On February 28 2012 18:46 Ribbon wrote:
Salvage.
Cheeses like this are why I blind spine against Terran. :/
Salvage.
Cheeses like this are why I blind spine against Terran. :/
Yeah, you probably should on a map where you can wall with 3 bunkers.
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Recognizable
Netherlands1552 Posts
On February 28 2012 18:46 Ribbon wrote: Show nested quote + On February 28 2012 18:43 Siune wrote: Why sniper didnt just sack his natural when he saw the 3 bunkers? Salvage. Cheeses like this are why I blind spine against Terran. :/ Yeah, you probably should on a map where you can wall with 3 bunkers. | ||
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Sanchonator
Australia490 Posts
On February 28 2012 18:45 dabom88 wrote: Show nested quote + On February 28 2012 18:44 BuzZoo wrote: On February 28 2012 18:42 Hassybaby wrote: Guys I'm telling you. Battlecruisers are the future. Yamato those BLs out of the sky! That's actually a cool idea. A number of Corruptors (which you should have with Brood Lords) should be able to take Battlecruisers down pretty quickly. RAVENS MAN!!!!!! seeker missle > everything | ||
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Jehct
New Zealand9115 Posts
On February 28 2012 18:46 Ribbon wrote: Show nested quote + On February 28 2012 18:43 Siune wrote: Why sniper didnt just sack his natural when he saw the 3 bunkers? Salvage. Cheeses like this are why I blind spine against Terran. :/ He wouldn't salvage, he'd just hold the nat so that Sniper couldn't expand while he walled his own, maintaining his huge advantage =P | ||
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Hassybaby
United Kingdom10823 Posts
On February 28 2012 18:45 dabom88 wrote: Show nested quote + On February 28 2012 18:44 BuzZoo wrote: On February 28 2012 18:42 Hassybaby wrote: Guys I'm telling you. Battlecruisers are the future. Yamato those BLs out of the sky! That's actually a cool idea. A number of Corruptors (which you should have with Brood Lords) should be able to take Battlecruisers down pretty quickly. THe only way they'll keep a lot of corruptors (and by a lot, I mean 8+) isif they sacrifice BL numbers too, so it gives your marines a change to get under the BLs, and you ghosts to get those money snipes off on the infestors. I really think skyterran will come into TvZ lategame | ||
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hzflank
United Kingdom2991 Posts
On February 28 2012 18:41 Hassybaby wrote: Show nested quote + On February 28 2012 18:39 Jehct wrote: On February 28 2012 18:35 MrCash wrote: On February 28 2012 18:34 Clazziquai10 wrote: On February 28 2012 18:31 MrCash wrote: Mules mine 30 minerals vs 5 of scv on regular mineral patches. So each mule should mine as much as 6 scvs for the 270 seconds. That being said, because you always have an scv or 2 building, you aren't really 6 scvs ahead, but still a mules mines 6 times the rate of an scv on a regular mineral patch. Wrong. A mule only mines ~ 4 times the rate of an SCV. Sure, it carries 30 mins vs 5 mins of SCV, but it spends twice the time of an scv mining. None of that math made any sense, I'll wait for a coherent response. You're not very intelligent. They spend twice as much time harvesting the mineral when compared to an SCV and so it translates roughly to as much mining as 4 SCV's would do in the same duration (when the base is <16 SCV's). 6/2 =/= 4 But there is travel time. An SCV mines 5 minerals in mining time + travel time. A mule mines 30 minerals in 2*mining time + travel time. | ||
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MrCash
United States1504 Posts
On February 28 2012 18:47 Ribbon wrote: Show nested quote + On February 28 2012 18:44 MrCash wrote: I could feel all the zergs cringe in fear and disgust there. Expect to see a lot more of this on the ladder :D It doesn't work on the ladder version, though, because it's the neutral depot that makes it so impossible to defend. How does the neutral depot prevent you being able to defend this? Because of the spine crawler or am I missing something? | ||
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graNite
Germany4434 Posts
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Xacalite
Germany533 Posts
On February 28 2012 18:46 Asha` wrote: TL has finally changed. Zerg wins macro game and it's mostly if you have time with a smattering of yes/no. Terran wins with 2x bunker rush and it's recommended who'd have seen that ever happening =p I dont always recommend Bunker rushes but when I do, they break a new map | ||
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LimitSEA
Australia9580 Posts
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DJHelium
Sweden13480 Posts
