metagame shifts are always what leads the major swings in the gameplay. look at scbw. people constantly crying for blizz to fix things gets annoying. maps can fix issues, meta game can fix it. strategies, etc. it's just bs that ONE tournament goes out and suddenly "ZOMG BLIZZ FIX PRZ". Code A is a testament to Protoss doing okay. The protosses that lost last night, played TERRIBLY. Genius had some moments of amazing gameplay and game sense, and made it look like he was going to win. THEN engaged in a TERRIBLE concave and didn't get his zealots engaged, and lost his entire army, as well as dropping all of his templars in a clump to just get chain emp'd. He had the right strategy in mind, he just executed poorly. Protoss players should watch that vod, and see what he did, and improve upon it. why drop the storm RIGHT there? Why not have them more on the side where they'd have a more strategic advantage terrain wise, or d click drop so they drop in a line instead of 1 in spot. I know protoss aren't used to using drop ships like terrans are but once they learn, it'll be a potent tool.
Warp Prisms currently can fly right over a turret/spore and still survive.... ABUSE THIS.
All Code A is a testament to is that if Protoss players try REALLY hard, maybe they can beat some mediocre Code A zergs. Too bad in Code S, where it actually matters, they can't even win a game. Also, if you hold any delusions about Sage or JYP doing any better in Code S I don't know what to say. There are tons Terran players also played horribly, Virus vs Huk, how many times did he get supply blocked? I'm sure I could find tons of a mistakes that they made, or Terrans that are much worse than Protoss that have fallen. The difference? Well I think that's obvious at this point.
Im sorry, but what your saying is rediculus, the problem with Protoss currently in Code S is that they Are still trying to do Stuff from 1 month ago, Give me one protoss in Code S, that played the game like Sage did, or Even TAiLS did in the GSTL. The New wave of protoss, is not only fun to watch, but is atchualy viable, mabey the Protosses like MC, HuK, HonGun (looool) should try somthing eles that +2 blink stalker timing that Fails and then they have to resort to , OMG Protoss is UP QQ i cry tears for Auir! We should do what Zergs had to slog though a few months ago, and get down on our hands and knees and crack out somthing Balling build orders (I play Protoss before anyone goes "OMG you prob play T and your OP!") :D
Lol, Sage. What Code S quality Zerg player has he beaten recently? If he even makes it past up/downs he will not fare any better in Code S. Even Yoda took a game off him. If Tails plays the game so well why does he have a 50 percent winrate, and his 1 accomplishment in the GSTL is the only relevant thing he's ever done? You'll see when this "new wave" of Protoss fails just as miserably. Also Zergs didn't "learn", they got buffed while Protoss was nerfed yet again, so try to draw a valid comparison next time alright buddy?
metagame shifts are always what leads the major swings in the gameplay. look at scbw. people constantly crying for blizz to fix things gets annoying. maps can fix issues, meta game can fix it. strategies, etc. it's just bs that ONE tournament goes out and suddenly "ZOMG BLIZZ FIX PRZ". Code A is a testament to Protoss doing okay. The protosses that lost last night, played TERRIBLY. Genius had some moments of amazing gameplay and game sense, and made it look like he was going to win. THEN engaged in a TERRIBLE concave and didn't get his zealots engaged, and lost his entire army, as well as dropping all of his templars in a clump to just get chain emp'd. He had the right strategy in mind, he just executed poorly. Protoss players should watch that vod, and see what he did, and improve upon it. why drop the storm RIGHT there? Why not have them more on the side where they'd have a more strategic advantage terrain wise, or d click drop so they drop in a line instead of 1 in spot. I know protoss aren't used to using drop ships like terrans are but once they learn, it'll be a potent tool.
Warp Prisms currently can fly right over a turret/spore and still survive.... ABUSE THIS.
All Code A is a testament to is that if Protoss players try REALLY hard, maybe they can beat some mediocre Code A zergs. Too bad in Code S, where it actually matters, they can't even win a game. Also, if you hold any delusions about Sage or JYP doing any better in Code S I don't know what to say. There are tons Terran players also played horribly, Virus vs Huk, how many times did he get supply blocked? I'm sure I could find tons of a mistakes that they made, or Terrans that are much worse than Protoss that have fallen. The difference? Well I think that's obvious at this point.
