[GSL] 2012 Season 2 Code S Ro32 Group D - Page 43
Forum Index > StarCraft 2 Tournaments |
rushian
United Kingdom568 Posts
| ||
SigmaoctanusIV
United States3313 Posts
On March 27 2012 20:07 zerglingrodeo wrote: Curious played this out great. I do not think that it is obvious that Hero 'outplayed' him. Hero did some awesome harass in the early game, but did nothing against the drone count. If the zerg can maintain a high enough drone count during stargate harass, the roach pump afterwards can be punishing. Just crushing roach army after roach army tell muta ling came out. The map is really unfavorable to Protoss so many angles for zerg to exploit. Hero played it really well and his 3 stalker opening was really cool. | ||
parazice
Thailand5517 Posts
HerO choose to not 2-base all-in in this map it's his choice | ||
vol_
Australia1608 Posts
I think we'll see a 2 base timing from HerO now. | ||
itsjuspeter
United States668 Posts
| ||
![]()
Plexa
Aotearoa39261 Posts
![]() | ||
fidelity
Sweden410 Posts
| ||
![]()
uThermal
Netherlands165 Posts
| ||
MegaFonzie
Australia1084 Posts
On March 27 2012 20:09 vol_ wrote: Those late game Muta transitions can be so bad but so good :S I think we'll see a 2 base timing from HerO now. I think it's pretty unlikely on Entombed. I expect HerO will dive into a pretty fast 3rd base | ||
Montana[TK]
1624 Posts
On March 27 2012 20:06 Asha` wrote: 80 games is a decent sample size. And I know Toss complain about it, but they win on it a ton. Play to the map? Metropolis is a very hard map for ZvP but you didn't see Zergs blaming Curious loss on how easy it is for Protoss to turtle on 3 bases there =/ tbh i hold no value to results of random cups and the like, there's few GSL games in there and that's why TLPD isn't really representative of much (as shown by the completely different results on dual sight 1.0) did you see how hard curious abused hero in the mid-game? if P doesn't want to get raped the shiz out of him he has to stay on 2base and against someone as skilled as curious that means gambling on some crappy 2base all-in | ||
Asha
United Kingdom38149 Posts
| ||
Azzur
Australia6253 Posts
| ||
pdd
Australia9933 Posts
On March 27 2012 20:07 bgx wrote: rofl, so if protoss wins most of the games on this map by 2-basing its BAD for protoss? And then you fault map because its weak for 3 base? Never heard of map dependant builds? A map which limits any races options is kinda imbalanced. If your opponent knows you're 2 basing they will know how to prepare for it. Dual Sight has a horribly Zerg favored bias in all other versions of this map on TLPD http://www.teamliquid.net/tlpd/sc2-korean/maps/445_Dual_Sight http://www.teamliquid.net/tlpd/sc2-international/maps/445_Dual_Sight http://www.teamliquid.net/tlpd/sc2-international/maps/499_Dual_Sight_1.1 (funnily this is quite balanced) That's why Lost Temple was a bad map because Thor and tanks on cliffs forced Zergs to go Roaches. And when you know your opponent is going for roaches, you kinda know how to defend. | ||
![]()
tree.hugger
Philadelphia, PA10406 Posts
On March 27 2012 20:09 parazice wrote: stop blame to a map HerO choose to not 2-base all-in in this map it's his choice Haha | ||
michielbrands
Netherlands1146 Posts
![]() ![]() ![]() | ||
Pipeline
Sweden1673 Posts
On March 27 2012 19:59 Crashburn wrote: This. Crossfire and Dual Sight need to be tossed in the ol' incinerator. Seriously check the TLPD before you spew out nonsense. http://www.teamliquid.net/tlpd/sc2-korean/maps/499_Dual_Sight_1.1 ZvP Korean TLPD is 42,5% winrate for zerg http://www.teamliquid.net/tlpd/sc2-international/maps/499_Dual_Sight_1.1 ZvP international is 51,2% winrate for zerg. Im so tired of people arguing or pointing without facts | ||
drbrown
Sweden442 Posts
| ||
marttorn
Norway5211 Posts
On March 27 2012 20:09 parazice wrote: stop blame to a map HerO choose to not 2-base all-in in this map it's his choice Imo, it shows poor map design if it's necessary to do a specific type of strategy to have a chance. I think dual sight needs to go out, it's just an outdated map. | ||
teamamerica
United States958 Posts
On March 27 2012 20:09 SigmaoctanusIV wrote: Just crushing roach army after roach army tell muta ling came out. The map is really unfavorable to Protoss so many angles for zerg to exploit. Hero played it really well and his 3 stalker opening was really cool. Curious did play well though...his attacks from lots of angles let him get some favorable engagments - at one point early he sniped 6 sentries. The sentry snipes early let him later pick off money units like collusi and immortals. That slows down any collusi timing HerO could have been aiming for. That slowdown gives Curious the time to get massive econ going for ling/muta. Besides considering everyone on TL seems to know that map only allows 2base allin, HerO should have played to the map. Or come up with something innovative. Or played better. Some combination of that, instead of just playing like other Toss have and losing like other toss have on that map. | ||
Cuce
Turkey1127 Posts
| ||
| ||