[SPL] Team8 vs CJ Entus - Page 26
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Scarecrow
Korea (South)9172 Posts
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unit
United States2621 Posts
On May 21 2012 16:18 WickedBit wrote: Agreed. I am fairly sure that all BW players playing terran in SC2 know that terrans need to constantly pressure in all matchups. I don't know anyone who will win a TvZ with turtling and the same goes for TvP. Its constant harrassing and dropping and attacking on multiple points, sniping key tech buildings etc. The insane amounts of high DPS harassing options give terran this ability that protoss simply lacks. In fact so far protoss and zerg were having a hard time dealing with all these variations that terran could throw at them till Blizzard buffed them to a point where zerg is competitive and protoss may be borderline OP. But knowing this information is different from implementing. I am sure Flash knew he had to pressure Effort at some point, but at what ? If he leaves base too early or too late his army gets decimated. If he attacks at wrong points it will give his opponent more time. All these things only come with practice which these players have had very little off. I think a month or two into this we will start seeing more refined plays. Till then I am afraid we will probably see toss winning till some terran figures out how make two raxes before an expansion or discovers the banshee :D. All it all fairly amusing to see ![]() the thing with timings like that though is that it's so easy to make up a random timing and figure out how it works out just by picking timings at random (at first at least) or based off of a few reads (such as lair/hive/3rd/4th timings) and drops tend to be good at any timing so long as there aren't huge packs of mutas around to snipe the instantly drops force plenty of units without risking huge main gamechanging armies too ![]() | ||
Dosey
United States4505 Posts
On May 21 2012 16:23 Dodgin wrote: Don't forget GSL S3 Up/Down Group A is tonight, It's not on the TL calendar for some reason but it starts in about 1 hour 45 mins. Jesus. I have not slept in three days. I hate you Korea. | ||
windsupernova
Mexico5280 Posts
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Le French
France782 Posts
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Sinedd
Poland7052 Posts
GZ CJ ! | ||
Ryo
8787 Posts
On May 21 2012 16:25 Scarecrow wrote: Coach han needs to go I don't think many people want his job. | ||
Swords
6038 Posts
On May 21 2012 16:25 unit wrote: the thing with timings like that though is that it's so easy to make up a random timing and figure out how it works out just by picking timings at random (at first at least) or based off of a few reads (such as lair/hive/3rd/4th timings) and drops tend to be good at any timing so long as there aren't huge packs of mutas around to snipe the instantly drops force plenty of units without risking huge main gamechanging armies too ![]() Maybe he's like Thorzain and he gets really scared whenever he moves out and refuses to drop because it's scary (see RedBull LAN). Flash just hasn't learned the way of the spoon yet. | ||
Integra
Sweden5626 Posts
On May 21 2012 16:22 ZeromuS wrote: The game was over at the 8 minute mark ![]() The worse game ever must had been the first PvP in yesterdays Proleague when one player went 2 DT rush only to morph the into a archon and then getting killed by a stalker rush. Those 500 gas spent into 5 immortals instead would prolly had won him the game lol. | ||
Kavas
Australia3421 Posts
On May 21 2012 16:23 Swords wrote: I really do wonder if the equipment problem was at all responsible for Jaehoon's timing being so off. I doubt it. He missed 1 chronoboost and that tells a lot regarding his mechanics in SC2. Nobody in the GSL would ever make that mistake unless they are playing in full tilt. | ||
power-overwhelming
Canada306 Posts
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Fionn
United States23455 Posts
Sea and Jaehoon look like lost causes at the moment. Movie and by.hero will need to contribute big time. | ||
WhosTheSmuRf
United States56 Posts
On May 21 2012 16:29 power-overwhelming wrote: Cant wait to see Bisu play sc2. I like how BW toss prefer warp prism rather than planting pylons everywhere. Always wondered why sc2 pros waste minerals on pylons that wont be used/killed when warp prism can warp it anywhere you want. A pylon is also for scouting purposes, and a pylon only costs 100minerals en gives you additional supply which a warp prism doesn't. There are multiple reasons why mass pylons is better than mass warp prisms | ||
Dosey
United States4505 Posts
On May 21 2012 16:25 unit wrote: the thing with timings like that though is that it's so easy to make up a random timing and figure out how it works out just by picking timings at random (at first at least) or based off of a few reads (such as lair/hive/3rd/4th timings) and drops tend to be good at any timing so long as there aren't huge packs of mutas around to snipe the instantly drops force plenty of units without risking huge main gamechanging armies too ![]() The problem is that KeSPA protects its players so much... From this exclusivity with MLG to what one would assume would be no participation in GSL. The BW pros have no top tier SC2 pros to compare notes and test against. They can only go on ladder and see how things work out there sure,but it can be a total crapshoot sometimes. So all they have left is each other to try and learn from. It's like putting a bunch of Bronze players in a room and telling them they must make it to GM. | ||
OopsOopsBaby
Singapore3425 Posts
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CursOr
United States6335 Posts
On May 21 2012 16:34 OopsOopsBaby wrote: this format is so fucking horrible. It's not so bad... I'm gonna go out on a limb and just guess that you happen to not like Starcraft 2. The problem is, they are really only appealing to fans of both games. That's an ever narrower audience than BW alone, or SC2 alone (in Korea)... they are hoping people will want to watch both games. Usually 1 doesn't mix with the other. I happen to like both :/ | ||
Scarecrow
Korea (South)9172 Posts
On May 21 2012 16:27 Integra wrote: The worse game ever must had been the first PvP in yesterdays Proleague when one player went 2 DT rush only to morph the into a archon and then getting killed by a stalker rush. Those 500 gas spent into 5 immortals instead would prolly had won him the game lol. -.- if you actually paid attention the toss spotted the observer blur and knew his dt tech was scouted. It wasn't going to work so he opted for the archon and a contain. Where the hell was he going to pull 5 immortals from in time to do anything when he didnt even have a robo? That game was actually decent overall, you're just clueless | ||
BluePanther
United States2776 Posts
On May 21 2012 16:29 power-overwhelming wrote: Cant wait to see Bisu play sc2. I like how BW toss prefer warp prism rather than planting pylons everywhere. Always wondered why sc2 pros waste minerals on pylons that wont be used/killed when warp prism can warp it anywhere you want. Because WP takes 200 mins and T2 tech isntead of 100 mins and no tech. plus supply so you can work it into openings. | ||
CursOr
United States6335 Posts
On May 21 2012 16:40 Scarecrow wrote: -.- if you actually paid attention the toss spotted the observer blur and knew his dt tech was scouted. It wasn't going to work so he opted for the archon and a contain. Where the hell was he going to pull 5 immortals from in time to do anything when he didnt even have a robo? That game was actually decent overall, you're just clueless Ya, that BeSt game is awesome. The purpose of an Archon, anyways, is to trample the FF up the ramp... not for DPS or something. So it had a very direct purpose. | ||
Akhee
Brazil811 Posts
On May 21 2012 16:40 Scarecrow wrote: -.- if you actually paid attention the toss spotted the observer blur and knew his dt tech was scouted. It wasn't going to work so he opted for the archon and a contain. Where the hell was he going to pull 5 immortals from in time to do anything when he didnt even have a robo? That game was actually decent overall, you're just clueless archons all ins are pretty common in pvp, they are strong, he probably didnt even want dts | ||
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