I would never imagine that he would win that game after being late with 3rd, down in supply and losing all sentries for nothing.
But the thing is that MKP will go MMM in the third game and probably take the win easily.
Mana FTW!
Forum Index > StarCraft 2 Tournaments |
xsn
Poland66 Posts
I would never imagine that he would win that game after being late with 3rd, down in supply and losing all sentries for nothing. But the thing is that MKP will go MMM in the third game and probably take the win easily. Mana FTW! | ||
Ragoo
Germany2773 Posts
On October 23 2011 21:30 MCDayC wrote: So yeah, mech is terrible. mech without Ghosts is pretty terrible yes. Some EMPs and that fight would have looked much different. HotS mech TvP gonna be so fun (: | ||
lololol
5198 Posts
On October 23 2011 21:33 UserErrOr413 wrote: Show nested quote + On October 23 2011 21:32 chrisolo wrote: Ye if MKP have had ghosts he would have crushed Grubbys army in the first engagement. I dont understand why he didnt build ghosts o,o Probably because he didn't have enough gas Because he can't make 18 tanks and 2 ghosts instead of 20 tanks, right? | ||
FaKeSC2
Germany78 Posts
| ||
ThisGS
Germany255 Posts
30 hellions 20 tanks some thors some ghosts - how will u break this without air? and vikings counter all P air :D €: the problem is mobility, its not "weak" in fights at all | ||
Taf the Ghost
United States11751 Posts
On October 23 2011 21:36 ThisGS wrote: mech ghost is almost impossible to break for toss. 30 hellions 20 tanks some thors some ghosts - how will u break this without air? and vikings counter all P air :D €: the problem is mobility, its not "weak" in fights at all Grubby was actually expecting Ghosts out, which is why he got Templar + Archon out. But MKP doesn't like ghosts. Stephano had 8+ Infestors, when MKP was mostly in Marines & Tanks, and he didn't toss down a Ghost Academy. Obviously, the lack of Stim working on Ghosts offends MKP. | ||
ladyumbra
Canada1699 Posts
On October 23 2011 21:31 Lukeeze[zR] wrote: I'm sure MKP will mech again, he's just stubborn It's entirely possible, while there is a 4k prize difference between 3rd and 4th place I wouldn't put it past him to risk trying mech again to prove it can be done. That game made me sad though like at mlg where he randomly decided to mech vs Idra and his play was so awkward. | ||
clusen
Germany8702 Posts
On October 23 2011 21:39 Taf the Ghost wrote: Show nested quote + On October 23 2011 21:36 ThisGS wrote: mech ghost is almost impossible to break for toss. 30 hellions 20 tanks some thors some ghosts - how will u break this without air? and vikings counter all P air :D €: the problem is mobility, its not "weak" in fights at all Grubby was actually expecting Ghosts out, which is why he got Templar + Archon out. But MKP doesn't like ghosts. Stephano had 8+ Infestors, when MKP was mostly in Marines & Tanks, and he didn't toss down a Ghost Academy. Obviously, the lack of Stim working on Ghosts offends MKP. Why would you go archons vs ghosts? :p Pretty sure the HT were for feedbacking thors in case MKP goes for many of them+strike cannon | ||
chrisolo
Germany2606 Posts
On October 23 2011 21:39 Taf the Ghost wrote: [...] Obviously, the lack of Stim working on Ghosts offends MKP. LOL good one! | ||
trinxified
Canada7774 Posts
On October 23 2011 21:39 Taf the Ghost wrote: Show nested quote + On October 23 2011 21:36 ThisGS wrote: mech ghost is almost impossible to break for toss. 30 hellions 20 tanks some thors some ghosts - how will u break this without air? and vikings counter all P air :D €: the problem is mobility, its not "weak" in fights at all Grubby was actually expecting Ghosts out, which is why he got Templar + Archon out. But MKP doesn't like ghosts. Stephano had 8+ Infestors, when MKP was mostly in Marines & Tanks, and he didn't toss down a Ghost Academy. Obviously, the lack of Stim working on Ghosts offends MKP. Lol? Templar + Archon also gets wrecked by Ghosts... | ||
Meteora.GB
Canada2479 Posts
On October 23 2011 21:36 FaKeSC2 wrote: Btw, the bad thing about mech is the MOBILITY. A big mech army should beat about every army that Protoss can think of. If a Mech Terran loses in a straight up fight, it's not because mech is bad... There's a number of fundamental problems with mech honestly outside of mobility. In TvP its that Immortals basically roll face over mech once Protoss amass a sufficient number of them (and that is usually when Terran moves out with a decent tank army). In TvZ there is a notable lack of anti-air to deal with mutalisks, since magic boxing over Thors is the saddest thing ever for mech users. Only real time mech ever works is in TvT. Supplementing mech with ravens in TvT works splendidly against bio play that focuses around heavy marauders. Of course I could be wrong, but this is based off of my observations from the many sadly failed mech games. | ||
ThisGS
Germany255 Posts
| ||
KingPaddy
1053 Posts
| ||
Altsa
Finland990 Posts
| ||
ThisGS
Germany255 Posts
On October 23 2011 21:39 Taf the Ghost wrote: Show nested quote + On October 23 2011 21:36 ThisGS wrote: mech ghost is almost impossible to break for toss. 30 hellions 20 tanks some thors some ghosts - how will u break this without air? and vikings counter all P air :D €: the problem is mobility, its not "weak" in fights at all Grubby was actually expecting Ghosts out, which is why he got Templar + Archon out. But MKP doesn't like ghosts. Stephano had 8+ Infestors, when MKP was mostly in Marines & Tanks, and he didn't toss down a Ghost Academy. Obviously, the lack of Stim working on Ghosts offends MKP. well... feedbacking all ghosts and not getting hit by EMP while the ghosts hide behind a tankline. sounds impossible to me. Agreeing with the last part though "Obviously, the lack of Stim working on Ghosts offends MKP" | ||
clusen
Germany8702 Posts
| ||
Taf the Ghost
United States11751 Posts
![]() | ||
Ruscour
5233 Posts
![]() | ||
Lukeeze[zR]
Switzerland6838 Posts
| ||
dooraven
Australia2820 Posts
| ||
| ||
![]() StarCraft 2 StarCraft: Brood War Stormgate Dota 2 League of Legends Counter-Strike Heroes of the Storm Other Games Organizations
StarCraft 2 • RyuSc2 StarCraft: Brood War![]() • musti20045 ![]() • tFFMrPink ![]() ![]() • davetesta12 • Adnapsc2 ![]() • Kozan • Migwel ![]() • AfreecaTV YouTube • sooper7s • intothetv ![]() • IndyKCrew ![]() • LaughNgamezSOOP Dota 2 League of Legends Other Games |
Sparkling Tuna Cup
uThermal 2v2 Circuit
BSL
Bonyth vs Hawk
Wardi Open
RotterdaM Event
Replay Cast
WardiTV Summer Champion…
RSL Revival
PiGosaur Monday
WardiTV Summer Champion…
[ Show More ] The PondCast
WardiTV Summer Champion…
Replay Cast
LiuLi Cup
Online Event
SC Evo League
uThermal 2v2 Circuit
|
|