• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:31
CEST 19:31
KST 02:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
Chinese SC2 server to reopen; live all-star event in Hangzhou7Weekly Cups (Oct 13-19): Clem Goes for Four0BSL Team A vs Koreans - Sat-Sun 16:00 CET6Weekly Cups (Oct 6-12): Four star herO85.0.15 Patch Balance Hotfix (2025-10-8)80
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" DreamHack Open 2013 revealed The New Patch Killed Mech! Chinese SC2 server to reopen; live all-star event in Hangzhou Team Liquid Map Contest #21 - Presented by Monster Energy
Tourneys
SC2's Safe House 2 - October 18 & 19 INu's Battles #13 - ByuN vs Zoun Tenacious Turtle Tussle Sparkling Tuna Cup - Weekly Open Tournament $1,200 WardiTV October (Oct 21st-31st)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers
Brood War
General
The Lose More Card Is there anyway to get a private coach? BW General Discussion BSL Season 21 OGN to release AI-upscaled StarLeague from Feb 24
Tourneys
300$ 3D!Community Brood War Super Cup #4 [ASL20] Semifinal B Azhi's Colosseum - Anonymous Tournament [Megathread] Daily Proleagues
Strategy
[I] TvZ Strategies and Builds [I] TvP Strategies and Build Roaring Currents ASL final Current Meta
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Dawn of War IV ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine The Chess Thread US Politics Mega-thread Russo-Ukrainian War Thread Men's Fashion Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
Series you have seen recently... Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Certified Crazy
Hildegard
The Heroism of Pepe the Fro…
Peanutsc
Rocket League: Traits, Abili…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1184 users

[Code A] Ro48 2012 GSL Season 2 - Page 103

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 101 102 103 104 105 108 Next
samurai80
Profile Joined November 2011
Japan4225 Posts
April 17 2012 12:12 GMT
#2041
On April 17 2012 20:37 boxturtle wrote:
That's....quite possibly the most disappointing way to get kicked out of GSL.

At least when he re-qualifies for code A, everyone will know he's ready. Too bad naniwa got the seed even though HuK performed better in foreign events.

The SocceR way to get kicked out was also pretty disappointing imo
mikedebo
Profile Joined December 2010
Canada4341 Posts
April 17 2012 12:16 GMT
#2042
On April 17 2012 20:57 FidoDido wrote:
Show nested quote +
On April 17 2012 20:56 ShakkaFL wrote:
i just hope gom stops giving him free seeds, he's not gsl caliber

I think Gom should start seeding more Zerg players into their tournaments to balance out the race differences.


Scarlett?
I NEED A PHOTOSYNTHESIS! ||| 'airtoss' is an anagram of 'artosis' ||| SANGHOOOOOO ||| "No Korea? No problem. I have internet." -- Stardust
hugman
Profile Joined June 2009
Sweden4644 Posts
April 17 2012 12:17 GMT
#2043
On April 17 2012 20:37 boxturtle wrote:
That's....quite possibly the most disappointing way to get kicked out of GSL.

At least when he re-qualifies for code A, everyone will know he's ready. Too bad naniwa got the seed even though HuK performed better in foreign events.


Eh, in the Winter Arena they both lost 0-2 to MKP and DRG. Huk placed higher beating easier opponents.
Hider
Profile Blog Joined May 2010
Denmark9405 Posts
April 17 2012 12:18 GMT
#2044
On April 17 2012 21:07 Grovbolle wrote:
Show nested quote +
On April 17 2012 21:00 Hider wrote:
On April 17 2012 20:56 Grovbolle wrote:
On April 17 2012 20:50 Hider wrote:
On April 17 2012 20:44 Grovbolle wrote:
On April 17 2012 20:40 Hider wrote:
On April 17 2012 20:34 Grovbolle wrote:
On April 17 2012 20:32 Hider wrote:
On April 17 2012 20:28 rothsbury wrote:
On April 17 2012 20:25 Grovbolle wrote:
[quote]

So aLive got lucky in every game?

I wasn't talking about the alive thing at all, just arguing that you can't say that a win is never based on luck (I guess that's what meant by nothing "iffy") just because it is against code S / code A players.


Just stop trying. Some ignorant people just cant make a distinction between being really good and having good results.

Alive isn't really good like MKP. He is good, of similar caliber like other good korean terrans such as Ryung, Supernova etc. But he isn't the kind of player you expect to see dominate code S. He is the kidn of player who constantly have to work to just stay in code S.


People like you kind of piss me off, what would you rather:
Be "good" in your definition, or have good results?
I am not saying aLive is the best T in the world, but he has good results.

I do know what the difference is, like yellow in BW, he was fucking good, but never won a gold.

But which is actually better?


Why do you think the discussion is about what I rather want?

This discussion is about being good, not about results, as results vary a lot in the short term. LEsser skilled players can often times get better results in a few tournaments even if they are 10% worse than other players. However long termish we can expect the best players to get best results.

But of course if you dont play the game at a decent level your self, you can't really determine who is good/really good/mediocore, and your best bet is too look at results.


Wow, what a delicate way to say that you know better than me.

Even if this discussion is about being good, instead of producing results, who do you rate as the best?
He who wins the most shit, or he who has more of this "skill" that everyone talks about.
I can appreciate some players who are extremely good but never actually win the big finals (yellow), but in the end, those who win are the ones who win. Not those who are good.


Because thats a totally different situation. Do I want to be someone who got lucky and won a million through gambling, or a hardworking man who "only" has won half a million?

Its a compltetely pointless discussion, but I know that in the future we can expect the hardworking man to do better than the lucky gambler.

And this is probably what you miss. There is no kind of (unexplainable) secret that has yielded Alive better results (and Ryung worse results). Its mostly due to variance (+ not having pariticapted in the right tournaments).

ANd if you think there is some kind of "secret" that can explain why Ryung is doing worse than Alive, then it can be attributed to decision making/strategy/mechanicas/mentaliity that is a part of being good.


So what is you point?
aLive just got lucky and beat MMA, MVP, DRG, NESTEA, MC, MKP etc?
Or was he good? Which is why he has gotten results?
Also what you want is not the point, I believe just as much as the next guy that hard work > luck.
But in a game based a lot on luck, there is bound to be some variations, however IM_MVP was pretty good for a long time, was he just lucky a long time in a row?

Walking away from this discussion now.


Please take a statistic class. You dont understand how variance works.


Ohh I waited for this, since you are Danish I am sure you will be able to understand this:

[image loading]

NB: Videnskabsteori og metode II = Kvantitativ metode/statistik III


So if you understand variance, then can you now tell me if its possible for observatations over a short sample size to go above the mean?

Does that mean that the obersavations are of higher value or any different from the mean?

Lets say we have some expert on the field who are able to esimate what the mean most likely is, and they estimate that the oberserved values are above the mean due to randomness. But they estimate that in the future these observed values will return to the mean.

Does that make sense to you? And why cant you see that this is what I just did?

Or will you try to argue that it is impossible for any starcraft player to try and estimate the "mean", and that the observed values give a better indication of the true mean than the estimations of the experts?
AxionSteel
Profile Joined January 2011
United States7754 Posts
April 17 2012 12:22 GMT
#2045
On April 17 2012 20:55 Hider wrote:
Show nested quote +
On April 17 2012 20:54 FidoDido wrote:
On April 17 2012 20:42 Hall0wed wrote:
On April 17 2012 20:38 Dodgin wrote:
Well it has to be asked..

Poll: Did you enjoy the Khaltosis casting duo?

