (like in sc2 is something like 70 or so workers until you start saccing if needed). Full worker saturation is about 2.5x mineral patches. 3x workers for gas per expansion. And players generally fully saturate 3 bases at most, as in they do not fully saturate at 4+ bases. So ~70 supply seems about right for BW too. That said, I find that BW races and even progamers of the same race tend to vary a lot more in terms of worker count. Some progamers control worker count very carefully, while others tend to make a lot of them. So it's less scientific IMO.
SC1 worker count is less scientific? >_>
go watch zergs play
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