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ESWC 2011 Grand Finals - Page 217

Forum Index > StarCraft 2 Tournaments
Post a Reply
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figq
Profile Blog Joined May 2010
12519 Posts
Last Edited: 2011-10-23 12:31:48
October 23 2011 12:26 GMT
#4321
Wow, immortal good unit

edit: still, nice seeing a bunch of SCVs killing an immortal
If you stand next to my head, you can hear the ocean. - Day[9]
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
October 23 2011 12:26 GMT
#4322
calling it, with the warhound, mech will also be dead in TvT.
Say goodbye to mech... <.<
HappyChris
Profile Joined October 2011
1534 Posts
October 23 2011 12:26 GMT
#4323
Ok Immortals pretty good
Meteora.GB
Profile Blog Joined January 2011
Canada2479 Posts
Last Edited: 2011-10-23 12:27:43
October 23 2011 12:26 GMT
#4324
Andddddd this is exactly why mech sucks against TvP. Immortals pretty good eh?

I think you need to put ghosts into the mix to EMP the Immortals, or something like the Thor strike cannons to burst down their shields.
poorcloud
Profile Joined April 2011
Singapore2748 Posts
October 23 2011 12:26 GMT
#4325
Nah thats why you need ghosts with a mech army. get the shields off the immortals then use ur siege tanks to destroy accordingly.
FrogOfWar
Profile Joined March 2010
Germany1406 Posts
October 23 2011 12:26 GMT
#4326
On October 23 2011 21:25 mathemagician1986 wrote:
Show nested quote +
On October 23 2011 21:24 FrogOfWar wrote:
Sorry, is this (Grubby/MKP) one of the semis? Can I find the results until now somewhere? Thanks!


there you go:
http://live.eswc.com/fr/tournament/2011-starcraft-2-wings-of-liberty/tree


Nice, thank you.
hewley
Profile Joined February 2011
Germany1063 Posts
October 23 2011 12:27 GMT
#4327
Thats why mech is dead in TvP, so sad that blizzard only cares about bio play and the fucking marauder.
Esports bubble pop, bubble pop
KobraKay
Profile Joined March 2010
Portugal4359 Posts
October 23 2011 12:27 GMT
#4328
That could probably work with a shit ton of landed vikings because they bypass Immortals hardened shield right?
CJ Fighting! (--.--)
K_Dilkington
Profile Joined June 2011
Sweden449 Posts
October 23 2011 12:27 GMT
#4329
<3 Immortal vs mech!
Common sense is the collection of prejudices acquired by the age of 18
Brainiac
Profile Joined May 2011
Poland641 Posts
October 23 2011 12:27 GMT
#4330
Why is MKP still making tanks oO
Si vis pacem para bellum
ThisGS
Profile Joined October 2011
Germany255 Posts
October 23 2011 12:27 GMT
#4331
woot?

Stephano 2-0 MKP?

can someone sum up the games?

bokchoi
Profile Blog Joined March 2010
Korea (South)9498 Posts
October 23 2011 12:27 GMT
#4332
On October 23 2011 21:26 JustPassingBy wrote:
calling it, with the warhound, mech will also be dead in TvT.
Say goodbye to mech... <.<


Except the Warhound is mech? I think with the Warhound and Hellion-transformer MECH will actually be viable in every match-up.
Xoronius
Profile Joined July 2011
Germany6362 Posts
October 23 2011 12:28 GMT
#4333
Why does MKP still making tanks and helions, when Grubby has about a dozen Immortals?
ThisGS
Profile Joined October 2011
Germany255 Posts
October 23 2011 12:28 GMT
#4334
2 ghosts and MKP wins
Poopi
Profile Blog Joined November 2010
France13004 Posts
October 23 2011 12:28 GMT
#4335
On October 23 2011 21:28 Xoronius wrote:
Why does MKP still making tanks and helions, when Grubby has about a dozen Immortals?

What do you want him to make with his factories? xd
WriterMaru
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
October 23 2011 12:29 GMT
#4336
On October 23 2011 21:27 KobraKay wrote:
That could probably work with a shit ton of landed vikings because they bypass Immortals hardened shield right?


Immortals also wreck landed vikings way more then the rather pathetic damage of the landed viking is worth. Vikings are very expensive considering the amount of landed damage they do, i think it was a better call to keep them in the air and save them for the collosi.
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
October 23 2011 12:30 GMT
#4337
So yeah, mech is terrible.
VERY FRAGILE, LIKE A BABY PANDA EGG
astroorion
Profile Blog Joined September 2010
United States1022 Posts
October 23 2011 12:30 GMT
#4338
Good Game! I hope Grubby can win the series
MLG Admin | Astro.631 NA
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
October 23 2011 12:31 GMT
#4339
On October 23 2011 21:27 ThisGS wrote:
woot?

Stephano 2-0 MKP?

can someone sum up the games?



On October 23 2011 19:30 Notfragile wrote:
Show nested quote +
On October 23 2011 19:19 DBrave wrote:
can anyone sum up in a few words the Stephano vs MKP games, I didn't get to see them
TY


Really short, the games are as follows:

game1:
+ Show Spoiler +
game1: Spawn cross at Antiga Shipyard MKP 1 rax expand into 3 rax. Stephano standard oppening (hatch/pool). 1st wave of pressure with a few marines for mkp, kills no drones.

Stephano gets 3rd, starts upgrades. Mkp pressures with scary marine/marauder force with stim. Stephano counters with roach/ling, both at same supply. Army compositions: marine+tank+medivac for MKP, ling+inf+roach Stephano.

Stephano gets gold as 4th, goes ling/infestor roach pressure on MKP's 3rd and manages a lift off of the OC and to reset MKP's tank count. Meanwhile, all drops MKP tries are annihilated by ling/spine/ 1 infestor.

MKP remakes army, pushes towards gold. Stephano just has made ultra/ling/infestor tech switch. He kills MKP's army and expands 2 more times. From there MKP just looses the macro game with stephano throwing wave after wave of ultra/ling/infestor.

Note: MKP did not make ghosts (too low eco perhaps??). Stephano also did a kinda fail infest on 3rd's mineral line!



game2:
+ Show Spoiler +
Tal'darim. Top left and bottom right. Stephano opens standard, while MKP goes gas first into reactor hellions, into banshees w/o cloak.

5 hellions manage to come into Stephano's base but kill 2 drones before they get killed. Stephano counter attacks with lings and kills 8 workers of MKP. MKP goes to pressure with hellion/banshee (killing around 8 workers), but it fails. Stephano gets a macro hatch and starts to pump lings/mutas.

MKP gets 2 ravens and thors going for mech (!!?!?!?!?!) thor/bfhellion. Stephano morphs a lot of banelings and busts MKP's front (no tanks over there). MKP gg's
Mark Munoz looks like Gretorp
Brainiac
Profile Joined May 2011
Poland641 Posts
Last Edited: 2011-10-23 12:31:21
October 23 2011 12:31 GMT
#4340
This strat could only work with 30+ tanks. In such numbers immortals tend to not work.
Si vis pacem para bellum
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