Yes (263)
 
98%

No (6)
 
2%

269 total votes

Your vote: Did you enjoy the Khaltosis casting duo?

(Vote): Yes
(Vote): No





Not really possible to dislike any Artosis combo. Artosis is by far the best caster out there and he constantly shows it by pairing well with EVERYONE.

And yes there are also some phenomenal pro player-casters but they still cannot make everything work as well as Artosis seems to be able to. Though I do love the Incontrol and Idra combo a ton.

I know i'll probably get flamed for saying this but, I actually prefer Khaldor/Artosis over Tastosis... O_O
Listening to them working together today was a treat... and yes, I agree Arotosis with anyone else is generally good as well.


Finally. Someone stops holding the hand over Tasteless. That guy is nothing but mediocore (and terrible when he tries to make bad jokes all the time).

Artosis/Khaldor was a fantastic casting duo.


Agreed, good to see a few other people share the same thoughts He makes soooo many bad calls it's ridiculous.

I think Wolftosis would be very good as well.
Grovbolle
Profile Blog Joined July 2011
Denmark3811 Posts
Last Edited: 2012-04-17 12:26:47
April 17 2012 12:25 GMT
#2046
On April 17 2012 21:18 Hider wrote:
Show nested quote +
On April 17 2012 21:07 Grovbolle wrote:
On April 17 2012 21:00 Hider wrote:
On April 17 2012 20:56 Grovbolle wrote:
On April 17 2012 20:50 Hider wrote:
On April 17 2012 20:44 Grovbolle wrote:
On April 17 2012 20:40 Hider wrote:
On April 17 2012 20:34 Grovbolle wrote:
On April 17 2012 20:32 Hider wrote:
On April 17 2012 20:28 rothsbury wrote:
[quote]
I wasn't talking about the alive thing at all, just arguing that you can't say that a win is never based on luck (I guess that's what meant by nothing "iffy") just because it is against code S / code A players.


Just stop trying. Some ignorant people just cant make a distinction between being really good and having good results.

Alive isn't really good like MKP. He is good, of similar caliber like other good korean terrans such as Ryung, Supernova etc. But he isn't the kind of player you expect to see dominate code S. He is the kidn of player who constantly have to work to just stay in code S.


People like you kind of piss me off, what would you rather:
Be "good" in your definition, or have good results?
I am not saying aLive is the best T in the world, but he has good results.

I do know what the difference is, like yellow in BW, he was fucking good, but never won a gold.

But which is actually better?


Why do you think the discussion is about what I rather want?

This discussion is about being good, not about results, as results vary a lot in the short term. LEsser skilled players can often times get better results in a few tournaments even if they are 10% worse than other players. However long termish we can expect the best players to get best results.

But of course if you dont play the game at a decent level your self, you can't really determine who is good/really good/mediocore, and your best bet is too look at results.


Wow, what a delicate way to say that you know better than me.

Even if this discussion is about being good, instead of producing results, who do you rate as the best?
He who wins the most shit, or he who has more of this "skill" that everyone talks about.
I can appreciate some players who are extremely good but never actually win the big finals (yellow), but in the end, those who win are the ones who win. Not those who are good.


Because thats a totally different situation. Do I want to be someone who got lucky and won a million through gambling, or a hardworking man who "only" has won half a million?

Its a compltetely pointless discussion, but I know that in the future we can expect the hardworking man to do better than the lucky gambler.

And this is probably what you miss. There is no kind of (unexplainable) secret that has yielded Alive better results (and Ryung worse results). Its mostly due to variance (+ not having pariticapted in the right tournaments).

ANd if you think there is some kind of "secret" that can explain why Ryung is doing worse than Alive, then it can be attributed to decision making/strategy/mechanicas/mentaliity that is a part of being good.


So what is you point?
aLive just got lucky and beat MMA, MVP, DRG, NESTEA, MC, MKP etc?
Or was he good? Which is why he has gotten results?
Also what you want is not the point, I believe just as much as the next guy that hard work > luck.
But in a game based a lot on luck, there is bound to be some variations, however IM_MVP was pretty good for a long time, was he just lucky a long time in a row?

Walking away from this discussion now.


Please take a statistic class. You dont understand how variance works.


Ohh I waited for this, since you are Danish I am sure you will be able to understand this:

[image loading]

NB: Videnskabsteori og metode II = Kvantitativ metode/statistik III


So if you understand variance, then can you now tell me if its possible for observatations over a short sample size to go above the mean?

Does that mean that the obersavations are of higher value or any different from the mean?

Lets say we have some expert on the field who are able to esimate what the mean most likely is, and they estimate that the oberserved values are above the mean due to randomness. But they estimate that in the future these observed values will return to the mean.

Does that make sense to you? And why cant you see that this is what I just did?

Or will you try to argue that it is impossible for any starcraft player to try and estimate the "mean", and that the observed values give a better indication of the true mean than the estimations of the experts?


Of course that makes sense to me, but who has established this "mean", because right now we are just arguing whether or not aLive's recent performances has been higher than his "mean" skill level??

I do understand your point, you say/think aLive's mean is lower than the last couple of observations/manifestations of this skill.

So yes, it is possible for a worse player to play over his "mean" for an extended period of time. However playing above your skill level/mean in crunch situations, does that not make you a better player, even though more volatile.?

Lies, damned lies and statistics: http://aligulac.com
boxturtle
Profile Joined December 2011
United States224 Posts
April 17 2012 12:26 GMT
#2047
On April 17 2012 21:12 samurai80 wrote:
Show nested quote +
On April 17 2012 20:37 boxturtle wrote:
That's....quite possibly the most disappointing way to get kicked out of GSL.

At least when he re-qualifies for code A, everyone will know he's ready. Too bad naniwa got the seed even though HuK performed better in foreign events.

The SocceR way to get kicked out was also pretty disappointing imo


That too. If I got kicked out of GSL to a circumstance like game 1, I'd facepalm myself into a coma, quit Starcraft when I wake up, and become a disgruntled law enforcement officer. He played so well up to that move command.
JimmyJRaynor
Profile Blog Joined April 2010
Canada16863 Posts
April 17 2012 12:28 GMT
#2048
On April 17 2012 21:00 Hider wrote:
Show nested quote +
On April 17 2012 20:56 Grovbolle wrote:
On April 17 2012 20:50 Hider wrote:
On April 17 2012 20:44 Grovbolle wrote:
On April 17 2012 20:40 Hider wrote:
On April 17 2012 20:34 Grovbolle wrote:
On April 17 2012 20:32 Hider wrote:
On April 17 2012 20:28 rothsbury wrote:
On April 17 2012 20:25 Grovbolle wrote:
On April 17 2012 20:23 rothsbury wrote:
[quote]
There is still luck in the game... people do have build order losses / simple micro screw up. Even against the best players not all games are true reflections of the players' skill, even in b03. The very reason longer series are better is because there is because skill does not perfectly correspond to wins. A worse player can often 2-0 a better player.


So aLive got lucky in every game?

I wasn't talking about the alive thing at all, just arguing that you can't say that a win is never based on luck (I guess that's what meant by nothing "iffy") just because it is against code S / code A players.


Just stop trying. Some ignorant people just cant make a distinction between being really good and having good results.

Alive isn't really good like MKP. He is good, of similar caliber like other good korean terrans such as Ryung, Supernova etc. But he isn't the kind of player you expect to see dominate code S. He is the kidn of player who constantly have to work to just stay in code S.


People like you kind of piss me off, what would you rather:
Be "good" in your definition, or have good results?
I am not saying aLive is the best T in the world, but he has good results.

