On September 22 2011 14:36 SuperFanBoy wrote:
infestors and banes are not cost effective counters to well micro'd marines.
infestors and banes are not cost effective counters to well micro'd marines.
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Scila
Canada1849 Posts
On September 22 2011 14:36 SuperFanBoy wrote: Show nested quote + On September 22 2011 14:34 Daniel C wrote: On September 22 2011 14:33 Clog wrote: On September 22 2011 14:32 Techno wrote: All QQers ignoring the decision to go mutas against mass marine. Did Monster scout that Gumiho was not teching into tanks? (Legit question, my stream was bugged for part of that game) Infestors + banes would've owned. infestors and banes are not cost effective counters to well micro'd marines. | ||
Clog
United States950 Posts
On September 22 2011 14:34 Maghetti wrote: I wonder if there is a good way at all to beat that strat on that map if you get up lots of hellions and take the gold, and then pump out a few marauders. I can't think of any way to punish the gold if a terran does that because lings and roaches wouldn't be able to touch it and anything else wouldn't be out in time. Any ideas? The hellions and good bunker placement definitely keep lings and banes for doing anything worthwhile, including scouting it, at least for a bit. I was thinking a blind roach switch could work well (not blind if you get the scout off of course), but if they do get marauders like you mentioned, it would take some lair tech to deal with it, like mutas. | ||
JJH777
United States4281 Posts
On September 22 2011 14:34 Maghetti wrote: I wonder if there is a good way at all to beat that strat on that map if you get up lots of hellions and take the gold, and then pump out a few marauders. I can't think of any way to punish the gold if a terran does that because lings and roaches wouldn't be able to touch it and anything else wouldn't be out in time. Any ideas? I'm sure quick roaches beat it but no one will ever actually go quick roaches vs terran unless they have a death wish. | ||
Grampz
United States2147 Posts
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SuperFanBoy
New Zealand1068 Posts
On September 22 2011 14:35 Disastorm wrote: Show nested quote + On September 22 2011 14:32 windsupernova wrote: As always 0 credit for the winning player. As always its because something is OP or UP. Og LR threads never change. Gumiho took a risk, it was unscouted and that put him ahead during midgame. Thats not true at all, its only 0 credit when the winning player is a Terran. When its Zerg or Protoss everyone usually says how they are genius, amazing, etc. Obviously, thats not the right thing to do, but its hard to blame people when you see the state of the races, its obvious that in all regions there is a bias against Terran being either overpowered, or, if not overpowered, than easier to play then the rest of the races. They even joke about it in the first episode of the Yellow show. PoltPrime an extremely skilled Terran, stated that most Terrans are quite bad and only get so far because the fact that they play Terran. | ||
Canucklehead
Canada5074 Posts
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usethis2
2164 Posts
On September 22 2011 14:31 Disastorm wrote: i have to agree i think microed marines can beat anything except for maybe Nesteas. Nestea's micro is pretty bad, to be frank. It's hard to find zerg players with good micro. (Kyrix used to be really good but he stopped practicing like ages ago and now he's officially gone) I get that their units are mostly melee/short-ranged, but they don't even try. It looks almost like they run with all they've got and hope for the best. Fruitdealer also used to have a semi-decent micro. If you look at his season 1 run, his micro of zerg units are way better than some of today's top zergs'. Currently DRG seems to be best mutaling engagement v. marines/tanks. Edit: OK, most zergs are pretty good at mutalisk micro. But it's not too hard to micro fast, flying units. | ||
Djagulingu
Germany3605 Posts
On September 22 2011 14:34 Daniel C wrote: Show nested quote + On September 22 2011 14:33 Clog wrote: On September 22 2011 14:32 Techno wrote: All QQers ignoring the decision to go mutas against mass marine. Did Monster scout that Gumiho was not teching into tanks? (Legit question, my stream was bugged for part of that game) Infestors + banes would've owned. No they would not. He could never have enough gas for that. What he needed to do is to stop hellions early so that things don't get stupid in the midgame. | ||
Trsjnica
United States477 Posts
On September 22 2011 14:34 HellionDrop wrote: Show nested quote + On September 22 2011 14:30 SuperFanBoy wrote: the guy who beat MC just lost to a average terran =\ MC is pretty average too. Agree. MC today is not the same guy as the MC that was winning GSLs. Or, maybe he is, and everyone else is simply much better. Either way, MC has failed to keep pace and is a shadow of his former self. I hope the trip to Code B makes him realize that and work that much harder so he can onces again be mentioned in the same breath as Nestea and MVP. | ||
