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[IPL TAC2] Quantic vs. Mousesports (Day 4) - Page 11

Forum Index > StarCraft 2 Tournaments
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Bashion
Profile Joined February 2011
Cook Islands2612 Posts
January 27 2012 02:06 GMT
#201
On January 27 2012 11:03 Kiarip wrote:
Show nested quote +
On January 27 2012 11:01 GDbushido wrote:
On January 27 2012 10:58 CosmicSpiral wrote:
I don't think Blizzard anticipated mass muta being such a viable strategy on large map PvZs.

its not. as long as protoss holds on long enough to get storm and enough stalkers zerg cannot engage with pure muta. its a strategy that totally relies on protoss not knowing how/being capable of stopping it.

it's still good becasue protoss can't move out without losing everything.


And zerg can always transition into whichever tech they want. They will be way ahead on bases, they can turtle with spines, get infestor/broodlord, and Protoss cant do anything about it.
I've got moves like Jagger
ChocoBanana
Profile Joined October 2011
United States35 Posts
January 27 2012 02:07 GMT
#202
destiny zvt isn't strong, i dont think he can beat Thorzain
Hi
GDbushido
Profile Joined March 2011
United States926 Posts
January 27 2012 02:07 GMT
#203
On January 27 2012 11:03 00Visor wrote:
Show nested quote +
On January 27 2012 11:01 GDbushido wrote:
On January 27 2012 10:58 CosmicSpiral wrote:
I don't think Blizzard anticipated mass muta being such a viable strategy on large map PvZs.

its not. as long as protoss holds on long enough to get storm and enough stalkers zerg cannot engage with pure muta. its a strategy that totally relies on protoss not knowing how/being capable of stopping it.

so thats why Blizzard is contemplating throwing a whole new unit in to counter mutas
how can you say its not viable?
this is purely to placate the average players, because VERY few low level protoss are capable of dealing with a zerg that gets enough mutas out, because it isnt easy, as witnessed by a very good (but not elite) protoss in MaNa losing to it just now. but any decent korean protoss knows exactly how not to die to mass muta. you need SOMETHING else to damage to the stalkers.
remember not to think too much and your trip will be numbingly pleasant
GTPGlitch
Profile Blog Joined March 2011
5061 Posts
January 27 2012 02:07 GMT
#204
On January 27 2012 11:03 SC2NeCro wrote:
Mutas>Protoss

It's OVA!


fix'd

User was warned for this post
Jo Byung Se #1 fan | CJ_Rush(reborn) fan | Liquid'Jinro(ret) fan | Liquid'Taeja fan | oGsTheSuperNada fan | Iris[gm](ret) fan |
KimJongChill
Profile Joined January 2011
United States6429 Posts
January 27 2012 02:07 GMT
#205
Wow Destiny is pretty good against toss. Oh god Thorzain inc....
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
Trsjnica
Profile Joined April 2011
United States477 Posts
January 27 2012 02:07 GMT
#206
A bit sad that when Destiny wins a game, everyone just uses it as evidence of imba rather than congratulating Destiny on continued improvements and two good wins.
bennyaus
Profile Blog Joined October 2010
Australia1833 Posts
January 27 2012 02:07 GMT
#207
On January 27 2012 11:05 eYeball wrote:
Show nested quote +
On January 27 2012 11:03 Dexington wrote:
This map is a lot to blame for this I think.


Well MaNa choose it. Does Destiny usually play like this? I thought he liked infestor and his creep spread seems kind of lackluster.


There is no need to spread creep when you have map control with Mutas and you're only building Mutas (which don't benefit from creep). Spreading creep is not a measure of a good player.

Well played, Destiny.
I play Random - HuK, DRG + Liquid fan
HuKPOWA
Profile Blog Joined February 2011
United States1604 Posts
January 27 2012 02:07 GMT
#208
On January 27 2012 11:05 Sackings wrote:
I think it says a lot about mutas on this map when destiny is beating mana, he did play well though


haha pretty sure he lost more muta's than stalkers...BUT he can't move out or Destiny walks all over him with muta's...its a lose lose no matter what....that is why destiny expanded 5 times while harassing with muta's...
NuclearJudas
Profile Blog Joined July 2011
6546 Posts
January 27 2012 02:08 GMT
#209
Was pretty impressed by Destiny's showing against Mana, but Thorzain has awesome TvZ (at least last I saw him).
Life is like Tetris. Your errors pile up but your accomplishments disappear. - Robert Ohlén | http://railroaddiary.wordpress.com/ - My words about stuff.
corpuscle
Profile Blog Joined April 2011
United States1967 Posts
January 27 2012 02:08 GMT
#210
On January 27 2012 11:05 eYeball wrote:
Show nested quote +
On January 27 2012 11:03 Dexington wrote:
This map is a lot to blame for this I think.