I do know what the difference is, like yellow in BW, he was fucking good, but never won a gold.

But which is actually better?


Why do you think the discussion is about what I rather want?

This discussion is about being good, not about results, as results vary a lot in the short term. LEsser skilled players can often times get better results in a few tournaments even if they are 10% worse than other players. However long termish we can expect the best players to get best results.

But of course if you dont play the game at a decent level your self, you can't really determine who is good/really good/mediocore, and your best bet is too look at results.


Wow, what a delicate way to say that you know better than me.

Even if this discussion is about being good, instead of producing results, who do you rate as the best?
He who wins the most shit, or he who has more of this "skill" that everyone talks about.
I can appreciate some players who are extremely good but never actually win the big finals (yellow), but in the end, those who win are the ones who win. Not those who are good.


Because thats a totally different situation. Do I want to be someone who got lucky and won a million through gambling, or a hardworking man who "only" has won half a million?

Its a compltetely pointless discussion, but I know that in the future we can expect the hardworking man to do better than the lucky gambler.

And this is probably what you miss. There is no kind of (unexplainable) secret that has yielded Alive better results (and Ryung worse results). Its mostly due to variance (+ not having pariticapted in the right tournaments).

ANd if you think there is some kind of "secret" that can explain why Ryung is doing worse than Alive, then it can be attributed to decision making/strategy/mechanicas/mentaliity that is a part of being good.


So what is you point?
aLive just got lucky and beat MMA, MVP, DRG, NESTEA, MC, MKP etc?
Or was he good? Which is why he has gotten results?
Also what you want is not the point, I believe just as much as the next guy that hard work > luck.
But in a game based a lot on luck, there is bound to be some variations, however IM_MVP was pretty good for a long time, was he just lucky a long time in a row?

Walking away from this discussion now.


Please take a statistic class. You dont understand how variance works.


in this Stats Class you are recommending make sure it covers this LAW
[image loading]
http://en.wikipedia.org/wiki/Law_of_large_numbers

i remember 2 years ago on "another RTS Fan site" people insisting HuK got "lucky" to win 3 $100 CraftCups in a row. That many of his wins were "pure luck" based upon "gamble builds". Look at the guys he beat in the final few rounds of those $100 events. With two years of historical data to now examine ... would you say HuK was lucky or would you say he is the better player?

Same logic applies here. As the victories pile up it'll become harder and harder for this "it was pure luck" talk to withstand any common sense scrutiny.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
samurai80
Profile Joined November 2011
Japan4225 Posts
April 17 2012 12:30 GMT
#2049
On April 17 2012 21:00 Hider wrote:
Show nested quote +
On April 17 2012 20:56 Grovbolle wrote:
On April 17 2012 20:50 Hider wrote:
On April 17 2012 20:44 Grovbolle wrote:
On April 17 2012 20:40 Hider wrote:
On April 17 2012 20:34 Grovbolle wrote:
On April 17 2012 20:32 Hider wrote:
On April 17 2012 20:28 rothsbury wrote:
On April 17 2012 20:25 Grovbolle wrote:
On April 17 2012 20:23 rothsbury wrote:
[quote]
There is still luck in the game... people do have build order losses / simple micro screw up. Even against the best players not all games are true reflections of the players' skill, even in b03. The very reason longer series are better is because there is because skill does not perfectly correspond to wins. A worse player can often 2-0 a better player.


So aLive got lucky in every game?

I wasn't talking about the alive thing at all, just arguing that you can't say that a win is never based on luck (I guess that's what meant by nothing "iffy") just because it is against code S / code A players.


Just stop trying. Some ignorant people just cant make a distinction between being really good and having good results.

Alive isn't really good like MKP. He is good, of similar caliber like other good korean terrans such as Ryung, Supernova etc. But he isn't the kind of player you expect to see dominate code S. He is the kidn of player who constantly have to work to just stay in code S.


People like you kind of piss me off, what would you rather:
Be "good" in your definition, or have good results?
I am not saying aLive is the best T in the world, but he has good results.

I do know what the difference is, like yellow in BW, he was fucking good, but never won a gold.

But which is actually better?


Why do you think the discussion is about what I rather want?

This discussion is about being good, not about results, as results vary a lot in the short term. LEsser skilled players can often times get better results in a few tournaments even if they are 10% worse than other players. However long termish we can expect the best players to get best results.

But of course if you dont play the game at a decent level your self, you can't really determine who is good/really good/mediocore, and your best bet is too look at results.


Wow, what a delicate way to say that you know better than me.

Even if this discussion is about being good, instead of producing results, who do you rate as the best?
He who wins the most shit, or he who has more of this "skill" that everyone talks about.
I can appreciate some players who are extremely good but never actually win the big finals (yellow), but in the end, those who win are the ones who win. Not those who are good.


Because thats a totally different situation. Do I want to be someone who got lucky and won a million through gambling, or a hardworking man who "only" has won half a million?

Its a compltetely pointless discussion, but I know that in the future we can expect the hardworking man to do better than the lucky gambler.

And this is probably what you miss. There is no kind of (unexplainable) secret that has yielded Alive better results (and Ryung worse results). Its mostly due to variance (+ not having pariticapted in the right tournaments).

ANd if you think there is some kind of "secret" that can explain why Ryung is doing worse than Alive, then it can be attributed to decision making/strategy/mechanicas/mentaliity that is a part of being good.


So what is you point?
aLive just got lucky and beat MMA, MVP, DRG, NESTEA, MC, MKP etc?
Or was he good? Which is why he has gotten results?
Also what you want is not the point, I believe just as much as the next guy that hard work > luck.
But in a game based a lot on luck, there is bound to be some variations, however IM_MVP was pretty good for a long time, was he just lucky a long time in a row?

Walking away from this discussion now.


Please take a statistic class. You dont understand how variance works.

Well if you look only at the results what you say is possible I mean, alive could actually have had an incredible streak of lucky games and actually have a lower level than Ryung.

But the problem from your theory comes actually from this same statistics theory which should tell you that given the actual results, the probability that alive has had so much luck during so many games so that Ryung is better than alive is just VERY LOW. And then if you look at these players more closely, the probability of your theory being right falls down even more.
samurai80
Profile Joined November 2011
Japan4225 Posts
April 17 2012 12:31 GMT
#2050
On April 17 2012 21:28 JimmyJRaynor wrote:
Show nested quote +
On April 17 2012 21:00 Hider wrote:
On April 17 2012 20:56 Grovbolle wrote:
On April 17 2012 20:50 Hider wrote:
On April 17 2012 20:44 Grovbolle wrote:
On April 17 2012 20:40 Hider wrote:
On April 17 2012 20:34 Grovbolle wrote:
On April 17 2012 20:32 Hider wrote:
On April 17 2012 20:28 rothsbury wrote:
On April 17 2012 20:25 Grovbolle wrote:
[quote]

So aLive got lucky in every game?

I wasn't talking about the alive thing at all, just arguing that you can't say that a win is never based on luck (I guess that's what meant by nothing "iffy") just because it is against code S / code A players.


Just stop trying. Some ignorant people just cant make a distinction between being really good and having good results.

Alive isn't really good like MKP. He is good, of similar caliber like other good korean terrans such as Ryung, Supernova etc. But he isn't the kind of player you expect to see dominate code S. He is the kidn of player who constantly have to work to just stay in code S.


People like you kind of piss me off, what would you rather:
Be "good" in your definition, or have good results?
I am not saying aLive is the best T in the world, but he has good results.

I do know what the difference is, like yellow in BW, he was fucking good, but never won a gold.

But which is actually better?