Darclite
United States1021 Posts
On September 22 2011 14:34 HellionDrop wrote: Show nested quote + On September 22 2011 14:30 SuperFanBoy wrote: the guy who beat MC just lost to a average terran =\ MC is pretty average too. Yeah, Flash lost to Jangbi when he was the favorite, Flash is pretty average too. Losses happen. | ||
Skipton
United States707 Posts
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rightstuff
United States160 Posts
On September 22 2011 14:37 Clog wrote: Show nested quote + On September 22 2011 14:34 Maghetti wrote: I wonder if there is a good way at all to beat that strat on that map if you get up lots of hellions and take the gold, and then pump out a few marauders. I can't think of any way to punish the gold if a terran does that because lings and roaches wouldn't be able to touch it and anything else wouldn't be out in time. Any ideas? The hellions and good bunker placement definitely keep lings and banes for doing anything worthwhile, including scouting it, at least for a bit. I was thinking a blind roach switch could work well (not blind if you get the scout off of course), but if they do get marauders like you mentioned, it would take some lair tech to deal with it, like mutas. It takes him a little time to switch into marauder production without many barracks and no tech labs. (or did he have some?) Roach production should kick in faster. | ||
_Darwin_
United States2374 Posts
war hero | ||
Disastorm
United States922 Posts
On September 22 2011 14:36 rightstuff wrote: Show nested quote + On September 22 2011 14:34 Maghetti wrote: I wonder if there is a good way at all to beat that strat on that map if you get up lots of hellions and take the gold, and then pump out a few marauders. I can't think of any way to punish the gold if a terran does that because lings and roaches wouldn't be able to touch it and anything else wouldn't be out in time. Any ideas? Going roaches and splitting the army to harass main and expo maybe. I think the only way to beat it would be a really strong timing push on the gold to disable it. Of course the spotting of the gold would be completely based on luck. | ||
HaruRH
Singapore2780 Posts
On September 22 2011 14:36 rightstuff wrote: Show nested quote + On September 22 2011 14:34 Maghetti wrote: I wonder if there is a good way at all to beat that strat on that map if you get up lots of hellions and take the gold, and then pump out a few marauders. I can't think of any way to punish the gold if a terran does that because lings and roaches wouldn't be able to touch it and anything else wouldn't be out in time. Any ideas? Going roaches and splitting the army to harass main and expo maybe. The game would have ended earlier. Banelings were for the splash needed to kill mass marines. His choke control is too good for roach play. | ||
Garnet
Vietnam9001 Posts
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Elem
Sweden4717 Posts
On September 22 2011 14:38 Darclite wrote: MC is pretty average at the moment. Don't try, good sir.Show nested quote + On September 22 2011 14:34 HellionDrop wrote: On September 22 2011 14:30 SuperFanBoy wrote: the guy who beat MC just lost to a average terran =\ MC is pretty average too. Yeah, Flash lost to Jangbi when he was the favorite, Flash is pretty average too. Losses happen. | ||
ChaosTerran
Austria844 Posts
On September 22 2011 14:35 Disastorm wrote: Show nested quote + On September 22 2011 14:32 windsupernova wrote: As always 0 credit for the winning player. As always its because something is OP or UP. Og LR threads never change. Gumiho took a risk, it was unscouted and that put him ahead during midgame. Thats not true at all, its only 0 credit when the winning player is a Terran. When its Zerg or Protoss everyone usually says how they are genius, amazing, etc. Obviously, thats not the right thing to do, but its hard to blame people when you see the state of the races, its obvious that in all regions there is a bias against Terran being either overpowered, or, if not overpowered, than easier to play then the rest of the races. They even joke about it in the first episode of the Yellow show. Terran is actually the hardest race to play, but it also has the highest skill cap and is probably overpowered at the very top level. The problem is that you can't really hardcore nerf terran because it would ruin the game for every non-korean pro terran. | ||
Daniel C
Hong Kong1606 Posts
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Grettin
42379 Posts
On September 22 2011 14:34 HellionDrop wrote: Show nested quote + On September 22 2011 14:30 SuperFanBoy wrote: the guy who beat MC just lost to a average terran =\ MC is pretty average too. Because he is in slump and has been playing poorly, doesn't mean he is average. | ||
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