[GSL] Oct Code A Grand Final - Page 23
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FrostedMiniWheats
United States30730 Posts
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Bayyne
United States1967 Posts
Muta-ling is not really great in a head on 1v1 clump v. clump battle, so toss should feel comfortable spreading units around to defend bases while macro'ing. | ||
Hassybaby
United Kingdom10823 Posts
On October 10 2011 18:49 nokz88 wrote: TDA is not Zerg favored. At the very least not half as much as Bel'Shir Beach I like TDA as a Toss map. Its easier to go FFE, and the third is less vulnerable. Admittedly you can't force field when you're in the middle, but you can hold the fort a lot better. | ||
FryktSkyene
United States1327 Posts
GG baby | ||
flodeskum
Iceland1267 Posts
On October 10 2011 18:46 zocktol wrote: So Oz got reactive Pheonix against Mutas? Why not go for Blink and Templar, it just seems so much better to me T_T Am i wrong here? He started the phoenixes before mutas were out, probably because he knew mutas would eventually show up. But he only had 1 stargate. Storm is always good against this comp but I'm not sure if a slow templar based army would be a good choice on belshir. | ||
emjaytron
Australia544 Posts
On October 10 2011 18:49 friendbg wrote: anyone else have trouble with the stream audio? its just the gap between games. casters having a break etc | ||
ZenithM
France15952 Posts
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Megabuster123
Canada1837 Posts
On October 10 2011 18:49 Chaosvuistje wrote: Good, now that the zerg favoured map is out of the way we can see who is the better player of the two. Don't try and take any balance out of this map, because of the huge amounts of counter attacks you can do and the wide open spaces AND the hard to take third its basically much easier for zerg to win vs protoss and it stings to see it still in the GSL mappool. Makes me wonder if they should just disallow some maps in some match ups I.E. Taldarim or Shakuras and Belshir beach in ZvP. You say that like Tal Darim is zerg favored...>_> Large maps=/= Good Zerg Maps. I thought people would've finally realized this with the newer version of Terminus and maps like it. | ||
KimJongChill
United States6429 Posts
On October 10 2011 18:50 FrostedMiniWheats wrote: Looks like the zerg will be getting a new addition to their awesome code S lineup. Kind of matches the zerg storyline for genetic perfection, nothing but the best in code S and the weak link (Zenio) may not even survive the up/down xD. He's going to be replaced by curious Oh wow, never thought of it like that. Code S is really weeding out weaker players for zerg quite effectively, only the best of the best are making it haha. | ||
MrCon
France29748 Posts
Good map ![]() | ||
Amui
Canada10567 Posts
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NotSorry
United States6722 Posts
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Shellshock
United States97276 Posts
On October 10 2011 18:54 NotSorry wrote: Got to get their commercial time in, cause this could end up a very quick 4-0 This isn't Code S ![]() | ||
friendbg
Bulgaria576 Posts
On October 10 2011 18:52 emjaytron wrote: its just the gap between games. casters having a break etc no, I mean like some sort of lag. the video is smooth but when they talk their voices get streched | ||
Mortal
2943 Posts
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Shellshock
United States97276 Posts
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fixed_point
Germany4891 Posts
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EminentRising
United States205 Posts
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Amui
Canada10567 Posts
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JoFritzMD
Australia163 Posts
On October 10 2011 18:51 FryktSkyene wrote: Complementary k-pop in the down time. GG baby http://www.youtube.com/watch?v=U7mPqycQ0tQ Dat feel when their Gee will never be about you T_T | ||
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