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On November 09 2011 20:49 DigitalisDestructi wrote: Did Clide use any snipes/EMPs on the HTs at all during the mid-game clash? I thought HuK was pretty vulnerable at one point when he lost tons of colossi. Also no harass from Clide at all. Nope, he uses his "special" Clide technique of killing HTs - stimming some units and running in to kill (and trades like many units for only 1 HT). On the other hand, all the other terrans are using the more successful ghost snipe. Puzzling he does not know (or does not want) to use the better technique.
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On November 09 2011 20:48 Azzur wrote: Terrible game by both players:
- Huk does a blink all-in with a bad and inefficient build and clide holds.
I stopped reading right there, is any attack that is say before the 30 min mark an all in for you.
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On November 09 2011 20:48 bittman wrote:Show nested quote +On November 09 2011 20:47 iky43210 wrote:On November 09 2011 20:46 Pipeline wrote:On November 09 2011 20:40 Herfelt wrote:On November 09 2011 20:38 bittman wrote: So why do terrans use marines at all in this late game scenario? They need their dps to deal with zealots. Marauders doesn't cut it when it comes to dps/supply against light units. Clide had plenty of gas to go mass ghost / marauder you need the marine's dps to deal with zealots, having more ghost won't help that outside of emp Are marines really the best zealot counter? In my mind that makes no sense... I mean, I'm honestly asking why terran players always use marines in late game, is it really for zealots? Hellions wouldn't be better?
you can't build hellions when you go MMMVG.
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United Kingdom12022 Posts
On November 09 2011 20:50 King.Crimson wrote:Show nested quote +On November 09 2011 20:49 FrostedMiniWheats wrote: Maybe July will go out with a bang since this is his last gsl for awhile ._. How so?
Isn't he going to military service now?
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Hmm, Huk won, let's see the ways we can bash his win so it doesn't really count.
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lolol way to butcher Puzzle's ID.
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On November 09 2011 20:50 King.Crimson wrote:Show nested quote +On November 09 2011 20:49 FrostedMiniWheats wrote: Maybe July will go out with a bang since this is his last gsl for awhile ._. How so? Going to the military soon
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On November 09 2011 20:48 bittman wrote:Show nested quote +On November 09 2011 20:47 iky43210 wrote:On November 09 2011 20:46 Pipeline wrote:On November 09 2011 20:40 Herfelt wrote:On November 09 2011 20:38 bittman wrote: So why do terrans use marines at all in this late game scenario? They need their dps to deal with zealots. Marauders doesn't cut it when it comes to dps/supply against light units. Clide had plenty of gas to go mass ghost / marauder you need the marine's dps to deal with zealots, having more ghost won't help that outside of emp Are marines really the best zealot counter? In my mind that makes no sense... I mean, I'm honestly asking why terran players always use marines in late game, is it really for zealots? Hellions wouldn't be better? Hellions aren't good against chargelots since they connect so quickly instead of lining up. Also the infantry upgrades don't benefit hellions. It's why they're introducing the battle hellion for HoTS. Marines are good against zealots because of their insane DPS; marauders just can't cut it.
Edit: to clarify, the battle hellion is for the lining up problem. Infantry upgrades won't benefit it (unless I'm very much mistaken).
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On November 09 2011 20:49 mjxn wrote:Show nested quote +On November 09 2011 20:47 Dodgin wrote:On November 09 2011 20:47 clusen wrote:On November 09 2011 20:45 ZenithM wrote: Wow HuK, that was well played. Weird but good game. "Well played" lol That was so bad compared to Killer for example Yeah...no The Killer games weren't a distant memory... His PvT looked more solid then HuK based on the games tonight.
I agree completely, but it was not " so bad " in comparison.
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Cannot understand why Clide bring all his army to kill Huk's two mining bases, his decision and ghost control were off this game. Huk played well though :D
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On November 09 2011 20:48 bittman wrote:Show nested quote +On November 09 2011 20:47 iky43210 wrote:On November 09 2011 20:46 Pipeline wrote:On November 09 2011 20:40 Herfelt wrote:On November 09 2011 20:38 bittman wrote: So why do terrans use marines at all in this late game scenario? They need their dps to deal with zealots. Marauders doesn't cut it when it comes to dps/supply against light units. Clide had plenty of gas to go mass ghost / marauder you need the marine's dps to deal with zealots, having more ghost won't help that outside of emp Are marines really the best zealot counter? In my mind that makes no sense... I mean, I'm honestly asking why terran players always use marines in late game, is it really for zealots? Hellions wouldn't be better?