Im sorry, but what your saying is rediculus, the problem with Protoss currently in Code S is that they Are still trying to do Stuff from 1 month ago, Give me one protoss in Code S, that played the game like Sage did, or Even TAiLS did in the GSTL. The New wave of protoss, is not only fun to watch, but is atchualy viable, mabey the Protosses like MC, HuK, HonGun (looool) should try somthing eles that +2 blink stalker timing that Fails and then they have to resort to , OMG Protoss is UP QQ i cry tears for Auir! We should do what Zergs had to slog though a few months ago, and get down on our hands and knees and crack out somthing Balling build orders (I play Protoss before anyone goes "OMG you prob play T and your OP!") :D
Wait until Sage or JYP actually get to code S and beat so in code S, yes? You cannot just cite some example of Tails in GSTL as typical for all protosses. I will not cry protoss UP, but you should get your fact straight. zergs "learned" alot by having infestors buffed, spore crawler root time decreased, void ray damage decreased, KA removed. Zerg did get help from Blizz as well, so don't say as if zergs are so smart and devise all the best strategies in the world.
Zerg did not get buffed back into existence. When they were in a slump, and it was worse than it was right now, I'd go so far as to say, we just ended up using units that we never had before. Granted, Blizzard said, hey, infester buff, try this unit out. We did, and it rocked. Now the infester is nerfed again, and still is viable in playstyles.
Look at what Blizzard gave you. Hey, here is the warp prism, it's pretty cool, try it out. You'll find the same exact shit and it will bring you out of your slump. Protoss have relied on their deathball for as long as anyone cares to remember. Void ray colossus death ball? I remember, I was zerg during the slump. Try out something new.
On September 28 2011 04:51 Msrobinson wrote: Zerg did not get buffed back into existence. When they were in a slump, and it was worse than it was right now, I'd go so far as to say, we just ended up using units that we never had before. Granted, Blizzard said, hey, infester buff, try this unit out. We did, and it rocked. Now the infester is nerfed again, and still is viable in playstyles.
Look at what Blizzard gave you. Hey, here is the warp prism, it's pretty cool, try it out. You'll find the same exact shit and it will bring you out of your slump. Protoss have relied on their deathball for as long as anyone cares to remember. Void ray colossus death ball? I remember, I was zerg during the slump. Try out something new.
Umm, bullshit. Point me to the season where Zergs had no one in the ro16, a 30 percent winrate, and 1 Zerg not in the up/downs. I also like how you seem to imply Blizzard buffed infestors and that's it, failing to mention buffs like spore crawler time, and various Protoss nerfs, such as Voidrays, KA, Warpgate timing, blink stalkers.
I suppose you are in support of reverting all these changes since the changes weren't significant in improving zerg, right? Also, comparing infestor buff to slightly more HP on a Warp Prism. Protip: Your buff was alot better. I suggest you take your own advice and try something new, like forming a decent argument perhaps.
On September 28 2011 04:51 Msrobinson wrote: Zerg did not get buffed back into existence. When they were in a slump, and it was worse than it was right now, I'd go so far as to say, we just ended up using units that we never had before. Granted, Blizzard said, hey, infester buff, try this unit out. We did, and it rocked. Now the infester is nerfed again, and still is viable in playstyles.
Look at what Blizzard gave you. Hey, here is the warp prism, it's pretty cool, try it out. You'll find the same exact shit and it will bring you out of your slump. Protoss have relied on their deathball for as long as anyone cares to remember. Void ray colossus death ball? I remember, I was zerg during the slump. Try out something new.
Are you kidding me?
Infestor nerf was not nearly as huge as the buff they got to make you "notice them" Protoss has had WG nerfed twice, as well as the Void Ray, Void Ray speed, KA Removal, Spore Crawler burrow time, Hydralisk Den reduction, etc.
What did we get? A buff to our dropship, and +1 range to a unit that should have gotten it back in beta. You're right, that's totally going to revolutionize every single PvX ever
Edit: Is there any Protoss confirmed in RO16 at all? I know Killer hasn't played yet.
