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On May 21 2012 16:40 Scarecrow wrote:Show nested quote +On May 21 2012 16:27 Integra wrote:On May 21 2012 16:22 ZeromuS wrote:On May 21 2012 16:20 xxpack09 wrote: such a long pause for such a quick steamrolling ;; The game was over at the 8 minute mark  The moment jaehoon failed the attack with poor tech and then the expo was the nail in the coffin. The worse game ever must had been the first PvP in yesterdays Proleague when one player went 2 DT rush only to morph the into a archon and then getting killed by a stalker rush. Those 500 gas spent into 5 immortals instead would prolly had won him the game lol. -.- if you actually paid attention the toss spotted the observer blur and knew his dt tech was scouted. It wasn't going to work so he opted for the archon and a contain. Where the hell was he going to pull 5 immortals from in time to do anything when he didnt even have a robo? That game was actually decent overall, you're just clueless Plenty of games where that attack would had done more damage to the income than just morphing them into an archon his chances of actually doing damage and delaying his opponent was much higher than him trying to defend with one archon, not to mention he could had boosted out a observer himself and snipe the opponents observer and defend with the DT's and so forth. IF HE actually saw the observer in the first place.
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On May 21 2012 16:29 Fionn wrote: It really is hell for T8. Even Ace looked pretty decent in SC2 while all of T8's games have been awful. Their saving grace might be that JD's pure talent can will him to victory and Baby is supposedly good, but already -7 after two games is terrible.
Sea and Jaehoon look like lost causes at the moment. Movie and by.hero will need to contribute big time.
by.hero lacks practice so don't expect too much from him just yet. He left STX house some months ago, was going to retire but Team 8 management persuaded him to give it one last try because they needed another experienced zerg after Killer's sudden retirement. When STX first started practicing SC2 last year, by.hero supposedly showed some of the best results among their players but I don't know what his form is like now after being away from a pro-team for some time.
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On May 21 2012 16:46 Integra wrote:Show nested quote +On May 21 2012 16:40 Scarecrow wrote:On May 21 2012 16:27 Integra wrote:On May 21 2012 16:22 ZeromuS wrote:On May 21 2012 16:20 xxpack09 wrote: such a long pause for such a quick steamrolling ;; The game was over at the 8 minute mark  The moment jaehoon failed the attack with poor tech and then the expo was the nail in the coffin. The worse game ever must had been the first PvP in yesterdays Proleague when one player went 2 DT rush only to morph the into a archon and then getting killed by a stalker rush. Those 500 gas spent into 5 immortals instead would prolly had won him the game lol. -.- if you actually paid attention the toss spotted the observer blur and knew his dt tech was scouted. It wasn't going to work so he opted for the archon and a contain. Where the hell was he going to pull 5 immortals from in time to do anything when he didnt even have a robo? That game was actually decent overall, you're just clueless Plenty of games where that attack would had done more damage to the income than just morphing them into an archon  his chances of actually doing damage and delaying his opponent was much higher than him trying to defend with one archon, not to mention he could had boosted out a observer himself and snipe the opponents observer and defend with the DT's and so forth. IF HE actually saw the observer in the first place. He knew there was a robo, he knew he was scouted early enough and that the ramp would be blocked with an obs being chronoed. At best he was going to take some shield off a stalker. He didn't have a robo started so where's this obs coming from and how's he going to snipe Best's with way less anti air and no blink vs immortal/stalker? Also the dt tech meant more zealots and the archon was going to be useful on either offence or defence against ff's
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Team 8
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Fenrax
United States5018 Posts
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opterown
Australia54784 Posts
+ Show Spoiler +
Quick question - what do you guys think of this LR OP format for SC2 forum? :D I can't LR but am happy to pre-make OPs
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Looks perfect to me, no reason to deviate from the GSL format of making threads other than the banner.
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is awesome32274 Posts
On May 21 2012 14:46 darklight54321 wrote: another way to put this is
Even after the game is won, the ai is so horrible that it takes the player minutes to get into position they can take advantage of the game being won, but reinforcements have already arrived. Now the player who's already won, barring a miracle, has to fight another battle he's almost guaranteed to win to finish off the game.
People talk about how the pathfinding makes the game more dynamic and how the restrictions make the game more interesting, but i just see it as people who want the game to be over once it's over vs the people who just want to see if someoen makes a big mistake and loses a game they had won 15 minutes before.
Besides some stupid moves by some players (like Fantasy waiting for the other opponent to kill every fucking building or floating shit around) there's actual ways to come back in a TvT due to the strength of tanks, the mobility of wraiths and drops and turrets actually dealing damage, which let you have only some defense back at your base while still putting up a fight around the map.
Of course it doesn't apply to every TvT (like wraith vs wraith), but most fights are won around map control (deploying a tank line before your opponent does) and controlling expansions, not just having a bigger army. Sometimes engagements are full army battles, but in general is about being cost efficient with engagements, even if it's 3 tanks in an expansion shooting a geyser, or 3 tanks and 4 vultures winning over 6 tanks due to position or spider mines.
Talking about TvT like that shows how little you know :/
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Although T8 lost i feel happy because Jeadong won and thats whats most important for me. the SC2 TvT was pretty good too. Looking forward to T8 vs KTrolster. GOGO T8!
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51453 Posts
Did anybody catch who CJ sent out for the third set for SC2? I found that Ryul2 was the player for Team 8 on the KeSPA website, but it doesn't say who for CJ.
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All VODs can be found here something like 15 Minutes after the game happened: http://www.youtube.com/user/ESportsTV This link also provides the official stream wich for some reason does not work for germany ... TT
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The one thing I can say about the LR thread is that I really like how recently in the GSL threads they've been doing a 5-star rating system instead of this recommended games system. I prefer that, though I'm not sure about everyone else?
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GRAND OLD AMERICA16375 Posts
On May 22 2012 00:10 Gfire wrote: The one thing I can say about the LR thread is that I really like how recently in the GSL threads they've been doing a 5-star rating system instead of this recommended games system. I prefer that, though I'm not sure about everyone else?
It always has been done this way for proleague games.
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On May 22 2012 00:17 amazingxkcd wrote:Show nested quote +On May 22 2012 00:10 Gfire wrote: The one thing I can say about the LR thread is that I really like how recently in the GSL threads they've been doing a 5-star rating system instead of this recommended games system. I prefer that, though I'm not sure about everyone else?
It always has been done this way for proleague games. That's not really a good argument.
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Reposting here too from the BW tourny thread so my question can be awnsered, Did anyone catch what Jaedong said about SC2 when he did his winners interview?
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On May 22 2012 00:28 Otolia wrote:Show nested quote +On May 22 2012 00:17 amazingxkcd wrote:On May 22 2012 00:10 Gfire wrote: The one thing I can say about the LR thread is that I really like how recently in the GSL threads they've been doing a 5-star rating system instead of this recommended games system. I prefer that, though I'm not sure about everyone else?
It always has been done this way for proleague games. That's not really a good argument. It's always been done that way for GSL, too, afaik, until recently.
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