Why do you think the discussion is about what I rather want?

This discussion is about being good, not about results, as results vary a lot in the short term. LEsser skilled players can often times get better results in a few tournaments even if they are 10% worse than other players. However long termish we can expect the best players to get best results.

But of course if you dont play the game at a decent level your self, you can't really determine who is good/really good/mediocore, and your best bet is too look at results.


Wow, what a delicate way to say that you know better than me.

Even if this discussion is about being good, instead of producing results, who do you rate as the best?
He who wins the most shit, or he who has more of this "skill" that everyone talks about.
I can appreciate some players who are extremely good but never actually win the big finals (yellow), but in the end, those who win are the ones who win. Not those who are good.


Because thats a totally different situation. Do I want to be someone who got lucky and won a million through gambling, or a hardworking man who "only" has won half a million?

Its a compltetely pointless discussion, but I know that in the future we can expect the hardworking man to do better than the lucky gambler.

And this is probably what you miss. There is no kind of (unexplainable) secret that has yielded Alive better results (and Ryung worse results). Its mostly due to variance (+ not having pariticapted in the right tournaments).

ANd if you think there is some kind of "secret" that can explain why Ryung is doing worse than Alive, then it can be attributed to decision making/strategy/mechanicas/mentaliity that is a part of being good.


So what is you point?
aLive just got lucky and beat MMA, MVP, DRG, NESTEA, MC, MKP etc?
Or was he good? Which is why he has gotten results?
Also what you want is not the point, I believe just as much as the next guy that hard work > luck.
But in a game based a lot on luck, there is bound to be some variations, however IM_MVP was pretty good for a long time, was he just lucky a long time in a row?

Walking away from this discussion now.


Please take a statistic class. You dont understand how variance works.


in this Stats Class you are recommending make sure it covers this LAW
[image loading]
http://en.wikipedia.org/wiki/Law_of_large_numbers

i remember 2 years ago on "another RTS Fan site" people insisting HuK got "lucky" to win 3 $100 CraftCups in a row. That many of his wins were "pure luck" based upon "gamble builds". Look at the guys he beat in the final few rounds of those $100 events. With two years of historical data to now examine ... would you say HuK was lucky or would you say he is the better player?

Same logic applies here. As the victories pile up it'll become harder and harder for this "it was pure luck" talk to withstand any common sense scrutiny.

This !
SilentBonjwa
Profile Joined April 2012
Germany119 Posts
Last Edited: 2012-04-17 12:39:27
April 17 2012 12:33 GMT
#2051
On April 17 2012 21:25 Grovbolle wrote:
Show nested quote +
On April 17 2012 21:18 Hider wrote:
On April 17 2012 21:07 Grovbolle wrote:
On April 17 2012 21:00 Hider wrote:
On April 17 2012 20:56 Grovbolle wrote:
On April 17 2012 20:50 Hider wrote:
On April 17 2012 20:44 Grovbolle wrote:
On April 17 2012 20:40 Hider wrote:
On April 17 2012 20:34 Grovbolle wrote:
On April 17 2012 20:32 Hider wrote:
[quote]

Just stop trying. Some ignorant people just cant make a distinction between being really good and having good results.

Alive isn't really good like MKP. He is good, of similar caliber like other good korean terrans such as Ryung, Supernova etc. But he isn't the kind of player you expect to see dominate code S. He is the kidn of player who constantly have to work to just stay in code S.


People like you kind of piss me off, what would you rather:
Be "good" in your definition, or have good results?
I am not saying aLive is the best T in the world, but he has good results.

I do know what the difference is, like yellow in BW, he was fucking good, but never won a gold.

But which is actually better?


Why do you think the discussion is about what I rather want?

This discussion is about being good, not about results, as results vary a lot in the short term. LEsser skilled players can often times get better results in a few tournaments even if they are 10% worse than other players. However long termish we can expect the best players to get best results.

But of course if you dont play the game at a decent level your self, you can't really determine who is good/really good/mediocore, and your best bet is too look at results.


Wow, what a delicate way to say that you know better than me.

Even if this discussion is about being good, instead of producing results, who do you rate as the best?
He who wins the most shit, or he who has more of this "skill" that everyone talks about.
I can appreciate some players who are extremely good but never actually win the big finals (yellow), but in the end, those who win are the ones who win. Not those who are good.


Because thats a totally different situation. Do I want to be someone who got lucky and won a million through gambling, or a hardworking man who "only" has won half a million?

Its a compltetely pointless discussion, but I know that in the future we can expect the hardworking man to do better than the lucky gambler.

And this is probably what you miss. There is no kind of (unexplainable) secret that has yielded Alive better results (and Ryung worse results). Its mostly due to variance (+ not having pariticapted in the right tournaments).

ANd if you think there is some kind of "secret" that can explain why Ryung is doing worse than Alive, then it can be attributed to decision making/strategy/mechanicas/mentaliity that is a part of being good.


So what is you point?
aLive just got lucky and beat MMA, MVP, DRG, NESTEA, MC, MKP etc?
Or was he good? Which is why he has gotten results?
Also what you want is not the point, I believe just as much as the next guy that hard work > luck.
But in a game based a lot on luck, there is bound to be some variations, however IM_MVP was pretty good for a long time, was he just lucky a long time in a row?

Walking away from this discussion now.


Please take a statistic class. You dont understand how variance works.


Ohh I waited for this, since you are Danish I am sure you will be able to understand this:

[image loading]

NB: Videnskabsteori og metode II = Kvantitativ metode/statistik III


So if you understand variance, then can you now tell me if its possible for observatations over a short sample size to go above the mean?

Does that mean that the obersavations are of higher value or any different from the mean?

Lets say we have some expert on the field who are able to esimate what the mean most likely is, and they estimate that the oberserved values are above the mean due to randomness. But they estimate that in the future these observed values will return to the mean.

Does that make sense to you? And why cant you see that this is what I just did?

Or will you try to argue that it is impossible for any starcraft player to try and estimate the "mean", and that the observed values give a better indication of the true mean than the estimations of the experts?


Of course that makes sense to me, but who has established this "mean", because right now we are just arguing whether or not aLive's recent performances has been higher than his "mean" skill level??

I do understand your point, you say/think aLive's mean is lower than the last couple of observations/manifestations of this skill.

So yes, it is possible for a worse player to play over his "mean" for an extended period of time. However playing above your skill level/mean in crunch situations, does that not make you a better player, even though more volatile.?



gosh, are danish ppl generally dumb?

just gonna repost facts

aLive
> MVP (previous Code S)
> MMA (previous Code S)
> PuMa (IPL qualifier)
> DRG (IPL qualifier)
> MKP (IPL)
> Polt (IPL)
> NesTea (IPL)
> Leenock (Iron Squid)
> MC (Iron Squid)

over 65% against Code S players in 2012 - highest since MVP

There is absolutely no doubt, aLive is easily the best player in the world right now.

Bye

User was temp banned for this post.
"Disliked by some, Loved by a few, Feared by everyone" fnatic.aLive
Hider
Profile Blog Joined May 2010
Denmark9405 Posts
April 17 2012 12:34 GMT
#2052
On April 17 2012 21:25 Grovbolle wrote:
Show nested quote +
On April 17 2012 21:18 Hider wrote:
On April 17 2012 21:07 Grovbolle wrote:
On April 17 2012 21:00 Hider wrote:
On April 17 2012 20:56 Grovbolle wrote:
On April 17 2012 20:50 Hider wrote:
On April 17 2012 20:44 Grovbolle wrote:
On April 17 2012 20:40 Hider wrote:
On April 17 2012 20:34 Grovbolle wrote:
On April 17 2012 20:32 Hider wrote:
[quote]

Just stop trying. Some ignorant people just cant make a distinction between being really good and having good results.