On February 28 2012 18:47 Ribbon wrote: Show nested quote + On February 28 2012 18:44 MrCash wrote: I could feel all the zergs cringe in fear and disgust there. Expect to see a lot more of this on the ladder :D It doesn't work on the ladder version, though, because it's the neutral depot that makes it so impossible to defend. It still works, just micro in and out of the bunker to attack the spine. Doesn't work as well though. | ||
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ramon
Germany4842 Posts
On February 28 2012 18:46 Asha` wrote: TL has finally changed. Zerg wins macro game and it's mostly if you have time with a smattering of yes/no. Terran wins with 2x bunker rush and it's recommended who'd have seen that ever happening =p i think it's just the "seeing something for the first time on gsl" factor examples: mma bunker rush on xel naga fortress, mvp bunkers on bel shir, those bunkers right there | ||
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BuzZoo
Australia1468 Posts
On February 28 2012 18:48 MrCash wrote: Show nested quote + On February 28 2012 18:47 Ribbon wrote: On February 28 2012 18:44 MrCash wrote: I could feel all the zergs cringe in fear and disgust there. Expect to see a lot more of this on the ladder :D It doesn't work on the ladder version, though, because it's the neutral depot that makes it so impossible to defend. How does the neutral depot prevent you being able to defend this? Because of the spine crawler or am I missing something? Means you can only build the spine within marine range of the top bunker. | ||
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Hassybaby
United Kingdom10823 Posts
On February 28 2012 18:45 Fragile51 wrote: Show nested quote + On February 28 2012 18:44 BuzZoo wrote: On February 28 2012 18:42 Hassybaby wrote: Guys I'm telling you. Battlecruisers are the future. Yamato those BLs out of the sky! That's actually a cool idea. Maybe neural will a comeback as well :O And that's where the ghosts come back to play! Snipe dem infestors only, then sit there and auto attack. | ||
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Oboeman
Canada3980 Posts
On February 28 2012 18:49 DJHelium wrote: Show nested quote + On February 28 2012 18:47 Ribbon wrote: On February 28 2012 18:44 MrCash wrote: I could feel all the zergs cringe in fear and disgust there. Expect to see a lot more of this on the ladder :D It doesn't work on the ladder version, though, because it's the neutral depot that makes it so impossible to defend. It still works, just micro in and out of the bunker to attack the spine. Doesn't work as well though. Or just repair the bunkers and target the hatch and ignore the spine. | ||
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HaXXspetten
Sweden15718 Posts
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artrea
Latvia3560 Posts
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Vorlik
1522 Posts
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acrimoneyius
United States983 Posts
On February 28 2012 18:46 Tevinhead wrote: I don't like how the casters assume MVP didn't include the neutral depot in his plans. Seems like a huge part of it to me. No, it would not have mattered. The natural was going to die no matter what. Sniper couldn't even do a speedling run by with the bunker wall off. He also had scv's to repair. Game was over regardless... | ||
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Yomi-no-Kuni
Germany333 Posts
On February 28 2012 18:48 MrCash wrote: Show nested quote + On February 28 2012 18:47 Ribbon wrote: On February 28 2012 18:44 MrCash wrote: I could feel all the zergs cringe in fear and disgust there. Expect to see a lot more of this on the ladder :D It doesn't work on the ladder version, though, because it's the neutral depot that makes it so impossible to defend. How does the neutral depot prevent you being able to defend this? Because of the spine crawler or am I missing something? everyone thinks you can't place the spine out of bunkerrange... the second spine was placed correctly though (i think)... everyone is just jumping on what the commentator said | ||
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adiga
495 Posts
On February 28 2012 18:45 Fragile51 wrote: Show nested quote + On February 28 2012 18:44 BuzZoo wrote: On February 28 2012 18:42 Hassybaby wrote: Guys I'm telling you. Battlecruisers are the future. Yamato those BLs out of the sky! That's actually a cool idea. Maybe neural will a comeback as well :O But the problem is that you can't outproduce the zerg units, if he see you go heavy air he will just spam corrupters out and eventually you'll lose the air battles. | ||
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