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[GSL] Blizzard Cup Grand Finals - Page 233

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NuclearJudas
Profile Blog Joined July 2011
6546 Posts
December 17 2011 10:29 GMT
#4641
DAVID GET OUTLAN

I tried.
Life is like Tetris. Your errors pile up but your accomplishments disappear. - Robert Ohlén | http://railroaddiary.wordpress.com/ - My words about stuff.
p0rkguy
Profile Joined March 2011
United States53 Posts
December 17 2011 10:29 GMT
#4642
Don't be upset DRG, it's just bullshit banshee build from terrans.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
December 17 2011 10:29 GMT
#4643
On December 17 2011 19:28 Bergys wrote:
LOL at the people blaming DRGs loss on mules. He had 3 banshees with cloak, if you have no detection your going to lose to that. It's not a balance issue, it's DRG taking a risk and failing.

Who's blaming it on mules? I'm pretty sure most people are saying DRG bungled the game by getting too late of an evo chamber
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
December 17 2011 10:29 GMT
#4644
On December 17 2011 19:27 Drazerk wrote:
Show nested quote +
On December 17 2011 19:26 Drazerk wrote:
Game Two on Tal'Darim Altar

In the bottom left is DRG

While in the bottom right is MMA

2:10


Expansion first for DRG

2:20


Expansion first for MMA


2:50


Gas for MMA

Pool for DRG


3:30


Barracks for MMA

Gas for DRG
The Final Boss
Profile Joined February 2011
United States1839 Posts
December 17 2011 10:29 GMT
#4645
On December 17 2011 19:26 Gorlin wrote:
Geez Artosis just refuses to give credit to MMA

MMA didn't do much to really earn credit in that game. It was DRG's mistake more then MMA's brilliance, as he said. Also, I didn't get the idea that Artosis wasn't giving him enough credit.
forsooth
Profile Joined February 2011
United States3648 Posts
December 17 2011 10:29 GMT
#4646
Good spawns for MMA, best you can hope for on this map.
ThaSlayer
Profile Joined March 2011
707 Posts
December 17 2011 10:29 GMT
#4647
On December 17 2011 19:25 DJams wrote:
this game proves terran doesn't really need any SCVs

DRG bungled that big time with the spore timings. MMA would have easily gg'ed if spores were up earlier.
Eurekastreet
Profile Joined November 2010
1308 Posts
December 17 2011 10:29 GMT
#4648

Tasteless suggested it, guess it had to be done.

[image loading]
"2 cannons, it's not one cannons" - White-Ra
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
December 17 2011 10:29 GMT
#4649
On December 17 2011 19:27 Figgy wrote:
Show nested quote +
On December 17 2011 19:23 Fionn wrote:
Also MMA was never behind. DRG lost his entire army. He didn't kill the Starport. He had nothing to counter banshees.


You have no clue what you are talking about. DRG was up 30 workers and MMA:

1: Didn't even have his 2nd expo planted back down
2: No production facilities (except his 1-1-1)
3: No army as well (except 2 banshees)

MMA was dead if DRG didn't have a ridiculous brain fart in not making 1 spore at each base after seeing 3 banshees.


And DRG wasn't that high on Drone count, was on 2 bases, and had no army either.

Terran can recover from 22 lost workers especially if they can do some damage in return (and 3 Banshees can always, ALWAYS do damage).
Olsson
Profile Joined April 2011
Sweden931 Posts
December 17 2011 10:29 GMT
#4650
Do I have to buy some tickets to watch the blizzard cup stream? Im registered n all.
Naniwa <3
Tumor
Profile Joined July 2010
Austria192 Posts
December 17 2011 10:29 GMT
#4651
hehe does blizzard love lag and server issues? hope so. blizzard fix that
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
December 17 2011 10:29 GMT
#4652
On December 17 2011 19:27 Drazerk wrote:
Show nested quote +
On December 17 2011 19:26 Drazerk wrote:
Game Two on Tal'Darim Altar

In the bottom left is DRG

While in the bottom right is MMA

2:10


Expansion first for DRG

2:20


Expansion first for MMA

2:50


Gas for MMA

Pool for DRG


3:30


Barracks for MMA

Gas for DRG


4:00


Two queens for DRG

Factory for MMA
Figgy
Profile Joined February 2011
Canada1788 Posts
Last Edited: 2011-12-17 10:30:06
December 17 2011 10:29 GMT
#4653
On December 17 2011 19:27 TheDwf wrote:
Show nested quote +
On December 17 2011 19:25 Sub40APM wrote:
On December 17 2011 19:23 TheDwf wrote:
You can smell SlayerS preparation in this game. This reactor hellion with cloaked banshees to cover double expand was designed in such a way that it would not die to this kind of roach/bane/ling push. Wp.

? It would have died if DRG put up 1 spore for visions. Even with 3 CCs worth of mules he wouldnt have crawled back...

3 MULEs = 13 SCVs.
DRG had to cut drones to attack.
DRG should have built many spores to hold Banshee follow-up.
So, no, MMA was not dead at all, even after losing 22 SCVs.