Well with hellions, you have to upgrade 3 diffrent tech paths and thats so difficult. Hellions die almost as quickly as marines to colossi. Marines are also much more versatile and can actually do damage to stalkers and colossus as well.
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FFE on dual edge v Julyzerg? Pudjle has balls, thats for sure.
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On November 09 2011 20:50 iky43210 wrote:Show nested quote +On November 09 2011 20:48 bittman wrote:On November 09 2011 20:47 iky43210 wrote:On November 09 2011 20:46 Pipeline wrote:On November 09 2011 20:40 Herfelt wrote:On November 09 2011 20:38 bittman wrote: So why do terrans use marines at all in this late game scenario? They need their dps to deal with zealots. Marauders doesn't cut it when it comes to dps/supply against light units. Clide had plenty of gas to go mass ghost / marauder you need the marine's dps to deal with zealots, having more ghost won't help that outside of emp Are marines really the best zealot counter? In my mind that makes no sense... I mean, I'm honestly asking why terran players always use marines in late game, is it really for zealots? Hellions wouldn't be better? hellions are no good against zealots unless you get a massive amount of them, and not good against archons or stalkers either. But I would not be surprised at all if one day someone make hellion/marauder/ghost build popular
And how would that build deal with Colossi ?
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On November 09 2011 20:50 Horseballs wrote:Show nested quote +On November 09 2011 20:48 bittman wrote:On November 09 2011 20:47 iky43210 wrote:On November 09 2011 20:46 Pipeline wrote:On November 09 2011 20:40 Herfelt wrote:On November 09 2011 20:38 bittman wrote: So why do terrans use marines at all in this late game scenario? They need their dps to deal with zealots. Marauders doesn't cut it when it comes to dps/supply against light units. Clide had plenty of gas to go mass ghost / marauder you need the marine's dps to deal with zealots, having more ghost won't help that outside of emp Are marines really the best zealot counter? In my mind that makes no sense... I mean, I'm honestly asking why terran players always use marines in late game, is it really for zealots? Hellions wouldn't be better? zealots actually own hellions unless you are really microing a large pack of hellions, in which case your bio isn't being microed and is eating storms and collosus shots.
The answer in Clides case on that map should have been Ghosts and lots of them. At several points he had over 1000 gas saved up and at one point near 2000! Ghosts with EMP and +3 weapons deal massive damage to zealots (and other light units)
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OMG Z has won 100% of ZvPs on that map! OCCUPY CALM BEFORE THE STORM!
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On November 09 2011 20:51 Cramsy wrote:Show nested quote +On November 09 2011 20:50 King.Crimson wrote:On November 09 2011 20:49 FrostedMiniWheats wrote: Maybe July will go out with a bang since this is his last gsl for awhile ._. How so? Going to the military soon
Ok, did not know that. Somehow, i don't think July will fit in the military too well :| Maybe as a kitchen chef haha!
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51330 Posts
On November 09 2011 20:51 Termit wrote: lolol way to butcher Puzzle's ID.
doesn't beat master jane
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On November 09 2011 20:50 Horseballs wrote:Show nested quote +On November 09 2011 20:48 bittman wrote:On November 09 2011 20:47 iky43210 wrote:On November 09 2011 20:46 Pipeline wrote:On November 09 2011 20:40 Herfelt wrote:On November 09 2011 20:38 bittman wrote: So why do terrans use marines at all in this late game scenario? They need their dps to deal with zealots. Marauders doesn't cut it when it comes to dps/supply against light units. Clide had plenty of gas to go mass ghost / marauder you need the marine's dps to deal with zealots, having more ghost won't help that outside of emp Are marines really the best zealot counter? In my mind that makes no sense... I mean, I'm honestly asking why terran players always use marines in late game, is it really for zealots? Hellions wouldn't be better? zealots actually own hellions unless you are really microing a large pack of hellions, in which case your bio isn't being microed and is eating storms and collosus shots.
Well if you're only bio is marauders, you can eat aoe damage more. And yeah I do know hellions struggle against zealot somewhat, hence the HotS battle hellion.
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wow terrans crying for balance in a GSL thread, this is hilarious.
GJ Huk, go Puzzle!
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