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[GSL] Nov Code S RO32 D4 - Page 63

Forum Index > StarCraft 2 Tournaments
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Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
November 09 2011 11:48 GMT
#1241
7 colossus with hts is so ridiculously good
qazadex
Profile Joined October 2010
Australia473 Posts
November 09 2011 11:48 GMT
#1242
On November 09 2011 20:46 Alvis wrote:
Now PvT has 80% win-rate in this map.
http://www.teamliquid.net/tlpd/sc2-korean/maps/497_Calm Before the Storm

Because 5 games is a good sample size... What a useless statistic.
Pipeline
Profile Joined August 2010
Sweden1673 Posts
November 09 2011 11:48 GMT
#1243
On November 09 2011 20:46 Alvis wrote:
Now PvT has 80% win-rate in this map.
http://www.teamliquid.net/tlpd/sc2-korean/maps/497_Calm Before the Storm


Hahaha calm down... the sample pool is from a freighting amount of 5 games played :>
SolidZeal
Profile Joined October 2010
United States393 Posts
November 09 2011 11:48 GMT
#1244
Calm looks really hard for T vs P. I think they would have to be a bit more risky with early expands and macro really hard.
In the clearing stands a boxer and a figher by his trade
Ugs06
Profile Joined April 2009
United States23 Posts
November 09 2011 11:48 GMT
#1245
has anyone else been moving forward blink staulkers AND ht to combat emp to ensure good storms?
Grettin
Profile Joined April 2010
42381 Posts
Last Edited: 2011-11-09 11:49:05
November 09 2011 11:48 GMT
#1246
On November 09 2011 20:47 clusen wrote:
Show nested quote +
On November 09 2011 20:45 ZenithM wrote:
Wow HuK, that was well played. Weird but good game.

"Well played" lol

That was so bad compared to Killer for example


That game was well played if you look at the situation he was and mistakes he did.

I think July would be better opponent for HuK than Puzzle.
"If I had force-fields in Brood War, I'd never lose." -Bisu
ZenithM
Profile Joined February 2011
France15952 Posts
November 09 2011 11:48 GMT
#1247
On November 09 2011 20:46 Goibon wrote:
Goddam what a game.

QQ my LB. I only voted for Clide because i thought Huk would be super jetlagged and tired (like he was at Asus) but i guess he got enough sleep.

Tip: Check the days and times games are played before factoring tiredness into a LB.


Haha I did the same for my liquibet.
bittman
Profile Joined February 2011
Australia8759 Posts
November 09 2011 11:48 GMT
#1248
On November 09 2011 20:47 iky43210 wrote:
Show nested quote +
On November 09 2011 20:46 Pipeline wrote:
On November 09 2011 20:40 Herfelt wrote:
On November 09 2011 20:38 bittman wrote:
So why do terrans use marines at all in this late game scenario?

They need their dps to deal with zealots. Marauders doesn't cut it when it comes to dps/supply against light units.


Clide had plenty of gas to go mass ghost / marauder


you need the marine's dps to deal with zealots, having more ghost won't help that outside of emp


Are marines really the best zealot counter? In my mind that makes no sense...

I mean, I'm honestly asking why terran players always use marines in late game, is it really for zealots? Hellions wouldn't be better?
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
Azzur
Profile Blog Joined July 2010
Australia6259 Posts
Last Edited: 2011-11-09 11:49:28
November 09 2011 11:48 GMT
#1249
Terrible game by both players:

- Huk does a blink all-in with a bad and inefficient build and clide holds. To compound Huk's error he continues to all-in and all-in and falls way behind.

- Clide with a huge army supply advantage and for some reason he waits for a long time.

- Because of his delay, Huk manages to get Colossus and holds the first push. Huk coming back but then decides to overextend (again) and fall quite far behind again.

- Then, for some reason, Clide uses his own "special" technique of HT sniping - stim some units and try and kill it. In contrast, why not use the more successful ghost sniping that all the other terrans are using?

- Because of Clide's inability to deal with HTs, he slowly loses engagements and then finally loses.
BuzZoo
Profile Joined October 2010
Australia1468 Posts
November 09 2011 11:48 GMT
#1250
Very nicely played from start to finish by Huk.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
November 09 2011 11:48 GMT
#1251
"Everyday I'm shuffling."

Just woke up. Great to see Killer and Huk win their first games. It may be a good night/morning.
ㅇㅅㅌㅅ
bumwithagun
Profile Joined January 2011
United States153 Posts
November 09 2011 11:48 GMT
#1252
I love how TvP has micro again with all that stalker+templar vs marauder+ghost micro. That was fun
Yang Wenli
Profile Joined November 2010
United States2283 Posts
November 09 2011 11:48 GMT
#1253
On November 09 2011 20:47 Fionn wrote:
July spilled ketchup on his keyboard.

He wins.


Noooooo!!!! stop being George Constanza. Do the opposite like Jerry told you to.
supraWman
Profile Joined October 2011
Germany453 Posts
November 09 2011 11:48 GMT
#1254
I like this map, judging from this game it seems to make for quite good PvTs.
Clefairy
Profile Joined September 2011
1570 Posts
November 09 2011 11:48 GMT
#1255
High Templar strike forces were great
ETisME
Profile Blog Joined April 2011
12479 Posts
November 09 2011 11:48 GMT
#1256
On November 09 2011 20:46 Alvis wrote:
Now PvT has 80% win-rate in this map.
http://www.teamliquid.net/tlpd/sc2-korean/maps/497_Calm Before the Storm

only 5 games of pvt, not statistical significant yet I would say
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
AxionSteel
Profile Joined January 2011
United States7754 Posts
November 09 2011 11:48 GMT
#1257
I can't whine at that game, Clide has always been pretty bad at TvP

s3rp
Profile Joined May 2011
Germany3192 Posts
Last Edited: 2011-11-09 11:50:03
November 09 2011 11:49 GMT
#1258
On November 09 2011 20:47 eYeball wrote:
Show nested quote +
On November 09 2011 20:47 s3rp wrote:
On November 09 2011 20:45 fatalities wrote:
HUK! What's with all these great PvT's all of a sudden?


Those are not great TvP's . Protoss will win 95% of those long games .


Always so negative? I thought this game was pretty good


It's not a good game when you know how the game will end once 10 Minutes before it actually does end. Did anybody actually think Clide could win once Huk reached his tech ? I certainly knew how this was going to end.
DigitalisDestructi
Profile Joined November 2010
United States488 Posts
November 09 2011 11:49 GMT
#1259
Did Clide use any snipes/EMPs on the HTs at all during the mid-game clash? I thought HuK was pretty vulnerable at one point when he lost tons of colossi. Also no harass from Clide at all.
Deus Ex is awesome -- soundcloud.com/user9260191 -- soundclick.com/ekarinsm -- purevolume.com/ekarinsm
Gotmog
Profile Joined October 2010
Serbia899 Posts
November 09 2011 11:49 GMT
#1260
On November 09 2011 20:47 s3rp wrote:
Show nested quote +
On November 09 2011 20:45 fatalities wrote:
HUK! What's with all these great PvT's all of a sudden?


Those are not great TvP's . Protoss will win 95% of those long games .

Couldn't agree less...
Due to mechanic of EMP and snipe. Terran with same control will destroy protoss late deathball.

However, both sides have to micro...A LOT. tank with zealots, blinkstalkers on vikings, spread and manualy use storms, protect colosi...
Same on T side. Except that its easier with AoE EMP and higher range snipe.
"When you play the game of drones, you win or you die. There is no middle ground"
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