Alive isn't really good like MKP. He is good, of similar caliber like other good korean terrans such as Ryung, Supernova etc. But he isn't the kind of player you expect to see dominate code S. He is the kidn of player who constantly have to work to just stay in code S.


People like you kind of piss me off, what would you rather:
Be "good" in your definition, or have good results?
I am not saying aLive is the best T in the world, but he has good results.

I do know what the difference is, like yellow in BW, he was fucking good, but never won a gold.

But which is actually better?


Why do you think the discussion is about what I rather want?

This discussion is about being good, not about results, as results vary a lot in the short term. LEsser skilled players can often times get better results in a few tournaments even if they are 10% worse than other players. However long termish we can expect the best players to get best results.

But of course if you dont play the game at a decent level your self, you can't really determine who is good/really good/mediocore, and your best bet is too look at results.


Wow, what a delicate way to say that you know better than me.

Even if this discussion is about being good, instead of producing results, who do you rate as the best?
He who wins the most shit, or he who has more of this "skill" that everyone talks about.
I can appreciate some players who are extremely good but never actually win the big finals (yellow), but in the end, those who win are the ones who win. Not those who are good.


Because thats a totally different situation. Do I want to be someone who got lucky and won a million through gambling, or a hardworking man who "only" has won half a million?

Its a compltetely pointless discussion, but I know that in the future we can expect the hardworking man to do better than the lucky gambler.

And this is probably what you miss. There is no kind of (unexplainable) secret that has yielded Alive better results (and Ryung worse results). Its mostly due to variance (+ not having pariticapted in the right tournaments).

ANd if you think there is some kind of "secret" that can explain why Ryung is doing worse than Alive, then it can be attributed to decision making/strategy/mechanicas/mentaliity that is a part of being good.


So what is you point?
aLive just got lucky and beat MMA, MVP, DRG, NESTEA, MC, MKP etc?
Or was he good? Which is why he has gotten results?
Also what you want is not the point, I believe just as much as the next guy that hard work > luck.
But in a game based a lot on luck, there is bound to be some variations, however IM_MVP was pretty good for a long time, was he just lucky a long time in a row?

Walking away from this discussion now.


Please take a statistic class. You dont understand how variance works.


Ohh I waited for this, since you are Danish I am sure you will be able to understand this:

[image loading]

NB: Videnskabsteori og metode II = Kvantitativ metode/statistik III


So if you understand variance, then can you now tell me if its possible for observatations over a short sample size to go above the mean?

Does that mean that the obersavations are of higher value or any different from the mean?

Lets say we have some expert on the field who are able to esimate what the mean most likely is, and they estimate that the oberserved values are above the mean due to randomness. But they estimate that in the future these observed values will return to the mean.

Does that make sense to you? And why cant you see that this is what I just did?

Or will you try to argue that it is impossible for any starcraft player to try and estimate the "mean", and that the observed values give a better indication of the true mean than the estimations of the experts?


Of course that makes sense to me, but who has established this "mean", because right now we are just arguing whether or not aLive's recent performances has been higher than his "mean" skill level??

I do understand your point, you say/think aLive's mean is lower than the last couple of observations/manifestations of this skill.

So yes, it is possible for a worse player to play over his "mean" for an extended period of time. However playing above your skill level/mean in crunch situations, does that not make you a better player, even though more volatile.?



But the thing was that you was (indirectly) trying to argue that there was no such thing as a "mean", there was only observable values.

If you disagree with me that Alives results has been above the mean, I wouldn't mind discussing that further on, but the thing was that you wasn't asking that question.

Btw Alive didn't "play" above his mean. His results were better than his "mean results", which is mainly due to variance (though its not like he has performed that much over expectation. Though you always have some positive variance on your side when you win a foreign tournaments. If we ignore the foreign tournaments I think Alives results are a pretty good indication of his skill level).

But my overall point (going back to the first thread in this post) is that people has just overvalued Alive compared to every other good code s/code a terran player (when MKP/MVP/DRG/Leenock and MMA won foreign tournaments they were actually really really good, and hence the hype were deserved. Alive though is just good
samurai80
Profile Joined November 2011
Japan4225 Posts
April 17 2012 12:34 GMT
#2053
First I found Khaltosis a bit imbalanced but finally it was good. Yet I also really like Tastosis and they're still the best combo imo.
Grovbolle
Profile Blog Joined July 2011
Denmark3811 Posts
Last Edited: 2012-04-17 12:38:00
April 17 2012 12:36 GMT
#2054
Edit: Nvm
Lies, damned lies and statistics: http://aligulac.com
samurai80
Profile Joined November 2011
Japan4225 Posts
Last Edited: 2012-04-17 12:40:07
April 17 2012 12:37 GMT
#2055
On April 17 2012 21:33 SilentBonjwa wrote:
Show nested quote +
On April 17 2012 21:25 Grovbolle wrote:
On April 17 2012 21:18 Hider wrote:
On April 17 2012 21:07 Grovbolle wrote:
On April 17 2012 21:00 Hider wrote:
On April 17 2012 20:56 Grovbolle wrote:
On April 17 2012 20:50 Hider wrote:
On April 17 2012 20:44 Grovbolle wrote:
On April 17 2012 20:40 Hider wrote:
On April 17 2012 20:34 Grovbolle wrote:
[quote]

People like you kind of piss me off, what would you rather:
Be "good" in your definition, or have good results?
I am not saying aLive is the best T in the world, but he has good results.

I do know what the difference is, like yellow in BW, he was fucking good, but never won a gold.

But which is actually better?


Why do you think the discussion is about what I rather want?

This discussion is about being good, not about results, as results vary a lot in the short term. LEsser skilled players can often times get better results in a few tournaments even if they are 10% worse than other players. However long termish we can expect the best players to get best results.

But of course if you dont play the game at a decent level your self, you can't really determine who is good/really good/mediocore, and your best bet is too look at results.


Wow, what a delicate way to say that you know better than me.

Even if this discussion is about being good, instead of producing results, who do you rate as the best?
He who wins the most shit, or he who has more of this "skill" that everyone talks about.
I can appreciate some players who are extremely good but never actually win the big finals (yellow), but in the end, those who win are the ones who win. Not those who are good.


Because thats a totally different situation. Do I want to be someone who got lucky and won a million through gambling, or a hardworking man who "only" has won half a million?

Its a compltetely pointless discussion, but I know that in the future we can expect the hardworking man to do better than the lucky gambler.

And this is probably what you miss. There is no kind of (unexplainable) secret that has yielded Alive better results (and Ryung worse results). Its mostly due to variance (+ not having pariticapted in the right tournaments).

ANd if you think there is some kind of "secret" that can explain why Ryung is doing worse than Alive, then it can be attributed to decision making/strategy/mechanicas/mentaliity that is a part of being good.


So what is you point?
aLive just got lucky and beat MMA, MVP, DRG, NESTEA, MC, MKP etc?
Or was he good? Which is why he has gotten results?
Also what you want is not the point, I believe just as much as the next guy that hard work > luck.
But in a game based a lot on luck, there is bound to be some variations, however IM_MVP was pretty good for a long time, was he just lucky a long time in a row?

Walking away from this discussion now.


Please take a statistic class. You dont understand how variance works.