Not only are there no toss in RO16, but so far HuK is the only toss in code S to avoid the up and downs. Killer is the last chance and he's in a group with 2 terrans and DRG, so he's in tough.
HuK confirmed for current best Protoss in the world? Now we know we're in deep.
No the only difference with Huk is he got the easiest group :S.
And he beat zenio who is more of a ZvZ specialists imo. Zenio is the same zerg who lost to choya.
On September 28 2011 04:51 Msrobinson wrote: Zerg did not get buffed back into existence. When they were in a slump, and it was worse than it was right now, I'd go so far as to say, we just ended up using units that we never had before. Granted, Blizzard said, hey, infester buff, try this unit out. We did, and it rocked. Now the infester is nerfed again, and still is viable in playstyles.
Look at what Blizzard gave you. Hey, here is the warp prism, it's pretty cool, try it out. You'll find the same exact shit and it will bring you out of your slump. Protoss have relied on their deathball for as long as anyone cares to remember. Void ray colossus death ball? I remember, I was zerg during the slump. Try out something new.
in GSL, Zerg has never been in a slump lol. 4 GSL titles and 1 code A, you're saying that a slump? Hell they even have ZvZ final.
Edit: Is there any Protoss confirmed in RO16 at all? I know Killer hasn't played yet.
Not only are there no toss in RO16, but so far HuK is the only toss in code S to avoid the up and downs. Killer is the last chance and he's in a group with 2 terrans and DRG, so he's in tough.
HuK confirmed for current best Protoss in the world? Now we know we're in deep.
foreigner as best player of his race in the world :D
Theres going to be 1 protoss in code S next month I can see it now. They're gona justify not buffing protoss with the winrates in normal leagues.
metagame shifts are always what leads the major swings in the gameplay. look at scbw. people constantly crying for blizz to fix things gets annoying. maps can fix issues, meta game can fix it. strategies, etc. it's just bs that ONE tournament goes out and suddenly "ZOMG BLIZZ FIX PRZ". Code A is a testament to Protoss doing okay. The protosses that lost last night, played TERRIBLY. Genius had some moments of amazing gameplay and game sense, and made it look like he was going to win. THEN engaged in a TERRIBLE concave and didn't get his zealots engaged, and lost his entire army, as well as dropping all of his templars in a clump to just get chain emp'd. He had the right strategy in mind, he just executed poorly. Protoss players should watch that vod, and see what he did, and improve upon it. why drop the storm RIGHT there? Why not have them more on the side where they'd have a more strategic advantage terrain wise, or d click drop so they drop in a line instead of 1 in spot. I know protoss aren't used to using drop ships like terrans are but once they learn, it'll be a potent tool.
Warp Prisms currently can fly right over a turret/spore and still survive.... ABUSE THIS.
All Code A is a testament to is that if Protoss players try REALLY hard, maybe they can beat some mediocre Code A zergs. Too bad in Code S, where it actually matters, they can't even win a game. Also, if you hold any delusions about Sage or JYP doing any better in Code S I don't know what to say. There are tons Terran players also played horribly, Virus vs Huk, how many times did he get supply blocked? I'm sure I could find tons of a mistakes that they made, or Terrans that are much worse than Protoss that have fallen. The difference? Well I think that's obvious at this point.
Im sorry, but what your saying is rediculus, the problem with Protoss currently in Code S is that they Are still trying to do Stuff from 1 month ago, Give me one protoss in Code S, that played the game like Sage did, or Even TAiLS did in the GSTL. The New wave of protoss, is not only fun to watch, but is atchualy viable, mabey the Protosses like MC, HuK, HonGun (looool) should try somthing eles that +2 blink stalker timing that Fails and then they have to resort to , OMG Protoss is UP QQ i cry tears for Auir! We should do what Zergs had to slog though a few months ago, and get down on our hands and knees and crack out somthing Balling build orders (I play Protoss before anyone goes "OMG you prob play T and your OP!") :D
Wait until Sage or JYP actually get to code S and beat so in code S, yes? You cannot just cite some example of Tails in GSTL as typical for all protosses. I will not cry protoss UP, but you should get your fact straight. zergs "learned" alot by having infestors buffed, spore crawler root time decreased, void ray damage decreased, KA removed. Zerg did get help from Blizz as well, so don't say as if zergs are so smart and devise all the best strategies in the world.
