[GSL] Oct Code A Grand Final - Page 24
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Shellshock
United States97276 Posts
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nokz88
Brazil1253 Posts
On October 10 2011 18:53 Megabuster123 wrote: You say that like Tal Darim is zerg favored...>_> Large maps=/= Good Zerg Maps. I thought people would've finally realized this with the newer version of Terminus and maps like it. Tell me about it. Terminus remade with destructible rocks in the third made me realize that denying easy 3rds is a humongous blow to the Zerg. Map size has little to do about it, unless it's something ridiculous like Steppes of War | ||
FryktSkyene
United States1327 Posts
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ilbh
Brazil1606 Posts
On October 10 2011 18:53 Megabuster123 wrote: You say that like Tal Darim is zerg favored...>_> Large maps=/= Good Zerg Maps. I thought people would've finally realized this with the newer version of Terminus and maps like it. big maps are good for Zerg, the problem are maps with narrow chokes and maps where you can't flank... | ||
Zzoram
Canada7115 Posts
On October 10 2011 18:56 Shellshock1122 wrote: Oz expecting 10 or 6 pool? pylon at his choke instead of outside the natural zergs have been doing 6pool and stuff on this map a lot lately, hoping to metagame the protoss | ||
NotSorry
United States6722 Posts
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Hall0wed
United States8486 Posts
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Hassybaby
United Kingdom10823 Posts
+2 timing attack with blink/charge? | ||
DisaFear
Australia4074 Posts
On October 10 2011 18:58 Hall0wed wrote: Oh god I see the Cybercore going down in the future. That is exactly what I though rofl | ||
Mortal
2943 Posts
On October 10 2011 18:58 Hassybaby wrote: That's a quick +1 +2 timing attack with blink/charge? oh boy, not like that build's overused at all o_o i hope oz does something different edit- no dice for me | ||
ZenithM
France15952 Posts
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NotSorry
United States6722 Posts
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MrCon
France29748 Posts
On October 10 2011 18:56 Amui wrote: I might borrow this forge opening from Oz if this happens to work really well. EXTREMELY safe from early pools, and with a decent wall, probably safe from other stuff too. You should try his nexus first build vZ imo ^^ Don't make just one canon, make 1 then 2 more, and : - either he tries to kill your scouting probe so you're safe - or he scouts you and send lings directly, then you can delay his hatch for a long time with your scouting probe with or without a pylon I have to say that I don't play toss, but I studied a lot of code A protoss games. | ||
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Shellshock
United States97276 Posts
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MooMooMugi
United States10531 Posts
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Mortal
2943 Posts
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nokz88
Brazil1253 Posts
On October 10 2011 18:57 ilbh wrote: big maps are good for Zerg, the problem are maps with narrow chokes and maps where you can't flank... That's so 6 months ago dude... | ||
ilbh
Brazil1606 Posts
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ZenithM
France15952 Posts
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Deathmanbob
United States2356 Posts
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