Ohh I waited for this, since you are Danish I am sure you will be able to understand this:

[image loading]

NB: Videnskabsteori og metode II = Kvantitativ metode/statistik III


So if you understand variance, then can you now tell me if its possible for observatations over a short sample size to go above the mean?

Does that mean that the obersavations are of higher value or any different from the mean?

Lets say we have some expert on the field who are able to esimate what the mean most likely is, and they estimate that the oberserved values are above the mean due to randomness. But they estimate that in the future these observed values will return to the mean.

Does that make sense to you? And why cant you see that this is what I just did?

Or will you try to argue that it is impossible for any starcraft player to try and estimate the "mean", and that the observed values give a better indication of the true mean than the estimations of the experts?


Of course that makes sense to me, but who has established this "mean", because right now we are just arguing whether or not aLive's recent performances has been higher than his "mean" skill level??

I do understand your point, you say/think aLive's mean is lower than the last couple of observations/manifestations of this skill.

So yes, it is possible for a worse player to play over his "mean" for an extended period of time. However playing above your skill level/mean in crunch situations, does that not make you a better player, even though more volatile.?



gosh, are danish ppl generally dumb?

just gonna repost facts

aLive
> MVP (previous Code S)
> MMA (previous Code S)
> PuMa (IPL qualifier)
> DRG (IPL qualifier)
> MKP (IPL)
> Polt (IPL)
> NesTea (IPL)
> Leenock (Iron Squid)
> MC (Iron Squid)

65% against Code S players in 2012 - highest since MVP

There is absolutely no doubt, aLive is easily the best player in the world right now.

Bye

There is absolutely no doubt, aLive is easily the best player in the world right now.

Man this is dumber to say that imo.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
April 17 2012 12:39 GMT
#2056
On April 17 2012 21:33 SilentBonjwa wrote:
Show nested quote +
On April 17 2012 21:25 Grovbolle wrote:
On April 17 2012 21:18 Hider wrote:
On April 17 2012 21:07 Grovbolle wrote:
On April 17 2012 21:00 Hider wrote:
On April 17 2012 20:56 Grovbolle wrote:
On April 17 2012 20:50 Hider wrote:
On April 17 2012 20:44 Grovbolle wrote:
On April 17 2012 20:40 Hider wrote:
On April 17 2012 20:34 Grovbolle wrote:
[quote]

People like you kind of piss me off, what would you rather:
Be "good" in your definition, or have good results?
I am not saying aLive is the best T in the world, but he has good results.

I do know what the difference is, like yellow in BW, he was fucking good, but never won a gold.

But which is actually better?


Why do you think the discussion is about what I rather want?

This discussion is about being good, not about results, as results vary a lot in the short term. LEsser skilled players can often times get better results in a few tournaments even if they are 10% worse than other players. However long termish we can expect the best players to get best results.

But of course if you dont play the game at a decent level your self, you can't really determine who is good/really good/mediocore, and your best bet is too look at results.


Wow, what a delicate way to say that you know better than me.

Even if this discussion is about being good, instead of producing results, who do you rate as the best?
He who wins the most shit, or he who has more of this "skill" that everyone talks about.
I can appreciate some players who are extremely good but never actually win the big finals (yellow), but in the end, those who win are the ones who win. Not those who are good.


Because thats a totally different situation. Do I want to be someone who got lucky and won a million through gambling, or a hardworking man who "only" has won half a million?

Its a compltetely pointless discussion, but I know that in the future we can expect the hardworking man to do better than the lucky gambler.

And this is probably what you miss. There is no kind of (unexplainable) secret that has yielded Alive better results (and Ryung worse results). Its mostly due to variance (+ not having pariticapted in the right tournaments).

ANd if you think there is some kind of "secret" that can explain why Ryung is doing worse than Alive, then it can be attributed to decision making/strategy/mechanicas/mentaliity that is a part of being good.


So what is you point?
aLive just got lucky and beat MMA, MVP, DRG, NESTEA, MC, MKP etc?
Or was he good? Which is why he has gotten results?
Also what you want is not the point, I believe just as much as the next guy that hard work > luck.
But in a game based a lot on luck, there is bound to be some variations, however IM_MVP was pretty good for a long time, was he just lucky a long time in a row?

Walking away from this discussion now.


Please take a statistic class. You dont understand how variance works.


Ohh I waited for this, since you are Danish I am sure you will be able to understand this:

[image loading]

NB: Videnskabsteori og metode II = Kvantitativ metode/statistik III


So if you understand variance, then can you now tell me if its possible for observatations over a short sample size to go above the mean?

Does that mean that the obersavations are of higher value or any different from the mean?

Lets say we have some expert on the field who are able to esimate what the mean most likely is, and they estimate that the oberserved values are above the mean due to randomness. But they estimate that in the future these observed values will return to the mean.

Does that make sense to you? And why cant you see that this is what I just did?

Or will you try to argue that it is impossible for any starcraft player to try and estimate the "mean", and that the observed values give a better indication of the true mean than the estimations of the experts?


Of course that makes sense to me, but who has established this "mean", because right now we are just arguing whether or not aLive's recent performances has been higher than his "mean" skill level??

I do understand your point, you say/think aLive's mean is lower than the last couple of observations/manifestations of this skill.

So yes, it is possible for a worse player to play over his "mean" for an extended period of time. However playing above your skill level/mean in crunch situations, does that not make you a better player, even though more volatile.?



gosh, are danish ppl generally dumb?

just gonna repost facts

aLive
> MVP (previous Code S)
> MMA (previous Code S)
> PuMa (IPL qualifier)
> DRG (IPL qualifier)
> MKP (IPL)
> Polt (IPL)
> NesTea (IPL)
> Leenock (Iron Squid)
> MC (Iron Squid)

65% against Code S players in 2012 - highest since MVP

There is absolutely no doubt, aLive is easily the best player in the world right now.

Bye


mvp never played alive.
i'm also pretty sure mkp has a better record this year than alive too
ModeratorRetired LR Bonjwa
TL+ Member
Grovbolle
Profile Blog Joined July 2011
Denmark3811 Posts
April 17 2012 12:39 GMT
#2057
On April 17 2012 21:33 SilentBonjwa wrote:
Show nested quote +
On April 17 2012 21:25 Grovbolle wrote:
On April 17 2012 21:18 Hider wrote:
On April 17 2012 21:07 Grovbolle wrote:
On April 17 2012 21:00 Hider wrote:
On April 17 2012 20:56 Grovbolle wrote:
On April 17 2012 20:50 Hider wrote:
On April 17 2012 20:44 Grovbolle wrote:
On April 17 2012 20:40 Hider wrote:
On April 17 2012 20:34 Grovbolle wrote:
[quote]

People like you kind of piss me off, what would you rather:
Be "good" in your definition, or have good results?
I am not saying aLive is the best T in the world, but he has good results.

I do know what the difference is, like yellow in BW, he was fucking good, but never won a gold.

But which is actually better?


Why do you think the discussion is about what I rather want?

This discussion is about being good, not about results, as results vary a lot in the short term. LEsser skilled players can often times get better results in a few tournaments even if they are 10% worse than other players. However long termish we can expect the best players to get best results.

But of course if you dont play the game at a decent level your self, you can't really determine who is good/really good/mediocore, and your best bet is too look at results.


Wow, what a delicate way to say that you know better than me.

Even if this discussion is about being good, instead of producing results, who do you rate as the best?
He who wins the most shit, or he who has more of this "skill" that everyone talks about.
I can appreciate some players who are extremely good but never actually win the big finals (yellow), but in the end, those who win are the ones who win. Not those who are good.


Because thats a totally different situation. Do I want to be someone who got lucky and won a million through gambling, or a hardworking man who "only" has won half a million?