Well MaNa choose it. Does Destiny usually play like this? I thought he liked infestor and his creep spread seems kind of lackluster.


He hasn't been playing the brofestor style for a long time. He pretty much plays like every other Zerg now.
From the void I am born into wave and particle
Hulavuta
Profile Blog Joined December 2011
United States1252 Posts
January 27 2012 02:08 GMT
#211
On January 27 2012 11:05 eYeball wrote:
Show nested quote +
On January 27 2012 11:03 Dexington wrote:
This map is a lot to blame for this I think.


Well MaNa choose it. Does Destiny usually play like this? I thought he liked infestor and his creep spread seems kind of lackluster.


I recall in an interview with HotBid, Destiny said that he doesn't like to go Infestors in ZvP anymore, after the nerf.
Done with Team Liquid for a while. Don't expect to find me here.
Loophole
Profile Blog Joined October 2002
United States867 Posts
January 27 2012 02:08 GMT
#212
On January 27 2012 11:05 CosmicSpiral wrote:
Show nested quote +
On January 27 2012 11:01 GDbushido wrote:
On January 27 2012 10:58 CosmicSpiral wrote:
I don't think Blizzard anticipated mass muta being such a viable strategy on large map PvZs.

its not. as long as protoss holds on long enough to get storm and enough stalkers zerg cannot engage with pure muta. its a strategy that totally relies on protoss not knowing how/being capable of stopping it.


Guess what? It doesn't matter if the protoss has storm and blink stalkers because he can never leave his bases without the possibility of getting counter-attacked. Meanwhile zerg just builds up the base count and stockpiles resources so he can transition into any composition he wants.


I think one way to handle this might be to get phoenix with +1 early and constantly whittle down the muta numbers with them so that they can never get such a massive number.
"Fundamental preparation is always effective. Work on those parts of your game that are fundamentally weak." -Kareem Abdul-Jabbar
MegaFonzie
Profile Joined April 2011
Australia1084 Posts
January 27 2012 02:08 GMT
#213
Never would've predicted Destiny grabbing back to back victories against a team like Mouz. If he picks up Thorzain as well I'd be super impressed
@x5_MegaFonzie
SwampyNZ
Profile Joined September 2011
New Zealand47 Posts
January 27 2012 02:09 GMT
#214
destiny does that mass muta/spine play alot against toss on all maps
KingSpoon
Profile Joined September 2010
Netherlands39 Posts
January 27 2012 02:09 GMT
#215
That game just now, pretty much sums up all of my PvZ experience. Endlessly trying to chase mutas in your base, no amount of cannons or stalkers can stop them from doing damage all over the place. Storms? They just fly out of that.
ouch.

on a unrelated note, I want doa's transformer's shirt.
wUndertUnge
Profile Blog Joined September 2010
United States1125 Posts
January 27 2012 02:09 GMT
#216
On January 27 2012 11:07 Trsjnica wrote:
A bit sad that when Destiny wins a game, everyone just uses it as evidence of imba rather than congratulating Destiny on continued improvements and two good wins.


Thank you. People don't realize what an intelligent and thoughtful guy Destiny is despite his antics.
Clan: QQGC - wundertunge#1850
TL+ Member
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
January 27 2012 02:09 GMT
#217
On January 27 2012 11:07 bennyaus wrote:
Show nested quote +
On January 27 2012 11:05 eYeball wrote:
On January 27 2012 11:03 Dexington wrote:
This map is a lot to blame for this I think.


Well MaNa choose it. Does Destiny usually play like this? I thought he liked infestor and his creep spread seems kind of lackluster.


There is no need to spread creep when you have map control with Mutas and you're only building Mutas (which don't benefit from creep). Spreading creep is not a measure of a good player.

Well played, Destiny.


That maybe be true but what if his mutalisks would fail then the creep spread would play a huge roll since he either had to transition or die trying mutalisks. Only good player I can think of that doesn't like creep spread is July.
Flying, sOs, free, Light, Soulkey & ZerO
Ghostpvp
Profile Joined October 2010
United States462 Posts
January 27 2012 02:09 GMT
#218
On January 27 2012 11:06 Dexington wrote:
Thorzain in to beat Destiny in 10 minutes.


Thorzain beating anyone in 10 mins. ha.
Move Zig
Xcobidoo
Profile Joined June 2011
Sweden1871 Posts
January 27 2012 02:09 GMT
#219
Just realized we could have a EG v Mouz match coming up :O Make it happen!
Supreme Intergalactic Commander
Baffels
Profile Joined November 2010
United States1486 Posts
January 27 2012 02:10 GMT
#220
Not sure why people are saying Destiny played well. Mass mutas, miss MaNa expanding past 3 bases and drag out a game that should of been over, I mean really how do you lose that many bases with 60 mutas on the field?

Still hoping for better games, thorzain coming out should be interesting.
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