|
On November 01 2011 20:35 BLinD-RawR wrote:Show nested quote +On November 01 2011 20:34 Logros wrote:On November 01 2011 20:32 zul wrote: perfect example of zergs scouting problem : / Nestea didn't even try to fly an overlord in. If he knows that sC was still on 1 base for so long why not even try to figure out what all-in is coming? exactly but you know, people want to believe terran is broken imba shit, its pathetic.
because marines? and overlords are slow as shit lol
I don't know how anyone can think its ok that you can 2 rax with a proxy.. ok that didn't work, next all in!
And it WORK that effectively, while nestea was playing pretty safe.. I mean it wasn't even close..
Its not that Terran is op or anything, its just a game design flaw.. and mules
|
|
On November 01 2011 20:41 theBizness wrote:Show nested quote +On November 01 2011 20:40 Phats wrote: I cant believe he tried to go spire and not hydra the build time is like 12631782631786231 seconds faster. First rule of playing SC2 Zerg, never make hydras. You trolling right ?
|
|
On November 01 2011 20:40 frequency wrote: asd is going to CC first at his choke, by the way. I wonder how you know that lol
|
On November 01 2011 20:38 Alric wrote:Show nested quote +On November 01 2011 20:35 BLinD-RawR wrote:On November 01 2011 20:34 Logros wrote:On November 01 2011 20:32 zul wrote: perfect example of zergs scouting problem : / Nestea didn't even try to fly an overlord in. If he knows that sC was still on 1 base for so long why not even try to figure out what all-in is coming? exactly but you know, people want to believe terran is broken imba shit, its pathetic. He expected an all-in, but it could have been some stupid number of rax or a huge number of hellions or marine tank or anything. Nestea did build 3 spines so he expected an all-in, but it's impossible to know what to prepare for since you literally cannot scout what the terran is doing. If Nestea guessed 2-port banshee then yes he would have been fine, but if you guess 2-port banshee and build hydras or a tonne of spores, then you automatically lose to any other all in.
He could have sac'd the overlord and seen the starports. He literally could have. That doesn't mean sac'ing an overlord will solve all your problems every game, but there's no build that does that yet, evidently.
|
United States23455 Posts
|
On November 01 2011 20:38 Odoakar wrote:Show nested quote +On November 01 2011 20:36 Adreme wrote: So if Nestea loses 3 more games hes out of GSL. This format scares me. Losing 4 games in a row should get you out of GSL.
This new format is fucking awful with bo1... makes no sense. If it was bo3 it would have been good.
Mr.Chea fucked up bad, that is all
|
ALLEYCAT BLUES50123 Posts
On November 01 2011 20:41 Yaki wrote: It's good that GSL introduced the Match Point thing but I think they should make it sound more interesting
well its in engrish, definately interesting to me.
|
On November 01 2011 20:39 Awatsu wrote: should we cry about banshee balance today? forget about snipe, we all knew banshees were the true evil before !!
Imagine if Banshees could shoot up, but maybe it would cost energy.. wait..
|
Sucks to see a player fall to cheese in a bo1 format, but he still has chances to get out of the group. And even if he somehow dropped 4 games in a row and went out of GSL, does anyone really think Nestea couldn't get through a Code A qual?
As far as the game went, pretty cheesy by sC but hey, it happens. I don't think there is anything inherently wrong/broken about 2 port, it's defendable if scouted (and it should have been there, even if he ran in late against those marines he would have spotted the ports) and it didn't even have cloak.
|
On November 01 2011 20:41 yeint wrote:Show nested quote +On November 01 2011 20:38 Creem wrote: It's so retarded that banshees hardcounter everything pre mutas. Banshees both outrange and outdmg EVERYTHING early game that can be considered a threat to these flying dts. 1 banshee loses to 1 queen, and doesn't outrange it. 1 banshee loses to 1 spore crawler, and doesn't outrange it. Both are also cheaper than a banshee. I mean, I appreciate a good imba whine, but I can't think of a single Zerg unit that doesn't outrange a banshee. Unless you mean that LINGS can't hit them. Lings should be able to jump into a banshee's rotors, jamming them and making it crash.
|
you zergs keep bitching about you cant scout terran... do you think protoss can? we can only by going robo tech.
|
On November 01 2011 20:41 yeint wrote:Show nested quote +On November 01 2011 20:38 Creem wrote: It's so retarded that banshees hardcounter everything pre mutas. Banshees both outrange and outdmg EVERYTHING early game that can be considered a threat to these flying dts. 1 banshee loses to 1 queen, and doesn't outrange it. 1 banshee loses to 1 spore crawler, and doesn't outrange it. Both are also cheaper than a banshee. I mean, I appreciate a good imba whine, but I can't think of a single Zerg unit that doesn't outrange a banshee. Unless you mean that LINGS can't hit them. a banshee wins vs a queen
|
On November 01 2011 20:41 yeint wrote:Show nested quote +On November 01 2011 20:38 Creem wrote: It's so retarded that banshees hardcounter everything pre mutas. Banshees both outrange and outdmg EVERYTHING early game that can be considered a threat to these flying dts. 1 banshee loses to 1 queen, and doesn't outrange it. 1 banshee loses to 1 spore crawler, and doesn't outrange it. Both are also cheaper than a banshee. I mean, I appreciate a good imba whine, but I can't think of a single Zerg unit that doesn't outrange a banshee. Unless you mean that LINGS can't hit them.
A banshee does not lose to one queen
|
On November 01 2011 20:39 JmCw wrote: i dont know if hydras would have been the right choice, in small number they will be totally destroyed by banshees too.
better than a spire, since a spire wouldn't even have been close to finishing. the real solution would've been to get a lot of extra queens, good against ground and air battles. nestea knew sc was on 1 base forever, so he was going to do an all in, he should've prepared with a few spores, but a lot of queens.
|
On November 01 2011 20:39 SenorChang wrote:Show nested quote +On November 01 2011 20:38 Odoakar wrote:On November 01 2011 20:36 Adreme wrote: So if Nestea loses 3 more games hes out of GSL. This format scares me. Losing 4 games in a row should get you out of GSL. Not really, players can't win every single time, and 4 matches aren't a good indicator.
Come on, you need to be last in your group and then lose a Bo3 against a Code A round of 48 player to drop into Code B. Just one win will get you into a position that even if you lose a Bo3 later on you don't drop into Code B but into Up and Down matches.
And even if Nestea loses the next game, he is not out of he Code S for the next season as he still has plenty of chances to qualify for the next season through this new 'loser' bracket.
The new format is good.
|
I want the last season's announcers back.
|
To all the Terrans needling: Stop being lame, its not funny or intelligent To the Zergs whining: Stop being pathetic, Nestea's response was arguably less than optimum. To anyone who voted "Yes" on the recommended game poll: Stop being assholes, not only is it vindictive, but its simply false.
God damn live reports.
|
On November 01 2011 20:40 Ramble wrote:Show nested quote +On November 01 2011 20:38 marttorn wrote: Why is 2port suddenly imbalanced or just "soo good" when it wins against nestea by a non-legendary terran? ._. gets annoying~ I don't think it's 2port per se, just that if terran is on one base, you have to flip a coin on to which all-in to counter. 4-5rax, SCV allin, 2port banshee, marauder hellion all in or they just expand if you can't scout their natural. To be perfectly honest, Nestea probably saw all he needed to see to defend properly. A single hellion and two "naked" barracks and a lot of marines. It could've been a reactor-ed hellion/blue flame hellion rush, but 2port banshee was really really likely given that there was a lot of minerals gone into marines.
|
|
|
|