can you say that any of the Protosses that played in Code S Atchualy desurved to advance? in just these 2 Groups, all the protosses that played made alot of mistakes, for there lvl of play, Hogun JUST going Blink stalker's Genius making terrible engagments, im just saying that they should atchualy start thinking about What they should do and then mabey they will get some where, why not try new build orders, im sure with there Korena practice schedual they could come up with somthing new And awesome, instead of just a Xgate +X attack.
Edit: Is there any Protoss confirmed in RO16 at all? I know Killer hasn't played yet.
Not only are there no toss in RO16, but so far HuK is the only toss in code S to avoid the up and downs. Killer is the last chance and he's in a group with 2 terrans and DRG, so he's in tough.
HuK confirmed for current best Protoss in the world? Now we know we're in deep.
foreigner as best player of his race in the world :D
Theres going to be 1 protoss in code S next month I can see it now. They're gona justify not buffing protoss with the winrates in normal leagues.
On September 28 2011 05:08 tuho12345 wrote: No protoss so far in R16 right?
HuK is the only confirmed Protoss for next season even. Only 1 protoss, TSLKiller, left to play.
you put your hope in killer when hes in a group with 2 terrans and DRG and we'll see where that gets you.
Like I said, being declared best Protoss in the world just because he beat Zenio who has horrible vP, to stay in Code S is kinda silly. Let's be honest, if Huk had MC's group, and his up/down group, he would be in Code A. Obviously he is smart for picking easy opponents, but that's not relevant when discussing skill.
metagame shifts are always what leads the major swings in the gameplay. look at scbw. people constantly crying for blizz to fix things gets annoying. maps can fix issues, meta game can fix it. strategies, etc. it's just bs that ONE tournament goes out and suddenly "ZOMG BLIZZ FIX PRZ". Code A is a testament to Protoss doing okay. The protosses that lost last night, played TERRIBLY. Genius had some moments of amazing gameplay and game sense, and made it look like he was going to win. THEN engaged in a TERRIBLE concave and didn't get his zealots engaged, and lost his entire army, as well as dropping all of his templars in a clump to just get chain emp'd. He had the right strategy in mind, he just executed poorly. Protoss players should watch that vod, and see what he did, and improve upon it. why drop the storm RIGHT there? Why not have them more on the side where they'd have a more strategic advantage terrain wise, or d click drop so they drop in a line instead of 1 in spot. I know protoss aren't used to using drop ships like terrans are but once they learn, it'll be a potent tool.
Warp Prisms currently can fly right over a turret/spore and still survive.... ABUSE THIS.
All Code A is a testament to is that if Protoss players try REALLY hard, maybe they can beat some mediocre Code A zergs. Too bad in Code S, where it actually matters, they can't even win a game. Also, if you hold any delusions about Sage or JYP doing any better in Code S I don't know what to say. There are tons Terran players also played horribly, Virus vs Huk, how many times did he get supply blocked? I'm sure I could find tons of a mistakes that they made, or Terrans that are much worse than Protoss that have fallen. The difference? Well I think that's obvious at this point.
Im sorry, but what your saying is rediculus, the problem with Protoss currently in Code S is that they Are still trying to do Stuff from 1 month ago, Give me one protoss in Code S, that played the game like Sage did, or Even TAiLS did in the GSTL. The New wave of protoss, is not only fun to watch, but is atchualy viable, mabey the Protosses like MC, HuK, HonGun (looool) should try somthing eles that +2 blink stalker timing that Fails and then they have to resort to , OMG Protoss is UP QQ i cry tears for Auir! We should do what Zergs had to slog though a few months ago, and get down on our hands and knees and crack out somthing Balling build orders (I play Protoss before anyone goes "OMG you prob play T and your OP!") :D
Wait until Sage or JYP actually get to code S and beat so in code S, yes? You cannot just cite some example of Tails in GSTL as typical for all protosses. I will not cry protoss UP, but you should get your fact straight. zergs "learned" alot by having infestors buffed, spore crawler root time decreased, void ray damage decreased, KA removed. Zerg did get help from Blizz as well, so don't say as if zergs are so smart and devise all the best strategies in the world.
