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On February 23 2012 18:59 architecture wrote: Keeping VR alive against stimless marines is hard?
Is this a joke? 250 HP 7range unit with GS vs stimless 5 range unit.
It's not hard. It was bad Terran response.
Yes, yes..you're amazing, we get it..we've moved on to the next game about 5 pages ago. Thanks for your input though.
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This build's ridiculously popular in KR masters, it's insta win vs double forge robo but what genius is doing is pretty good against it.
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On February 23 2012 18:44 Fubi wrote:Show nested quote +On February 23 2012 18:36 openbox1 wrote:On February 23 2012 18:34 KimJongChill wrote:On February 23 2012 18:33 beamingrobot wrote:On February 23 2012 18:32 Fubi wrote: Alive gets perfect snipe/emp and wins the big battle, no problem protoss remax. Genius gets 2 nice storms off in a battle, alive dies. He stacked all his units under storm + colo. Yeah, there was one really bad engagement in the middle, and that's all it takes in the match-up. yup, I'm T and at 200/200, it swings either way. Couple of Choice EMPs and you win. Good Storm, he wins. Wait what? the engagement before that last one, Alive had perfect EMPs and snipes, taking out all those templars and went up on supply after the battle. Genius recovered 1min later and took out Alive.
Just to clear up a misunderstanding about game 1. Yes alive did catch the templars and collosus but a lot of you are overlooking the fact that genius had 3-4 templars in his base which were almost at full energy
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actual micro.
this is what we should EXPECT from top players
THAT WAS GENIUS' PLAN , TO slow down alive!
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On February 23 2012 18:50 Devolved wrote: Micro as P to win the game.
Micro as T to stay alive.
(btw, these aren't Terran tears. I'm a Protoss player.) They're not tears at all. They're musings of a dumbass who doesn't realise the difference between an aggressor and a defender.
Look at the current game. Protoss has to micro to stay alive. Terran has to micro to win the game.
If you're going to whine about balance, whine about something that actually can be interpreted as rational thought.
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Genius insanely better than Alive.. Wow amazing nobody else could see that.
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On February 23 2012 19:00 dani` wrote:Show nested quote +On February 23 2012 18:59 hysterial wrote: Why does artosis love collosus so much for defending tank pushes from terran.... For good reason imo, they roflstomp Marines and with the range upgrade somewhat decent vs Tank clumps. But the main thing of course is the first point, they wipe Marines quickly after which the Terran push cannot really continue. this. Tanks without any buffer die to protoss no matter what.
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Getting chills from Genius' calm and collected play.
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United States23455 Posts
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This is suuuuuch sick play by genius so far to slow this down. Really impressive.
edit: this is freaking crazy. genius is amazing.
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hahahahaha what a roflstomp. Alive is so dead.
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Genius breaks the contain easily, wow.
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On February 23 2012 18:58 Mobius_1 wrote:0:00aLive spawns T5 Genius spawns P11 Alive goes for 1 rax FE once again, but adds on double gas after CC instead of more Barracks Genius opts for 1 Gate FE 5:00 Alive starts his Factory and adds on 2nd Barracks Genius running on 3 Gates + Robo Alive producing Tanks and researching Siege Mode Genius adds on Robotic Bay Alive pushes out with 3 Tanks and continues to stream in Marine Tank
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Perfectly handled. Wow, just wow.
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genius seems to handle this so calmly
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I don't really understand the third base. If toss kill the push you lose anyway.
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Genius SO CLUTCH ISN"T FREAKING OUT AT ALL
SUCH GOOD MICRO
TASTETOSIS
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aLive should've pulled back. Genius' army was way bigger because it's 2 base vs 3 base and all Genius was doing was massing up units.
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