Its a compltetely pointless discussion, but I know that in the future we can expect the hardworking man to do better than the lucky gambler.

And this is probably what you miss. There is no kind of (unexplainable) secret that has yielded Alive better results (and Ryung worse results). Its mostly due to variance (+ not having pariticapted in the right tournaments).

ANd if you think there is some kind of "secret" that can explain why Ryung is doing worse than Alive, then it can be attributed to decision making/strategy/mechanicas/mentaliity that is a part of being good.


So what is you point?
aLive just got lucky and beat MMA, MVP, DRG, NESTEA, MC, MKP etc?
Or was he good? Which is why he has gotten results?
Also what you want is not the point, I believe just as much as the next guy that hard work > luck.
But in a game based a lot on luck, there is bound to be some variations, however IM_MVP was pretty good for a long time, was he just lucky a long time in a row?

Walking away from this discussion now.


Please take a statistic class. You dont understand how variance works.


Ohh I waited for this, since you are Danish I am sure you will be able to understand this:

[image loading]

NB: Videnskabsteori og metode II = Kvantitativ metode/statistik III


So if you understand variance, then can you now tell me if its possible for observatations over a short sample size to go above the mean?

Does that mean that the obersavations are of higher value or any different from the mean?

Lets say we have some expert on the field who are able to esimate what the mean most likely is, and they estimate that the oberserved values are above the mean due to randomness. But they estimate that in the future these observed values will return to the mean.

Does that make sense to you? And why cant you see that this is what I just did?

Or will you try to argue that it is impossible for any starcraft player to try and estimate the "mean", and that the observed values give a better indication of the true mean than the estimations of the experts?


Of course that makes sense to me, but who has established this "mean", because right now we are just arguing whether or not aLive's recent performances has been higher than his "mean" skill level??

I do understand your point, you say/think aLive's mean is lower than the last couple of observations/manifestations of this skill.

So yes, it is possible for a worse player to play over his "mean" for an extended period of time. However playing above your skill level/mean in crunch situations, does that not make you a better player, even though more volatile.?



gosh, are danish ppl generally dumb?

just gonna repost facts

aLive
> MVP (previous Code S)
> MMA (previous Code S)
> PuMa (IPL qualifier)
> DRG (IPL qualifier)
> MKP (IPL)
> Polt (IPL)
> NesTea (IPL)
> Leenock (Iron Squid)
> MC (Iron Squid)

65% against Code S players in 2012 - highest since MVP

There is absolutely no doubt, aLive is easily the best player in the world right now.

Bye


You do realize I am on the "aLive is good train" right?

On April 17 2012 21:34 Hider wrote:
But the thing was that you was (indirectly) trying to argue that there was no such thing as a "mean", there was only observable values.

If you disagree with me that Alives results has been above the mean, I wouldn't mind discussing that further on, but the thing was that you wasn't asking that question.

Btw Alive didn't "play" above his mean. His results were better than his "mean results", which is mainly due to variance (though its not like he has performed that much over expectation. Though you always have some positive variance on your side when you win a foreign tournaments. If we ignore the foreign tournaments I think Alives results are a pretty good indication of his skill level).

But my overall point (going back to the first thread in this post) is that people has just overvalued Alive compared to every other good code s/code a terran player (when MKP/MVP/DRG/Leenock and MMA won foreign tournaments they were actually really really good, and hence the hype were deserved. Alive though is just good


Okay, then we misunderstood eachother I guess (fuck you arguing on internet in text form).
Also the bolded part is what I meant, as I am sure you know


Lies, damned lies and statistics: http://aligulac.com
Hider
Profile Blog Joined May 2010
Denmark9405 Posts
April 17 2012 12:39 GMT
#2058
On April 17 2012 21:28 JimmyJRaynor wrote:
Show nested quote +
On April 17 2012 21:00 Hider wrote:
On April 17 2012 20:56 Grovbolle wrote:
On April 17 2012 20:50 Hider wrote:
On April 17 2012 20:44 Grovbolle wrote:
On April 17 2012 20:40 Hider wrote:
On April 17 2012 20:34 Grovbolle wrote:
On April 17 2012 20:32 Hider wrote:
On April 17 2012 20:28 rothsbury wrote:
On April 17 2012 20:25 Grovbolle wrote:
[quote]

So aLive got lucky in every game?

I wasn't talking about the alive thing at all, just arguing that you can't say that a win is never based on luck (I guess that's what meant by nothing "iffy") just because it is against code S / code A players.


Just stop trying. Some ignorant people just cant make a distinction between being really good and having good results.

Alive isn't really good like MKP. He is good, of similar caliber like other good korean terrans such as Ryung, Supernova etc. But he isn't the kind of player you expect to see dominate code S. He is the kidn of player who constantly have to work to just stay in code S.


People like you kind of piss me off, what would you rather:
Be "good" in your definition, or have good results?
I am not saying aLive is the best T in the world, but he has good results.

I do know what the difference is, like yellow in BW, he was fucking good, but never won a gold.

But which is actually better?


Why do you think the discussion is about what I rather want?

This discussion is about being good, not about results, as results vary a lot in the short term. LEsser skilled players can often times get better results in a few tournaments even if they are 10% worse than other players. However long termish we can expect the best players to get best results.

But of course if you dont play the game at a decent level your self, you can't really determine who is good/really good/mediocore, and your best bet is too look at results.


Wow, what a delicate way to say that you know better than me.

Even if this discussion is about being good, instead of producing results, who do you rate as the best?
He who wins the most shit, or he who has more of this "skill" that everyone talks about.
I can appreciate some players who are extremely good but never actually win the big finals (yellow), but in the end, those who win are the ones who win. Not those who are good.


Because thats a totally different situation. Do I want to be someone who got lucky and won a million through gambling, or a hardworking man who "only" has won half a million?

Its a compltetely pointless discussion, but I know that in the future we can expect the hardworking man to do better than the lucky gambler.

And this is probably what you miss. There is no kind of (unexplainable) secret that has yielded Alive better results (and Ryung worse results). Its mostly due to variance (+ not having pariticapted in the right tournaments).

ANd if you think there is some kind of "secret" that can explain why Ryung is doing worse than Alive, then it can be attributed to decision making/strategy/mechanicas/mentaliity that is a part of being good.


So what is you point?
aLive just got lucky and beat MMA, MVP, DRG, NESTEA, MC, MKP etc?
Or was he good? Which is why he has gotten results?
Also what you want is not the point, I believe just as much as the next guy that hard work > luck.
But in a game based a lot on luck, there is bound to be some variations, however IM_MVP was pretty good for a long time, was he just lucky a long time in a row?

Walking away from this discussion now.


Please take a statistic class. You dont understand how variance works.


in this Stats Class you are recommending make sure it covers this LAW
[image loading]
http://en.wikipedia.org/wiki/Law_of_large_numbers

i remember 2 years ago on "another RTS Fan site" people insisting HuK got "lucky" to win 3 $100 CraftCups in a row. That many of his wins were "pure luck" based upon "gamble builds". Look at the guys he beat in the final few rounds of those $100 events. With two years of historical data to now examine ... would you say HuK was lucky or would you say he is the better player?

Same logic applies here. As the victories pile up it'll become harder and harder for this "it was pure luck" talk to withstand any common sense scrutiny.