can you say that any of the Protosses that played in Code S Atchualy desurved to advance? in just these 2 Groups, all the protosses that played made alot of mistakes, for there lvl of play, Hogun JUST going Blink stalker's Genius making terrible engagments, im just saying that they should atchualy start thinking about What they should do and then mabey they will get some where, why not try new build orders, im sure with there Korena practice schedual they could come up with somthing new And awesome, instead of just a Xgate +X attack.
Did you ever come to think that they do that because there is no viable option? What else is Protoss supposed to do against Zerg, other than cute little timing attacks and Warp Prism harass? You can negate two of our Tech trees with one structure, and the third gets countered when you're halfway on the way to your Tier 3 unit.
Yea protoss is UP, even with the units they haven't been using much they will still be at least slightly UP to zerg and terrans of equal skill.
But it is true that the protosses that went down were not great players and didn't deserve to stay in Code S (Genius was the best of them and might have a chance in the up and downs).
I can see 1-2 protoss players from code A getting into Code S this season, if you look at the up and downs there aren't that many terrans in there.
That being said, it's kind of funny that there's going to be 3-4 zerg and the rest terran in ro16 code S. LOL
Edit: Is there any Protoss confirmed in RO16 at all? I know Killer hasn't played yet.
Not only are there no toss in RO16, but so far HuK is the only toss in code S to avoid the up and downs. Killer is the last chance and he's in a group with 2 terrans and DRG, so he's in tough.
HuK confirmed for current best Protoss in the world? Now we know we're in deep.
foreigner as best player of his race in the world :D
Theres going to be 1 protoss in code S next month I can see it now. They're gona justify not buffing protoss with the winrates in normal leagues.
On September 28 2011 05:11 VirgilSC2 wrote:
On September 28 2011 05:08 tuho12345 wrote: No protoss so far in R16 right?
HuK is the only confirmed Protoss for next season even. Only 1 protoss, TSLKiller, left to play.
you put your hope in killer when hes in a group with 2 terrans and DRG and we'll see where that gets you.
Like I said, being declared best Protoss in the world just because he beat Zenio who has horrible vP, to stay in Code S is kinda silly. Let's be honest, if Huk had MC's group, and his up/down group, he would be in Code A. Obviously he is smart for picking easy opponents, but that's not relevant when discussing skill.
You're saying that beating Zenio is easier than losing to Monster? ok, sure, lol.
Edit: Is there any Protoss confirmed in RO16 at all? I know Killer hasn't played yet.
Not only are there no toss in RO16, but so far HuK is the only toss in code S to avoid the up and downs. Killer is the last chance and he's in a group with 2 terrans and DRG, so he's in tough.
HuK confirmed for current best Protoss in the world? Now we know we're in deep.
foreigner as best player of his race in the world :D
Theres going to be 1 protoss in code S next month I can see it now. They're gona justify not buffing protoss with the winrates in normal leagues.
On September 28 2011 05:11 VirgilSC2 wrote:
On September 28 2011 05:08 tuho12345 wrote: No protoss so far in R16 right?
HuK is the only confirmed Protoss for next season even. Only 1 protoss, TSLKiller, left to play.
you put your hope in killer when hes in a group with 2 terrans and DRG and we'll see where that gets you.
Like I said, being declared best Protoss in the world just because he beat Zenio who has horrible vP, to stay in Code S is kinda silly. Let's be honest, if Huk had MC's group, and his up/down group, he would be in Code A. Obviously he is smart for picking easy opponents, but that's not relevant when discussing skill.
You're saying that beating Zenio is easier than losing to Monster? ok, sure, lol.
I said Code A not B. If Huk was in a group with MVP polt and noblesse, and then up/downs with jjakji and losira he's going down to Code A at least. All I'm saying is if you actually look at the opponents he beat to stay in Code S he's not doing any better than anyone else.