MMA was ridiculous dead. Once mutas come out he would have fallen apart. You can't afford mistle turrets when you have 16 SCVs and only one rax up.

People need to GTFO with the terran hate and get out of silver league before making ridiculous statements.
Bug Fixes Fixed an issue where, when facing a SlayerS terran, completing a hatchery would cause a medivac and 8 marines to randomly spawn nearby and attack it.
akalarry
Profile Joined January 2011
United States1978 Posts
December 17 2011 10:29 GMT
#4654
On December 17 2011 19:27 Serpico wrote:
Show nested quote +
On December 17 2011 19:26 Shellshock1122 wrote:
On December 17 2011 19:25 TheDwf wrote:
On December 17 2011 19:24 Disastorm wrote:
On December 17 2011 19:23 Fionn wrote:
Also MMA was never behind. DRG lost his entire army. He didn't kill the Starport. He had nothing to counter banshees.

MMA was miles behind, drg could haev easily had spores in time which would have countered the banshees along with his queens.

Not with 3 OCs.

agreed. triple mules and 3 scvs produced at the same time with a tech advantage? He wasnt miles behind. He was behind, but not miles

No he was dead if DRG had spores up.


no. 3 cloaked banshees can still do a lot even if drg had spores in time. first zerg must spend money/drones to make spores. second complete map control until mutas are out, and mma would most definitely be picking things off with 3 banshees. he had an insane tech advantage, along with 3 orbitals which gives around 12 scvs of income.
Recognizable
Profile Blog Joined December 2011
Netherlands1552 Posts
December 17 2011 10:30 GMT
#4655
On December 17 2011 19:26 akalarry wrote:
Show nested quote +
On December 17 2011 19:26 Shellshock1122 wrote:
On December 17 2011 19:25 TheDwf wrote:
On December 17 2011 19:24 Disastorm wrote:
On December 17 2011 19:23 Fionn wrote:
Also MMA was never behind. DRG lost his entire army. He didn't kill the Starport. He had nothing to counter banshees.

MMA was miles behind, drg could haev easily had spores in time which would have countered the banshees along with his queens.

Not with 3 OCs.

agreed. triple mules and 3 scvs produced at the same time with a tech advantage? He wasnt miles behind. He was behind, but not miles


indeed, mma would have been at a slight disadvantage even if drg prepared with a couple spores in each base.


No, he was pretty far behind. The problem with terran macro is that he didn't have his production. He could only produce 3 marines at a time. So the only chance he had(he might already be thinking about doing this) was going for a hellion marauder timing. Wich would've been crushed because he had his lair already and mutas would definitely be in time. MMA was pretty far behind. He3 minutes after drg's atack like 10 marines and 3 banshee's.. no aggressive potential.
Malkavian183
Profile Joined February 2011
Turkey227 Posts
December 17 2011 10:30 GMT
#4656
MMA really wasn't that behind he had 3 orbitals just mules could supply him with decent mineral income.

DRG saw banshees it was stupid not to put down evo chamber right when he saw them.

MMA was good but DRG didn't react fast enough...
Inject Bitch!
VirgilSC2
Profile Blog Joined June 2011
United States6151 Posts
December 17 2011 10:30 GMT
#4657
On December 17 2011 19:29 forsooth wrote:
Good spawns for MMA, best you can hope for on this map.

Terran Clock-wise to Zerg is better for Tank Pushes.
Clarity Gaming #1 Fan | Avid MTG Grinder | @VirgilSC2
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
December 17 2011 10:30 GMT
#4658
On December 17 2011 19:27 Drazerk wrote:
Show nested quote +
On December 17 2011 19:26 Drazerk wrote:
Game Two on Tal'Darim Altar

In the bottom left is DRG

While in the bottom right is MMA

2:10


Expansion first for DRG

2:20


Expansion first for MMA

2:50


Gas for MMA

Pool for DRG

3:30


Barracks for MMA

Gas for DRG


4:00


Two queens for DRG

Factory for MMA


5:10


Ling speed for DRG

Two barracks and a reactor for MMA
Killmouse
Profile Joined August 2010
Austria5700 Posts
December 17 2011 10:30 GMT
#4659
terran music <3
yo
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
December 17 2011 10:30 GMT
#4660
On December 17 2011 19:27 Drazerk wrote:
Show nested quote +
On December 17 2011 19:26 Drazerk wrote:
Game Two on Tal'Darim Altar

In the bottom left is DRG

While in the bottom right is MMA

2:10


Expansion first for DRG

2:20


Expansion first for MMA

2:50


Gas for MMA

Pool for DRG

3:30


Barracks for MMA

Gas for DRG

4:00


Two queens for DRG

Factory for MMA


5:10


Ling speed for DRG

Two barracks and a reactor for MMA


6:00


Spine and macro hatch for DRG

Stim for MMA
Prev 1 231 232 233 234 235 495 Next
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