The thing is, even though you may understand the "law of large numbers" in a nutshell, then its easy for me to see that on the way you try to simplifiy things (black/white), you dont understand statistics (especially since there is essiantelly no doubt that Huk had positive variance on his side to win 3 craftcups - though he probably was the best player at that time).
Hider
Profile Blog Joined May 2010
Denmark9405 Posts
April 17 2012 12:40 GMT
#2059
On April 17 2012 21:39 Grovbolle wrote:
Show nested quote +
On April 17 2012 21:33 SilentBonjwa wrote:
On April 17 2012 21:25 Grovbolle wrote:
On April 17 2012 21:18 Hider wrote:
On April 17 2012 21:07 Grovbolle wrote:
On April 17 2012 21:00 Hider wrote:
On April 17 2012 20:56 Grovbolle wrote:
On April 17 2012 20:50 Hider wrote:
On April 17 2012 20:44 Grovbolle wrote:
On April 17 2012 20:40 Hider wrote:
[quote]

Why do you think the discussion is about what I rather want?

This discussion is about being good, not about results, as results vary a lot in the short term. LEsser skilled players can often times get better results in a few tournaments even if they are 10% worse than other players. However long termish we can expect the best players to get best results.

But of course if you dont play the game at a decent level your self, you can't really determine who is good/really good/mediocore, and your best bet is too look at results.


Wow, what a delicate way to say that you know better than me.

Even if this discussion is about being good, instead of producing results, who do you rate as the best?
He who wins the most shit, or he who has more of this "skill" that everyone talks about.
I can appreciate some players who are extremely good but never actually win the big finals (yellow), but in the end, those who win are the ones who win. Not those who are good.


Because thats a totally different situation. Do I want to be someone who got lucky and won a million through gambling, or a hardworking man who "only" has won half a million?

Its a compltetely pointless discussion, but I know that in the future we can expect the hardworking man to do better than the lucky gambler.

And this is probably what you miss. There is no kind of (unexplainable) secret that has yielded Alive better results (and Ryung worse results). Its mostly due to variance (+ not having pariticapted in the right tournaments).

ANd if you think there is some kind of "secret" that can explain why Ryung is doing worse than Alive, then it can be attributed to decision making/strategy/mechanicas/mentaliity that is a part of being good.


So what is you point?
aLive just got lucky and beat MMA, MVP, DRG, NESTEA, MC, MKP etc?
Or was he good? Which is why he has gotten results?
Also what you want is not the point, I believe just as much as the next guy that hard work > luck.
But in a game based a lot on luck, there is bound to be some variations, however IM_MVP was pretty good for a long time, was he just lucky a long time in a row?

Walking away from this discussion now.


Please take a statistic class. You dont understand how variance works.


Ohh I waited for this, since you are Danish I am sure you will be able to understand this:

[image loading]

NB: Videnskabsteori og metode II = Kvantitativ metode/statistik III


So if you understand variance, then can you now tell me if its possible for observatations over a short sample size to go above the mean?

Does that mean that the obersavations are of higher value or any different from the mean?

Lets say we have some expert on the field who are able to esimate what the mean most likely is, and they estimate that the oberserved values are above the mean due to randomness. But they estimate that in the future these observed values will return to the mean.

Does that make sense to you? And why cant you see that this is what I just did?

Or will you try to argue that it is impossible for any starcraft player to try and estimate the "mean", and that the observed values give a better indication of the true mean than the estimations of the experts?


Of course that makes sense to me, but who has established this "mean", because right now we are just arguing whether or not aLive's recent performances has been higher than his "mean" skill level??

I do understand your point, you say/think aLive's mean is lower than the last couple of observations/manifestations of this skill.

So yes, it is possible for a worse player to play over his "mean" for an extended period of time. However playing above your skill level/mean in crunch situations, does that not make you a better player, even though more volatile.?



gosh, are danish ppl generally dumb?

just gonna repost facts

aLive
> MVP (previous Code S)
> MMA (previous Code S)
> PuMa (IPL qualifier)
> DRG (IPL qualifier)
> MKP (IPL)
> Polt (IPL)
> NesTea (IPL)
> Leenock (Iron Squid)
> MC (Iron Squid)

65% against Code S players in 2012 - highest since MVP

There is absolutely no doubt, aLive is easily the best player in the world right now.

Bye


You do realize I am on the "aLive is good train" right?

Show nested quote +
On April 17 2012 21:34 Hider wrote:
But the thing was that you was (indirectly) trying to argue that there was no such thing as a "mean", there was only observable values.

If you disagree with me that Alives results has been above the mean, I wouldn't mind discussing that further on, but the thing was that you wasn't asking that question.

Btw Alive didn't "play" above his mean. His results were better than his "mean results", which is mainly due to variance (though its not like he has performed that much over expectation. Though you always have some positive variance on your side when you win a foreign tournaments. If we ignore the foreign tournaments I think Alives results are a pretty good indication of his skill level).

But my overall point (going back to the first thread in this post) is that people has just overvalued Alive compared to every other good code s/code a terran player (when MKP/MVP/DRG/Leenock and MMA won foreign tournaments they were actually really really good, and hence the hype were deserved. Alive though is just good


Okay, then we misunderstood eachother I guess (fuck you arguing on internet in text form).
Also the bolded part is what I meant, as I am sure you know




Yeh np. Shit happens.
JimmyJRaynor
Profile Blog Joined April 2010
Canada16863 Posts
April 17 2012 12:42 GMT
#2060
furthermore, please note that that the "Law of Large Numbers" is not a "Theory".

Statistical Law >> Statistical Theory

http://chemistry.about.com/od/chemistry101/a/lawtheory.htm
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Prev 1 101 102 103 104 105 108 Next
Please log in or register to reply.
Live Events Refresh
Wardi Open
14:30
October Qualifier #2
WardiTV1213
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 199
BRAT_OK 76
UpATreeSC 74
JuggernautJason22
ForJumy 15
MindelVK 14
StarCraft: Brood War
Britney 28433
Calm 3552
Rain 1775
Horang2 662
firebathero 411
Shuttle 386
Mini 337
EffOrt 307
Light 227
Pusan 129
[ Show more ]
Soulkey 95
sSak 77
Dewaltoss 67
Rush 51
Killer 30
Shinee 22
Movie 21
Aegong 19
scan(afreeca) 10
NaDa 9
Hm[arnc] 5
Noble 4
Mong 1
Dota 2
Gorgc5995
qojqva4191
Fuzer 247
canceldota97
Counter-Strike
fl0m1092
byalli305
FunKaTv 57
Super Smash Bros
Mew2King61
Other Games
FrodaN1560
ceh9577
B2W.Neo348
Skadoodle151
C9.Mang0109
ArmadaUGS109
KnowMe101
QueenE55
Trikslyr52
Organizations
Counter-Strike
PGL412
StarCraft 2
angryscii 19
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Reevou 1
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos3308
• TFBlade867
Other Games
• Shiphtur160
• imaqtpie64
Upcoming Events
PiGosaur Monday
6h 29m
Replay Cast
16h 29m
OSC
22h 29m
Tenacious Turtle Tussle
1d 5h
The PondCast
1d 16h
OSC
1d 18h
WardiTV Invitational
2 days
Online Event
2 days
RSL Revival
3 days
RSL Revival
3 days
[ Show More ]
WardiTV Invitational
3 days
Afreeca Starleague
4 days
Snow vs Soma
Sparkling Tuna Cup
4 days
WardiTV Invitational
4 days
CrankTV Team League
4 days
RSL Revival
4 days
Wardi Open
5 days
CrankTV Team League
5 days
Replay Cast
6 days
WardiTV Invitational
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
EC S1
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
BSL 21 Non-Korean Championship
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
CranK Gathers Season 2: SC II Pro Teams
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.