[GSL] 2012 Season 1 Code S Ro16 Group A - Page 91
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InoyouS2
1005 Posts
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kyllinghest
Norway1607 Posts
On February 01 2012 21:23 Luppy1 wrote: Actually, I feel that MVP won against curious in the last game entirely because he plays terran. I couldn't disagree more. Crossfire is one of the better maps for zerg versus terran, but just because its way too easy to counter attack doesn't mean you have to do it all the time. | ||
pdd
Australia9933 Posts
On February 01 2012 21:30 nam nam wrote: Eh, if it has no counter terrans would have a 100 % win rate against zerg. What he meant is that you cant have build order loss with a reactor hellion opening. Most roach rushes are scouted early enough and if you lose to a 6 pool, it's probably just dumb luck that you didn't wall in time. | ||
Corrosive
Canada3741 Posts
On February 01 2012 21:29 XRaDiiX wrote: In the Antiga game he did try to counter-attack but not any large ones once he realised MVP had left Siege tanks at home. are you being ignorant of curious' mistakes on purpose just so that you can say more subtle "terran op" comments? | ||
Yaki
France4234 Posts
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Rhedsa
Costa Rica594 Posts
On February 01 2012 21:30 Luppy1 wrote: Stacking your marines nicely at the mineral line so it takes seemingly infinity lings to kill 8 marines and spreading marines out nicely so banelings dont kill them cost effectively are some the small things terran player can do to push their racial advantage against zerg further. But, what can skilled zerg players do to counter these, other than just throwing units extremely non cost effectively against them? If you have the APM i recommend you to place some spines/spores at your 3rd and main as well as 5-6 lings and a bane... this should be able to clean up a single drop so you can actually focus on killing the main army. | ||
acrimoneyius
United States983 Posts
On February 01 2012 21:30 nam nam wrote: Eh, if it has no counter terrans would have a 100 % win rate against zerg. The hellion opening allows for the game to continue. Bad logic is bad...just because you have a good opening does not translate to winning the game from that single opening. | ||
XRaDiiX
Canada1730 Posts
On February 01 2012 21:33 Corrosive wrote: are you being ignorant of curious' mistakes on purpose just so that you can say more subtle "terran op" comments? No more like Antiga + Terran = Nightmare in Hell for Zerg | ||
Thobrik
Sweden1120 Posts
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Fragile51
Netherlands15767 Posts
On February 01 2012 21:31 noD wrote: oh gom why don´t you do a http stream over port 80 so this poor bastard at work can watch the games =( So that you can get some work done ;o it's working for me at least..well not right now it aint, but you get what im saying :p | ||
SolidMustard
France1515 Posts
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Lorizean
Germany1330 Posts
On February 01 2012 21:32 Azzur wrote: People are misunderstanding the term counter - a counter means that something that can beat it most of the time - the reactor helion opening has no counter but it doesn't mean that it's a guaranteed win. Yeah. I think people are confusing it with double reactor mass hellion. (4) Reacto Hellion is just an opening like, I dunno, FFE or 14Hatch | ||
MrCash
United States1504 Posts
Don't think it will stick around, but I like how that sounds. | ||
Megabuster123
Canada1837 Posts
On February 01 2012 21:33 XRaDiiX wrote: No more like Antiga + Terran = Nightmare in Hell for Zerg This^ Antiga is fairly terran favored in TvZ. It's so easy for Terran to take 3 base and constrict zergs movements by taking the middle. It's so hard trying to take a 4th on that map against a competent Terran. | ||
ZenithM
France15952 Posts
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Cramsy
Australia1100 Posts
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msjakofsky
1169 Posts
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artrea
Latvia3560 Posts
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Drazerk
United Kingdom31255 Posts
You always go for the raven. | ||
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Seeker
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Where dat snitch at?36923 Posts
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