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On February 23 2012 18:57 HolyArrow wrote:Show nested quote +On February 23 2012 18:47 red4ce wrote: Really, game 2 is recommended? It seems like Tastosis can convince you guys to be entertained by anything. I wasn't aware pulling back void rays in red health still gave people nerd chills. More like Genius just executed that incredibly well. Some Terran whining here would have you think that any Master-league Toss can beat a Terran as good as Alive with the 3gate VR all-in.
Any high master league toss should be able to do it against the response that alive did.
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On February 23 2012 18:51 Liph wrote: From a mid masters random player, rine splitting is exponentially easier than keeping every single void ray alive in an all in against competent terrans. How are these situations even comparable? In an all-in you have 2-3 voidrays that you simply need to pull back once they are damaged, you either succeed or you dont.
With marine splits you can have tens of marines that would all have to be separated for the split to be perfect, in other words its nearly impossible to do. Sure you can do a passable marine "split" and call it "easy" to do, but you are nowhere a good and optimal marine split yet. When the skill ceiling with marine splits is almost infinite, calling it easy is just ridiculous.
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This is a really cool style, Gumiho does it a lot as well in TvP.
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On February 23 2012 18:55 Dodgin wrote:Genius in the eyes of Artosis: + Show Spoiler +
Genius is the new nestea ^_^
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genius hiding the extra sentrys. very smart.
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0:00 aLive spawns T5 Genius spawns P11
Alive goes for 1 rax FE once again, but adds on double gas after CC instead of more Barracks Genius opts for 1 Gate FE
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On February 23 2012 18:58 blade55555 wrote:Show nested quote +On February 23 2012 18:57 BLinD-RawR wrote:On February 23 2012 18:56 Seeker wrote:On February 23 2012 18:55 Dodgin wrote:Genius in the eyes of Artosis: + Show Spoiler + ...... Son of a .... I want to go watch DBZ now I own every episode of DBZ so I can watch it right now if I wanted. Me to, dbz's ballin :D
Is this the start of the great DBZ derail of 2012?
What have I done.
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ALLEYCAT BLUES50121 Posts
On February 23 2012 18:58 blade55555 wrote:Show nested quote +On February 23 2012 18:57 BLinD-RawR wrote:On February 23 2012 18:56 Seeker wrote:On February 23 2012 18:55 Dodgin wrote:Genius in the eyes of Artosis: + Show Spoiler + ...... Son of a .... I want to go watch DBZ now I own every episode of DBZ so I can watch it right now if I wanted. Me to, dbz's ballin :D
fuck yeah.
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On February 23 2012 18:49 happyness wrote:Show nested quote +On February 23 2012 18:41 Full.tilt wrote: I don't get it, he moved two units back when they were injured, big deal. I think it was more the fact that he played that entire game flawlessly.
That may be so, I was just responding to the casters only talking about the Void Rays.
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On February 23 2012 18:58 NGrNecris wrote:Show nested quote +On February 23 2012 18:57 Sabu113 wrote: 2/2/2 :D. tank heavy marine push with banshees. solid. Didn't MVP do this to MC?
Yup. He had banshees also though.
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Why does artosis love collosus so much for defending tank pushes from terran....
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I feel like without banshees this will not work that well.
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On February 23 2012 18:58 Bagi wrote:Show nested quote +On February 23 2012 18:51 Liph wrote: From a mid masters random player, rine splitting is exponentially easier than keeping every single void ray alive in an all in against competent terrans. How are these situations even comparable? In an all-in you have 2-3 voidrays that you simply need to pull back once they are damaged, you either succeed or you dont. With marine splits you can have tens of marines that would all have to be separated for the split to be perfect, in other words its nearly impossible to do. Sure you can do a passable marine "split" and call it "easy" to do, but you are nowhere a good and optimal marine split yet. When the skill ceiling with marine splits is almost infinite, calling it easy is just ridiculous.
cause void rays are a lot slower than marines ...
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Keeping VR alive against stimless marines is hard?
Is this a joke? 250 HP 7range unit with GS vs stimless 5 range unit.
It's not hard. It was bad Terran response.
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On February 23 2012 18:59 hysterial wrote: Why does artosis love collosus so much for defending tank pushes from terran.... When the only other units are 2x reactor marine, collosus are great for dismantling the push
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On February 23 2012 18:59 TheNessman wrote:Show nested quote +On February 23 2012 18:58 Bagi wrote:On February 23 2012 18:51 Liph wrote: From a mid masters random player, rine splitting is exponentially easier than keeping every single void ray alive in an all in against competent terrans. How are these situations even comparable? In an all-in you have 2-3 voidrays that you simply need to pull back once they are damaged, you either succeed or you dont. With marine splits you can have tens of marines that would all have to be separated for the split to be perfect, in other words its nearly impossible to do. Sure you can do a passable marine "split" and call it "easy" to do, but you are nowhere a good and optimal marine split yet. When the skill ceiling with marine splits is almost infinite, calling it easy is just ridiculous. cause void rays are a lot slower than marines ...
VR MS: 2.25 Marine MS without stim: 2.25
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On February 23 2012 18:59 hysterial wrote: Why does artosis love collosus so much for defending tank pushes from terran.... For good reason imo, they roflstomp Marines and with the range upgrade somewhat decent vs Tank clumps. But the main thing of course is the first point, they wipe Marines quickly after which the Terran push cannot really continue.
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i think genius is on the back foot and he intended to stall the push
and now he gets more time that he needs for the two immortals and now a colo
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Immortals, Col soon too, dont see this push working
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